Scrimmage: Difference between revisions

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[[File:School_Exchange_Menu.png|thumb|Scrimmage Menu]]
The '''Scrimmage''' (or School Exchange) are stages that drop materials required to upgrade the [[Unique weapons]] of students. Unique equipment is unlocked once a student has been leveled up to 5 stars and provides bonus stats to the student. These bonus stats can be viewed on their respective page from [[Characters]].

In Scrimmage, you will battle select students from their respective schools. Currently, there are 3 schools which include (top to bottom): Trinity, Gehenna, and Millennium. Each school also consists of 4 stages, A-D, where the latter stages are significantly more challenging but include better rewards, similar to [[Bounty Hunts]] or [[Commissions]].

Different schools will drop different upgrade materials which cater to different guns. Trinity, Gehenna, and Millenium will respectively drop springs, hammers, and gun barrels. Springs will have a 1.5 xp multiplier when used to upgrade SMGs, SGs, and HGs; Hammers on ARs and GLs; And, gun barrels on MGs, SRs, MTs, and RGs. Firing pins will have a universal 1.5 xp multiplier.

Starting or sweeping a stage requires 10 AP for stage A or 15 AP for later stages and a ticket for the stage. 2 tickets are given for each school stage daily but more can be bought in the [[Shop]] for 30 pyroxenes. However, buying the monthly and half monthly packages will provide 2 and 1 additional ticket for each stage respectively. Additionally, the monthly and half monthly package will reduce the AP cost of clearing a stage by 10 and 5 AP respectively making the total cost 0 AP if both packages are owned. Below is a table displaying the drop rates for each stage.

{| class="wikitable"
|+
'''Trinity / Gehenna / Millennium'''
! colspan="1" rowspan="2" |Stage
! colspan="2" |T1 Material
! colspan="2" |T2 Material
! colspan="2" |T3 Material
! colspan="2" |T4 Material
|-
!Qty
!Chance
!Qty
!Chance
!Qty
!Chance
!Qty
!Chance
|-
|A
|1
|100.00%
|1
|50.00%
| style="background:#eaecf0" |
| style="background:#eaecf0" |
| style="background:#eaecf0" |
| style="background:#eaecf0" |
|-
|B
| style="background:#eaecf0" |
| style="background:#eaecf0" |
|1
|100.00%
|1
|7.50%
| style="background:#eaecf0" |
| style="background:#eaecf0" |
|-
|C
|2
|100.00%
|1
|100.00%
|1
|12.00%
|1
|4.00%
|-
|D
| style="background:#eaecf0" |
| style="background:#eaecf0" |
|2
|100.00%
|1
|20.00%
|1
|5.00%
|}

(Credits to Noxy#8299 and アイザヱー#6944 for the drop rates data)

The maximum amount of tickets that can be held at a time is 30. Excess ticket gains (from monthly packages) will be sent to mailbox with a 1-day expiring date.

==Recommended Units & Strategies==
The following strategies are primarily for stage C but most can be applied to earlier stages as well.

Revision as of 09:37, 18 June 2024