Shizuko (Swimsuit): Difference between revisions
LeTrashman (talk | contribs) (Updated skill tables for Shizuko (Swimsuit)) |
PetraMagna (talk | contribs) (update skill types) |
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{{Character |
{{Character |
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| Id = 26008 |
| Id = 26008 |
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| DevName = CH0180 |
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| Name = Shizuko (Swimsuit) |
| Name = Shizuko (Swimsuit) |
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| |
| Portrait = Portrait_Shizuko_(Swimsuit) |
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| Variant0 = Swimsuit |
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| Portrait = Student_Portrait_CH0180 |
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| Image0 = Shizuko_(Swimsuit)_diorama_00.png |
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| Variant1 = Original |
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| Image1 = Shizuko_00.png |
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| Variant2 = Sportswear |
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| Image2 = Shizuko_(Sportswear)_00.png |
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| JPName = 河和 シズコ |
| JPName = 河和 シズコ |
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| JPReading = Kawawa Shizuko |
| JPReading = Kawawa Shizuko |
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Line 12: | Line 18: | ||
| Height = 153cm |
| Height = 153cm |
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| Hobbies = Serving customers with charm, attracting people into her shop |
| Hobbies = Serving customers with charm, attracting people into her shop |
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| Designer = whoisshe |
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| Illust = whoisshe |
| Illust = whoisshe |
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| Voice = |
| Voice = Morinaga Chitose |
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| WeaponType = SG |
| WeaponType = SG |
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| UsesCover = No |
| UsesCover = No |
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Line 28: | Line 35: | ||
| EquipmentSlot2 = Badge |
| EquipmentSlot2 = Badge |
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| EquipmentSlot3 = Necklace |
| EquipmentSlot3 = Necklace |
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| CharacterPool = event |
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| ReleaseDate = 2022/07/20 |
| ReleaseDate = 2022/07/20 |
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}}{{CharacterVariants|Shizuko}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>A student of Hyakkiyako, Shizuko is the president of the festival management committee, full of ambition even in summer.</p><p>She is |
| ENText = <p>A student of Hyakkiyako, Shizuko is the president of the festival management committee, full of ambition even in summer.</p><p>She is passionate about growing Momoyo Hall into the best franchise in Kivotos. In the summer, no obstacle is too large to overcome with her idol charm and no dreams are out of reach!</p> |
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| JPText = <p>百鬼夜行連合学院所属、夏でも変わらず野心に満ちたお祭り運営委員会の委員長。</p><p>百夜堂をキヴォトスいちのフランチャイズに成長させるべく、今日も情熱を燃やしている。 どんな障害もアイドルパンチと一緒なら問題ない。手が届くものなら何でも掴み取る、夏の少女は無敵なのだ。</p> |
| JPText = <p>百鬼夜行連合学院所属、夏でも変わらず野心に満ちたお祭り運営委員会の委員長。</p><p>百夜堂をキヴォトスいちのフランチャイズに成長させるべく、今日も情熱を燃やしている。 どんな障害もアイドルパンチと一緒なら問題ない。手が届くものなら何でも掴み取る、夏の少女は無敵なのだ。</p> |
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}} |
}} |
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=How to Obtain= |
=How to Obtain= |
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*[[Business Trip! The Momoyodou Beach House Franchise Plan!]] event |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
{{CharacterBanners}}{{CharacterMissionRewards}} |
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*Event Shop: |
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**[[Business Trip! The Momoyodou Beach House Franchise Plan!]] |
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=Character Details= |
=Character Details= |
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Line 67: | Line 76: | ||
{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 5 |
| MemoryLobbyUnlockLv = 5 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Shizuko_(Swimsuit) |
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| MemoryLobbyBGMId = 43 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| AffectionLevel2 = Healing+5 |
| AffectionLevel2 = Healing+5 |
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| AffectionLevel3 = Healing+5 |
| AffectionLevel3 = Healing+5 |
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Line 124: | Line 137: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Voynich Manuscript Page | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Voynich Manuscript Page | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Voynich Manuscript Page | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Voynich Manuscript Page | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Voynich Manuscript Page | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Voynich Manuscript Page | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Voynich Manuscript Page | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Voynich Manuscript Page | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Voynich Manuscript Page | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Voynich Manuscript Page | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Voynich Manuscript Page | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Voynich Manuscript Page | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Voynich Manuscript Page | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Voynich Manuscript Page | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Voynich Manuscript Page | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Voynich Manuscript Page | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Voynich Manuscript Page | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Voynich Manuscript Page | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Voynich Manuscript Page | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Voynich Manuscript Page | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Voynich Manuscript Page | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Voynich Manuscript Page | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Voynich Manuscript Page | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Voynich Manuscript Page | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Voynich Manuscript Page | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Voynich Manuscript Page | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Voynich Manuscript Page | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Voynich Manuscript Page | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Voynich Manuscript Page | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Voynich Manuscript Page | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Voynich Manuscript Page | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Voynich Manuscript Page | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Voynich Manuscript Page | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Voynich Manuscript Page | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Voynich Manuscript Page | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Voynich Manuscript Page | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Voynich Manuscript Page | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Voynich Manuscript Page | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Voynich Manuscript Page | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Voynich Manuscript Page | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Voynich Manuscript Page | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Voynich Manuscript Page | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Voynich Manuscript Page | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Voynich Manuscript Page | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Voynich Manuscript Page | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Damaged Voynich Manuscript | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Damaged Voynich Manuscript | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Damaged Voynich Manuscript | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Damaged Voynich Manuscript | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Damaged Voynich Manuscript | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Damaged Voynich Manuscript | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Damaged Voynich Manuscript | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Damaged Voynich Manuscript | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Damaged Voynich Manuscript | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Damaged Voynich Manuscript | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Damaged Voynich Manuscript | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Damaged Voynich Manuscript | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | ally movement | AOE shielding | passive critical damage buff | passive attack buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Business trip, Momoyo summer stall! |
| SkillName = Business trip, Momoyo summer stall! |
||
Line 256: | Line 576: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Every {{SkillValue|45 seconds}}, increase the Critical Damage of one ally with the highest Critical Damage by {{SkillValue|35.4%}}. (Duration: {{SkillValue|36 seconds}}) |
| SkillDescriptionLv9 = Every {{SkillValue|45 seconds}}, increase the Critical Damage of one ally with the highest Critical Damage by {{SkillValue|35.4%}}. (Duration: {{SkillValue|36 seconds}}) |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 338: | Line 658: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 420: | Line 740: | ||
| SkillUpgradeLv9_4_Amount = 2400000 |
| SkillUpgradeLv9_4_Amount = 2400000 |
||
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech |
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
||
| SkillUpgradeLv10_1_Amount = 1 |
| SkillUpgradeLv10_1_Amount = 1 |
||
| SkillUpgradeLv10_2_Name = Credits |
| SkillUpgradeLv10_2_Name = Credits |
||
Line 428: | Line 748: | ||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Shizuko_(Swimsuit) |
||
| NameEN = Sakura Bonbon |
| NameEN = Sakura Bonbon |
||
| NameJP = 桜ボンボン |
| NameJP = 桜ボンボン |
||
| DescriptionEN = <p>A pump-action shotgun that Shizuko cherishes even an the summer seaside.</p><p>As usual, it is trailed by the faint sweet scent of anmitsu.</p> |
| DescriptionEN = <p>A pump-action shotgun that Shizuko cherishes even an the summer seaside.</p><p>As usual, it is trailed by the faint sweet scent of anmitsu.</p> |
||
| DescriptionJP = <p>夏の海でもシズコが愛用するポンプアクション式のショットガン。</p><p>相変わらずあんみつの甘い香りがほのかに漂っている。</p> |
| DescriptionJP = <p>夏の海でもシズコが愛用するポンプアクション式のショットガン。</p><p>相変わらずあんみつの甘い香りがほのかに漂っている。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>Sales are on the rise! +</b> |
||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|A}} A |
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|A}} A |
||
| StatBonusAtk = 64 |
| StatBonusAtk = 64 |
||
Line 460: | Line 780: | ||
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1333}}. Further increase Healing by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1333}}. Further increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 469: | Line 794: | ||
| format = ,,, |
| format = ,,, |
||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
}} |
||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Festival Operations Department}} |
|||
{{CharacterNavbox}} |
|||
{{Kivotos|Hyakkiyako}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 15:37, 31 May 2024
Background Edit
A student of Hyakkiyako, Shizuko is the president of the festival management committee, full of ambition even in summer.
She is passionate about growing Momoyo Hall into the best franchise in Kivotos. In the summer, no obstacle is too large to overcome with her idol charm and no dreams are out of reach!
百鬼夜行連合学院所属、夏でも変わらず野心に満ちたお祭り運営委員会の委員長。
百夜堂をキヴォトスいちのフランチャイズに成長させるべく、今日も情熱を燃やしている。 どんな障害もアイドルパンチと一緒なら問題ない。手が届くものなら何でも掴み取る、夏の少女は無敵なのだ。
How to Obtain Edit
Character Details Edit
Attack | 182/1829 | Defense | 109/655 | HP | 2048/15307 | Healing | 1753/5261 |
---|---|---|---|---|---|---|---|
Accuracy | 653 | Evasion | 182 | Critical Rate | 217 | Critical Damage | 200% |
Stability | 2093 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 8/1 |
50: | Total bonus at affection rank
2: Healing+5
3: Healing+5
4: Healing+5
5: Healing+5
6: Healing+8
7: Healing+8
8: Healing+8
9: Healing+8
10: Healing+8
11: Healing+11 HP+38
12: Healing+11 HP+38
13: Healing+11 HP+38
14: Healing+11 HP+38
15: Healing+11 HP+38
16: Healing+13 HP+46
17: Healing+13 HP+46
18: Healing+13 HP+46
19: Healing+13 HP+46
20: Healing+13 HP+46
21: Healing+3 HP+8
22: Healing+3 HP+8
23: Healing+3 HP+8
24: Healing+3 HP+8
25: Healing+3 HP+8
26: Healing+3 HP+8
27: Healing+3 HP+8
28: Healing+3 HP+8
29: Healing+3 HP+8
30: Healing+3 HP+8
31: Healing+5 HP+12
32: Healing+5 HP+12
33: Healing+5 HP+12
34: Healing+5 HP+12
35: Healing+5 HP+12
36: Healing+5 HP+12
37: Healing+5 HP+12
38: Healing+5 HP+12
39: Healing+5 HP+12
40: Healing+5 HP+12
41: Healing+9 HP+20
42: Healing+9 HP+20
43: Healing+9 HP+20
44: Healing+9 HP+20
45: Healing+9 HP+20
46: Healing+9 HP+20
47: Healing+9 HP+20
48: Healing+9 HP+20
49: Healing+9 HP+20
50: Healing+9 HP+20
|
Track 43NorKIRISAME |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+3 HP+81
12: Attack+3 HP+81
13: Attack+3 HP+81
14: Attack+3 HP+81
15: Attack+3 HP+81
16: Attack+4 HP+97
17: Attack+4 HP+97
18: Attack+4 HP+97
19: Attack+4 HP+97
20: Attack+4 HP+97
21: Attack+1 HP+17
22: Attack+1 HP+17
23: Attack+1 HP+17
24: Attack+1 HP+17
25: Attack+1 HP+17
26: Attack+1 HP+17
27: Attack+1 HP+17
28: Attack+1 HP+17
29: Attack+1 HP+17
30: Attack+1 HP+17
31: Attack+2 HP+25
32: Attack+2 HP+25
33: Attack+2 HP+25
34: Attack+2 HP+25
35: Attack+2 HP+25
36: Attack+2 HP+25
37: Attack+2 HP+25
38: Attack+2 HP+25
39: Attack+2 HP+25
40: Attack+2 HP+25
41: Attack+3 HP+42
42: Attack+3 HP+42
43: Attack+3 HP+42
44: Attack+3 HP+42
45: Attack+3 HP+42
46: Attack+3 HP+42
47: Attack+3 HP+42
48: Attack+3 HP+42
49: Attack+3 HP+42
50: Attack+3 HP+42
|
Track 9MitsukiyoMidsummer cat |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills Edit
See also characters with ally movement skills, AOE shielding skills, passive critical damage buff skills, and passive attack buff skills.
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Move 4 allies in a circular area to the specified location and apply a shield equal to 76.8% of Healing power for 30 seconds. |
2 | Move 4 allies in a circular area to the specified location and apply a shield equal to 88.3% of Healing power for 30 seconds. | |
3 | Move 4 allies in a circular area to the specified location and apply a shield equal to 111% of Healing power for 30 seconds. | |
4 | Move 4 allies in a circular area to the specified location and apply a shield equal to 122% of Healing power for 30 seconds. | |
5 | Move 4 allies in a circular area to the specified location and apply a shield equal to 145% of Healing power for 30 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 20.8%. (Duration: 36 seconds) |
2 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 21.8%. (Duration: 36 seconds) |
3 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 22.9%. (Duration: 36 seconds) |
4 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 27%. (Duration: 36 seconds) |
5 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 28.1%. (Duration: 36 seconds) |
6 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 29.1%. (Duration: 36 seconds) |
7 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 33.3%. (Duration: 36 seconds) |
8 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 34.3%. (Duration: 36 seconds) |
9 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 35.4%. (Duration: 36 seconds) |
10 | Every 45 seconds, increase the Critical Damage of one ally with the highest Critical Damage by 39.5%. (Duration: 36 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 14%. |
2 | Increase Healing by 14.7%. |
3 | Increase Healing by 15.4%. |
4 | Increase Healing by 18.2%. |
5 | Increase Healing by 18.9%. |
6 | Increase Healing by 19.6%. |
7 | Increase Healing by 22.4%. |
8 | Increase Healing by 23.1%. |
9 | Increase Healing by 23.8%. |
10 | Increase Healing by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack of all allies by 9.1%. |
2 | Increase Attack of all allies by 9.5%. |
3 | Increase Attack of all allies by 10%. |
4 | Increase Attack of all allies by 11.8%. |
5 | Increase Attack of all allies by 12.3%. |
6 | Increase Attack of all allies by 12.7%. |
7 | Increase Attack of all allies by 14.5%. |
8 | Increase Attack of all allies by 15%. |
9 | Increase Attack of all allies by 15.5%. |
10 | Increase Attack of all allies by 17.3%. |
Unique weapon Edit
Sakura Bonbon桜ボンボン A pump-action shotgun that Shizuko cherishes even an the summer seaside. As usual, it is trailed by the faint sweet scent of anmitsu. 夏の海でもシズコが愛用するポンプアクション式のショットガン。 相変わらずあんみつの甘い香りがほのかに漂っている。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Sales are on the rise! + | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 64 | 233 | 292 | 350 | 409 | 467 |
HP | 356 | 1295 | 1619 | 1943 | 2267 | 2591 |
Healing | 165 | 599 | 749 | 899 | 1049 | 1199 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 702. Further increase Healing by 14%. |
2 | Increase Healing by 737. Further increase Healing by 14.7%. |
3 | Increase Healing by 772. Further increase Healing by 15.4%. |
4 | Increase Healing by 912. Further increase Healing by 18.2%. |
5 | Increase Healing by 947. Further increase Healing by 18.9%. |
6 | Increase Healing by 982. Further increase Healing by 19.6%. |
7 | Increase Healing by 1122. Further increase Healing by 22.4%. |
8 | Increase Healing by 1157. Further increase Healing by 23.1%. |
9 | Increase Healing by 1193. Further increase Healing by 23.8%. |
10 | Increase Healing by 1333. Further increase Healing by 26.6%. |
Resources Edit
Story
See Shizuko (Swimsuit)/MomoTalk
Images
See Shizuko (Swimsuit)/gallery
Voiceover Edit
Cafe Edit
Cafe interaction Edit
Shizuko (Swimsuit) has a unique interaction with Sweet and Cool Shaved Ice Bar in the cafe.
Gifts Edit
Her favorite gifts are:
Shizuko (Swimsuit) also likes