Business Trip! The Momoyodou Beach House Franchise Plan!: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
Line 64: Line 64:
==General Mechanics==
==General Mechanics==
[[File:Conquest Details.png|thumb]]
[[File:Conquest Details.png|thumb]]
In this event, the event story will progress by advancing the '''Conquest''' game mode. Conquest is a base control type event that aims to steal the tiles in the event area and finally conquer the entire area. Players will obtain certain amount of {{ItemCard|Local Currency}} when entering the Conquest event menu.
In this event, the event story will progress by advancing the '''Conquest''' game mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before conquering the entire area.


There are 3 types of tiles in Conquest battle area:
There are 3 types of tiles in the Conquest battle area:
*'''General Tile''': Requires Local Currency to conquer the tile, No Battle.
*'''General Tile:''' Conquering the tile requires Local Currency; no battle is required.
*'''Battle Tile & Base Tile''': Requires Local Currency to enter battle and win the battle against the enemies to conquer the tile, 1 Battle.
*'''Battle Tile & Base Tile:''' Requires Local Currency to enter battle and defeat the enemies in order to conquer the tile, 1 battle.


Once the '''Base Tile''' is conquered, Players can '''Operate''' the Tile by spending AP and obtain Event Currency, Local Currency, and various materials. In order to conquer and Operate, Players are required to assign team for Battle and Operating. Players can obtain bonus effects such as '''Battle Buffs''' and '''Reward Bonuses''' by assigning students from specific schools. Base Tile can be leveled up twice using Local Currency.
Once the '''Base Tile''' is conquered, players can '''Operate''' the Tile by spending AP to obtain Event Currency, Local Currency, and various materials. In order to Conquer and Operate, players are required to assign teams for Battle and Operate. Players can obtain bonus effects such as '''Battle Buffs''' and '''Reward Bonuses''' by assigning students to the specified schools. Base Tile can be leveled up twice using Local Currency.


There are 3 additional system beside '''Conquer''' and '''Operate'''.
There are 3 additional system beside '''Conquer''' and '''Operate.'''
*'''Surprise Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Surprise Event:''' is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Settlement''': is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that players receive will increase as the number of Conquered Tile increases, and the amount of rewards will also increase as players level up their '''Base Tile'''. Players can get [[Shizuko (Swimsuit)]] Eleph when the base leveled up.
*'''Settlement:''' is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that can be earned increases as players conquer more tiles and level up their base tile. Players can get Shizuko's (Swimsuit) Eleph when the base levels up.
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.
*'''Treasure Chest:''' A chest is hidden in each area, and finding it will reward players with Pyroxene


==Battle Mechanics==
==Battle Mechanics==