Nodoka (Hot Spring): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
LeTrashman (talk | contribs) No edit summary |
No edit summary |
||
Line 41: | Line 41: | ||
=Character Details= |
=Character Details= |
||
{{CharacterStatTable |
{{CharacterStatTable |
||
| minAtk = |
| minAtk = 160 |
||
| maxAtk = |
| maxAtk = 1607 |
||
| minDef = |
| minDef = 22 |
||
| maxDef = |
| maxDef = 137 |
||
| minHP = |
| minHP = 2289 |
||
| maxHP = |
| maxHP = 17112 |
||
| minHealing = |
| minHealing = 2617 |
||
| maxHealing = |
| maxHealing = 7853 |
||
| minAcc = |
| minAcc = 108 |
||
| minEva = |
| minEva = 1099 |
||
| minCRate = |
| minCRate = 216 |
||
| minCDmg = |
| minCDmg = 200 |
||
| minStab = |
| minStab = 1472 |
||
| minRange = |
| minRange = 1000 |
||
| minCCStr = |
| minCCStr = 100 |
||
| minCCRes = |
| minCCRes = 100 |
||
| dataSource = raw |
|||
}} |
}} |
||
Line 65: | Line 66: | ||
| SkillIconType = COMMON_SKILLICON_HEAL |
| SkillIconType = COMMON_SKILLICON_HEAL |
||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillBaseCost = |
| SkillBaseCost = 4 |
||
| SkillDescriptionGeneral = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3~38.6%}} of Healing<br>Corn Stick: {{SkillValue|24.8~47.1%}} of Healing<br>Milk: {{SkillValue|29.3~55.7%}} of Healing |
|||
| SkillDescriptionGeneral = |
|||
| SkillDescriptionLv1 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|20.3%}} of Healing<br>Corn Stick: {{SkillValue|24.8%}} of Healing<br>Milk: {{SkillValue|29.3%}} of Healing |
|||
| SkillDescriptionLv1 = |
|||
| SkillDescriptionLv2 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|23.3%}} of Healing<br>Corn Stick: {{SkillValue|28.5%}} of Healing<br>Milk: {{SkillValue|33.7%}} of Healing |
|||
| SkillDescriptionLv2 = |
|||
| SkillDescriptionLv3 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|29.4%}} of Healing<br>Corn Stick: {{SkillValue|36%}} of Healing<br>Milk: {{SkillValue|42.5%}} of Healing |
|||
| SkillDescriptionLv3 = |
|||
| SkillDescriptionLv4 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|32.5%}} of Healing<br>Corn Stick: {{SkillValue|39.7%}} of Healing<br>Milk: {{SkillValue|46.9%}} of Healing |
|||
| SkillDescriptionLv4 = |
|||
| SkillDescriptionLv5 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|38.6%}} of Healing<br>Corn Stick: {{SkillValue|47.1%}} of Healing<br>Milk: {{SkillValue|55.7%}} of Healing |
|||
| SkillDescriptionLv5 = |
|||
| SkillDescriptionLv6 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|41.6%}} of Healing<br>Corn Stick: {{SkillValue|50.8%}} of Healing<br>Milk: {{SkillValue|60.1%}} of Healing |
|||
| SkillDescriptionLv7 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|47.7%}} of Healing<br>Corn Stick: {{SkillValue|58.3%}} of Healing<br>Milk: {{SkillValue|68.9%}} of Healing |
|||
| SkillDescriptionLv8 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|50.7%}} of Healing<br>Corn Stick: {{SkillValue|62%}} of Healing<br>Milk: {{SkillValue|73.3%}} of Healing |
|||
| SkillDescriptionLv9 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|56.8%}} of Healing<br>Corn Stick: {{SkillValue|69.5%}} of Healing<br>Milk: {{SkillValue|82.1%}} of Healing |
|||
| SkillDescriptionLv10 = Nodoka (Hot Spring) enters the battlefield. Every {{SkillValue|3 seconds}}, a random snack is thrown to one ally with the lowest HP in the circular area around Nodoka. (Duration: {{SkillValue|32 seconds}})<br>Hot Spring Manju: {{SkillValue|59.9%}} of Healing<br>Corn Stick: {{SkillValue|73.2%}} of Healing<br>Milk: {{SkillValue|86.5%}} of Healing |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 79: | Line 85: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = Every {{SkillValue| |
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|16.6~31.6%}}. |
||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|16.6%}}. |
|||
| SkillDescriptionLv1 = |
|||
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|17.5%}}. |
|||
| SkillDescriptionLv2 = |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|18.3%}}. |
|||
| SkillDescriptionLv3 = |
|||
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|21.6%}}. |
|||
| SkillDescriptionLv4 = |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|22.5%}}. |
|||
| SkillDescriptionLv5 = |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|23.3%}}. |
|||
| SkillDescriptionLv6 = |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|26.6%}}. |
|||
| SkillDescriptionLv7 = |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|27.5%}}. |
|||
| SkillDescriptionLv8 = |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|28.3%}}. |
|||
| SkillDescriptionLv9 = |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}} seconds, increase Cost Recovery of the ally with the lowest HP by {{SkillValue|31.6%}}. |
|||
| SkillDescriptionLv10 = |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 97: | Line 103: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Passive |
| SkillType = Passive |
||
| SkillDescriptionGeneral = Increase Healing by {{SkillValue| |
| SkillDescriptionGeneral = Increase Healing by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = |
| SkillDescriptionLv1 = Increase Healing by {{SkillValue|14%}}. |
||
| SkillDescriptionLv2 = |
| SkillDescriptionLv2 = Increase Healing by {{SkillValue|14.7%}}. |
||
| SkillDescriptionLv3 = |
| SkillDescriptionLv3 = Increase Healing by {{SkillValue|15.4%}}. |
||
| SkillDescriptionLv4 = |
| SkillDescriptionLv4 = Increase Healing by {{SkillValue|18.2%}}. |
||
| SkillDescriptionLv5 = |
| SkillDescriptionLv5 = Increase Healing by {{SkillValue|18.9%}}. |
||
| SkillDescriptionLv6 = |
| SkillDescriptionLv6 = Increase Healing by {{SkillValue|19.6%}}. |
||
| SkillDescriptionLv7 = |
| SkillDescriptionLv7 = Increase Healing by {{SkillValue|22.4%}}. |
||
| SkillDescriptionLv8 = |
| SkillDescriptionLv8 = Increase Healing by {{SkillValue|23.1%}}. |
||
| SkillDescriptionLv9 = |
| SkillDescriptionLv9 = Increase Healing by {{SkillValue|23.8%}}. |
||
| SkillDescriptionLv10 = |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 115: | Line 121: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue| |
| SkillDescriptionGeneral = Increase Attack of all allies by {{SkillValue|9.1~17.3%}}. |
||
| SkillDescriptionLv1 = |
| SkillDescriptionLv1 = Increase Attack of all allies by {{SkillValue|9.1%}}. |
||
| SkillDescriptionLv2 = |
| SkillDescriptionLv2 = Increase Attack of all allies by {{SkillValue|9.5%}}. |
||
| SkillDescriptionLv3 = |
| SkillDescriptionLv3 = Increase Attack of all allies by {{SkillValue|10%}}. |
||
| SkillDescriptionLv4 = |
| SkillDescriptionLv4 = Increase Attack of all allies by {{SkillValue|11.8%}}. |
||
| SkillDescriptionLv5 = |
| SkillDescriptionLv5 = Increase Attack of all allies by {{SkillValue|12.3%}}. |
||
| SkillDescriptionLv6 = |
| SkillDescriptionLv6 = Increase Attack of all allies by {{SkillValue|12.7%}}. |
||
| SkillDescriptionLv7 = |
| SkillDescriptionLv7 = Increase Attack of all allies by {{SkillValue|14.5%}}. |
||
| SkillDescriptionLv8 = |
| SkillDescriptionLv8 = Increase Attack of all allies by {{SkillValue|15%}}. |
||
| SkillDescriptionLv9 = |
| SkillDescriptionLv9 = Increase Attack of all allies by {{SkillValue|15.5%}}. |
||
| SkillDescriptionLv10 = |
| SkillDescriptionLv10 = Increase Attack of all allies by {{SkillValue|17.3%}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
|||
TBC. |
|||
| CharacterId = CH0165 |
|||
| NameEN = Sagittarius Night |
|||
| NameJP = サジタリウスナイト |
|||
| DescriptionEN = A submachine gun that Nodoka carries. It is mostly used to illuminate dark night roads around the hot spring village, but also comes handy for dealing with annoying customers. |
|||
| DescriptionJP = ノドカが常に携帯しているサブマシンガン。<br>主に温泉郷周辺の暗い夜道を案内する時に使っていたらしいが、迷惑なお客様にお帰りいただく際にも使われていたとか。 |
|||
| Rank2 = Passive Skill changes to "Spring Water's Cure +" |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 71 |
|||
| StatBonusAtk100 = 706 |
|||
| StatBonusHP = 498 |
|||
| StatBonusHP100 = 4981 |
|||
| StatBonusHealing = 308 |
|||
| StatBonusHealing100 = 3077 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Spring Water's Cure + |
|||
| SkillNameJP = 湯治の効能+ |
|||
| SkillIconType = COMMON_SKILLICON_STATBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|1047~1989}}. Further increase Healing by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|1047}}. Further increase Healing by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|1100}}. Further increase Healing by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|1152}}. Further increase Healing by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|1361}}. Further increase Healing by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|1414}}. Further increase Healing by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|1466}}. Further increase Healing by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|1675}}. Further increase Healing by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|1728}}. Further increase Healing by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|1780}}. Further increase Healing by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|1989}}. Further increase Healing by {{SkillValue|26.6%}}. |
|||
}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
{{CharacterNavbox}} |
{{CharacterNavbox}} |