A-H.A Conquest: Difference between revisions

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move tile detail table
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*There are a total of "X" Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=0}}.
*There are a total of "X" Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=0}}.
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn {{ItemCard|Credits|quantity=0}} per '''Settlement''' gauge.
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn {{ItemCard|Credits|quantity=0}} per '''Settlement''' gauge.

{| class="wikitable mw-collapsible" style="text-align:left;"
|+Conquest Tile Detail
|-
! colspan="3" |Base Tile & Boss Tile
|-
|[[File:Conquest_822_Img_Tile_Base_0.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_0.png|70px]]
|Unoccupied Base Tile / Boss Tile.
Cost {{ItemCard|AP|quantity=20}} to battle and occupy the tile.
|-
|[[File:Conquest_822_Img_Tile_Base_1.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_1.png|70px]]
|Occupied Base / Boss Tile Level 1. Base Settlement Credits rewards. Analyze AP Cost depend on the Area.
Cost {{ItemCard|Multidimensional Computation Circuit|quantity=45}} to upgrade to the next level.
|-
|[[File:Conquest_822_Img_Tile_Base_2.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_2.png|70px]]
|Occupied Base / Boss Tile Level 2. Increase Settlement Credits rewards by 50%. Analyze AP Cost depend on the Area.
Cost {{ItemCard|Multidimensional Computation Circuit|quantity=0}} to upgrade to the next level. Obtain 2 Eligma.
|-
|[[File:Conquest_822_Img_Tile_Base_3.png|70px]]
|[[File:Conquest_822_Img_Tile_Boss_3.png|70px]]
|Occupied Base / Boss Tile Level 3. Increase Settlement Credits rewards by 100%. Analyze AP Cost depend on the Area.
Max Level. Obtain {{ItemCard|Eligma|quantity=2}}.
|-
! colspan="3" |Battle Tile & General Tile
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_822_Img_Tile_Battle_0.png|70px]]
|Unoccupied Battle / Challenge Tile.
Cost {{ItemCard|AP|quantity=15}} to battle and occupy the tile.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_822_Img_Tile_Battle_1.png|70px]]
|Occupied Battle / Challenge Tile. Base Settlement Credits amount.
This Tile cannot be upgrade.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_822_Img_Tile_Normal.png|70px]]
|General Tile. No Battle.
Cost {{ItemCard|AP|quantity=10}} to occupy the tile.
|-
!colspan=3 | Other
|-
|style="text-align:center;" colspan=2 | [[File:Conquest_822_Img_Tile_Supply_Box.png|70px]]
|Supply Box hidden in General Tile. Random Spawn Position.
Contain {{ItemCard|Pyroxene|quantity=30}}
|}


==Analyze Reward==
==Analyze Reward==