Saya (Casual): Difference between revisions

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| SkillIconType = COMMON_SKILLICON_RECZONE
| SkillIconType = COMMON_SKILLICON_RECZONE
| SkillDamageType = Penetration
| SkillDamageType = Penetration
| SkillBaseCost =
| SkillBaseCost = 5
| SkillDescriptionGeneral = Create a horizontal area for {{SkillValue|?? seconds}}. Enemies within area are dealt {{SkillValue|??%}} continuous damage.
| SkillDescriptionGeneral = Create a horizontal area, enemies within area are dealt {{SkillValue|40~75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 = Create a horizontal area, enemies within area are dealt {{SkillValue|40%}} continuous damage. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionLv1 =
| SkillDescriptionLv2 =
| SkillDescriptionLv2 =
| SkillDescriptionLv3 =
| SkillDescriptionLv3 =
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| SkillDescriptionLv8 =
| SkillDescriptionLv8 =
| SkillDescriptionLv9 =
| SkillDescriptionLv9 =
| SkillDescriptionLv10 = Create a horizontal area, enemies within area are dealt {{SkillValue|75.9%}} continuous damage. (Duration: {{SkillValue|20 seconds}})
| SkillDescriptionLv10 =
}}
}}
{{SkillTable
{{SkillTable
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| SkillDamageType = Penetration
| SkillDamageType = Penetration
| SkillType = Normal
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|?? seconds}}, deal {{SkillValue|??%}} damage to all enemies within a circular area.
| SkillDescriptionGeneral = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205~389%}} damage to all enemies within a circular area.
| SkillDescriptionLv1 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|205%}} damage to all enemies within a circular area.
| SkillDescriptionLv1 =
| SkillDescriptionLv2 =
| SkillDescriptionLv2 =
| SkillDescriptionLv3 =
| SkillDescriptionLv3 =
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| SkillDescriptionLv8 =
| SkillDescriptionLv8 =
| SkillDescriptionLv9 =
| SkillDescriptionLv9 =
| SkillDescriptionLv10 = Every {{SkillValue|30 seconds}}, deal {{SkillValue|389%}} damage to all enemies within a circular area.
| SkillDescriptionLv10 =
}}
}}
{{SkillTable
{{SkillTable