Stats
Attack
|
/
|
Defense
|
/
|
HP
|
/
|
Healing
|
/
|
Accuracy
|
/
|
Evasion
|
/
|
Critical Rate
|
%/%
|
Critical Damage
|
%/%
|
Stability
|
/
|
Firing Range
|
/
|
CC Strength
|
/
|
CC Resistance
|
/
|
Cost resilience
|
/
|
Outdoors Affinity
|
|
Town/City Affinity
|
|
Indoors Affinity
|
|
Blank Template
{{CharacterStatTable
|minAtk=
|maxAtk=
|minDef=
|maxDef=
|minHP=
|maxHP=
|minHealing=
|maxHealing=
|minAcc=
|maxAcc=
|minEva=
|maxEva=
|minCRate=
|maxCRate=
|minCDmg=
|maxCDmg=
|minStab=
|maxStab=
|minRange=
|maxRange=
|minCCStr=
|maxCCStr=
|minCCRes=
|maxCCRes=
|minCostRes=
|maxCostRes=
|outAff=
|cityAff=
|inAff=
}}