Business Trip! The Momoyodou Beach House Franchise Plan!: Difference between revisions

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m (→‎Base Tile: miscalc in area 2)
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There are 3 additional system beside '''Conquer''' and '''Operate'''.
There are 3 additional system beside '''Conquer''' and '''Operate'''.
*'''Sudden Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Suprise Event''': is an event that will occur when a certain amount of AP was spent and will only occur once a day. It also requires Local Currency to play.
*'''Reimbursement''': is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that players receive will increase as the number of Conquered Tile increases, and the amount of rewards will also increase as players level up their '''Base'''. Players can get [[Shizuko (Swimsuit)]] Eleph when the base leveled up.
*'''Settlement''': is a function where players can earn credits as a reward when the Local Currency gauge is maxed out. The amount of credits that players receive will increase as the number of Conquered Tile increases, and the amount of rewards will also increase as players level up their '''Base'''. Players can get [[Shizuko (Swimsuit)]] Eleph when the base leveled up.
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.
*'''Treasure Chest''': A chest is hidden in each area, and finding it will reward players with Pyroxene.


==Battle Mechanics==
==Battle Mechanics==
*General Tile cost '''100''' Local Currency to Conquer. Battle / Base Tile cost '''150''' Local Currency to Conquer.
*General Tile cost '''100''' Local Currency to Conquer. Battle / Base Tile cost '''150''' Local Currency to Conquer.
*Sudden Event cost '''10''' Local Currency to Battle.
*Suprise Event cost '''10''' Local Currency to Battle.
*Players can borrow Club & Friend student for assist up to '''3''' times a day.
*Players can borrow Club & Friend student for assist up to '''3''' times a day.
*Local Currency used to initiate a battle will be refunded if a player is defeated or gives up in a battle to conquer a '''Battle Tile''' or '''Base Tile'''.
*Local Currency used to initiate a battle will be refunded if a player is defeated or gives up in a battle to conquer a '''Battle Tile''' or '''Base Tile'''.
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==Other Notes==
==Other Notes==
*Reward for '''Sudden Events''', '''Treasure Chest''', and '''Reimbursement''' can only be received during the Event Period. Players can only buy items from Exchange Shop during Reward Exchange Period.
*Reward for '''Suprise Event''', '''Treasure Chest''', and '''Settlement''' can only be received during the Event Period. Players can only buy items from Exchange Shop during Reward Exchange Period.
*'''Reimbursement''' gauge will also increase when players spend Local Currency at the event shop.
*'''Settlement''' gauge will also increase when players spend Local Currency at the event shop.


=Conquest Info=
=Conquest Info=
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Upgrading Base tile to Level 3 costs 450 Local Currency in total and rewards 3 [[Shizuko (Swimsuit)]] Eleph, which is better than store value at 300 per Eleph. As such, it is recommended to upgrade all of your Bases once you complete Area 3 or Area 4. There are a total of 29 Base Tiles in this event, meaning upgrading all of them to max will give players a total of '''89''' Shizuko's (Swimsuit) Eleph.
Upgrading Base tile to Level 3 costs 450 Local Currency in total and rewards 3 [[Shizuko (Swimsuit)]] Eleph, which is better than store value at 300 per Eleph. As such, it is recommended to upgrade all of your Bases once you complete Area 3 or Area 4. There are a total of 29 Base Tiles in this event, meaning upgrading all of them to max will give players a total of '''89''' Shizuko's (Swimsuit) Eleph.


If players have conquered all the general tiles, base tiles, and upgraded all the base tiles to level 3, you can earn roughly '''1,067,200''' Credits per '''Reimbursement''' gauge.
If players have conquered all the general tiles, base tiles, and upgraded all the base tiles to level 3, you can earn roughly '''1,067,200''' Credits per '''Settlement''' gauge.
{| class="wikitable mw-collapsible" style="text-align:left;"
{| class="wikitable mw-collapsible" style="text-align:left;"
|+Conquest Tile Detail
|+Conquest Tile Detail
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|[[File:Conquest_815_Img_Tile_Base_1.png|70px]]
|[[File:Conquest_815_Img_Tile_Base_1.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_1.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_1.png|70px]]
|Conquered Base / Boss Tile Level 1. Base Reimbursement Credits earning. Operate AP Cost depend on the Area.
|Conquered Base / Boss Tile Level 1. Base Settlement Credits earning. Operate AP Cost depend on the Area.
Cost 150 Local Currency to upgrade to the next level.
Cost 150 Local Currency to upgrade to the next level.
|-
|-
|[[File:Conquest_815_Img_Tile_Base_2.png|70px]]
|[[File:Conquest_815_Img_Tile_Base_2.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_2.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_2.png|70px]]
|Conquered Base / Boss Tile Level 2. Increase Reimbursement Credits earning by 50%. Operate AP Cost depend on the Area.
|Conquered Base / Boss Tile Level 2. Increase Settlement Credits earning by 50%. Operate AP Cost depend on the Area.
Cost 300 Local Currency to upgrade to the next level. Obtain 1 [[Shizuko (Swimsuit)]] Eleph.
Cost 300 Local Currency to upgrade to the next level. Obtain 1 [[Shizuko (Swimsuit)]] Eleph.
|-
|-
|[[File:Conquest_815_Img_Tile_Base_3.png|70px]]
|[[File:Conquest_815_Img_Tile_Base_3.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_3.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_3.png|70px]]
|Conquered Base / Boss Tile Level 3. Increase Reimbursement Credits earning by 100%. Operate AP Cost depend on the Area.
|Conquered Base / Boss Tile Level 3. Increase Settlement Credits earning by 100%. Operate AP Cost depend on the Area.
Max Level. Obtain 2 [[Shizuko (Swimsuit)]] Eleph.
Max Level. Obtain 2 [[Shizuko (Swimsuit)]] Eleph.
|-
|-
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|-
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1.png|70px]]
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1.png|70px]]
|Conquered Battle Tile. Base Reimbursement Credits earning.
|Conquered Battle Tile. Base Settlement Credits earning.
This Tile cannot be upgrade.
This Tile cannot be upgrade.
|-
|-
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|-
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1_Challenge.png|70px]]
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1_Challenge.png|70px]]
|Conquered Challenge Battle Tile. No Reimbursement Credits.
|Conquered Challenge Battle Tile. No Settlement Credits.
3★ Clear Reward 50 Pyroxene.
3★ Clear Reward 50 Pyroxene.
|-
|-
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Contain {{ItemCard|Pyroxene|quantity=35}}
Contain {{ItemCard|Pyroxene|quantity=35}}
|-
|-
|style="text-align:center;" colspan=2 | [[File:Conquest Sudden Event.png|70px]]
|style="text-align:center;" colspan=2 | [[File:Conquest Suprise Event.png|70px]]
|Ship spawns on a random General Tile once 600 AP is spent. This event occurs only once a day.
|Ship spawns on a random General Tile once 600 AP is spent. This event occurs only once a day.
Costs 10 Local Currency to battle. Rewards {{ItemCard|Normal Activity Report|text=|quantity=15}}, {{ItemCard|Advanced Activity Report|text=|quantity=5}}, and {{ItemCard|Eligma|text=|quantity=7}} when defeated.
Costs 10 Local Currency to battle. Rewards {{ItemCard|Normal Activity Report|text=|quantity=15}}, {{ItemCard|Advanced Activity Report|text=|quantity=5}}, and {{ItemCard|Eligma|text=|quantity=7}} when defeated.