Nodoka (Hot Spring): Difference between revisions

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{{Character
{{Character
| Id =
| Id = 20010
| DevName = CH0165
| Name = Nodoka (Hot Spring)
| Name = Nodoka (Hot Spring)
| Image = Nodoka_(Hot_Spring)_full.png
| Portrait = Portrait_Nodoka_(Hot_Spring)
| Variant0 = Hot Spring
| Image0 = Nodoka_(Hot_Spring)_diorama_00.png
| Variant1 = Original
| Image1 = Nodoka_00.png
| JPName = 天見 ノドカ
| JPName = 天見 ノドカ
| JPReading = Amami Nodoka
| JPReading = Amami Nodoka
| School = Red Winter
| School = Red Winter
| Club = Class No. 227
| Age = 16
| Age = 16
| Birthday = February 20
| Birthday = February 20
| Height = 147cm
| Height = 147cm
| Hobbies = Astronomy
| Hobbies = Astronomy
| Illust = Hwansang
| Designer = 9ml
| Voice = Satomi Satou
| Illust = 9ml
| Voice = Satou Satomi
| WeaponType = SMG
| WeaponType = SMG
| UsesCover = No
| UsesCover = No
Line 20: Line 27:
| Position = Back
| Position = Back
| Role = Healer
| Role = Healer
| CityTownAffinity =
| CityTownAffinity = B
| OutdoorAffinity =
| OutdoorAffinity = D
| IndoorAffinity =
| IndoorAffinity = S
| EquipmentSlot1 =
| EquipmentSlot1 = Shoes
| EquipmentSlot2 =
| EquipmentSlot2 = Hairpin
| EquipmentSlot3 =
| EquipmentSlot3 = Necklace
| CharacterPool = regular
| ReleaseDate= 2021/12/15
| ReleaseDate = 2021/12/15
}}
}}{{CharacterVariants|Nodoka}}__TOC__


=Background=
=Background=
{{CharacterBackground
{{CharacterBackground
| ENText = <p>Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".</p><p>Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.</p>
| ENText =
| JPText = <p>レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。</p><p>突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。</p>
| JPText =
}}
}}


=How to Obtain=
=How to Obtain=
*Regular Gacha pool
* Nodoka (Hot Spring) rate-up banner (2021/12/15 - ??)
{{CharacterBanners}}{{CharacterMissionRewards}}
* Regular Gacha pool


=Character Details=
=Character Details=
{{CharacterStatTable
{{CharacterStatTable
| minAtk =
| minAtk = 160
| maxAtk =
| maxAtk = 1607
| minDef =
| minDef = 22
| maxDef =
| maxDef = 137
| minHP =
| minHP = 2289
| maxHP =
| maxHP = 17112
| minHealing =
| minHealing = 2617
| maxHealing =
| maxHealing = 7853
| minAcc =
| minAcc = 108
| minEva =
| minEva = 1099
| minCRate =
| minCRate = 216
| minCDmg =
| minCDmg = 200
| minStab =
| minStab = 1472
| minRange =
| minRange = 1000
| minCCStr =
| minCCStr = 100
| minCCRes =
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 15
| AmmoCost = 3
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 6
| MemoryLobbyImage = Lobbyillust_Nodoka_(Hot_Spring)
| MemoryLobbyBGMId = 99
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| MomotalkRewardLevel6 = 80
| AffectionLevel2 = Healing+8
| AffectionLevel3 = Healing+8
| AffectionLevel4 = Healing+8
| AffectionLevel5 = Healing+8
| AffectionLevel6 = Healing+12
| AffectionLevel7 = Healing+12
| AffectionLevel8 = Healing+12
| AffectionLevel9 = Healing+12
| AffectionLevel10 = Healing+12
| AffectionLevel11 = Healing+16 HP+43
| AffectionLevel12 = Healing+16 HP+43
| AffectionLevel13 = Healing+16 HP+43
| AffectionLevel14 = Healing+16 HP+43
| AffectionLevel15 = Healing+16 HP+43
| AffectionLevel16 = Healing+20 HP+51
| AffectionLevel17 = Healing+20 HP+51
| AffectionLevel18 = Healing+20 HP+51
| AffectionLevel19 = Healing+20 HP+51
| AffectionLevel20 = Healing+20 HP+51
| AffectionLevel21 = Healing+5 HP+9
| AffectionLevel22 = Healing+5 HP+9
| AffectionLevel23 = Healing+5 HP+9
| AffectionLevel24 = Healing+5 HP+9
| AffectionLevel25 = Healing+5 HP+9
| AffectionLevel26 = Healing+5 HP+9
| AffectionLevel27 = Healing+5 HP+9
| AffectionLevel28 = Healing+5 HP+9
| AffectionLevel29 = Healing+5 HP+9
| AffectionLevel30 = Healing+5 HP+9
| AffectionLevel31 = Healing+8 HP+13
| AffectionLevel32 = Healing+8 HP+13
| AffectionLevel33 = Healing+8 HP+13
| AffectionLevel34 = Healing+8 HP+13
| AffectionLevel35 = Healing+8 HP+13
| AffectionLevel36 = Healing+8 HP+13
| AffectionLevel37 = Healing+8 HP+13
| AffectionLevel38 = Healing+8 HP+13
| AffectionLevel39 = Healing+8 HP+13
| AffectionLevel40 = Healing+8 HP+13
| AffectionLevel41 = Healing+13 HP+22
| AffectionLevel42 = Healing+13 HP+22
| AffectionLevel43 = Healing+13 HP+22
| AffectionLevel44 = Healing+13 HP+22
| AffectionLevel45 = Healing+13 HP+22
| AffectionLevel46 = Healing+13 HP+22
| AffectionLevel47 = Healing+13 HP+22
| AffectionLevel48 = Healing+13 HP+22
| AffectionLevel49 = Healing+13 HP+22
| AffectionLevel50 = Healing+13 HP+22
}}{{#dpl:
| namespace =
| category = Characters
| titleregexp = ^Nodoka(?: \(.+\))*$
| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>,
| ordermethod = title
| include = {CharacterAffectionTable}
}}
}}


{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nimrud Lens Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nimrud Lens Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nimrud Lens Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nimrud Lens Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nimrud Lens Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nimrud Lens Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nimrud Lens Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nimrud Lens Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nimrud Lens Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nimrud Lens Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nimrud Lens Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nimrud Lens Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nimrud Lens Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nimrud Lens Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nimrud Lens Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nimrud Lens Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nimrud Lens Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nimrud Lens Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nimrud Lens Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nimrud Lens Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nimrud Lens Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nimrud Lens Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nimrud Lens Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nimrud Lens Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nimrud Lens Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nimrud Lens Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nimrud Lens Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nimrud Lens Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nimrud Lens Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nimrud Lens Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nimrud Lens Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nimrud Lens Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nimrud Lens Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nimrud Lens Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nimrud Lens Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nimrud Lens Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nimrud Lens Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nimrud Lens Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nimrud Lens Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nimrud Lens Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nimrud Lens Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nimrud Lens Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nimrud Lens Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nimrud Lens Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nimrud Lens Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nimrud Lens | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nimrud Lens | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nimrud Lens | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nimrud Lens | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nimrud Lens | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nimrud Lens | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nimrud Lens | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nimrud Lens | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nimrud Lens | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nimrud Lens | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nimrud Lens | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nimrud Lens | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nimrud Lens | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nimrud Lens | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nimrud Lens | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nimrud Lens | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nimrud Lens | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nimrud Lens | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nimrud Lens | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nimrud Lens | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nimrud Lens | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nimrud Lens | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nimrud Lens | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nimrud Lens | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nimrud Lens | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nimrud Lens | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nimrud Lens | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nimrud Lens | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nimrud Lens | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nimrud Lens | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
===Skills===
{{skill types | AOE healing | healing buff | passive attack buff }}
{{EXSkillTable
{{EXSkillTable
| SkillName = No. 227 Hot Spring Resort, Open for Business!
| SkillName = No. 227 Hot Spring Resort, Open for Business!
Line 65: Line 449:
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillBaseCost =
| SkillBaseCost = 4
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionGeneral =
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv1 =
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillDescriptionLv2 =
| SkillUpgradeLv2_1_Amount = 12
| SkillDescriptionLv3 =
| SkillUpgradeLv2_2_Name = Nimrud Lens Piece
| SkillDescriptionLv4 =
| SkillUpgradeLv2_2_Amount = 19
| SkillDescriptionLv5 =
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Nimrud Lens
| SkillUpgradeLv3_3_Amount = 16
| SkillUpgradeLv3_4_Name = Phaistos Disc Piece
| SkillUpgradeLv3_4_Amount = 33
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Damaged Nimrud Lens
| SkillUpgradeLv4_3_Amount = 12
| SkillUpgradeLv4_4_Name = Broken Phaistos Disc
| SkillUpgradeLv4_4_Amount = 27
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Red Winter)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nimrud Lens
| SkillUpgradeLv5_3_Amount = 9
| SkillUpgradeLv5_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv5_4_Amount = 23
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: {{SkillValue|32 seconds}})
}}
}}
<div class="skill-additional">
{{SkillTable
{{SkillTable
| SkillName = Landlady's Hospitality
| SkillName = I brought snacks!
| SkillNameJP = お料理をお持ちしました!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing
| SkillDescriptionLv1 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing
| SkillDescriptionLv2 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing
| SkillDescriptionLv3 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing
| SkillDescriptionLv4 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing
| SkillDescriptionLv5 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing
| SkillDescriptionLv6 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing
| SkillDescriptionLv7 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing
| SkillDescriptionLv8 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing
| SkillDescriptionLv9 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing
| SkillDescriptionLv10 = Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing
}}
</div>
{{SkillTable
| SkillName = Hostess' Hospitality
| SkillNameJP = 女将のおもてなし
| SkillNameJP = 女将のおもてなし
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Normal
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|16.6~31.6%}} for 20 seconds.
| SkillDescriptionGeneral =
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|16.6%}} for 20 seconds.
| SkillDescriptionLv1 =
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv2 =
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 =
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 =
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 =
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|17.5%}} for 20 seconds.
| SkillDescriptionLv6 =
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv7 =
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 =
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 =
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 =
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|18.3%}} for 20 seconds.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|21.6%}} for 20 seconds.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|22.5%}} for 20 seconds.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|23.3%}} for 20 seconds.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|26.6%}} for 20 seconds.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|27.5%}} for 20 seconds.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|28.3%}} for 20 seconds.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase incoming healing of the ally with the lowest HP by {{SkillValue|31.6%}} for 20 seconds.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = Spring Water's Cure
| SkillName = Spring Water Cure
| SkillNameJP = 湯治の効能
| SkillNameJP = 湯治の効能
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Passive
| SkillType = Passive
| SkillDescriptionGeneral =
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 =
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv2 =
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 =
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 =
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 =
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}.
| SkillDescriptionLv6 =
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv7 =
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 =
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 =
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 =
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = Atmosphere of the Hot Spring
| SkillName = Hot Springs Warmth
| SkillNameJP = 温泉地の空気感
| SkillNameJP = 温泉地の空気感
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Sub
| SkillType = Sub
| SkillDescriptionGeneral =
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}.
| SkillDescriptionLv1 =
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv2 =
| SkillUpgradeLv2_1_Amount = 5
| SkillDescriptionLv3 =
| SkillUpgradeLv2_2_Name = Credits
| SkillDescriptionLv4 =
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv5 =
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}.
| SkillDescriptionLv6 =
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Red Winter)
| SkillDescriptionLv7 =
| SkillUpgradeLv3_1_Amount = 8
| SkillDescriptionLv8 =
| SkillUpgradeLv3_2_Name = Credits
| SkillDescriptionLv9 =
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv10 =
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Red Winter)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nimrud Lens Piece
| SkillUpgradeLv4_3_Amount = 6
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nimrud Lens
| SkillUpgradeLv5_2_Amount = 6
| SkillUpgradeLv5_3_Name = Phaistos Disc Piece
| SkillUpgradeLv5_3_Amount = 15
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Red Winter)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nimrud Lens
| SkillUpgradeLv6_3_Amount = 11
| SkillUpgradeLv6_4_Name = Phaistos Disc Piece
| SkillUpgradeLv6_4_Amount = 19
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nimrud Lens
| SkillUpgradeLv7_2_Amount = 6
| SkillUpgradeLv7_3_Name = Broken Phaistos Disc
| SkillUpgradeLv7_3_Amount = 19
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Red Winter)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nimrud Lens
| SkillUpgradeLv8_3_Amount = 7
| SkillUpgradeLv8_4_Name = Damaged Phaistos Disc
| SkillUpgradeLv8_4_Amount = 11
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Red Winter)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nimrud Lens
| SkillUpgradeLv9_2_Amount = 9
| SkillUpgradeLv9_3_Name = Damaged Phaistos Disc
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}.
}}
}}

===Unique weapon===
===Unique weapon===
{{UniqueWeapon
TBC.
| CharacterId = Nodoka_(Hot_Spring)
| NameEN = Sagittarius Night
| NameJP = サジタリウスナイト
| DescriptionEN = <p>A submachine gun that Nodoka carries.</p><p>It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.</p>
| DescriptionJP = <p>ノドカが常に携帯しているサブマシンガン。</p><p>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。</p>
| Rank2 = Passive Skill changes to <b>Spring Water Cure +</b>
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS
| StatBonusAtk = 71
| StatBonusAtk100 = 706
| StatBonusHP = 498
| StatBonusHP100 = 4981
| StatBonusHealing = 308
| StatBonusHealing100 = 3077
}}
{{SkillTable
| SkillName = Spring Water Cure +
| SkillNameJP = 湯治の効能+
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Weapon Passive
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|1047~1989}}. Further increase Healing by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|1047}}. Further increase Healing by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|1100}}. Further increase Healing by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|1152}}. Further increase Healing by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|1361}}. Further increase Healing by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|1414}}. Further increase Healing by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|1466}}. Further increase Healing by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|1675}}. Further increase Healing by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|1728}}. Further increase Healing by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|1780}}. Further increase Healing by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}.
}}


=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]

=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
| linksto = {{PAGENAME}}
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Spec Ops No. 227}}
{{Kivotos|Red Winter}}
[[Category:Characters]]
[[Category:Characters]]
{{CharacterNavbox}}

Latest revision as of 15:34, 31 May 2024

Nodoka (Hot Spring)
⭐⭐⭐
SchoolRole

Red Winter

Red Winter

Healer

Healer/Back
Damage TypeExplosive
Armor TypeSpecial
Combat ClassSpecial
Affinity
Urban Outdoor Indoor
B D S
Doesn't use coverSMG
SMG
SMG
Shoes Hairpin Necklace
Profile
Full NameAmami Nodoka
(天見 ノドカ)
Age16
BirthdayFebruary 20
Height147cm
HobbiesAstronomy
Designer9ml
Illustrator9ml
VoiceSatou Satomi
Release Date2021/12/15

This character has multiple versions


Nodoka
1

Background Edit

Nodoka is a student of Red Winter Federal Academy that was suspended from school and confined to Class No. 227 in the old school building, but somehow became the proprietress of "No. 227 Hot Spring Resort".

Newfound hot spring at the old school building has brought in unexpected wealth, however, her troubles seem to have only just begun as other students start to frequent the place, or interfere with business for various reasons.

レッドウィンター連邦学園所属、停学処分を受けて旧校舎227号特別クラスで謹慎中だったのだが、ひょんなことから「227号温泉郷」の女将となった生徒。

突如として旧校舎に湧いた温泉、それによって彼女は一気にお金持ちになることに。しかしその温泉にはレッドウィンターを始めとして個性的な生徒たちが次々と訪れ、あるいは様々な理由で営業妨害をしてくるために、相変わらず彼女の気苦労は絶えない様子。

How to Obtain Edit

  • Regular Gacha pool
  • JP banners:
    • Nodoka (Hot Spring) rate-up banner (12/15/2021 - 12/29/2021)
    • Nodoka (Hot Spring) rate-up banner (11/30/2022 - 12/07/2022)
    • Nodoka (Hot Spring) rate-up banner (10/11/2023 - 10/18/2023)
  • GL banners:
    • Nodoka (Hot Spring) rate-up banner (07/26/2022 - 08/09/2022)
    • Nodoka (Hot Spring) rate-up banner (05/30/2023 - 06/06/2023)
    • Nodoka (Hot Spring) rate-up banner (04/16/2024 - 04/23/2024)

Character Details Edit

Stats
Attack 160/1607 Defense 22/137 HP 2289/17112 Healing 2617/7853
Accuracy 108 Evasion 1099 Critical Rate 216 Critical Damage 200%
Stability 1472 Firing Range 1000 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed 200 Cost Recovery 700 Ammo 15/3
 Total bonus at affection rank 50:
2: Healing+8 
3: Healing+8 
4: Healing+8
5: Healing+8 
6: Healing+12 
7: Healing+12
8: Healing+12
9: Healing+12
10: Healing+12
11: Healing+16 HP+43
12: Healing+16 HP+43
13: Healing+16 HP+43
14: Healing+16 HP+43
15: Healing+16 HP+43
16: Healing+20 HP+51
17: Healing+20 HP+51
18: Healing+20 HP+51
19: Healing+20 HP+51
20: Healing+20 HP+51
21: Healing+5 HP+9
22: Healing+5 HP+9
23: Healing+5 HP+9
24: Healing+5 HP+9
25: Healing+5 HP+9
26: Healing+5 HP+9
27: Healing+5 HP+9
28: Healing+5 HP+9
29: Healing+5 HP+9
30: Healing+5 HP+9
31: Healing+8 HP+13
32: Healing+8 HP+13
33: Healing+8 HP+13
34: Healing+8 HP+13
35: Healing+8 HP+13
36: Healing+8 HP+13
37: Healing+8 HP+13
38: Healing+8 HP+13
39: Healing+8 HP+13
40: Healing+8 HP+13
41: Healing+13 HP+22
42: Healing+13 HP+22
43: Healing+13 HP+22
44: Healing+13 HP+22
45: Healing+13 HP+22
46: Healing+13 HP+22
47: Healing+13 HP+22
48: Healing+13 HP+22
49: Healing+13 HP+22
50: Healing+13 HP+22
 
Track 99MitsukiyoNesno wons
 
 Total bonus at affection rank 50:
2: Attack+2 
3: Attack+2 
4: Attack+2
5: Attack+2 
6: Attack+2 
7: Attack+2
8: Attack+2 
9: Attack+2
10: Attack+2
11: Attack+3 HP+43
12: Attack+3 HP+43
13: Attack+3 HP+43
14: Attack+3 HP+43
15: Attack+3 HP+43
16: Attack+4 HP+51
17: Attack+4 HP+51
18: Attack+4 HP+51
19: Attack+4 HP+51
20: Attack+4 HP+51
21: Attack+1 HP+9
22: Attack+1 HP+9
23: Attack+1 HP+9
24: Attack+1 HP+9
25: Attack+1 HP+9
26: Attack+1 HP+9
27: Attack+1 HP+9
28: Attack+1 HP+9
29: Attack+1 HP+9
30: Attack+1 HP+9
31: Attack+2 HP+13
32: Attack+2 HP+13
33: Attack+2 HP+13
34: Attack+2 HP+13
35: Attack+2 HP+13
36: Attack+2 HP+13
37: Attack+2 HP+13
38: Attack+2 HP+13
39: Attack+2 HP+13
40: Attack+2 HP+13
41: Attack+3 HP+22
42: Attack+3 HP+22
43: Attack+3 HP+22
44: Attack+3 HP+22
45: Attack+3 HP+22
46: Attack+3 HP+22
47: Attack+3 HP+22
48: Attack+3 HP+22
49: Attack+3 HP+22
50: Attack+3 HP+22
 
Track 12KARUTShooting Stars
Potential bonus:
 Attack 
 HP 
 Healing 
Lv Attack HP Healing
0
+0%
+0%
+0%
1
+0.2%10 2 100k 
+0.2%10 2 100k 
+0.2%10 2 100k 
2
+0.4%10 2 100k 
+0.4%10 2 100k 
+0.4%10 2 100k 
3
+0.6%10 2 100k 
+0.6%10 2 100k 
+0.6%10 2 100k 
4
+0.8%10 2 100k 
+0.8%10 2 100k 
+0.8%10 2 100k 
5
+1%10 2 100k 
+1%10 2 100k 
+1%10 2 100k 
6
+1.2%15 2 100k 
+1.2%15 2 100k 
+1.2%15 2 100k 
7
+1.4%15 2 100k 
+1.4%15 2 100k 
+1.4%15 2 100k 
8
+1.6%15 2 100k 
+1.6%15 2 100k 
+1.6%15 2 100k 
9
+1.8%15 2 100k 
+1.8%15 2 100k 
+1.8%15 2 100k 
10
+2%15 2 100k 
+2%15 2 100k 
+2%15 2 100k 
11
+2.2%20 2 100k 
+2.2%20 2 100k 
+2.2%20 2 100k 
12
+2.4%20 2 100k 
+2.4%20 2 100k 
+2.4%20 2 100k 
13
+2.6%20 2 100k 
+2.6%20 2 100k 
+2.6%20 2 100k 
14
+2.8%20 2 100k 
+2.8%20 2 100k 
+2.8%20 2 100k 
15
+3%20 2 100k 
+3%20 2 100k 
+3%20 2 100k 
16
+3.2%6 4 200k 
+3.2%6 4 200k 
+3.2%6 4 200k 
17
+3.4%6 4 200k 
+3.4%6 4 200k 
+3.4%6 4 200k 
18
+3.6%6 4 200k 
+3.6%6 4 200k 
+3.6%6 4 200k 
19
+3.8%6 4 200k 
+3.8%6 4 200k 
+3.8%6 4 200k 
20
+4%6 4 200k 
+4%6 4 200k 
+4%6 4 200k 
21
+4.2%8 4 200k 
+4.2%8 4 200k 
+4.2%8 4 200k 
22
+4.4%8 4 200k 
+4.4%8 4 200k 
+4.4%8 4 200k 
23
+4.6%8 4 200k 
+4.6%8 4 200k 
+4.6%8 4 200k 
24
+4.8%8 4 200k 
+4.8%8 4 200k 
+4.8%8 4 200k 
25
+5%8 4 200k 
+5%8 4 200k 
+5%8 4 200k 

Skills Edit

See also characters with AOE healing skills, healing buff skills, and passive attack buff skills.

EX Skill
Cost 4
 
 


227号温泉郷、営業開始です!No. 227 Hot Spring Resort, Open for Business!
Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

Lv. Cost Description
1 4

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

2

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12  19  80k 

3

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12  18  16  33  500k 

4

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

12  18  12  27  3M 

5

Nodoka (Hot Spring) enters the battlefield to distribute snacks to allies. (Duration: 32 seconds)

8  18  9  23  10M 

Normal Skill
 
 


お料理をお持ちしました!I brought snacks!
Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 20.3~38.6% of Healing
Corn Stick: 24.8~47.1% of Healing
Milk: 29.3~55.7% of Healing

Lv. Description
1

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 20.3% of Healing
Corn Stick: 24.8% of Healing
Milk: 29.3% of Healing

2

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 23.3% of Healing
Corn Stick: 28.5% of Healing
Milk: 33.7% of Healing

3

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 29.4% of Healing
Corn Stick: 36% of Healing
Milk: 42.5% of Healing

4

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 32.5% of Healing
Corn Stick: 39.7% of Healing
Milk: 46.9% of Healing

5

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 38.6% of Healing
Corn Stick: 47.1% of Healing
Milk: 55.7% of Healing

6

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 41.6% of Healing
Corn Stick: 50.8% of Healing
Milk: 60.1% of Healing

7

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 47.7% of Healing
Corn Stick: 58.3% of Healing
Milk: 68.9% of Healing

8

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 50.7% of Healing
Corn Stick: 62% of Healing
Milk: 73.3% of Healing

9

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 56.8% of Healing
Corn Stick: 69.5% of Healing
Milk: 82.1% of Healing

10

Every 3 seconds, a random snack is thrown to one ally with the lowest HP within the circular area around Nodoka (Hot Spring), recovering their HP.
Hot Spring Manju: 59.9% of Healing
Corn Stick: 73.2% of Healing
Milk: 86.5% of Healing

Normal Skill
 
 


女将のおもてなしHostess' Hospitality
Every 25 seconds, increase incoming healing of the ally with the lowest HP by 16.6~31.6% for 20 seconds.

Lv. Description
1

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 16.6% for 20 seconds.

2

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 17.5% for 20 seconds.

5  5000 

3

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 18.3% for 20 seconds.

8  7500 

4

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 21.6% for 20 seconds.

5  12  6  60k 

5

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 22.5% for 20 seconds.

8  6  15  90k 

6

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 23.3% for 20 seconds.

5  12  11  19  300k 

7

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 26.6% for 20 seconds.

8  6  19  450k 

8

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 27.5% for 20 seconds.

8  12  7  11  1.5M 

9

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 28.3% for 20 seconds.

12  9  14  2.4M 

10

Every 25 seconds, increase incoming healing of the ally with the lowest HP by 31.6% for 20 seconds.

1  4M 

Passive Skill
 
 


湯治の効能Spring Water Cure
Increase Healing by 14~26.6%.

Lv. Description
1

Increase Healing by 14%.

2

Increase Healing by 14.7%.

5  5000 

3

Increase Healing by 15.4%.

8  7500 

4

Increase Healing by 18.2%.

5  12  6  60k 

5

Increase Healing by 18.9%.

8  6  15  90k 

6

Increase Healing by 19.6%.

5  12  11  19  300k 

7

Increase Healing by 22.4%.

8  6  19  450k 

8

Increase Healing by 23.1%.

8  12  7  11  1.5M 

9

Increase Healing by 23.8%.

12  9  14  2.4M 

10

Increase Healing by 26.6%.

1  4M 

Sub Skill
 
 


温泉地の空気感Hot Springs Warmth
Increase Attack of all allies by 9.1~17.3%.

Lv. Description
1

Increase Attack of all allies by 9.1%.

2

Increase Attack of all allies by 9.5%.

5  5000 

3

Increase Attack of all allies by 10%.

8  7500 

4

Increase Attack of all allies by 11.8%.

5  12  6  60k 

5

Increase Attack of all allies by 12.3%.

8  6  15  90k 

6

Increase Attack of all allies by 12.7%.

5  12  11  19  300k 

7

Increase Attack of all allies by 14.5%.

8  6  19  450k 

8

Increase Attack of all allies by 15%.

8  12  7  11  1.5M 

9

Increase Attack of all allies by 15.5%.

12  9  14  2.4M 

10

Increase Attack of all allies by 17.3%.

1  4M 

Unique weapon Edit

 

Sagittarius Nightサジタリウスナイト

A submachine gun that Nodoka carries.

It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers.

ノドカが常に携帯しているサブマシンガン。

主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。

Rank
   Passive Skill changes to Spring Water Cure +
      Indoor area affinity   SS
Stats
Level 1 Level 30 Level 40 Level 50 Level 60 Level 70
Attack 71 257 321 385 449 513
HP 498 1811 2264 2716 3169 3622
Healing 308 1119 1398 1678 1958 2237
Weapon Passive Skill
 
 


湯治の効能+Spring Water Cure +
Increase Healing by 1047~1989. Further increase Healing by 14~26.6%.

Lv. Description
1

Increase Healing by 1047. Further increase Healing by 14%.

2

Increase Healing by 1100. Further increase Healing by 14.7%.

3

Increase Healing by 1152. Further increase Healing by 15.4%.

4

Increase Healing by 1361. Further increase Healing by 18.2%.

5

Increase Healing by 1414. Further increase Healing by 18.9%.

6

Increase Healing by 1466. Further increase Healing by 19.6%.

7

Increase Healing by 1675. Further increase Healing by 22.4%.

8

Increase Healing by 1728. Further increase Healing by 23.1%.

9

Increase Healing by 1780. Further increase Healing by 23.8%.

10

Increase Healing by 1989. Further increase Healing by 26.6%.

Resources Edit

Story

See Nodoka (Hot Spring)/MomoTalk

Images

See Nodoka (Hot Spring)/gallery

Voiceover Edit

See Nodoka (Hot Spring)/audio

Cafe Edit

Cafe interaction Edit

 
Table With Matcha Set
Nodoka (Hot Spring) has a unique interaction with Table With Matcha Set in the cafe.

Gifts Edit

Her favorite gift is  Luxury Buffet Ticket

Nodoka (Hot Spring) also likes  Astronomical Telescope  Large Whole Cake  Luxury Cookie Set  MX-Ration C-Type Dessert Flavor  Matcha Ramune  Mille-Feuille Traditional Parfait  Movie Ticket  Music Concert Ticket