Izumi: Difference between revisions
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===Skills=== |
===Skills=== |
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{{EXSkillTable |
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{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| SkillName = チーズチョコレートバーガー! - Cheese Chocolate Burger! |
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| colspan="2" style="text-align:center; width:10%" |'''EX Skill''' |
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| SkillIconType = COMMON_SKILLICON_HEAL |
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| style="text-align:center" |(image goes here)<br>'''Cheese Chocolate Burger!''' |
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| SkillDamageType = Explosive |
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|- style="color:#ffffff" |
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| SkillBaseCost = 3 |
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! style="background-color:#2d4c72" |Lvl |
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| SkillDescriptionGeneral = Recovers HP equal to {{SkillValue|145%}} of healing. |
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! style="background-color:#2d4c72" |Cost |
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| SkillDescriptionLv1 = Recovers HP equal to {{SkillValue|145%}} of healing. |
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! style="background-color:#2d4c72" |Description |
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| SkillDescriptionLv2 = Recovers HP equal to {{SkillValue|167%}} of healing. |
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|- |
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| SkillDescriptionLv3 = Recovers HP equal to {{SkillValue|189%}} of healing; increase attack speed by {{SkillValue|38.4%}} |
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|1 |
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| SkillDescriptionLv4 = Recovers HP equal to {{SkillValue|211%}} of healing; increase attack speed by {{SkillValue|38.4%}} |
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| rowspan="5" style="text-align:center" |3 |
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|Recovers HP equal to |
| SkillDescriptionLv5 = Recovers HP equal to {{SkillValue|254%}} of healing; increase attack speed by {{SkillValue|38.4%}} |
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}} |
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|- |
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{{SkillTable |
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|2 |
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| SkillName = よーーい、BANG! - Reeeady, Bang! |
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|Recovers HP equal to 167% of healing. |
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| SkillIconType = COMMON_SKILLICON_TARGET |
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|- |
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| SkillDamageType = Explosive |
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|3 |
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| SkillType = Normal |
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|Recovers HP equal to 189% of healing; increase attack speed by 38.4% |
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| SkillDescriptionGeneral = For every 25 seconds, Chise deals damage equals to {{SkillValue|219%}} to attack to enemies in circular area. |
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|- |
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| SkillDescriptionLv1 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|275%}} attack to one enemy (Cooldown: 10 seconds) |
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|4 |
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| SkillDescriptionLv2 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|289%}} attack to one enemy (Cooldown: 10 seconds) |
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|Recovers HP equal to 211% of healing; increase attack speed by 38.4% |
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| SkillDescriptionLv3 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|302%}} attack to one enemy (Cooldown: 10 seconds) |
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|- |
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| SkillDescriptionLv4 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|357%}} attack to one enemy (Cooldown: 10 seconds) |
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|5 |
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| SkillDescriptionLv5 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|371%}} attack to one enemy (Cooldown: 10 seconds) |
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|Recovers HP equal to 254% of healing; increase attack speed by 38.4% |
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| SkillDescriptionLv6 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|385%}} attack to one enemy (Cooldown: 10 seconds) |
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|} |
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| SkillDescriptionLv7 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|440%}} attack to one enemy (Cooldown: 10 seconds) |
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| SkillDescriptionLv8 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|454%}} attack to one enemy (Cooldown: 10 seconds) |
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{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| SkillDescriptionLv9 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|468%}} attack to one enemy (Cooldown: 10 seconds) |
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| style="text-align:center; width:10%" |'''Normal Skill''' |
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| SkillDescriptionLv10 = Normal attacks have a {{SkillValue|20%}} chance to deal damage equal to {{SkillValue|523%}} attack to one enemy (Cooldown: 10 seconds) |
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| style="text-align:center" |(image goes here)<br>'''Reeeady, Bang!''' |
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|- style="color:#ffffff" |
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}} |
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! style="background-color:#2d4c72" |Lvl |
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{{SkillTable |
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! style="background-color:#2d4c72" |Description |
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| SkillName = 次は何をたべよっか? - What should I eat next? |
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|- |
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| SkillIconType = COMMON_SKILLICON_STATBUFF |
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|1 |
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| SkillDamageType = Explosive |
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|Normal attacks have a 20% chance to deal damage equal to 275% attack to one enemy (Cooldown: 10 seconds) |
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| SkillType = Passive |
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|- |
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| SkillDescriptionGeneral = Increases Chise's attack by {{SkillValue|14%}} |
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|2 |
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| SkillDescriptionLv1 = Increases healing received by {{SkillValue|14%}} |
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|Normal attacks have a 20% chance to deal damage equal to 289% attack to one enemy (Cooldown: 10 seconds) |
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| SkillDescriptionLv2 = Increases healing received by {{SkillValue|14.7%}} |
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|- |
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| SkillDescriptionLv3 = Increases healing received by {{SkillValue|15.4%}} |
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|3 |
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| SkillDescriptionLv4 = Increases healing received by {{SkillValue|18.2%}} |
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|Normal attacks have a 20% chance to deal damage equal to 302% attack to one enemy (Cooldown: 10 seconds) |
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| SkillDescriptionLv5 = Increases healing received by {{SkillValue|18.9%}} |
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|- |
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| SkillDescriptionLv6 = Increases healing received by {{SkillValue|19.6%}} |
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|4 |
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| SkillDescriptionLv7 = Increases healing received by {{SkillValue|22.4%}} |
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|Normal attacks have a 20% chance to deal damage equal to 357% attack to one enemy (Cooldown: 10 seconds) |
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| SkillDescriptionLv8 = Increases healing received by {{SkillValue|23.1%}} |
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|- |
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| SkillDescriptionLv9 = Increases healing received by {{SkillValue|23.8%}} |
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|5 |
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| SkillDescriptionLv10 = Increases healing received by {{SkillValue|26.6%}} |
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|Normal attacks have a 20% chance to deal damage equal to 371% attack to one enemy (Cooldown: 10 seconds) |
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}} |
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|- |
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{{SkillTable |
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|6 |
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| SkillName = 美味しいのが一番だよね~ - Tastiness really is the most important thing |
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|Normal attacks have a 20% chance to deal damage equal to 385% attack to one enemy (Cooldown: 10 seconds) |
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| SkillIconType = COMMON_SKILLICON_EXTRADAMAGE |
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|- |
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| SkillDamageType = Explosive |
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|7 |
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| SkillType = Sub |
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|Normal attacks have a 20% chance to deal damage equal to 440% attack to one enemy (Cooldown: 10 seconds) |
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| SkillDescriptionGeneral = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP. |
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|- |
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| SkillDescriptionLv1 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.2%}} of attack, proportional to current HP. |
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|8 |
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| |
| SkillDescriptionLv2 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.3%}} of attack, proportional to current HP. |
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| SkillDescriptionLv3 = While attacking, deals additional damage equal to {{SkillValue|0.4-2.4%}} of attack, proportional to current HP. |
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|- |
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| SkillDescriptionLv4 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.8%}} of attack, proportional to current HP. |
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|9 |
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| |
| SkillDescriptionLv5 = While attacking, deals additional damage equal to {{SkillValue|0.5-2.9%}} of attack, proportional to current HP. |
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| SkillDescriptionLv6 = While attacking, deals additional damage equal to {{SkillValue|0.5-3.0%}} of attack, proportional to current HP. |
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|- |
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| SkillDescriptionLv7 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.5%}} of attack, proportional to current HP. |
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|10 |
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| |
| SkillDescriptionLv8 = While attacking, deals additional damage equal to {{SkillValue|0.6-3.6%}} of attack, proportional to current HP. |
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| SkillDescriptionLv9 = While attacking, deals additional damage equal to {{SkillValue|0.7-3.7%}} of attack, proportional to current HP. |
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|} |
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| SkillDescriptionLv10 = While attacking, deals additional damage equal to {{SkillValue|0.7-4.1%}} of attack, proportional to current HP. |
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}} |
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{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| style="text-align:center; width:10%" |'''Passive Skill''' |
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| style="text-align:center" |(image goes here)<br>'''What should I eat next?''' |
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|- style="color:#ffffff" |
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! style="background-color:#2d4c72" |Lv |
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! style="background-color:#2d4c72" |Description |
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|- |
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|1 |
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|Increases healing received by 14% |
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|- |
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|2 |
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|Increases healing received by 14.7% |
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|- |
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|3 |
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|Increases healing received by 15.4% |
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|- |
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|4 |
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|Increases healing received by 18.2% |
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|- |
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|5 |
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|Increases healing received by 18.9% |
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|- |
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|6 |
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|Increases healing received by 19.6% |
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|- |
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|7 |
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|Increases healing received by 22.4% |
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|- |
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|8 |
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|Increases healing received by 23.1% |
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|- |
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|9 |
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|Increases healing received by 23.8% |
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|- |
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|10 |
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|Increases healing received by 26.6% |
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|} |
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{| class="mw-collapsible wikitable mw-collapsed wikitable" style="width:60%; background-color:#ecf5f9" ; |
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| style="text-align:center; width:10%" |'''Sub-Skill''' |
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| style="text-align:center" |(image goes here)<br>'''Tastiness really is the most important thing''' |
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|- style="color:#ffffff" |
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! style="background-color:#2d4c72" |Lvl |
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! style="background-color:#2d4c72" |Description |
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|- |
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| 1 |
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|While attacking, deals additional damage equal to 0.4-2.2% of attack, proportional to current HP. |
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|- |
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|2 |
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|While attacking, deals additional damage equal to 0.4-2.3% of attack, proportional to current HP. |
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|- |
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|3 |
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| While attacking, deals additional damage equal to 0.4-2.4% of attack, proportional to current HP. |
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|- |
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|4 |
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| While attacking, deals additional damage equal to 0.5-2.8% of attack, proportional to current HP. |
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|- |
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|5 |
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| While attacking, deals additional damage equal to 0.5-2.9% of attack, proportional to current HP. |
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|- |
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|6 |
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| While attacking, deals additional damage equal to 0.5-3.0% of attack, proportional to current HP. |
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|- |
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|7 |
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| While attacking, deals additional damage equal to 0.6-3.5% of attack, proportional to current HP. |
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|- |
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|8 |
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| While attacking, deals additional damage equal to 0.6-3.6% of attack, proportional to current HP. |
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|- |
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|9 |
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| While attacking, deals additional damage equal to 0.7-3.7% of attack, proportional to current HP. |
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|- |
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|10 |
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|While attacking, deals additional damage equal to 0.7-4.1% of attack, proportional to current HP. |
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|} |
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[[Category:Characters]] |
[[Category:Characters]] |
Revision as of 14:41, 11 April 2021
Izumi | |||||||
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School | Role | ||||||
Gehenna |
Attacker/Back | ||||||
Damage Type | Explosive | ||||||
Armor Type | Light | ||||||
Combat Class | Striker | ||||||
Affinity |
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| |||||||
Profile | |||||||
Full Name | Shishidō Izumi (獅子堂 イズミ) | ||||||
Age | 16 | ||||||
Birthday | May 11 | ||||||
Height | 161cm | ||||||
Hobbies | Making and eating strange foods | ||||||
Designer | |||||||
Illustrator | Mx2j | ||||||
Voice | Kubo Yurika | ||||||
Release Date | ??? |
Background
A member of Gehenna Academy's Gourmet Research Club, she is a glutton who will eat anything. As a result of her overwhelming love of food, she has come to enjoy bizarre foods that other would not touch.
How to Obtain
- Regular Gacha pool
Character Details
Attack | 195/1950 | Defense | 81/489 | HP | 2295/19900 | Healing | 1371/4115 |
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Accuracy | 97 | Evasion | 195 | Critical Rate | 244 | Critical Damage | 200% |
Stability | 1428 | Firing Range | 750 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | Cost Recovery | Ammo | / |
Skills
EX Skill Cost 3 |
| |
Lv. | Cost | Description |
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1 | 3 | Recovers HP equal to 145% of healing. |
2 | Recovers HP equal to 167% of healing. | |
3 | Recovers HP equal to 189% of healing; increase attack speed by 38.4% | |
4 | Recovers HP equal to 211% of healing; increase attack speed by 38.4% | |
5 | Recovers HP equal to 254% of healing; increase attack speed by 38.4% |
Normal Skill |
|
Lv. | Description |
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1 | Normal attacks have a 20% chance to deal damage equal to 275% attack to one enemy (Cooldown: 10 seconds) |
2 | Normal attacks have a 20% chance to deal damage equal to 289% attack to one enemy (Cooldown: 10 seconds) |
3 | Normal attacks have a 20% chance to deal damage equal to 302% attack to one enemy (Cooldown: 10 seconds) |
4 | Normal attacks have a 20% chance to deal damage equal to 357% attack to one enemy (Cooldown: 10 seconds) |
5 | Normal attacks have a 20% chance to deal damage equal to 371% attack to one enemy (Cooldown: 10 seconds) |
6 | Normal attacks have a 20% chance to deal damage equal to 385% attack to one enemy (Cooldown: 10 seconds) |
7 | Normal attacks have a 20% chance to deal damage equal to 440% attack to one enemy (Cooldown: 10 seconds) |
8 | Normal attacks have a 20% chance to deal damage equal to 454% attack to one enemy (Cooldown: 10 seconds) |
9 | Normal attacks have a 20% chance to deal damage equal to 468% attack to one enemy (Cooldown: 10 seconds) |
10 | Normal attacks have a 20% chance to deal damage equal to 523% attack to one enemy (Cooldown: 10 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increases healing received by 14% |
2 | Increases healing received by 14.7% |
3 | Increases healing received by 15.4% |
4 | Increases healing received by 18.2% |
5 | Increases healing received by 18.9% |
6 | Increases healing received by 19.6% |
7 | Increases healing received by 22.4% |
8 | Increases healing received by 23.1% |
9 | Increases healing received by 23.8% |
10 | Increases healing received by 26.6% |
Sub Skill |
|
Lv. | Description |
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1 | While attacking, deals additional damage equal to 0.4-2.2% of attack, proportional to current HP. |
2 | While attacking, deals additional damage equal to 0.4-2.3% of attack, proportional to current HP. |
3 | While attacking, deals additional damage equal to 0.4-2.4% of attack, proportional to current HP. |
4 | While attacking, deals additional damage equal to 0.5-2.8% of attack, proportional to current HP. |
5 | While attacking, deals additional damage equal to 0.5-2.9% of attack, proportional to current HP. |
6 | While attacking, deals additional damage equal to 0.5-3.0% of attack, proportional to current HP. |
7 | While attacking, deals additional damage equal to 0.6-3.5% of attack, proportional to current HP. |
8 | While attacking, deals additional damage equal to 0.6-3.6% of attack, proportional to current HP. |
9 | While attacking, deals additional damage equal to 0.7-3.7% of attack, proportional to current HP. |
10 | While attacking, deals additional damage equal to 0.7-4.1% of attack, proportional to current HP. |