Joint Firing Drill/Assault Exercise 4

From Blue Archive Wiki
Jump to navigation Jump to search
Phase HP (Totem) Time Special Rules Notes
1

Wave 1: ~5400

Wave 2: ~8100

Wave 3: ~13500

3:00
2

Wave 1: ~10560

Wave 2: ~16430

Wave 3: ~25420

3:00
3

Wave 1: ~21310

Wave 2: ~33780

Wave 3: ~50265

3:00 The scarecrow will change states at regular intervals. Reversal state: Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. Normal state: Scarecrow can be normally healed.
4

Wave 1: ~32930

Wave 2: ~52530

Wave 3: ~77110

3:00 The scarecrow will change states at regular intervals. Reversal state: Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. Normal state: Scarecrow can be normally healed.

Enemies will leave behind a burning area when defeated.