Combat basics: Difference between revisions
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<tr><td>D</td><td align="center">{{Affinity|D}}</td><td>80% </td><td>0%</td></tr> |
<tr><td>D</td><td align="center">{{Affinity|D}}</td><td>80% </td><td>0%</td></tr> |
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</table> |
</table> |
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Note that {{Affinity|SS}} SS isn't normally present from the beginning, and can only be reached through [[Unique |
Note that {{Affinity|SS}} SS isn't normally present from the beginning, and can only be reached through [[Unique weapons]] offsets. |
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==Rank== |
==Rank== |
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All students start out at a rank of 1 to 3 stars and all can be upgraded to a 5-star rank, at which stage further strengthening options ([[Unique |
All students start out at a rank of 1 to 3 stars and all can be upgraded to a 5-star rank, at which stage further strengthening options ([[Unique weapons]], [[Unique gear]]) become available. |
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Starting out at 3*, as most gacha students do, is a significant stats headstart and will give them advantage early on, but lower-rarity students should not be discounted as inferior. See [[Recruitment (Gacha)]] and [[Shop#Eligma_Section]] for an explanation of character rankup mechanics. |
Starting out at 3*, as most gacha students do, is a significant stats headstart and will give them advantage early on, but lower-rarity students should not be discounted as inferior. See [[Recruitment (Gacha)]] and [[Shop#Eligma_Section]] for an explanation of character rankup mechanics. |