Category:Characters by skill: Difference between revisions

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The characters by skill category and its subcategories aim to provide a quick lookup tool for desired types of students. For example, the player may want to look for students who can debuff or ignore enemy defense. This is usually very niche but comes in handy when enemies have ridiculously high defense in a [[Joint Firing Drill]].

Categories should be kept small for easy lookup. Sometimes large categories are broken down using attributes that best differentiate useful skills from useless ones. For example, a passive attack buff of 10% is less likely to be helpful than [[Himari]]'s EX skill's 105% attack buff, hence the distinction between active and passive attack buffs.

Categories can and should be improved upon. You are welcome to make changes directly. Please reach out on {{DiscordLink}} if you would like to make non-trivial changes (rename categories, add new categories, delete existing categories, complete overhaul, etc.).

[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 22:18, 31 May 2024

The characters by skill category and its subcategories aim to provide a quick lookup tool for desired types of students. For example, the player may want to look for students who can debuff or ignore enemy defense. This is usually very niche but comes in handy when enemies have ridiculously high defense in a Joint Firing Drill.

Categories should be kept small for easy lookup. Sometimes large categories are broken down using attributes that best differentiate useful skills from useless ones. For example, a passive attack buff of 10% is less likely to be helpful than Himari's EX skill's 105% attack buff, hence the distinction between active and passive attack buffs.

Categories can and should be improved upon. You are welcome to make changes directly. Please reach out on https://discord.gg/jSxjUDMddQ if you would like to make non-trivial changes (rename categories, add new categories, delete existing categories, complete overhaul, etc.).