![Mutsuki](http://static.miraheze.org/bluearchivewiki/thumb/0/0b/Mutsuki.png/266px-Mutsuki.png)
Mutsuki | |||||||
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School | Role | ||||||
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Combat Class | Striker | ||||||
Affinity |
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Profile | |||||||
Full Name | Asagi Mutsuki (浅黄ムツキ) | ||||||
Age | 16 | ||||||
Birthday | July 29 | ||||||
Height | 144cm | ||||||
Hobbies | Collecting bombs | ||||||
Designer | |||||||
Illustrator | DoReMi | ||||||
Voice | Rumi Ōkubo | ||||||
Release Date | ??? |
A student of Gehenna Academy, Mutsuki is the go-getter of Handyman 68.
Contrary to her guilt-riddled childhood friend Aru, Mutsuki is the kind who loves causing crime and trouble without a worry. No one can read Aru better than Mutsuki, even if she doesn't give any particular thought to the matter.
Attack | 209/ | Defense | 80/ | HP | 2371/ |
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Healing | 1497/ | Accuracy | 99/ | Evasion | 199/ |
Critical Rate | 199/ | Critical Damage | 200%/ | Stability | 1404/ |
Firing Range | 750/ | CC Strength | 100/ | CC Resistance | 100/ |
Outdoors Afinity | A | Town/City Affinity | A | Indoors Affinity | D |
EX Skill | (image goes here) 灼熱のセレナーデ - Scorching Serenade | |
Lvl | Cost | Description |
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1 | 4 | Deal damage equal to 409% of Attack to enemies in 3 circular areas |
2 | Deal damage equal to 471% of Attack to enemies in 3 circular areas | |
3 | Deal damage equal to 594% of Attack to enemies in 3 circular areas | |
4 | Deal damage equal to 655% of Attack to enemies in 3 circular areas | |
5 | Deal damage equal to 778% of Attack to enemies in 3 circular areas | |
6 | Deal damage equal to 839% of Attack to enemies in 3 circular areas | |
7 | Deal damage equal to 962% of Attack to enemies in 3 circular areas | |
8 | Deal damage equal to 1024% of Attack to enemies in 3 circular areas | |
9 | Deal damage equal to 1147% of Attack to enemies in 3 circular areas | |
10 | Deal damage equal to 1208% of Attack to enemies in 3 circular areas |
EX Skill | (image goes here) 爆裂のアリア - Exploding Aria |
Lvl | Description |
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1 | Every 20 seconds, place 3 landmines dealing damage equal to 334% of Attack (Landmines disappear 15 seconds after placement) |
2 | Every 20 seconds, place 3 landmines dealing damage equal to 351% of Attack (Landmines disappear 15 seconds after placement) |
3 | Every 20 seconds, place 3 landmines dealing damage equal to 368% of Attack (Landmines disappear 15 seconds after placement) |
4 | Every 20 seconds, place 3 landmines dealing damage equal to 434% of Attack (Landmines disappear 15 seconds after placement) |
5 | Every 20 seconds, place 3 landmines dealing damage equal to 451% of Attack (Landmines disappear 15 seconds after placement) |
6 | Every 20 seconds, place 3 landmines dealing damage equal to 468% of Attack (Landmines disappear 15 seconds after placement) |
7 | Every 20 seconds, place 3 landmines dealing damage equal to 535% of Attack (Landmines disappear 15 seconds after placement) |
8 | Every 20 seconds, place 3 landmines dealing damage equal to 552% of Attack (Landmines disappear 15 seconds after placement) |
9 | Every 20 seconds, place 3 landmines dealing damage equal to 568% of Attack (Landmines disappear 15 seconds after placement) |
10 | Every 20 seconds, place 3 landmines dealing damage equal to 635% of Attack (Landmines disappear 15 seconds after placement) |
EX Skill | (image goes here) 楽しく遊ぼう! - Let's play! |
Lv | Description |
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1 | Increase Attack by 14% |
2 | Increase Attack by 14.7% |
3 | Increase Attack by 15.4% |
4 | Increase Attack by 18.2% |
5 | Increase Attack by 18.9% |
6 | Increase Attack by 19.6% |
7 | Increase Attack by 22.4% |
8 | Increase Attack by 23.1% |
9 | Increase Attack by 23.8% |
10 | Increase Attack by 26.6% |
EX Skill | (image goes here) 楽しくいこっか? - Let's go have fun? |
Lvl | Description |
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1 | When carrying out normal attacks, 25% chance of increasing accuracy by 30.2% (30 seconds) (cooldown 25 seconds) |
2 | 通常攻撃時、25%の確率で命中値を31.7%増加(30秒間)(クールタイム25秒) |
3 | 通常攻撃時、25%の確率で命中値を33.2%増加(30秒間)(クールタイム25秒) |
4 | 通常攻撃時、25%の確率で命中値を39.3%増加(30秒間)(クールタイム25秒) |
5 | 通常攻撃時、25%の確率で命中値を40.8%増加(30秒間)(クールタイム25秒) |
6 | 通常攻撃時、25%の確率で命中値を42.3%増加(30秒間)(クールタイム25秒) |
7 | 通常攻撃時、25%の確率で命中値を48.3%増加(30秒間)(クールタイム25秒) |
8 | 通常攻撃時、25%の確率で命中値を49.9%増加(30秒間)(クールタイム25秒) |
9 | 通常攻撃時、25%の確率で命中値を51.4%増加(30秒間)(クールタイム25秒) |
10 | 通常攻撃時、25%の確率で命中値を57.4%増加(30秒間)(クールタイム25秒) |