A-H.A Conquest

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Full Name: A-H.A占領戦

English Name: A-H.A Conquest

A-H.A (Atra-Hasis Ark) Conquest is the 22nd event in Blue Archive and the 2nd event with the Conquest mode. It is directly connected to the recently released Final. chapter of the main story as well as the sequel to F.SCT Battle Operation. As such, it is recommended to read all the other main story volumes and prequel chapters before reading this event story.

Notes: Players can still read the story from the Main Story tab if they missed it after the event period is over. Conquest is the only limited-time mode in this event.

Event Summary

Notice

Schedule

Japanese Version

Japanese name A-H.A占領戦
English name A-H.A Conquest
Event period 02/22/2023 11:00 — 03/08/2023 10:59
Reward exchange 02/22/2023 11:00 — 03/08/2023 10:59
  • Add Final. Chapter 3 Episode 1-16.
  • New Limited Banner: Nagisa (★★★) and Toki (★★★).
  • Player must have completed Area 2-3 to participate.

Details

Summary

  • Final. Chapter 3, Episodes 1–15, will be available after maintenance. Episode 16 will be unlocked after completing A-H.A. Conquest.
  • This event entire gameplay including story revolve around the Conquest game mode. Please refer to Conquest for more details.
  • Achievement Mission and Exchange shop will be in this event.
  • Event Points Milestones will not be in this event.

Additional new separate content/updates alongside the Event:

  • Raid ranking spot has been increased.
  • Platinum: No. 1 ~ 15000 (+5000)
  • Gold: No. 15001 ~ 80000 (+15000)
  • Silver: No. 80001 ~ 180000 (+40000)
  • Bronze: No. 180001 onward.
  • Drop rate of T2-T4 equipment blueprints will be increased in some Normal mission stages.
  • New furniture interaction for Toki, Nagisa, and Koyuki.

Future system in development:

  • Extra Stage in some Normal Mission stages where players can farm certain OOParts.
  • Area 22 in Mission stage.
  • New Schedule Location D.U.
  • New Arena (PVP) Season and Terrain.
  • Renewed New Teacher Guide Mission Quest and Reward.
  • Permanent Guide Mission.
  • Archive of old Event Stories.

Conquest

In this event, the event story will progress by advancing the Conquest mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before occupying the entire area.

General Mechanics

Conquest General Mechanics 1
Conquest General Mechanics 2

There are 3 types of tiles in the Conquest battle area:

  • General Tile: Occupying the tile requires AP; no battle.
  • Battle Tile & Base Tile: Requires AP to enter battle and defeat the enemies in order to occupy the tile, 1 battle.

Once the Base Tile is occupied, players can Analyze the Tile by spending AP to obtain Multidimensional Computation Circuit, Dimensional Engine Parts, and Space Chocolate Burger. In order to Occupy and Analyze, players are required to assign teams for Battle and Analyze. Players can obtain bonus effects such as Battle Buffs and Reward Bonuses by assigning students to the specified schools.

There are 2 additional system beside Occupy and Analyze.

  • Settlement: is a function where players can earn credits as a reward when the AP gauge (500) is maxed out. The amount of credits that can be earned increases as players occupy more tiles and upgrade up their base tile.
  • Supply Box: A supply box is hidden in each area, and finding it will reward players with Pyroxene.

Battle Mechanics

  • Occupying General Tile costs 10 AP. 
  • Occupying Battle Tile costs 15 AP.
  • Occupying Base Tile costs 20 AP.
  • AP used to initiate a battle will be refunded if a player is defeated or gives up in a battle to occupy a Battle Tile or Base Tile.
  • Players must clear the battle with 3★ in order to Analyze on the Base Tile. If you clear the battle in 1★ or 2★, you can occupy the adjacent tiles but will not be able to analyze on the occupied Base Tile.

Analyze Mechanics

  • Players must assign students to an Analyze Team at each Base Tile.
  • Players can borrow Club & Friend students to assist in analyzing the Base Tile. There are no rental fees.
  • Players can use the same students assigned to the analyzing team in combat team, and vice versa.
  • AP cost to analyze varies depending on the area, so please refer to in-game for more information. 

Other

  • Spending AP outside of Conquest mode will not increase the Settlement gauge.
  • Base Tile can upgraded up to Level 3. Each upgrade cost is different in each area.
    • Area 2 costs 180Multidimensional Computation Circuit for Level 2, and 0Multidimensional Computation Circuit for Level 3.
    • Area 3 costs 240Multidimensional Computation Circuit for Level 2, and 0Multidimensional Computation Circuit for Level 3.
    • Area 4 costs 0Multidimensional Computation Circuit for Level 2, and 0Multidimensional Computation Circuit for Level 3.
  • Some Base Tiles contain significantly fewer analyze rewards, but the upgrade costs are also lower at 45Multidimensional Computation Circuit for Level 2, and 0Multidimensional Computation Circuit for Level 3.
  • The Credits amount for Settlement rewards will increase by 50% at Level 2, and 100% at Level 3. Eligma will also be rewarded whenever the base tile level up.
  • Reward for Supply Box, Settlement, and Event Mission can only be received during the Event period.

Corruption

Conquest Corruption
Corruption Warning

Corruption is a new mechanic added to this event's conquest mode. There are two types of corruption: small-scale corruption and large-scale corruption.

  • Small-scale corruption will occur 3 times at a random base tile. Reset at 4:00AM (JST) every day.
  • Large-scale corruption will occur once a certain amount of time has passed and 4000 AP has been spent. The first time, it will corrupt all of the base tiles in Area 2, then Area 3, and finally Area 4.
    • There will be a text box on the left side of the screen indicating the timer and area it will corrupt.
    • A warning screen will flash onto the screen when it happens.

Corruption Mechanics

  • From the 2nd day, the occupied tiles may be corrupted and stolen by the enemy.
  • When a tile is corrupted, the credits amount will be reduced when collecting Settlement reward, and a penalty will be incurred that prevents Analyze, and the occupation of Base Tile. Make sure to remove the corrupt tiles before collecting the settlement rewards!
  • In order to remove the penalty, players must perform a removal operation on the corrupted tiles and win the battle.
  • Removing the corruption will earn players Credits, Enhancement Materials, and Pyroxene.
  • Players can perform removal operations using either the Analyze team or the Combat team. 
  • Analyze Team does not requires AP to remove the corruption, but players will not be able to change the team set before the corruption. If the team has an "assist" unit, a separate rental fee will be incurred.
  • Combat Team requires AP to remove the corruption, but players can freely choose their team members. The same students from the analyze team can be used in the combat team.

Conquest Tile

Base Tile & Boss Tile
Unoccupied Base Tile / Boss Tile.

Cost 20APAP to battle and occupy the tile.

Occupied Base / Boss Tile Level 1. Base Settlement Credits rewards. Analyze AP Cost depend on the Area.

Cost 45Multidimensional Computation CircuitMultidimensional Computation Circuit to upgrade to the next level.

Occupied Base / Boss Tile Level 2. Increase Settlement Credits rewards by 50%. Analyze AP Cost depend on the Area.

Cost 0Multidimensional Computation CircuitMultidimensional Computation Circuit to upgrade to the next level. Obtain 2 Eligma.

Occupied Base / Boss Tile Level 3. Increase Settlement Credits rewards by 100%. Analyze AP Cost depend on the Area.

Max Level. Obtain 2EligmaEligma.

Battle Tile & General Tile
Unoccupied Battle / Challenge Tile.

Cost 15APAP to battle and occupy the tile.

Occupied Battle / Challenge Tile. Base Settlement Credits amount.

This Tile cannot be upgrade.

General Tile. No Battle.

Cost 10APAP to occupy the tile.

Other
Supply Box hidden in General Tile. Random Spawn Position.

Contain 30PyroxenePyroxene

Conquest Tips

  • You can get 4EligmaEligma by upgrading the Base Tile to Level 3, which costs a total of 0Multidimensional Computation CircuitMultidimensional Computation Circuit.
  • You should try to rush to Area 3 or 4 as soon as possible, as those areas have the highest efficiency for event currency drops.
  • If you want to maximize your Credits from Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, you want to upgrade the Base Tile to Level 2 for Area 4, then 3, 2, and 1. Finally, end by upgrading to Level 3 in the same order.
  • There are a total of "X" Base Tile in this event, upgrading all of them to max will give players a total of 0EligmaEligma.
  • If you have occupied all of the General Tiles and Base Tiles and upgraded all the Base Tiles to Level 3, you can earn 0CreditsCredits per Settlement gauge.

Analyze Reward

In this base control type event, players will need to organize teams based on specific schools rather than characters, unlike in other event, making it easier to get the max bonus without requiring specific characters. The Maximum Reward Bonus in each Base Tile is 120%.

Due to the tile-based map, it is impossible to pinpoint the tile's position. As such, there will only be the analyze reward in each Area and no Enemy details.

Bonus Effect:

  • Battle Team Damage Buff = 2 / 4 / 6 Unit — 50% / 100% / 150%
  • Analyze Reward Bonuses = 2 / 4 / 6 Unit — 40% / 80% / 120%

Mission Details & Rewards

Achievement Missions

No. Mission Reward Remarks
1 Occupy all of area {1} 50kCreditsCredits
2 Occupy all of area {1} 60kCreditsCredits
3 Occupy all of area {1} 80kCreditsCredits
4 Occupy all of area {1} 90kCreditsCredits
5 Occupy all of area {1} 100kCreditsCredits
6 Occupy all of area {1} 110kCreditsCredits
7 Occupy all of area {1} 120kCreditsCredits
8 Occupy all of area {1} 130kCreditsCredits
9 Occupy all of area {1} 150kCreditsCredits
10 Occupy all of area {1} 160kCreditsCredits
11 Occupy all of area {1} 170kCreditsCredits
12 Occupy all of area {1} 180kCreditsCredits
13 Occupy all of area {1} 200kCreditsCredits
14 Occupy all of area {1} 40PyroxenePyroxene
15 Occupy all of area {1} 40PyroxenePyroxene
16 Occupy all of area {1} 40PyroxenePyroxene
17 Occupy all of area {1} 40PyroxenePyroxene
18 Upgrade base {1} times 100kCreditsCredits
19 Upgrade base {1} times 100kCreditsCredits
20 Upgrade base {1} times 100kCreditsCredits
21 Upgrade base {1} times 200kCreditsCredits
22 Upgrade base {1} times 200kCreditsCredits
23 Upgrade base {1} times 200kCreditsCredits
24 Upgrade base {1} times 200kCreditsCredits
25 Upgrade base {1} times 300kCreditsCredits
26 Upgrade base {1} times 30PyroxenePyroxene
27 Upgrade base {1} times 30PyroxenePyroxene
28 Upgrade base {1} times 30PyroxenePyroxene
29 Upgrade base {1} times 30PyroxenePyroxene
30 Upgrade base {1} times 30PyroxenePyroxene
31 Upgrade base {1} times 30PyroxenePyroxene
32 Upgrade base {1} times 30PyroxenePyroxene
33 Upgrade base {1} times 30PyroxenePyroxene
34 Defeat the area {1} boss 200kCreditsCredits
35 Defeat the area {1} boss 200kCreditsCredits
36 Defeat the area {1} boss 300kCreditsCredits
37 Defeat the area {1} boss 300kCreditsCredits
38 Clear Stage {1} on {2} within {3} second(s) 40PyroxenePyroxene
39 Clear Stage {1} on {2} within {3} second(s) 40PyroxenePyroxene
40 Clear Stage {1} on {2} within {3} second(s) 40PyroxenePyroxene
41 Clear Stage {1} on {2} within {3} second(s) 40PyroxenePyroxene
42 Clear Stage {1} on {2} within {3} second(s) 40PyroxenePyroxene
43 Complete 30 Achievement Missions 1Secret Tech NotesSecret Tech Notes
Total Achievement Rewards
4MCredits600Pyroxene1Secret Tech Notes

Exchange Shop

Exchange Shop Rewards
Multidimensional Computation CircuitMultidimensional Computation Circuit
Item Cost Stock Subtotal
Yuuka's ElephYuuka's Eleph 25 50 1,250
Gate Unlock Code - Outer Ward 2Gate Unlock Code - Outer Ward 2 500 1 500
Mystery Stone PieceMystery Stone Piece 3 100 300
Broken Mystery StoneBroken Mystery Stone 10 40 400
Repaired Mystery StoneRepaired Mystery Stone 25 20 500
Intact Mystery StoneIntact Mystery Stone 50 5 250
Novice Activity ReportNovice Activity Report 1 500 500
Normal Activity ReportNormal Activity Report 10 100 1,000
Advanced Activity ReportAdvanced Activity Report 40 25 1,000
Superior Activity ReportSuperior Activity Report 200 10 2,000
Beginner Tech Notes (Millennium)Beginner Tech Notes (Millennium) 7 50 350
Normal Tech Notes (Millennium)Normal Tech Notes (Millennium) 12 35 420
Advanced Tech Notes (Millennium)Advanced Tech Notes (Millennium) 24 25 600
Superior Tech Notes (Millennium)Superior Tech Notes (Millennium) 60 10 600
Beginner Tech Notes (Trinity)Beginner Tech Notes (Trinity) 7 50 350
Normal Tech Notes (Trinity)Normal Tech Notes (Trinity) 12 35 420
Advanced Tech Notes (Trinity)Advanced Tech Notes (Trinity) 24 25 600
Superior Tech Notes (Trinity)Superior Tech Notes (Trinity) 60 10 600
Speed Racing Game MachineSpeed Racing Game Machine 2,000 1 2,000
Dimensional Engine PartsDimensional Engine Parts 5
Total 13,640
Dimensional Engine PartsDimensional Engine Parts
Item Cost Stock Subtotal
Ayane's ElephAyane's Eleph 25 50 1,250
Gate Unlock Code - Outer Ward 3Gate Unlock Code - Outer Ward 3 2,000 1 2,000
Wolfsegg Iron OreWolfsegg Iron Ore 3 100 300
Wolfsegg IronWolfsegg Iron 10 40 400
Low-Purity Wolfsegg SteelLow-Purity Wolfsegg Steel 25 20 500
High-Purity Wolfsegg SteelHigh-Purity Wolfsegg Steel 50 5 250
Lesser Enhancement StoneLesser Enhancement Stone 1 200 200
Normal Enhancement StoneNormal Enhancement Stone 4 50 200
Advanced Enhancement StoneAdvanced Enhancement Stone 16 15 240
Superior Enhancement StoneSuperior Enhancement Stone 64 3 192
Beginner Tactical Training Blu-ray (Millennium)Beginner Tactical Training Blu-ray (Millennium) 20 20 400
Normal Tactical Training Blu-ray (Millennium)Normal Tactical Training Blu-ray (Millennium) 40 15 600
Advanced Tactical Training Blu-ray (Millennium)Advanced Tactical Training Blu-ray (Millennium) 100 12 1,200
Superior Tactical Training Blu-ray (Millennium)Superior Tactical Training Blu-ray (Millennium) 200 4 800
Beginner Tactical Training Blu-ray (Trinity)Beginner Tactical Training Blu-ray (Trinity) 20 20 400
Normal Tactical Training Blu-ray (Trinity)Normal Tactical Training Blu-ray (Trinity) 40 15 600
Advanced Tactical Training Blu-ray (Trinity)Advanced Tactical Training Blu-ray (Trinity) 100 12 1,200
Superior Tactical Training Blu-ray (Trinity)Superior Tactical Training Blu-ray (Trinity) 200 4 800
Space Chocolate BurgerSpace Chocolate Burger 5
Total 11,532
Space Chocolate BurgerSpace Chocolate Burger
Item Cost Stock Subtotal
Kayoko's ElephKayoko's Eleph 25 50 1,250
Gate Unlock Code - Central WardGate Unlock Code - Central Ward 2,000 1 2,000
Voynich Manuscript PageVoynich Manuscript Page 3 100 300
Damaged Voynich ManuscriptDamaged Voynich Manuscript 10 40 400
Annotated Voynich ManuscriptAnnotated Voynich Manuscript 25 20 500
Intact Voynich ManuscriptIntact Voynich Manuscript 50 5 250
Rusty Firing PinRusty Firing Pin 5 100 500
Intact Firing PinIntact Firing Pin 25 40 1,000
Chromium Firing PinChromium Firing Pin 100 20 2,000
Titanium Firing PinTitanium Firing Pin 500 5 2,500
500CreditsCredits 1
Total 10,700

External Link

Twitter News/Updates
Increase in Raid Ranking
Increase Equipment BP Drop Rate
New Furniture Interaction
Koyuki Banner Details
Toki and Nagisa Banner Details
System in Development