Hoshino: Difference between revisions

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{{Character
{| class="wikitable" style="float: right;"
| Id = 10005
|+
| DevName = Hoshino_default
Hoshino
| Name = Hoshino
| colspan="2" |[[File:Hoshino full.png|alt=|center|frameless]]
| Portrait = Portrait_Hoshino
|-
| Variant1 = Swimsuit
!Japanese Name
| Image1 = Hoshino_(Swimsuit)_diorama_00.png
|小鳥遊ホシノ(''Takanashi Hoshino'')
| Variant2 = Robber
|-
| Image2 = Hoshino_(Robber)_00.png
!School
| Variant3 = Sportswear
|Abydos
| Image3 = Hoshino_(Sportswear)_00.png
|-
| Variant4 = Swimsuit Robber
!Age
| Image4 = Hoshino_(Swimsuit_Robber)_diorama_00.png
|17
| Variant5 = 1st grade
|-
| Image5 = Hoshino_(1st_grade)_00.png
!Birthday
| Variant6 = 1st grade School Swimsuit
|January 2
| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png
|-
| Variant7 = 2nd grade
!Height
| Image7 = Hoshino_(2nd_grade)_00.png
|145 cm
| Variant8 = 2nd grade, no scarf
|-
| Image8 = Hoshino_(2nd_grade,_no_scarf)_00.png
!Hobbies
| Variant9 = Combat gear
|Afternoon naps, Lazing around
| Image9 = Hoshino_(Combat_gear)_00.png
|-
| Variant10 = Combat gear, handgun
!Illustrator
| Image10 = Hoshino_(Combat_gear,_handgun)_00.png
|9ml
| Variant11 = Combat gear, shotgun
|-
| Image11 = Hoshino_(Combat_gear,_shotgun)_00.png
!Voice
| Variant12 = Combat gear, shotgun, handgun
|Yumiri Hanamori
| Image12 = Hoshino_(Combat_gear,_shotgun,_handgun)_00.png
|-
| JPName = 小鳥遊 ホシノ
!Type
| JPReading = Takanashi Hoshino
|Penetration
| School = Abydos
|-
| Club = Countermeasure Council
!Role
| Age = 17
|Striker
| Birthday = January 2
|-
| Height = 145cm
!Position
| Hobbies = Afternoon naps, lazing around
|Front
| Designer = 9ml
|-
| Illust = 9ml
!Base Rarity
| Voice = Hanamori Yumiri
|3*
| WeaponType = SG
|}
| UsesCover = No
| Rarity = 3
| CombatClass = Striker
| ArmorType = Heavy
| AttackType = Penetration
| Position = Front
| Role = Tank
| CityTownAffinity = D
| OutdoorAffinity = S
| IndoorAffinity = B
| EquipmentSlot1 = Shoes
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Charm
| CharacterPool = regular
| ReleaseDate = 2021/02/04
}}{{CharacterVariants|Hoshino}}__TOC__


=Background=
{{CharacterBackground
| ENText = <p>A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.</p><p>Speaking like an old man, she enjoys playing around more than work.<br>Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.</p>
| JPText = <p>アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。</p><p>おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。</p>
}}


=How to Obtain=
*Regular Gacha pool
{{CharacterBanners}}{{CharacterMissionRewards}}


=Character Details=
アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。
{{CharacterStatTable
| minAtk = 174
| maxAtk = 1749
| minDef = 175
| maxDef = 1052
| minHP = 2924
| maxHP = 48880
| minHealing = 1435
| maxHealing = 4305
| minAcc = 615
| minEva = 246
| minCRate = 205
| minCDmg = 200
| minStab = 1948
| minRange = 350
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 9
| MemoryLobbyImage = Lobbyillust_Hoshino
| MemoryLobbyBGMId = 12
| UniqueGearUnlockLv = 15
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| MomotalkRewardLevel8 = 100
| MomotalkRewardLevel9 = 120
| MomotalkRewardLevel15 = 120
| AffectionLevel2 = Defense+1
| AffectionLevel3 = Defense+1
| AffectionLevel4 = Defense+1
| AffectionLevel5 = Defense+1
| AffectionLevel6 = Defense+2
| AffectionLevel7 = Defense+2
| AffectionLevel8 = Defense+2
| AffectionLevel9 = Defense+2
| AffectionLevel10 = Defense+2
| AffectionLevel11 = Defense+2 HP+122
| AffectionLevel12 = Defense+2 HP+122
| AffectionLevel13 = Defense+2 HP+122
| AffectionLevel14 = Defense+2 HP+122
| AffectionLevel15 = Defense+2 HP+122
| AffectionLevel16 = Defense+3 HP+147
| AffectionLevel17 = Defense+3 HP+147
| AffectionLevel18 = Defense+3 HP+147
| AffectionLevel19 = Defense+3 HP+147
| AffectionLevel20 = Defense+3 HP+147
| AffectionLevel21 = Defense+1 HP+26
| AffectionLevel22 = Defense+1 HP+26
| AffectionLevel23 = Defense+1 HP+26
| AffectionLevel24 = Defense+1 HP+26
| AffectionLevel25 = Defense+1 HP+26
| AffectionLevel26 = Defense+1 HP+26
| AffectionLevel27 = Defense+1 HP+26
| AffectionLevel28 = Defense+1 HP+26
| AffectionLevel29 = Defense+1 HP+26
| AffectionLevel30 = Defense+1 HP+26
| AffectionLevel31 = Defense+1 HP+38
| AffectionLevel32 = Defense+1 HP+38
| AffectionLevel33 = Defense+1 HP+38
| AffectionLevel34 = Defense+1 HP+38
| AffectionLevel35 = Defense+1 HP+38
| AffectionLevel36 = Defense+1 HP+38
| AffectionLevel37 = Defense+1 HP+38
| AffectionLevel38 = Defense+1 HP+38
| AffectionLevel39 = Defense+1 HP+38
| AffectionLevel40 = Defense+1 HP+38
| AffectionLevel41 = Defense+2 HP+64
| AffectionLevel42 = Defense+2 HP+64
| AffectionLevel43 = Defense+2 HP+64
| AffectionLevel44 = Defense+2 HP+64
| AffectionLevel45 = Defense+2 HP+64
| AffectionLevel46 = Defense+2 HP+64
| AffectionLevel47 = Defense+2 HP+64
| AffectionLevel48 = Defense+2 HP+64
| AffectionLevel49 = Defense+2 HP+64
| AffectionLevel50 = Defense+2 HP+64
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Hoshino(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}


{{CharacterPotentialTable
おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
{{skill types | piercing AOE damage | stun | self-healing | self-shielding }}
{{EXSkillTable
| SkillName = Tactical Suppression
| SkillNameJP = 戦術的鎮圧
| SkillIconType = COMMON_SKILLICON_FAN
| SkillDamageType = Penetration
| SkillBaseCost = 4
| SkillDescriptionGeneral = Deal {{SkillValue|435~697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}.
| SkillDescriptionLv1 = Deal {{SkillValue|435%}} of Hoshino's Attack as damage to enemies within a conical area.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
| SkillUpgradeLv2_2_Amount = 19
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Deal {{SkillValue|501%}} of Hoshino's Attack as damage to enemies within a conical area.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv3_3_Amount = 10
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece
| SkillUpgradeLv3_4_Amount = 26
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Deal {{SkillValue|566%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv4_3_Amount = 10
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens
| SkillUpgradeLv4_4_Amount = 28
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|632%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv6 = Deal {{SkillValue|762%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv7 = Deal {{SkillValue|893%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv8 = Deal {{SkillValue|959%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv9 = Deal {{SkillValue|1089%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
| SkillDescriptionLv10 = Deal {{SkillValue|1155%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}.
}}
{{SkillTable
| SkillName = Emergency Field Aid
| SkillNameJP = 応急手当
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100~191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|105%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|110%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|130%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|135%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|140%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|160%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|165%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|171%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle)
}}
{{SkillTable
| SkillName = Countermeasures Council President
| SkillNameJP = 対策委員会の委員長
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Penetration
| SkillType = Passive
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|14.7%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|26.6%}}.
}}
{{SkillTable
| SkillName = Supression Veteran
| SkillNameJP = 鎮圧のベテラン
| SkillIconType = COMMON_SKILLICON_SHIELD
| SkillDamageType = Penetration
| SkillType = Sub
| SkillDescriptionGeneral = When EX skill is in use, activate a shield that has {{SkillValue|108~205%}} Healing power in health.
| SkillDescriptionLv1 = When EX skill is in use, activate a shield that has {{SkillValue|108%}} Healing power in health.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = When EX skill is in use, activate a shield that has {{SkillValue|113%}} Healing power in health.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = When EX skill is in use, activate a shield that has {{SkillValue|118%}} Healing power in health.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 4
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = When EX skill is in use, activate a shield that has {{SkillValue|140%}} Healing power in health.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece
| SkillUpgradeLv5_3_Amount = 13
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = When EX skill is in use, activate a shield that has {{SkillValue|145%}} Healing power in health.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 8
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece
| SkillUpgradeLv6_4_Amount = 21
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = When EX skill is in use, activate a shield that has {{SkillValue|151%}} Healing power in health.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 2
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = When EX skill is in use, activate a shield that has {{SkillValue|172%}} Healing power in health.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens
| SkillUpgradeLv8_4_Amount = 9
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = When EX skill is in use, activate a shield that has {{SkillValue|178%}} Healing power in health.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = When EX skill is in use, activate a shield that has {{SkillValue|183%}} Healing power in health.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health.
}}


===Unique weapon===
そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。
{{UniqueWeapon
{| class="wikitable"
| CharacterId = Hoshino
|+
| NameEN = Eye of Horus
!攻撃力
| NameJP = Eye of Horus
|212/
| DescriptionEN = <p>Hoshino's beloved shotgun, sporting a simple design.</p><p>While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon.</p>
!防御力
| DescriptionJP = <p>ホシノが愛用しているシンプルなデザインのショットガン。</p><p>基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。</p>
|175/
| Rank2 = Passive Skill changes to <b>Countermeasures Council President +</b>
!HP
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS
|3274/
| StatBonusAtk = 77
|-
| StatBonusAtk100 = 768
!治癒力
| StatBonusHP = 1385
|1686/
| StatBonusHP100 = 13851
!命中値
| StatBonusHealing = 169
|615/
| StatBonusHealing100 = 1687
!回避値
}}
|246/
{{SkillTable
|-
| SkillName = Countermeasures Council President +
!会心値
| SkillNameJP = 対策委員会の委員長+
|205/
| SkillIconType = COMMON_SKILLICON_STATBUFF
!会心ダメージ
| SkillDamageType = Penetration
|200%/
| SkillType = Weapon Passive
!安定値
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|200~380}}. Further increase Defense by {{SkillValue|14~26.6%}}.
|205/
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|200}}. Further increase Defense by {{SkillValue|14%}}.
|-
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|210}}. Further increase Defense by {{SkillValue|14.7%}}.
!射程距離
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|220}}. Further increase Defense by {{SkillValue|15.4%}}.
|350/
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|260}}. Further increase Defense by {{SkillValue|18.2%}}.
!CC強化力
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|270}}. Further increase Defense by {{SkillValue|18.9%}}.
|100/
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|280}}. Further increase Defense by {{SkillValue|19.6%}}.
!CC抵抗力
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|320}}. Further increase Defense by {{SkillValue|22.4%}}.
|100/
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|330}}. Further increase Defense by {{SkillValue|23.1%}}.
|-
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|340}}. Further increase Defense by {{SkillValue|23.8%}}.
!屋外戦闘力
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}.
|S
}}
!市街地戦闘力
===Unique gear===
|D
{{UniqueGear
!屋内戦闘力
| Image = Gear_Icon_10005
|B
| NameEN = Universal Admission Ticket
|}
| NameJP = どこでも入場券
| DescriptionEN = <p>Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.</p>
| DescriptionJP = <p>ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。</p>
| Tier1 = Increase Critical DamageResist by {{SkillValue|2000}}
| Tier2 = Normal Skill changes to <b>Emergency Field Aid +</b>
| StatBonusT1 = Critical DamageResist
| StatBonusValueT1 = 2000
| UnlockFavorT1 = 15
| UnlockFavorT2 = 20
| UnlockItemT2_1_Name = Buried Treasure Map
| UnlockItemT2_1_Amount = 4
| UnlockItemT2_2_Name = Nebra Sky Disk Piece
| UnlockItemT2_2_Amount = 80
| UnlockItemT2_3_Name = Broken Nebra Sky Disk
| UnlockItemT2_3_Amount = 25
| UnlockItemT2_4_Name = Credits
| UnlockItemT2_4_Amount = 500000
}}
{{SkillTable
| SkillName = Emergency Field Aid +
| SkillNameJP = 応急手当+
| SkillIconType = COMMON_SKILLICON_DOTHEAL
| SkillDamageType = Penetration
| SkillType = Gear Normal
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137~260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79~30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|144%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|16.58%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|150%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|17.37%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|178%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|20.53%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|185%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|21.32%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|192%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|22.11%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|219%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|25.26%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|226%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.05%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|233%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.84%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle)
}}


=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]


=Cafe=
{| class="wikitable"
{{CharacterCafeImage}}
|+EX Skill
{{#dpl:
!Insert icon here
| category = Furniture
! colspan="2" |戦術的鎮圧
| linksto = {{PAGENAME}}
|-
| format = ,,,
!Lv
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
!Cost
| resultsheader = \n===Cafe interaction===\n
!Description
}}
|-
===Gifts===
|1
{{CharacterGifts}}
| rowspan="10" |4
{{Abydos Student Council}}
|扇形範囲内の敵に対して、攻撃力435%分のダメージ
{{Foreclosure Task Force}}
|-
{{Kivotos|Abydos}}
|2
[[Category:Characters]]
|扇形範囲内の敵に対して、攻撃力501%分のダメージ
|-
|3
|扇形範囲内の敵に対して、攻撃力566%分のダメージ/さらに気絶状態を付与(1秒間)
|-
|4
|扇形範囲内の敵に対して、攻撃力632%分のダメージ/さらに気絶状態を付与(1秒間)
|-
|5
|扇形範囲内の敵に対して、攻撃力697%分のダメージ/さらに気絶状態を付与(1.4秒間)
|-
|6
|扇形範囲内の敵に対して、攻撃力762%分のダメージ/さらに気絶状態を付与(1.4秒間)
|-
|7
|扇形範囲内の敵に対して、攻撃力893%分のダメージ/さらに気絶状態を付与(1.4秒間)
|-
|8
|扇形範囲内の敵に対して、攻撃力959%分のダメージ/さらに気絶状態を付与(1.4秒間)
|-
|9
|扇形範囲内の敵に対して、攻撃力1089%分のダメージ/さらに気絶状態を付与(1.4秒間)
|-
|10
|扇形範囲内の敵に対して、攻撃力1155%分のダメージ/さらに気絶状態を付与(1.4秒間)
|}

{| class="wikitable"
|+Normal Skill
!Insert icon here
!応急手当
|-
!Lv
!Description
|-
|1
|HPが30%以下の時、治癒力の100%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|2
|HPが30%以下の時、治癒力の105%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|3
|HPが30%以下の時、治癒力の110%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|4
|HPが30%以下の時、治癒力の130%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|5
|HPが30%以下の時、治癒力の135%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|6
|HPが30%以下の時、治癒力の140%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|7
|HPが30%以下の時、治癒力の160%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|8
|HPが30%以下の時、治癒力の165%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|9
|HPが30%以下の時、治癒力の171%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|-
|10
|HPが30%以下の時、治癒力の191%分の持続回復を付与(20秒間)(戦闘中に1回のみ)
|}

{| class="wikitable"
|+Passive Skill
!Insert icon here
!戦術的鎮圧
|-
!Lv
!Description
|-
|1
|防御力を14%増加
|-
|2
|防御力を14.7%増加
|-
|3
|防御力を15.4%増加
|-
|4
|防御力を18.2%増加
|-
|5
|防御力を18.9%増加
|-
|6
|防御力を19.6%増加
|-
|7
|防御力を22.4%増加
|-
|8
|防御力を23.1%増加
|-
|9
|防御力を23.8%増加
|-
|10
|防御力を26.6%増加
|}

{| class="wikitable"
|+Sub Skill
!Insert icon here
!鎮圧のベテラン
|-
!Lv
!Description
|-
|1
|Exスキルの使用中、治癒力の108%分のシールド効果を発動
|-
|2
|Exスキルの使用中、治癒力の113%分のシールド効果を発動
|-
|3
|Exスキルの使用中、治癒力の118%分のシールド効果を発動
|-
|4
|Exスキルの使用中、治癒力の140%分のシールド効果を発動
|-
|5
|Exスキルの使用中、治癒力の145%分のシールド効果を発動
|-
|6
|Exスキルの使用中、治癒力の151%分のシールド効果を発動
|-
|7
|Exスキルの使用中、治癒力の172%分のシールド効果を発動
|-
|8
|Exスキルの使用中、治癒力の178%分のシールド効果を発動
|-
|9
|Exスキルの使用中、治癒力の183%分のシールド効果を発動
|-
|10
|Exスキルの使用中、治癒力の205%分のシールド効果を発動
|}

Latest revision as of 14:44, 26 June 2024

Hoshino
⭐⭐⭐
SchoolRole

Abydos

Abydos

Tank

Tank/Front
Damage TypePiercing
Armor TypeHeavy
Combat ClassStriker
Affinity
Urban Outdoor Indoor
D S B
Doesn't use coverSG
SG
SG
Shoes Bag Charm
Profile
Full NameTakanashi Hoshino
(小鳥遊 ホシノ)
Age17
BirthdayJanuary 2
Height145cm
HobbiesAfternoon naps, lazing around
Designer9ml
Illustrator9ml
VoiceHanamori Yumiri
Release Date2021/02/04

This character has multiple versions


Hoshino (Swimsuit)
3

Background Edit

A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.

Speaking like an old man, she enjoys playing around more than work.
Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.

アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。

おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Hoshino and Shiroko rate-up banner (02/04/2021 - 02/11/2021)
    • Hoshino rate-up banner (07/06/2022 - 07/20/2022)
  • GL banners:
    • Hoshino rate-up banner (11/09/2021 - 11/16/2021)
    • Hoshino rate-up banner (01/03/2023 - 01/17/2023)
  • Farmable from

Character Details Edit

Stats
Attack 174/1749 Defense 175/1052 HP 2924/48880 Healing 1435/4305
Accuracy 615 Evasion 246 Critical Rate 205 Critical Damage 200%
Stability 1948 Firing Range 350 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 8/1
 Total bonus at affection rank 50:
2: Defense+1 
3: Defense+1 
4: Defense+1
5: Defense+1 
6: Defense+2 
7: Defense+2
8: Defense+2 
9: Defense+2 
10: Defense+2
11: Defense+2 HP+122
12: Defense+2 HP+122
13: Defense+2 HP+122
14: Defense+2 HP+122
15: Defense+2 HP+122 
16: Defense+3 HP+147
17: Defense+3 HP+147
18: Defense+3 HP+147
19: Defense+3 HP+147
20: Defense+3 HP+147
21: Defense+1 HP+26
22: Defense+1 HP+26
23: Defense+1 HP+26
24: Defense+1 HP+26
25: Defense+1 HP+26
26: Defense+1 HP+26
27: Defense+1 HP+26
28: Defense+1 HP+26
29: Defense+1 HP+26
30: Defense+1 HP+26
31: Defense+1 HP+38
32: Defense+1 HP+38
33: Defense+1 HP+38
34: Defense+1 HP+38
35: Defense+1 HP+38
36: Defense+1 HP+38
37: Defense+1 HP+38
38: Defense+1 HP+38
39: Defense+1 HP+38
40: Defense+1 HP+38
41: Defense+2 HP+64
42: Defense+2 HP+64
43: Defense+2 HP+64
44: Defense+2 HP+64
45: Defense+2 HP+64
46: Defense+2 HP+64
47: Defense+2 HP+64
48: Defense+2 HP+64
49: Defense+2 HP+64
50: Defense+2 HP+64
 
Track 12KARUTShooting Stars
 
 Total bonus at affection rank 50:
2: Attack+2 
3: Attack+2 
4: Attack+2
5: Attack+2 
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 Defense+2
12: Attack+4 Defense+2
13: Attack+4 Defense+2
14: Attack+4 Defense+2
15: Attack+4 Defense+2
16: Attack+5 Defense+2
17: Attack+5 Defense+2
18: Attack+5 Defense+2
19: Attack+5 Defense+2
20: Attack+5 Defense+2
21: Attack+1 Defense+1
22: Attack+1 Defense+1
23: Attack+1 Defense+1
24: Attack+1 Defense+1
25: Attack+1 Defense+1
26: Attack+1 Defense+1
27: Attack+1 Defense+1
28: Attack+1 Defense+1
29: Attack+1 Defense+1
30: Attack+1 Defense+1
31: Attack+2 Defense+1
32: Attack+2 Defense+1
33: Attack+2 Defense+1
34: Attack+2 Defense+1
35: Attack+2 Defense+1
36: Attack+2 Defense+1
37: Attack+2 Defense+1
38: Attack+2 Defense+1
39: Attack+2 Defense+1
40: Attack+2 Defense+1
41: Attack+3 Defense+1
42: Attack+3 Defense+1
43: Attack+3 Defense+1
44: Attack+3 Defense+1
45: Attack+3 Defense+1
46: Attack+3 Defense+1
47: Attack+3 Defense+1
48: Attack+3 Defense+1
49: Attack+3 Defense+1
50: Attack+3 Defense+1
 
Track 120MitsukiyoDIVE INTO SUMMER
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with piercing AOE damage skills, stun skills, self-healing skills, and self-shielding skills.

EX Skill
Cost 4
 
 


戦術的鎮圧Tactical Suppression
Deal 435~697% of Hoshino's Attack as damage to enemies within a conical area and stun them for 0~1.4 seconds.

Lv. Cost Description
1 4

Deal 435% of Hoshino's Attack as damage to enemies within a conical area.

2

Deal 501% of Hoshino's Attack as damage to enemies within a conical area.

12  19  80k 

3

Deal 566% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1 second.

12  18  10  26  500k 

4

Deal 632% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1 second.

12  18  10  28  3M 

5

Deal 697% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1.4 seconds.

8  18  9  20  10M 

Normal Skill
 
 


応急手当Emergency Field Aid
When HP falls to 30%, continuously regenerate 100~191% of Healing power for 20 seconds. (Can only be used 1 per battle)

Lv. Description
1

When HP falls to 30%, continuously regenerate 100% of Healing power for 20 seconds. (Can only be used 1 per battle)

2

When HP falls to 30%, continuously regenerate 105% of Healing power for 20 seconds. (Can only be used 1 per battle)

5  5000 

3

When HP falls to 30%, continuously regenerate 110% of Healing power for 20 seconds. (Can only be used 1 per battle)

8  7500 

4

When HP falls to 30%, continuously regenerate 130% of Healing power for 20 seconds. (Can only be used 1 per battle)

5  12  4  60k 

5

When HP falls to 30%, continuously regenerate 135% of Healing power for 20 seconds. (Can only be used 1 per battle)

8  4  13  90k 

6

When HP falls to 30%, continuously regenerate 140% of Healing power for 20 seconds. (Can only be used 1 per battle)

5  12  8  21  300k 

7

When HP falls to 30%, continuously regenerate 160% of Healing power for 20 seconds. (Can only be used 1 per battle)

8  2  16  450k 

8

When HP falls to 30%, continuously regenerate 165% of Healing power for 20 seconds. (Can only be used 1 per battle)

8  12  4  9  1.5M 

9

When HP falls to 30%, continuously regenerate 171% of Healing power for 20 seconds. (Can only be used 1 per battle)

12  8  14  2.4M 

10

When HP falls to 30%, continuously regenerate 191% of Healing power for 20 seconds. (Can only be used 1 per battle)

1  4M 

Passive Skill
 
 


対策委員会の委員長Countermeasures Council President
Increase Defense by 14~26.6%.

Lv. Description
1

Increase Defense by 14%.

2

Increase Defense by 14.7%.

5  5000 

3

Increase Defense by 15.4%.

8  7500 

4

Increase Defense by 18.2%.

5  12  4  60k 

5

Increase Defense by 18.9%.

8  4  13  90k 

6

Increase Defense by 19.6%.

5  12  8  21  300k 

7

Increase Defense by 22.4%.

8  2  16  450k 

8

Increase Defense by 23.1%.

8  12  4  9  1.5M 

9

Increase Defense by 23.8%.

12  8  14  2.4M 

10

Increase Defense by 26.6%.

1  4M 

Sub Skill
 
 


鎮圧のベテランSupression Veteran
When EX skill is in use, activate a shield that has 108~205% Healing power in health.

Lv. Description
1

When EX skill is in use, activate a shield that has 108% Healing power in health.

2

When EX skill is in use, activate a shield that has 113% Healing power in health.

5  5000 

3

When EX skill is in use, activate a shield that has 118% Healing power in health.

8  7500 

4

When EX skill is in use, activate a shield that has 140% Healing power in health.

5  12  4  60k 

5

When EX skill is in use, activate a shield that has 145% Healing power in health.

8  4  13  90k 

6

When EX skill is in use, activate a shield that has 151% Healing power in health.

5  12  8  21  300k 

7

When EX skill is in use, activate a shield that has 172% Healing power in health.

8  2  16  450k 

8

When EX skill is in use, activate a shield that has 178% Healing power in health.

8  12  4  9  1.5M 

9

When EX skill is in use, activate a shield that has 183% Healing power in health.

12  8  14  2.4M 

10

When EX skill is in use, activate a shield that has 205% Healing power in health.

1  4M 

Unique weapon Edit

 

Eye of HorusEye of Horus

Hoshino's beloved shotgun, sporting a simple design.

While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon.

ホシノが愛用しているシンプルなデザインのショットガン。

基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。

Rank
   Passive Skill changes to Countermeasures Council President +
      Outdoor area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 77 279 349 419 488 558
HP 1385 5036 6295 7555 8814 10073
Healing 169 613 767 920 1073 1227
Weapon Passive Skill
 
 


対策委員会の委員長+Countermeasures Council President +
Increase Defense by 200~380. Further increase Defense by 14~26.6%.

Lv. Description
1

Increase Defense by 200. Further increase Defense by 14%.

2

Increase Defense by 210. Further increase Defense by 14.7%.

3

Increase Defense by 220. Further increase Defense by 15.4%.

4

Increase Defense by 260. Further increase Defense by 18.2%.

5

Increase Defense by 270. Further increase Defense by 18.9%.

6

Increase Defense by 280. Further increase Defense by 19.6%.

7

Increase Defense by 320. Further increase Defense by 22.4%.

8

Increase Defense by 330. Further increase Defense by 23.1%.

9

Increase Defense by 340. Further increase Defense by 23.8%.

10

Increase Defense by 380. Further increase Defense by 26.6%.

Unique gear Edit

 

Universal Admission Ticketどこでも入場券

Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.

ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。

Tier
T1 Increase Critical DamageResist by 2000

15 

T2 Normal Skill changes to Emergency Field Aid +

20  4  80  25  500k 

Gear Normal Skill
 
 


応急手当+Emergency Field Aid +
When HP falls to 30%, continuously regenerate 137~260% of Healing power and increase Critical Damage Resistance by 15.79~30% for 20 seconds. (Can only be used 2 per battle)

Lv. Description
1

When HP falls to 30%, continuously regenerate 137% of Healing power and increase Critical Damage Resistance by 15.79% for 20 seconds. (Can only be used 2 per battle)

2

When HP falls to 30%, continuously regenerate 144% of Healing power and increase Critical Damage Resistance by 16.58% for 20 seconds. (Can only be used 2 per battle)

3

When HP falls to 30%, continuously regenerate 150% of Healing power and increase Critical Damage Resistance by 17.37% for 20 seconds. (Can only be used 2 per battle)

4

When HP falls to 30%, continuously regenerate 178% of Healing power and increase Critical Damage Resistance by 20.53% for 20 seconds. (Can only be used 2 per battle)

5

When HP falls to 30%, continuously regenerate 185% of Healing power and increase Critical Damage Resistance by 21.32% for 20 seconds. (Can only be used 2 per battle)

6

When HP falls to 30%, continuously regenerate 192% of Healing power and increase Critical Damage Resistance by 22.11% for 20 seconds. (Can only be used 2 per battle)

7

When HP falls to 30%, continuously regenerate 219% of Healing power and increase Critical Damage Resistance by 25.26% for 20 seconds. (Can only be used 2 per battle)

8

When HP falls to 30%, continuously regenerate 226% of Healing power and increase Critical Damage Resistance by 26.05% for 20 seconds. (Can only be used 2 per battle)

9

When HP falls to 30%, continuously regenerate 233% of Healing power and increase Critical Damage Resistance by 26.84% for 20 seconds. (Can only be used 2 per battle)

10

When HP falls to 30%, continuously regenerate 260% of Healing power and increase Critical Damage Resistance by 30% for 20 seconds. (Can only be used 2 per battle)

Resources Edit

Story

See Hoshino/MomoTalk

Images

See Hoshino/gallery

Voiceover Edit

See Hoshino/audio

Cafe Edit

Cafe interaction Edit

 
Abydos Classroom Desk With a Whale Plush
Hoshino has a unique interaction with Abydos Classroom Desk With a Whale Plush in the cafe.

Gifts Edit

Her favorite gifts are:  Buried Treasure Map  Lace Pillow  Retro Jewelled Egg

Hoshino does not have a gift that she likes in the current version of the game.