Natsu: Difference between revisions

278 bytes added ,  2 years ago
(Undo revision 8259 by Electricsheep (talk))
Tag: Undo
Line 131:
| SkillDescriptionGeneral = Recover HP by {{SkillValue|178~338%}} of Healing and clear all debuffs.
| SkillDescriptionLv1 = Recover HP by {{SkillValue|178%}} of Healing and clear all debuffs.
| SkillDescriptionLv2 = Recover HP by {{SkillValue|205%}} of Healing and clear all debuffs.
| SkillDescriptionLv3 = Recover HP by {{SkillValue|258%}} of Healing and clear all debuffs.
| SkillDescriptionLv4 = Recover HP by {{SkillValue|285%}} of Healing and clear all debuffs.
| SkillDescriptionLv5 = Recover HP by {{SkillValue|338%}} of Healing and clear all debuffs.
| SkillDescriptionLv6 = Recover HP by {{SkillValue|365%}} of Healing and clear all debuffs.
| SkillDescriptionLv7 = Recover HP by {{SkillValue|419%}} of Healing and clear all debuffs.
| SkillDescriptionLv8 = Recover HP by {{SkillValue|445%}} of Healing and clear all debuffs.
| SkillDescriptionLv9 = Recover HP by {{SkillValue|499%}} of Healing and clear all debuffs.
| SkillDescriptionLv10 = Recover HP by {{SkillValue|338526%}} of Healing and clear all debuffs.
}}
{{SkillTable
| SkillName = Eat this and cheer up
| SkillNameJP = これ食べて元気出して
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Mystic
Line 149:
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.5~16.1%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.5%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv2 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|8.9%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv3 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|9.3%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv4 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv5 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11.5%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv6 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|11.9%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv7 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|13.6%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv8 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv9 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|14.4%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, increase Attack of an ally by {{SkillValue|16.1%}} for {{SkillValue|20 seconds}}. If there are other allies that do not have this buff (excluding self), apply it to them as well.
}}
{{SkillTable
| SkillName = When you're hungry...!
| SkillNameJP = 腹が減っては…!……!
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Mystic
Line 185:
| SkillDescriptionGeneral = When activating EX skill, increase Recovery Rate by {{SkillValue|7.2~13.8%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv1 = When activating EX skill, increase Recovery Rate by {{SkillValue|7.2%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv2 = When activating EX skill, increase Recovery Rate by {{SkillValue|7.6%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv3 = When activating EX skill, increase Recovery Rate by {{SkillValue|7.9%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv4 = When activating EX skill, increase Recovery Rate by {{SkillValue|9.4%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv5 = When activating EX skill, increase Recovery Rate by {{SkillValue|9.8%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv6 = When activating EX skill, increase Recovery Rate by {{SkillValue|10.1%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv7 = When activating EX skill, increase Recovery Rate by {{SkillValue|11.6%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv8 = When activating EX skill, increase Recovery Rate by {{SkillValue|11.9%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv9 = When activating EX skill, increase Recovery Rate by {{SkillValue|12.3%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
| SkillDescriptionLv10 = When activating EX skill, increase Recovery Rate by {{SkillValue|13.8%}}. Stacks up to a maximum of {{SkillValue|3 times}}.
}}
 
===Unique weapon===
{{UniqueWeapon