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===Skills===
===Skills===
{{EXSkillTable
{{EXSkillTable
| SkillName = チーズチョコレートバーガー! - Cheese Chocolate Burger!
| SkillName = Cheese Chocolate Burger!
| SkillNameJP = チーズチョコレートバーガー!
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillIconType = COMMON_SKILLICON_HEAL
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillBaseCost = 3
| SkillBaseCost = 3
| SkillDescriptionGeneral = Recovers HP equal to {{SkillValue|145%}} of healing.
| SkillDescriptionGeneral = Recover HP equal to {{SkillValue|145~254%}} of Healing; increase Attack Speed by {{SkillValue|0~38.4%}}.
| SkillDescriptionLv1 = Recovers HP equal to {{SkillValue|145%}} of healing.
| SkillDescriptionLv1 = Recover HP equal to {{SkillValue|145%}} of Healing.
| SkillDescriptionLv2 = Recovers HP equal to {{SkillValue|167%}} of healing.
| SkillDescriptionLv2 = Recover HP equal to {{SkillValue|167%}} of Healing.
| SkillDescriptionLv3 = Recovers HP equal to {{SkillValue|189%}} of healing; increase attack speed by {{SkillValue|38.4%}}
| SkillDescriptionLv3 = Recover HP equal to {{SkillValue|189%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv4 = Recovers HP equal to {{SkillValue|211%}} of healing; increase attack speed by {{SkillValue|38.4%}}
| SkillDescriptionLv4 = Recover HP equal to {{SkillValue|211%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv5 = Recovers HP equal to {{SkillValue|254%}} of healing; increase attack speed by {{SkillValue|38.4%}}
| SkillDescriptionLv5 = Recover HP equal to {{SkillValue|254%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv6 = Recover HP equal to {{SkillValue|276%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv7 = Recover HP equal to {{SkillValue|320%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv8 = Recover HP equal to {{SkillValue|342%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv9 = Recover HP equal to {{SkillValue|385%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
| SkillDescriptionLv10 = Recover HP equal to {{SkillValue|407%}} of Healing; increase Attack Speed by {{SkillValue|38.4%}}.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = よーーい、BANG! - Reeeady, Bang!
| SkillName = Reeeady, Bang!
| SkillNameJP = よーーい、BANG!
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillIconType = COMMON_SKILLICON_TARGET
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Normal
| SkillType = Normal
| SkillDescriptionGeneral = For every 25 seconds, Chise deals damage equals to {{SkillValue|219%}} to attack to enemies in circular area.
| SkillDescriptionGeneral = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|275~523%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|275%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|275%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|289%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|289%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|302%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|302%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|357%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|357%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|371%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|371%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|385%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|385%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|440%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|440%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|454%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|454%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|468%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|468%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|523%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal {{SkillValue|523%}} Attack damage to one enemy. (Cooldown: {{SkillValue|10 seconds}})

}}
}}
{{SkillTable
{{SkillTable
| SkillName = 次は何をたべよっか? - What should I eat next?
| SkillName = What should I eat next?
| SkillNameJP = 次は何を食べよっか?
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillIconType = COMMON_SKILLICON_STATBUFF
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Passive
| SkillType = Passive
| SkillDescriptionGeneral = Increases Chise's attack by {{SkillValue|14%}}
| SkillDescriptionGeneral = Increase healing received by {{SkillValue|14~26.6%}}.
| SkillDescriptionLv1 = Increases healing received by {{SkillValue|14%}}
| SkillDescriptionLv1 = Increase healing received by {{SkillValue|14%}}.
| SkillDescriptionLv2 = Increases healing received by {{SkillValue|14.7%}}
| SkillDescriptionLv2 = Increase healing received by {{SkillValue|14.7%}}.
| SkillDescriptionLv3 = Increases healing received by {{SkillValue|15.4%}}
| SkillDescriptionLv3 = Increase healing received by {{SkillValue|15.4%}}.
| SkillDescriptionLv4 = Increases healing received by {{SkillValue|18.2%}}
| SkillDescriptionLv4 = Increase healing received by {{SkillValue|18.2%}}.
| SkillDescriptionLv5 = Increases healing received by {{SkillValue|18.9%}}
| SkillDescriptionLv5 = Increase healing received by {{SkillValue|18.9%}}.
| SkillDescriptionLv6 = Increases healing received by {{SkillValue|19.6%}}
| SkillDescriptionLv6 = Increase healing received by {{SkillValue|19.6%}}.
| SkillDescriptionLv7 = Increases healing received by {{SkillValue|22.4%}}
| SkillDescriptionLv7 = Increase healing received by {{SkillValue|22.4%}}.
| SkillDescriptionLv8 = Increases healing received by {{SkillValue|23.1%}}
| SkillDescriptionLv8 = Increase healing received by {{SkillValue|23.1%}}.
| SkillDescriptionLv9 = Increases healing received by {{SkillValue|23.8%}}
| SkillDescriptionLv9 = Increase healing received by {{SkillValue|23.8%}}.
| SkillDescriptionLv10 = Increases healing received by {{SkillValue|26.6%}}
| SkillDescriptionLv10 = Increase healing received by {{SkillValue|26.6%}}.
}}
}}
{{SkillTable
{{SkillTable
| SkillName = 美味しいのが一番だよね~ - Tastiness really is the most important thing
| SkillName = Tastiness really is the most important thing
| SkillNameJP = 美味しいのが一番だよね~
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillType = Sub
| SkillType = Sub
| SkillDescriptionGeneral = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP.
| SkillDescriptionGeneral = While attacking, deal additional damage of {{SkillValue|0.4~0.7%}} to {{SkillValue|2.2~4.1%}} Attack, proportional to current HP.
| SkillDescriptionLv1 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP.
| SkillDescriptionLv1 = While attacking, deal additional damage of {{SkillValue|0.4%}} to {{SkillValue|2.2%}} Attack, proportional to current HP.
| SkillDescriptionLv2 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.3%}} of attack, proportional to current HP.
| SkillDescriptionLv2 = While attacking, deal additional damage of {{SkillValue|0.4%}} to {{SkillValue|2.3%}} Attack, proportional to current HP.
| SkillDescriptionLv3 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.4%}} of attack, proportional to current HP.
| SkillDescriptionLv3 = While attacking, deal additional damage of {{SkillValue|0.4%}} to {{SkillValue|2.4%}} Attack, proportional to current HP.
| SkillDescriptionLv4 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.8%}} of attack, proportional to current HP.
| SkillDescriptionLv4 = While attacking, deal additional damage of {{SkillValue|0.5%}} to {{SkillValue|2.8%}} Attack, proportional to current HP.
| SkillDescriptionLv5 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.9%}} of attack, proportional to current HP.
| SkillDescriptionLv5 = While attacking, deal additional damage of {{SkillValue|0.5%}} to {{SkillValue|2.9%}} Attack, proportional to current HP.
| SkillDescriptionLv6 = While attacking, deals additional damage equal to {{SkillValue|0.5-3.0%}} of attack, proportional to current HP.
| SkillDescriptionLv6 = While attacking, deal additional damage of {{SkillValue|0.5%}} to {{SkillValue|3%}} Attack, proportional to current HP.
| SkillDescriptionLv7 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.5%}} of attack, proportional to current HP.
| SkillDescriptionLv7 = While attacking, deal additional damage of {{SkillValue|0.6%}} to {{SkillValue|3.5%}} Attack, proportional to current HP.
| SkillDescriptionLv8 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.6%}} of attack, proportional to current HP.
| SkillDescriptionLv8 = While attacking, deal additional damage of {{SkillValue|0.6%}} to {{SkillValue|3.6%}} Attack, proportional to current HP.
| SkillDescriptionLv9 = While attacking, deals additional damage equal to {{SkillValue|0.7-3.7%}} of attack, proportional to current HP.
| SkillDescriptionLv9 = While attacking, deal additional damage of {{SkillValue|0.7%}} to {{SkillValue|3.7%}} Attack, proportional to current HP.
| SkillDescriptionLv10 = While attacking, deals additional damage equal to {{SkillValue|0.7-4.1%}} of attack, proportional to current HP.
| SkillDescriptionLv10 = While attacking, deal additional damage of {{SkillValue|0.7%}} to {{SkillValue|4.1%}} Attack, proportional to current HP.
}}
}}