Business Trip! The Momoyodou Beach House Franchise Plan!: Difference between revisions

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There are 3 additional system beside '''Conquer''' and '''Operate'''.
There are 3 additional system beside '''Conquer''' and '''Operate'''.
*'''Suprise Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Surprise Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Settlement''': is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that players receive will increase as the number of Conquered Tile increases, and the amount of rewards will also increase as players level up their '''Base'''. Players can get [[Shizuko (Swimsuit)]] Eleph when the base leveled up.
*'''Settlement''': is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that players receive will increase as the number of Conquered Tile increases, and the amount of rewards will also increase as players level up their '''Base'''. Players can get [[Shizuko (Swimsuit)]] Eleph when the base leveled up.
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.
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==Battle Mechanics==
==Battle Mechanics==
*General Tile cost '''100''' Local Currency to Conquer. Battle / Base Tile cost '''150''' Local Currency to Conquer.
*General Tile cost '''100''' Local Currency to Conquer. Battle / Base Tile cost '''150''' Local Currency to Conquer.
*Suprise Event cost '''10''' Local Currency to Battle.
*Surprise Event cost '''10''' Local Currency to Battle.
*Players can borrow Club & Friend student for assist up to '''3''' times a day.
*Players can borrow Club & Friend student for assist up to '''3''' times a day.
*Local Currency used to initiate a battle will be refunded if a player is defeated or gives up in a battle to conquer a '''Battle Tile''' or '''Base Tile'''.
*Local Currency used to initiate a battle will be refunded if a player is defeated or gives up in a battle to conquer a '''Battle Tile''' or '''Base Tile'''.
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==Other Notes==
==Other Notes==
*Reward for '''Suprise Event''', '''Treasure Chest''', and '''Settlement''' can only be received during the Event Period. Players can only buy items from Exchange Shop during Reward Exchange Period.
*Reward for '''Surprise Event''', '''Treasure Chest''', and '''Settlement''' can only be received during the Event Period. Players can only buy items from Exchange Shop during Reward Exchange Period.
*'''Settlement''' gauge will also increase when players spend Local Currency at the event shop.
*'''Settlement''' gauge will also increase when players spend Local Currency at the event shop.


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Contain {{ItemCard|Pyroxene|quantity=35}}
Contain {{ItemCard|Pyroxene|quantity=35}}
|-
|-
|style="text-align:center;" colspan=2 | [[File:Conquest Suprise Event.png|70px]]
|style="text-align:center;" colspan=2 | [[File:Conquest Surprise Event.png|70px]]
|Ship spawns on a random General Tile once 600 AP is spent. This event occurs only once a day.
|Ship spawns on a random General Tile once 600 AP is spent. This event occurs only once a day.
Costs 10 Local Currency to battle. Rewards {{ItemCard|Normal Activity Report|text=|quantity=15}}, {{ItemCard|Advanced Activity Report|text=|quantity=5}}, and {{ItemCard|Eligma|text=|quantity=7}} when defeated.
Costs 10 Local Currency to battle. Rewards {{ItemCard|Normal Activity Report|text=|quantity=15}}, {{ItemCard|Advanced Activity Report|text=|quantity=5}}, and {{ItemCard|Eligma|text=|quantity=7}} when defeated.