Joint Firepower Exercise/Shooting Exercise 5

From Blue Archive Wiki
Jump to navigation Jump to search
Phase HP Time Special Rules Notes
1 161,834 3:00
2 335,585 3:00
3 1,743,918 3:00 Enemies' HP is increased. Damage from burn, poison, and chill deals additional subsequent damage to enemies.
4 2,721,625 3:00 Enemies' HP is increased. Damage from burn, poison, and chill deals additional subsequent damage to enemies.

Increased enemy critical resistance.