Unique weapons: Difference between revisions
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Upon introduction of the system, all characters are eligible to receive their respective unique weapons. While alternative versions of characters share unique weapon names and images, actual benefits of the weapon are different and separate for each character version. Weapons must be unlocked and upgraded separately and their bonuses are not transferred between character versions, unlike [[Affection]] bonuses.
When a student
Weapon rank
'''Note that currently only weapon tiers up to 3★ have been released'''
*Rank 1: Unlock base weapon and provide some combination of ATK, HP, and Healing.
*Rank 2: Unlock '''Passive skill +''', which is usually an additional flat stats increase on top of the student's original passive.
*Rank 3: Unlock '''
*Rank 4:
*Rank 5:
=List of Unique Weapons=
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|120
|40
|'''Passive skill +'''
|-
|{{WeaponRarity|3}}
|180
|50
|'''
|- class="tbd"| title="Currently not attainable in the game"
|{{WeaponRarity|4}}
|250
|60
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|- class="tbd"| title="Currently not attainable in the game"
|{{WeaponRarity|5}}
|350
|70
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!EXP
!Total EXP
! rowspan="26" |
!Level
!EXP
!Total EXP
! rowspan="26" |
!Level
!EXP
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