Izumi: Difference between revisions

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===Skills===
===Skills===
{{EXSkillTable
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| SkillName = チーズチョコレートバーガー! - Cheese Chocolate Burger!
| colspan="2" style="text-align:center; width:10%" |'''EX Skill'''
| SkillIconType = COMMON_SKILLICON_HEAL
| style="text-align:center" |(image goes here)<br>'''Cheese Chocolate Burger!'''
| SkillDamageType = Explosive
|- style="color:#ffffff"
| SkillBaseCost = 3
! style="background-color:#2d4c72" |Lvl
| SkillDescriptionGeneral = Recovers HP equal to {{SkillValue|145%}} of healing.
! style="background-color:#2d4c72" |Cost
| SkillDescriptionLv1 = Recovers HP equal to {{SkillValue|145%}} of healing.
! style="background-color:#2d4c72" |Description
| SkillDescriptionLv2 = Recovers HP equal to {{SkillValue|167%}} of healing.
|-
| SkillDescriptionLv3 = Recovers HP equal to {{SkillValue|189%}} of healing; increase attack speed by {{SkillValue|38.4%}}
|1
| SkillDescriptionLv4 = Recovers HP equal to {{SkillValue|211%}} of healing; increase attack speed by {{SkillValue|38.4%}}
| rowspan="5" style="text-align:center" |3
|Recovers HP equal to 145% of healing.
| SkillDescriptionLv5 = Recovers HP equal to {{SkillValue|254%}} of healing; increase attack speed by {{SkillValue|38.4%}}
}}
|-
{{SkillTable
|2
| SkillName = よーーい、BANG! - Reeeady, Bang!
|Recovers HP equal to 167% of healing.
| SkillIconType = COMMON_SKILLICON_TARGET
|-
| SkillDamageType = Explosive
|3
| SkillType = Normal
|Recovers HP equal to 189% of healing; increase attack speed by 38.4%
| SkillDescriptionGeneral = For every 25 seconds, Chise deals damage equals to {{SkillValue|219%}} to attack to enemies in circular area.
|-
| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|275%}} attack to one enemy (Cooldown: 10 seconds)
|4
| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|289%}} attack to one enemy (Cooldown: 10 seconds)
|Recovers HP equal to 211% of healing; increase attack speed by 38.4%
| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|302%}} attack to one enemy (Cooldown: 10 seconds)
|-
| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|357%}} attack to one enemy (Cooldown: 10 seconds)
|5
| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|371%}} attack to one enemy (Cooldown: 10 seconds)
|Recovers HP equal to 254% of healing; increase attack speed by 38.4%
| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|385%}} attack to one enemy (Cooldown: 10 seconds)
|}
| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|440%}} attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|454%}} attack to one enemy (Cooldown: 10 seconds)
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|468%}} attack to one enemy (Cooldown: 10 seconds)
| style="text-align:center; width:10%" |'''Normal Skill'''
| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|523%}} attack to one enemy (Cooldown: 10 seconds)
| style="text-align:center" |(image goes here)<br>'''Reeeady, Bang!'''

|- style="color:#ffffff"
}}
! style="background-color:#2d4c72" |Lvl
{{SkillTable
! style="background-color:#2d4c72" |Description
| SkillName = 次は何をたべよっか? - What should I eat next?
|-
| SkillIconType = COMMON_SKILLICON_STATBUFF
|1
| SkillDamageType = Explosive
|Normal attacks have a 20% chance to deal damage equal to 275% attack to one enemy (Cooldown: 10 seconds)
| SkillType = Passive
|-
| SkillDescriptionGeneral = Increases Chise's attack by {{SkillValue|14%}}
|2
| SkillDescriptionLv1 = Increases healing received by {{SkillValue|14%}}
|Normal attacks have a 20% chance to deal damage equal to 289% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv2 = Increases healing received by {{SkillValue|14.7%}}
|-
| SkillDescriptionLv3 = Increases healing received by {{SkillValue|15.4%}}
|3
| SkillDescriptionLv4 = Increases healing received by {{SkillValue|18.2%}}
|Normal attacks have a 20% chance to deal damage equal to 302% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv5 = Increases healing received by {{SkillValue|18.9%}}
|-
| SkillDescriptionLv6 = Increases healing received by {{SkillValue|19.6%}}
|4
| SkillDescriptionLv7 = Increases healing received by {{SkillValue|22.4%}}
|Normal attacks have a 20% chance to deal damage equal to 357% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv8 = Increases healing received by {{SkillValue|23.1%}}
|-
| SkillDescriptionLv9 = Increases healing received by {{SkillValue|23.8%}}
|5
| SkillDescriptionLv10 = Increases healing received by {{SkillValue|26.6%}}
|Normal attacks have a 20% chance to deal damage equal to 371% attack to one enemy (Cooldown: 10 seconds)
}}
|-
{{SkillTable
|6
| SkillName = 美味しいのが一番だよね~ - Tastiness really is the most important thing
|Normal attacks have a 20% chance to deal damage equal to 385% attack to one enemy (Cooldown: 10 seconds)
| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE
|-
| SkillDamageType = Explosive
|7
| SkillType = Sub
|Normal attacks have a 20% chance to deal damage equal to 440% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionGeneral = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP.
|-
| SkillDescriptionLv1 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP.
|8
|Normal attacks have a 20% chance to deal damage equal to 454% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv2 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.3%}} of attack, proportional to current HP.
| SkillDescriptionLv3 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.4%}} of attack, proportional to current HP.
|-
| SkillDescriptionLv4 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.8%}} of attack, proportional to current HP.
|9
|Normal attacks have a 20% chance to deal damage equal to 468% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv5 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.9%}} of attack, proportional to current HP.
| SkillDescriptionLv6 = While attacking, deals additional damage equal to {{SkillValue|0.5-3.0%}} of attack, proportional to current HP.
|-
| SkillDescriptionLv7 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.5%}} of attack, proportional to current HP.
|10
|Normal attacks have a 20% chance to deal damage equal to 523% attack to one enemy (Cooldown: 10 seconds)
| SkillDescriptionLv8 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.6%}} of attack, proportional to current HP.
| SkillDescriptionLv9 = While attacking, deals additional damage equal to {{SkillValue|0.7-3.7%}} of attack, proportional to current HP.
|}
| SkillDescriptionLv10 = While attacking, deals additional damage equal to {{SkillValue|0.7-4.1%}} of attack, proportional to current HP.
}}
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;

| style="text-align:center; width:10%" |'''Passive Skill'''
| style="text-align:center" |(image goes here)<br>'''What should I eat next?'''
|- style="color:#ffffff"
! style="background-color:#2d4c72" |Lv
! style="background-color:#2d4c72" |Description
|-
|1
|Increases healing received by 14%
|-
|2
|Increases healing received by 14.7%
|-
|3
|Increases healing received by 15.4%
|-
|4
|Increases healing received by 18.2%
|-
|5
|Increases healing received by 18.9%
|-
|6
|Increases healing received by 19.6%
|-
|7
|Increases healing received by 22.4%
|-
|8
|Increases healing received by 23.1%
|-
|9
|Increases healing received by 23.8%
|-
|10
|Increases healing received by 26.6%
|}
{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ;
| style="text-align:center; width:10%" |'''Sub-Skill'''
| style="text-align:center" |(image goes here)<br>'''Tastiness really is the most important thing'''
|- style="color:#ffffff"
! style="background-color:#2d4c72" |Lvl
! style="background-color:#2d4c72" |Description
|-
| 1
|While attacking, deals additional damage equal to 0.4-2.2% of attack, proportional to current HP.
|-
|2
|While attacking, deals additional damage equal to 0.4-2.3% of attack, proportional to current HP.
|-
|3
| While attacking, deals additional damage equal to 0.4-2.4% of attack, proportional to current HP.
|-
|4
| While attacking, deals additional damage equal to 0.5-2.8% of attack, proportional to current HP.
|-
|5
| While attacking, deals additional damage equal to 0.5-2.9% of attack, proportional to current HP.
|-
|6
| While attacking, deals additional damage equal to 0.5-3.0% of attack, proportional to current HP.
|-
|7
| While attacking, deals additional damage equal to 0.6-3.5% of attack, proportional to current HP.
|-
|8
| While attacking, deals additional damage equal to 0.6-3.6% of attack, proportional to current HP.
|-
|9
| While attacking, deals additional damage equal to 0.7-3.7% of attack, proportional to current HP.
|-
|10
|While attacking, deals additional damage equal to 0.7-4.1% of attack, proportional to current HP.
|}
[[Category:Characters]]
[[Category:Characters]]

Revision as of 14:41, 11 April 2021

Izumi
⭐⭐⭐
Izumi
Izumi
SchoolRole

Gehenna

Gehenna

Attacker

Attacker/Back
Damage TypeExplosive
Armor TypeLight
Combat ClassStriker
Affinity
Urban Outdoor Indoor
S D B
Doesn't use coverMG
MG
MG
Profile
Full NameShishidō Izumi
(獅子堂 イズミ)
Age16
BirthdayMay 11
Height161cm
HobbiesMaking and eating strange foods
Designer
IllustratorMx2j
VoiceKubo Yurika
Release Date???


Background

A member of Gehenna Academy's Gourmet Research Club, she is a glutton who will eat anything. As a result of her overwhelming love of food, she has come to enjoy bizarre foods that other would not touch.

How to Obtain

  • Regular Gacha pool

Character Details

Stats
Attack 195/1950 Defense 81/489 HP 2295/19900 Healing 1371/4115
Accuracy 97 Evasion 195 Critical Rate 244 Critical Damage 200%
Stability 1428 Firing Range 750 CC Strength 100 CC Resistance 100
Attack speed 10000 Movement speed Cost Recovery Ammo /

Skills

EX Skill
Cost 3


チーズチョコレートバーガー! - Cheese Chocolate Burger!
Recovers HP equal to 145% of healing.

Lv. Cost Description
1 3

Recovers HP equal to 145% of healing.

2

Recovers HP equal to 167% of healing.

3

Recovers HP equal to 189% of healing; increase attack speed by 38.4%

4

Recovers HP equal to 211% of healing; increase attack speed by 38.4%

5

Recovers HP equal to 254% of healing; increase attack speed by 38.4%

Normal Skill


よーーい、BANG! - Reeeady, Bang!
For every 25 seconds, Chise deals damage equals to 219% to attack to enemies in circular area.

Lv. Description
1

Normal attacks have a 20% chance to deal damage equal to 275% attack to one enemy (Cooldown: 10 seconds)

2

Normal attacks have a 20% chance to deal damage equal to 289% attack to one enemy (Cooldown: 10 seconds)

3

Normal attacks have a 20% chance to deal damage equal to 302% attack to one enemy (Cooldown: 10 seconds)

4

Normal attacks have a 20% chance to deal damage equal to 357% attack to one enemy (Cooldown: 10 seconds)

5

Normal attacks have a 20% chance to deal damage equal to 371% attack to one enemy (Cooldown: 10 seconds)

6

Normal attacks have a 20% chance to deal damage equal to 385% attack to one enemy (Cooldown: 10 seconds)

7

Normal attacks have a 20% chance to deal damage equal to 440% attack to one enemy (Cooldown: 10 seconds)

8

Normal attacks have a 20% chance to deal damage equal to 454% attack to one enemy (Cooldown: 10 seconds)

9

Normal attacks have a 20% chance to deal damage equal to 468% attack to one enemy (Cooldown: 10 seconds)

10

Normal attacks have a 20% chance to deal damage equal to 523% attack to one enemy (Cooldown: 10 seconds)

Passive Skill


次は何をたべよっか? - What should I eat next?
Increases Chise's attack by 14%

Lv. Description
1

Increases healing received by 14%

2

Increases healing received by 14.7%

3

Increases healing received by 15.4%

4

Increases healing received by 18.2%

5

Increases healing received by 18.9%

6

Increases healing received by 19.6%

7

Increases healing received by 22.4%

8

Increases healing received by 23.1%

9

Increases healing received by 23.8%

10

Increases healing received by 26.6%

Sub Skill


美味しいのが一番だよね~ - Tastiness really is the most important thing
While attacking, deals additional damage equal to 0.4-2.2% of attack, proportional to current HP.

Lv. Description
1

While attacking, deals additional damage equal to 0.4-2.2% of attack, proportional to current HP.

2

While attacking, deals additional damage equal to 0.4-2.3% of attack, proportional to current HP.

3

While attacking, deals additional damage equal to 0.4-2.4% of attack, proportional to current HP.

4

While attacking, deals additional damage equal to 0.5-2.8% of attack, proportional to current HP.

5

While attacking, deals additional damage equal to 0.5-2.9% of attack, proportional to current HP.

6

While attacking, deals additional damage equal to 0.5-3.0% of attack, proportional to current HP.

7

While attacking, deals additional damage equal to 0.6-3.5% of attack, proportional to current HP.

8

While attacking, deals additional damage equal to 0.6-3.6% of attack, proportional to current HP.

9

While attacking, deals additional damage equal to 0.7-3.7% of attack, proportional to current HP.

10

While attacking, deals additional damage equal to 0.7-4.1% of attack, proportional to current HP.