Decagrammaton: Hod

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Hod Raid Image

Hod is the seventh Raid boss in Blue Archive.

Boss Info

Stats

Armor Type
Heavy Armor
Difficulty Recommended Level Coin Reward Boss HP Invasion Pillar HP ATK DEF CRIT RES CRIT DMG RES Groggy Gauge
Normal 17 40 80,000 30,000 700 100 500 5000 100,000,000
Hard 25 60 125,000 60,000 1050 100 500 5000 100,000,000
Very hard 35 80 300,000 100,000 1575 100 500 5000 100,000,000
Hardcore 50 100 480,000 160,000 2363 100 500 5000 100,000,000
Extreme 70 120 1,600,000 450,000 3300 100 500 5000 100,000,000

Skills

Icon Skill Name Type Effect
Destruction Type I EX Deals 150% Damage to All Enemies within a Circular Range.
Destruction Type II EX Deals 200% Damage to All Enemies in a Straight Line.
Invasion Pillar Generation EX Summon an Invasion Pillar.

Every 15s, Invasion Pillar Expands it's Erosion Range.

Inflicts 350 Cost Recovery Debuff to Enemies within the Erosion Range,

Field Turrets that Enters Erosion Range will Attack Enemies instead of Hod.

Energy Overload EX Deals 150% Damage to All Enemies.

If Hod's HP is Below 50%, Deals 300% Damage to All Enemies instead and Destroys all Field Turrets.

Radiance of Glory

(Ultimate at 100 ATG)

EX Deals 740% Damage to All Enemies.

Applies "Radiance of Glory" to Hod.

Each Stack of "Radiance of Glory" Increases 50% Attack to Hod. (No Limit, Stackable)

Behind the Glory Passive Hod and Invasion Pillars are unaffected by Crowd Control. Instead accumulate the amount of Crowd Control Time to a Counter.

Hod: When 6/7/8/9/10s of CC Time is Accumulated, Increase Damage Taken by 300% for 30s. Increase Groggy Gauge by 25,000,000.
(Accumulate Total 24/28/32/36/40s to Stun Boss for 20s.)

Invasion Pillar: When 6/7/8/9/10s of CC Time is Accumulated, Increase Damage Taken by 300% for 30s. Reduces Erosion Range by 1 Level.

In the Shadow of Honor Passive Increased the critical resistance of Hod and Invasion Pillar by 400%
Invasion pillars are immune to Focused Fire effect

Additional Notes/Tips:

General
  • The fight is split into two phases, an outpost battle that fights against the pillars of Hod, and a boss battle that directly confront Hod.
    • In the outpost battle, destroy Hod's pillar "Invasion Pillar" twice to advance to the boss battle.
    • In the boss battle, you will face Hod and one summoned pillar at the same time.
  • Students with CC (Crowd-Control) ability is important in this fight. There are 3 type of CC: Taunt, Stun and Fear.
CC Gauge
  • Hod and Invasion pillars have a circular gauge right beside their HP bar. For convenience, we'll call it CC gauge .
    • Everytime a CC ability is activated on Hod/Invasion Pillar, the number of seconds of the skill effect will be accumulated in the CC gauge .
    • Because the damage deal to Hod/Pillar will be increased by 30s each time the gauge is full, it is recommend to accumulated the gauge while rotating the skill quickly.
  • In addition to increasing damage taken, the CC gauge on Hod will increased the groggy gauge and reduced the ATG gauge, so the importance of CC is very high.
  • The number of CC seconds required to fill the gauge depend on the difficulty level. The required number of seconds in order of Normal/Hard/VeryHard/Hardcore/Extreme is 6/7/8/9/10s (or 24/28/32/36/40s Total to stun boss for 20s)
Invasion Pillar
  • Invasion Pillar have a blue circular erosion field at its feet.
    After a certain amount of time, the erosion range will increase, and if the turret of friendly unit is eroded, the turret will attack the students instead.
  • If there is a students inside the erosion field, the cost recovery of that student will decreased.
    In order to reduced the erosion range, you need to fill up the CC gauge of the Invasion Pillar.
Active Gauge/ATG
  • There are 3 square at the bottom right of the boss's HP bar.
    When the boss ATG gauge is full, "Radiance of Glory" skill will be activated and deal damage to all of your students. After the skill ended, Hod's ATK will permanently increased by 50% so be sure to stop it.
Groggy Gauge
  • The boss has a thin gauge at the bottom of its HP's bar. The groggy gauge will fill up once when the CC gauge are fill. The groggy gauge can be filled up to 4 times (each time is 25,000,000, Total is 100,000,000), when all 4 times has been accumulated, the boss will be stunned for 20s.
    There are two way to filled up the groggy gauge, one is destroying the summoned invasion pillar and other is filling up Hod's CC gauge.
  • Hod will summon the pillars immediately after the fight started (sometimes it would bugged out and use a different skill, it is recommend to restart the fight when it happen), and more after the last one is destroyed (roughly 1min?).
    But you can cancel the next summon pillars by getting it to full groggy at the right timing. If you succeed in canceling it, Hod will no longer summon any more pillar after getting up from groggy stun.
    It is useful for quick clear, so it is recommend to aim for it.

Recommendation Unit