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Izumi: Difference between revisions
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===Skills===
{{EXSkillTable
| SkillName =
| SkillNameJP = チーズチョコレートバーガー!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillBaseCost = 3
| SkillDescriptionGeneral =
| SkillDescriptionLv1 =
| SkillDescriptionLv2 =
| SkillDescriptionLv3 =
| SkillDescriptionLv4 =
| SkillDescriptionLv5 =
| SkillDescriptionLv6 = Recover HP equal to {{SkillValue|276%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv7 = Recover HP equal to {{SkillValue|320%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv8 = Recover HP equal to {{SkillValue|342%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv9 = Recover HP equal to {{SkillValue|385%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv10 = Recover HP equal to {{SkillValue|407%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
}}
{{SkillTable
| SkillName =
| SkillNameJP = よーーい、BANG!
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral =
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal
}}
{{SkillTable
| SkillName =
| SkillNameJP = 次は何を食べよっか?
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillType = Passive
| SkillDescriptionGeneral =
| SkillDescriptionLv1 =
| SkillDescriptionLv2 =
| SkillDescriptionLv3 =
| SkillDescriptionLv4 =
| SkillDescriptionLv5 =
| SkillDescriptionLv6 =
| SkillDescriptionLv7 =
| SkillDescriptionLv8 =
| SkillDescriptionLv9 =
| SkillDescriptionLv10 =
}}
{{SkillTable
| SkillName =
| SkillNameJP = 美味しいのが一番だよね~
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
| SkillDamageType = Explosive
| SkillType = Sub
| SkillDescriptionGeneral = While attacking,
| SkillDescriptionLv1 = While attacking,
| SkillDescriptionLv2 = While attacking,
| SkillDescriptionLv3 = While attacking,
| SkillDescriptionLv4 = While attacking,
| SkillDescriptionLv5 = While attacking,
| SkillDescriptionLv6 = While attacking,
| SkillDescriptionLv7 = While attacking,
| SkillDescriptionLv8 = While attacking,
| SkillDescriptionLv9 = While attacking,
| SkillDescriptionLv10 = While attacking,
}}
|
Revision as of 10:29, 18 April 2021
Izumi | |||||||
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![]() ![]() ![]() | |||||||
School | Role | ||||||
|
| ||||||
Damage Type | Explosive | ||||||
Armor Type | Light | ||||||
Combat Class | Striker | ||||||
Affinity |
|
||||||
| |||||||
Profile | |||||||
Full Name | Shishidō Izumi (獅子堂 イズミ) | ||||||
Age | 16 | ||||||
Birthday | May 11 | ||||||
Height | 161cm | ||||||
Hobbies | Making and eating strange foods | ||||||
Designer | |||||||
Illustrator | Mx2j | ||||||
Voice | Kubo Yurika | ||||||
Release Date | ??? |
Background
A member of Gehenna Academy's Gourmet Research Club, she is a glutton who will eat anything. As a result of her overwhelming love of food, she has come to enjoy bizarre foods that other would not touch.
How to Obtain
- Regular Gacha pool
Character Details
Attack | 195/1950 | Defense | 81/489 | HP | 2295/19900 | Healing | 1371/4115 |
---|---|---|---|---|---|---|---|
Accuracy | 97 | Evasion | 195 | Critical Rate | 244 | Critical Damage | 200% |
Stability | 1428 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | Cost Recovery | Ammo | / |
Skills
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 3 | Recover HP equal to 145% of Healing. |
2 | Recover HP equal to 167% of Healing. | |
3 | Recover HP equal to 189% of Healing; increase Attack Speed by 38.4%. | |
4 | Recover HP equal to 211% of Healing; increase Attack Speed by 38.4%. | |
5 | Recover HP equal to 254% of Healing; increase Attack Speed by 38.4%. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Normal attacks have a 20% chance to deal 275% Attack damage to one enemy. (Cooldown: 10 seconds) |
2 | Normal attacks have a 20% chance to deal 289% Attack damage to one enemy. (Cooldown: 10 seconds) |
3 | Normal attacks have a 20% chance to deal 302% Attack damage to one enemy. (Cooldown: 10 seconds) |
4 | Normal attacks have a 20% chance to deal 357% Attack damage to one enemy. (Cooldown: 10 seconds) |
5 | Normal attacks have a 20% chance to deal 371% Attack damage to one enemy. (Cooldown: 10 seconds) |
6 | Normal attacks have a 20% chance to deal 385% Attack damage to one enemy. (Cooldown: 10 seconds) |
7 | Normal attacks have a 20% chance to deal 440% Attack damage to one enemy. (Cooldown: 10 seconds) |
8 | Normal attacks have a 20% chance to deal 454% Attack damage to one enemy. (Cooldown: 10 seconds) |
9 | Normal attacks have a 20% chance to deal 468% Attack damage to one enemy. (Cooldown: 10 seconds) |
10 | Normal attacks have a 20% chance to deal 523% Attack damage to one enemy. (Cooldown: 10 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase healing received by 14%. |
2 | Increase healing received by 14.7%. |
3 | Increase healing received by 15.4%. |
4 | Increase healing received by 18.2%. |
5 | Increase healing received by 18.9%. |
6 | Increase healing received by 19.6%. |
7 | Increase healing received by 22.4%. |
8 | Increase healing received by 23.1%. |
9 | Increase healing received by 23.8%. |
10 | Increase healing received by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | While attacking, deal additional damage of 0.4% to 2.2% Attack, proportional to current HP. |
2 | While attacking, deal additional damage of 0.4% to 2.3% Attack, proportional to current HP. |
3 | While attacking, deal additional damage of 0.4% to 2.4% Attack, proportional to current HP. |
4 | While attacking, deal additional damage of 0.5% to 2.8% Attack, proportional to current HP. |
5 | While attacking, deal additional damage of 0.5% to 2.9% Attack, proportional to current HP. |
6 | While attacking, deal additional damage of 0.5% to 3% Attack, proportional to current HP. |
7 | While attacking, deal additional damage of 0.6% to 3.5% Attack, proportional to current HP. |
8 | While attacking, deal additional damage of 0.6% to 3.6% Attack, proportional to current HP. |
9 | While attacking, deal additional damage of 0.7% to 3.7% Attack, proportional to current HP. |
10 | While attacking, deal additional damage of 0.7% to 4.1% Attack, proportional to current HP. |