Nonomi (Swimsuit): Difference between revisions

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(Updated skill tables for Nonomi (Swimsuit))
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| SkillDamageType = Explosive
| SkillDamageType = Explosive
| SkillBaseCost = 6
| SkillBaseCost = 6
| SkillDescriptionGeneral = Deal {{SkillValue|695~1113%}} damage to one enemy.
| SkillDescriptionGeneral = Deal {{SkillValue|695~1113%}} damage to one enemy.<br>Ignore delay between normal attacks {{SkillValue|2~4}} times until {{SkillValue|100}} bullets is consumed.<br>Reload immediately after skill activation.

Ignore delay within normal attacks {{SkillValue|twice~4}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
| SkillDescriptionLv1 = Deal {{SkillValue|695%}} damage to one enemy.
| SkillDescriptionLv1 = Deal {{SkillValue|695%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|2}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|twice}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
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| SkillUpgradeLv2_3_Amount = 80000
| SkillUpgradeLv2_3_Amount = 80000
| SkillDescriptionLv2 = Deal {{SkillValue|800%}} damage to one enemy.
| SkillDescriptionLv2 = Deal {{SkillValue|800%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|2}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|twice}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
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| SkillUpgradeLv3_5_Amount = 500000
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Deal {{SkillValue|904%}} damage to one enemy.
| SkillDescriptionLv3 = Deal {{SkillValue|904%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|3}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|3}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
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| SkillUpgradeLv4_5_Amount = 3000000
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Deal {{SkillValue|1009%}} damage to one enemy.
| SkillDescriptionLv4 = Deal {{SkillValue|1009%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|3}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|3}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
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| SkillUpgradeLv5_5_Amount = 10000000
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Deal {{SkillValue|1113%}} damage to one enemy.
| SkillDescriptionLv5 = Deal {{SkillValue|1113%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|4}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|4}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillDescriptionLv6 = Deal {{SkillValue|1217%}} damage to one enemy.
| SkillDescriptionLv6 = Deal {{SkillValue|1217%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|4}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|4}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillDescriptionLv7 = Deal {{SkillValue|1426%}} damage to one enemy.
| SkillDescriptionLv7 = Deal {{SkillValue|1426%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|5}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|5}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillDescriptionLv8 = Deal {{SkillValue|1530%}} damage to one enemy.
| SkillDescriptionLv8 = Deal {{SkillValue|1530%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|5}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|5}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillDescriptionLv9 = Deal {{SkillValue|1739%}} damage to one enemy.
| SkillDescriptionLv9 = Deal {{SkillValue|1739%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|5}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|5}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
| SkillDescriptionLv10 = Deal {{SkillValue|1844%}} damage to one enemy.
| SkillDescriptionLv10 = Deal {{SkillValue|1844%}} damage to one enemy.
Ignore delay between normal attacks {{SkillValue|5}} times until {{SkillValue|100}} bullets is consumed.

Ignore delay within normal attacks {{SkillValue|5}} until {{SkillValue|100}} bullets is consumed.

Reload immediately after skill activation.
Reload immediately after skill activation.
}}
}}
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| SkillUpgradeLv10_2_Amount = 4000000
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|26.6%}}.
| SkillDescriptionLv10 = Increase Attack Speed by {{SkillValue|26.6%}}.
| SkillEffect1 = %+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660
}}
}}
{{SkillTable
{{SkillTable
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| SkillDescriptionLv10 = When EX skill is active, normal attacks deal additional damage of {{SkillValue|20.9%}} Attack.
| SkillDescriptionLv10 = When EX skill is active, normal attacks deal additional damage of {{SkillValue|20.9%}} Attack.
}}
}}

===Unique weapon===
===Unique weapon===
{{UniqueWeapon
{{UniqueWeapon
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| DescriptionEN = <p>Machine gun that protects Nonomi even in midsummer.</p><p>The bullets it spits out refreshingly blow away the heat.</p>
| DescriptionEN = <p>Machine gun that protects Nonomi even in midsummer.</p><p>The bullets it spits out refreshingly blow away the heat.</p>
| DescriptionJP = <p>真夏でもノノミを守るマシンガン。</p><p>爽やかに吐き出される弾丸は暑さをも吹き飛ばす。</p>
| DescriptionJP = <p>真夏でもノノミを守るマシンガン。</p><p>爽やかに吐き出される弾丸は暑さをも吹き飛ばす。</p>
| Rank2 = Passive Skill changes to "I can't wait ♧ +"
| Rank2 = Passive Skill changes to <b>I can't wait ♧ +</b>
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS
| StatBonusAtk = 120
| StatBonusAtk = 120