Cherino: Difference between revisions

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(Updated skill tables for Cherino)
m (Text replacement - "Secret Tech Sheet" to "Secret Tech Notes")
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| SkillUpgradeLv9_4_Amount = 2400000
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|40 seconds}}, apply a Focused Fire status to the enemy with the highest Attack, and lower their Critical Damage Resistance by {{SkillValue|31.8%}}. (Duration: {{SkillValue|15 seconds}})
| SkillDescriptionLv9 = Every {{SkillValue|40 seconds}}, apply a Focused Fire status to the enemy with the highest Attack, and lower their Critical Damage Resistance by {{SkillValue|31.8%}}. (Duration: {{SkillValue|15 seconds}})
| SkillUpgradeLv10_1_Name = Secret Tech Sheet
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Name = Credits
Line 342: Line 342:
| SkillUpgradeLv9_4_Amount = 2400000
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}.
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Sheet
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Name = Credits
Line 424: Line 424:
| SkillUpgradeLv9_4_Amount = 2400000
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase cost recovery by {{SkillValue|457}}. If other Red Winter students are in the same team, increase the effect by {{SkillValue|131}} per student. (Cherino not included, up to a maximum of 3)
| SkillDescriptionLv9 = Increase cost recovery by {{SkillValue|457}}. If other Red Winter students are in the same team, increase the effect by {{SkillValue|131}} per student. (Cherino not included, up to a maximum of 3)
| SkillUpgradeLv10_1_Name = Secret Tech Sheet
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Name = Credits