A-H.A Conquest: Difference between revisions

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In this event, the event story will progress by advancing the '''Conquest''' mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before occupying the entire area.
In this event, the event story will progress by advancing the '''Conquest''' mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before occupying the entire area.
*Like the previous Conquest mode event, the OOPArts and BPs drop rate is incredibly high. Try to farm as much as you can.
*Like the previous Conquest mode event, the OOPArts and BPs drop rate is incredibly high. Try to farm as much as you can.
*This conquest event added a new system called Erosion. Check [[#Erosion|'''Erosion''']] for more details.
*You should try to rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
*Focus on farming event currency to buy '''Gate Unlock Code''' and rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
*If you want to maximize your Credits from Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, upgrade the Base Tile to Level 3 for Area 4, then 3, 2, and 1.
*If you want to maximize your Credits from Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, upgrade the Base Tile to Level 3 for Area 4, then 3, 2, and 1.
*You can get {{ItemCard|Eligma|quantity=4}} by upgrading the Base Tile to Level 3.
*You can get {{ItemCard|Eligma|quantity=4}} by upgrading the Base Tile to Level 3. There are a total of 29 Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=116}}.
*There are a total of 29 Base Tile in this event, upgrading all of them to max will give players a total of {{ItemCard|Eligma|quantity=116}}.
*Upgrading all base tiles to Level 3 will cost a total of {{ItemCard|Multidimensional Computation Circuit|quantity=4200|text=}}, {{ItemCard|Dimensional Engine Parts|quantity=4200|text=}}, and {{ItemCard|Space Chocolate Burger|quantity=4110|text=}}
*Upgrading all base tiles to Level 3 will cost a total of {{ItemCard|Multidimensional Computation Circuit|quantity=4200|text=}}, {{ItemCard|Dimensional Engine Parts|quantity=4200|text=}}, and {{ItemCard|Space Chocolate Burger|quantity=4110|text=}}
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn 1,485,000 {{ItemCard|Credits}} per '''Settlement''' gauge.
*If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn 1,485,000 {{ItemCard|Credits}} per '''Settlement''' gauge.
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==Analyze Mechanics==
==Analyze Mechanics==
*Assign students to a base tile to get drop bonuses for the event currency drop when analyzing the base.
*Assign students to a base tile to get drop bonuses for the event currency drop when analyzing the base.
*Players can borrow Club & Friend students to assist in analyzing the Base Tile. There are no rental fees.
*Players can borrow Club & Friend students to assist in analyzing the Base Tile. There are no rental fees for this one.
*Players can use the same students assigned to the analyzing team in combat team, and vice versa.
*Players can use the same students assigned to the analyzing team in combat team, and vice versa.
*AP cost to analyze varies depending on the area, so please refer to in-game for more information. 
*AP cost to analyze varies depending on the area, so please refer to in-game for more information. 
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[[File:Event A-H.A Conquest Erosion.png|thumb|Conquest Erosion]]
[[File:Event A-H.A Conquest Erosion.png|thumb|Conquest Erosion]]
[[File:Event A-H.A Conquest Erosion Warning.jpg|thumb|Erosion Warning]]
[[File:Event A-H.A Conquest Erosion Warning.jpg|thumb|Erosion Warning]]
Erosion is a new mechanic added to this event's conquest mode. There are two types of erosion: small-scale erosion and large-scale erosion.
Erosion is a new system added to this event's conquest mode. There are two types of erosion: small-scale erosion and large-scale erosion.
*Small-scale erosion will erode 3 random base tiles. Reset at 4:00AM (JST) every day.
*Small-scale erosion will erode 3 random base tiles. Reset at 4:00AM (JST) every day.
*Large-scale erosion will occur once the condition are met. A warning screen will flash onto the screen when the large-scale erosion occurs.
*Large-scale erosion will occur once the condition are met. A warning screen will flash onto the screen when the large-scale erosion occurs.
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*Before large-scale erosion can occur, a certain amount of AP must be spent to meet the '''Notice Condition'''.
*Before large-scale erosion can occur, a certain amount of AP must be spent to meet the '''Notice Condition'''.
*A notice will then be displayed the next day (reset time) at the main event screen that indicates the '''Erosion Condition'''.
*A notice will then be displayed the next day (reset time) at the main event screen that indicates the '''Erosion Condition'''.
*Large-scale erosion can occur 3 times. Only one large-scale erosion can happen at a time.
*After meeting the erosion condition, large-scale erosion that erodes all battle and base tiles will occur in the indicated area.
*There are 3 Large-Scale Erosion. Only one large-scale erosion can happen at a time.
*Although the small-scale erosion only starts on the 2nd day, the notice condition for large-scale erosion can be met as early as the 1st day, meaning the First Erosion can occur on the 4th day, Second Erosion on the 7th day, and the Third Erosion on the 10th day.
*Although small-scale erosion only starts on the 2nd day, the notice condition for large-scale erosion can be met as early as the 1st day, meaning the First Erosion can occur on the 4th day, Second Erosion on the 7th day, and the Third Erosion on the 10th day of the event.


====Condition====
====Condition====