Business Trip! The Momoyodou Beach House Franchise Plan!: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
m (→Exchange Shop) |
(→Conquest: categorize the mechanics explanation to make it easier to read) |
||
Line 50:
=Mechanics/Tips=
===General Mechanics===
In this event, the event story will progress by advancing the '''Conquest''' game mode. Conquest is a base control type event that aims to steal the tiles in the event area and finally occupy the entire area.
There are 3 types of tiles in Conquest battle area:
*'''General Tiles''': Requires Local Currency to occupy the tile, No Battle.
*'''Battle Tiles & Base Tiles''': Requires Local Currency to enter battle and win the battle against the enemies on the tiles to occupy the tile, 1 Battle.
Once the '''Base Tile''' is occupied, Players can '''Operate''' the Tile by spending AP and obtain Event Currency, Local Currency, and various materials. In order to Occupy and Operate, Players are required to assign team for Battle and Operating. Players can obtain bonus effects such as '''Battle Buffs''' and '''Reward Bonuses''' by assigning students from specific schools. Base Tile can be leveled up to 2 using Local Currency.
There are 3 addtionals system beside '''Occupy''' and '''Operate'''.
*'''Sudden Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.
===Battle Mechanics===
*Players can borrow Club & Friend student for assist up to 3 times a day.
*
▲*'''Payments''' is a function that allows players to earn credits as a reward by tapping a tile when the '''local currency''' consumption gauge is maxed out. The amount of credits that players receive will increase as the number of occupied tiles increases, and the amount of rewards will also increase as you level up your '''base'''. Players can get [[Shizuko (Swimsuit)]]'s Eleph when they level up their base.
*Player must clear the battle with 3★ in order to '''Operate''' on the '''Base Tile'''. If players clear the battle in 1★ or 2★, players can occupy the adjacent tiles, but will not be able to Operate on the corresponding Base Tile.
===Operate Mechanics===
*Players must assign students to an '''Operating Team''' to each '''Base'''. Players can only change the students in the Operating Team up to '''20''' times a day.
*Players can borrow Club & Friend student to assist in Operating Team for the Base. There are no rental fees like Battle assist.
*Players can use the same students
===
*Reward for '''Sudden Events''', '''Treasure Chest''', and '''
*'''
▲*'''Local Currency''' will be refunded if players get defeated or give up in a battle to occupy a '''battle tile''' or '''base tile'''.
▲*Players can use the same students who are currently organized in the '''operating team''' for battle and vice versa.
▲*Reward for '''Sudden Events''', '''Treasure Chest''', and '''Payments''' can only be received during the event period. Players cannot be received rewards during the Reward Exchange Period.
▲*'''Payments''' gauge will also increase when consuming '''local currency''' at the event shop.
=Characters=
|