Decagrammaton: Chesed: Difference between revisions

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Chesed is the second [[Raid|raid boss]] in Blue Archive
Chesed is the second [[Raid|raid boss]] in Blue Archive


Chesed is a Heavy Armour boss which requires your students to fight through multiple waves of enemies before tackling the boss itself. The challenge in Chesed is in balancing your single-target damage against your AOE damage without losing any firepower required to take on the enemies and the boss. Players may choose to scatter their single target students and AOE students evenly across multiple teams to take on the boss slowly and surely; but it is equally viable to focus one team on clearing waves of enemies before retreating and defeating the boss in one go with a second, single-target focused team.
The boss consists of two stages: For the first stage, you will face waves of Heavy armor enemies until you reach the boss room where Chesed is located for the second stage of the bossfight where you have to clear all the robots to build the stun gauge and reveal the unprotected core with zero defense when the bar is maxed out. The core will stay revealed for a period of time and then it will protect itself again, forcing you to repeat the process if you want to have it reveal itself again. The boss has extreme defenses while protected so it's recommended to focus on clearing the enemies instead to build gauge quickly.


A good general strategy for this raid boss is to focus on building one team meant to clear the waves of enemies and get to the boss while putting all your best bossing units on the second team if you aren't strong enough to kill it in one round with your best units. If you lack Penetration units then look at your Explosion damage dealers to fill some slots, they might do the trick for your clearing team and deliver that extra damage you were looking for but is strongly recommended to leave your best penetration units for fighting the boss himself if you are using Explosion units to fill some slots.

==Boss Info==
==Boss Info==


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==== Additional Notes: ====

* The time limit for this fight is 4 minutes
* The fight is split into two phases.
** In the first phase your students will face waves of heavy armour enemies as they progress towards the boss room where Chesed is located
** The second phase of the boss fight will require you to fight additional waves of enemies protecting Chesed's core body
* '''Chesed's Core'''
** Even when the Core is closed, damage can still be dealt to Chesed. However, Chesed heavily reduces all incoming damage while in this state.
** After defeating exactly 4 waves of enemies, Chesed will reveal its core.
** Progress for the core reveal can be tracked by the groggy gauge.
** The core is revealed for exactly '''20 seconds'''.
** After closing its core, your students will repeatedly fight through additional waves of enemies to reveal Chesed's core until it is defeated.
** The groggy gauge is maintained across different teams. E.g. If Team A accumulates 90% groggy gauge, Team B will only need to fill the remaining 10% before the core is revealed. The remaining enemies will instantly die upon the gauge reaching 100%
* The enemies in this fight consist of only mechanical soldiers, drones, Goliaths, and fixed turrets
** If left alive, these enemies will launch a powerful attack after a fixed amount of time. The soldiers and drones will launch a suicide attack against the nearest student. The Goliaths will launch a powerful AOE attack.
** The fixed turrets can ignore your tank and target your backline.

== Recommended Units ==
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Recommended Units and their evaluations
! colspan="2" |Recommended Units and their evaluations