==Boss Info==
===Stats===
{| class="wikitable"
! colspan="5" |Attack Type (Insane)
! colspan="5" |Armor Type ▼
| colspan="5" class="bg-element bg-light" |Explosive ▼
| colspan="5" class="bg-element bg-light" |Light Armor ▼
!Difficulty
!Recommended class="condensed" |Rec. Level
!Attack Type
!Coin Reward
▲! colspan="5" |Armor Type
!Rare Coin Reward
!Boss HP
!ATK
!DEF
! class="condensed" |CRIT RES
! class="condensed" |CRIT DMG RES
!Stagger class="condensed" |Groggy Gauge
|-
|!Normal
|17
|class="bg-element bg-normal" |Normal
|40
▲| colspan="5" class="bg-element bg-light" |Light Armor
|400, 000
|500
|800
|100
|5, 000
|None
|-
|!Hard
|25
|class="bg-element bg-normal" |Normal
|class="bg-element bg-light" |Light
|
|900, 000
|900
|1, 200
|100
|5, 000
|None
|-
!VeryHard
|Very hard
|35
|class="bg-element bg-normal" |Normal
|80
|class="bg-element bg-light" |Light
|
|1, 350, 000
|1, 400
|1, 500
|100
|5, 000
|None
|-
|!Hardcore
|50
|class="bg-element bg-normal" |Normal
|class="bg-element bg-light" |Light
|100
|10
|None
|-
|!Extreme
|70
|class="bg-element bg-normal" |Normal
|120
|class="bg-element bg-light" |Light
|20
|6, 000, 000
|4, 650
|2, 900
|100
|5, 000
|None
|-
|!Insane
|80
▲| colspan="5" class="bg-element bg- lightexplosive" |Explosive
|140
|class="bg-element bg-light" |Light
|40
|24, 000, 000
|10, 000
|2, 900
|100
|7, 500
|5, 000, 000
!Torment
|90
|class="bg-element bg-explosive" |Explosive
|class="bg-element bg-light" |Light
|42 000 000
|12 500
|6 500
|7 500
|9 000 000
|}
The following table shows the HP of Hieronymus's holy lantern relics for each difficulty:
{| class="wikitable"
! colspan="4" |Armor TypeLanterns
|-
| colspan="4" class="bg-element bg-light" |Light Armor
|
|40,000
|Torment
|44,000
|}
The green/red lantern is classified as an ally, and starts at 5% health. It has 500 DEF (Normal~Extreme) or, 2,500 DEF (Insane), or 5,000 DEF (Torment), and may be damaged by Hieronymus's attacks.
The purple lantern is classified as an enemy, and starts at 100% health. It has 2,000 DEF, 999,999 CRIT RES and cannot be targeted by normal attacks or basic skills.
|