Slumpia: ShiroKuro: Difference between revisions
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m (→Boss Info: Insane stats and skills + change some skill name and description to global) |
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!CRIT RES
!CRIT DMG RES
!
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|Normal
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=== Skills ===
===Skills===
{| class="wikitable"
|-
!Icons
!Skill Name
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!Effect
|-
!
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL01.png|50px]]
|ドッカァーン!!(シロ)
|EX
|Places bombs that explode after a short while and deal '''400%''' damage to enemies in a circular area. Damage and number of bombs placed increases as Shiro's ATG gauge increases.
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL02.png|50px]]
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Keep Rollin' Rollin' Rollin'!
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|Summons a rolling bomb that deals '''600%''' damage to enemies in a straight line. The bomb deals '''300%''' damage to obstacles in its path. If an obstacle is hit but not destroyed, the bomb will bounce in the opposite direction towards Shiro, increasing her stagger gauge by a significant amount.
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL03.png|50px]]
|
Charge!!! (Kuro)
|EX
|Summons theme park rides that deals '''400%''' damage to enemies in a straight line. If Kuro is hit by this attack herself, increases Kuro's stagger gauge by a significant amount.
|-
|-
▲!rowspan=5 | Insane
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL01.png|50px]]
|ドッカァーン!!(シロ)
|EX
|Places bombs that explode after a short while and deal '''900%''' damage to enemies in a circular area. Damage and number of bombs placed increases as Shiro's ATG gauge increases. Also places ice bombs that additionally decrease '''''movement speed''''' of enemies hit by 80% for 40s.
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL02.png|50px]]
|
|
|Summons a rolling bomb that deals '''1500%''' damage to enemies in a straight line. If an enemy with decreased '''''movement speed''''' is hit, deals an additional 999999 damage.
The bomb deals '''300%''' damage to obstacles in its path. If an obstacle is hit but not destroyed, the bomb will bounce in the opposite direction towards Shiro, increasing her stagger gauge by a significant amount and '''''damage taken''''' by '''50%''' for '''40s'''.
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL03.png|50px]]
|
Charge!!! (Kuro)
|EX
|Summons theme park rides that deals 500% damage to enemies in a straight line. If an enemy with decreased '''''movement speed''''' is hit, deals an additional 999999 damage.
If Kuro is hit by this attack herself, increases Kuro's stagger gauge by a significant amount and '''''damage taken''''' by '''50%''' for '''40s'''.
|-
|[[File:RAID_SKILLICON_SHIROKURO_EXSKILL04.png|50px]]
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Apathy Syndrome (Kuro)
|EX
|Deals '''100%''' damage
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|[[File:RAID_SKILLICON_SHIROKURO_PASSIVESKILL01.png|50px]]
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|PASSIVE
|Decreases all enemies' '''''recovery rate''''' by '''80%'''. This debuff cannot be removed.
|}
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* The time limit for this fight is 4 minutes
* All of the bosses EX skills have a knockback effect. No damage or knockback will occur if students are not standing in the skills area of effect.
* The
** The bosses are hit by Mystic type damage <br />It should be noted that in extreme difficulty, the required amount of damage to fill the
** When Shiro's ball is bounced back after failing to destroy cover generated by the likes of [[Shizuko]] or [[Shimiko]]
** When Kuro hits herself with her own skill
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* As the ATG increases, not only does the damage for "Rolling roll!" increase, but also the number of bombs generated and their explosion range. <br />Shiro will attempt to aim at least one bomb on a student, with the rest being randomly (?) placed. <br />A student can be hit by and bounced between multiple bombs.
*Shiro uses "Rolling roll!" at fixed times.
* Kuro uses "Charge!!!" about every 15 seconds <br />Once launched, the skill will only damage the first student it hits before disappearing. If the skill spawns on top of a student already occupying that position, the student will take damage and be knocked back, but the skill will not disappear and still launch as normal. <br />The attack patterns appear in a fixed order, and will be reset to the first pattern after recovering from
== Recommended Units ==
|