Template:CharacterStatTable: Difference between revisions
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{ |
{ |
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"params": { |
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"minAtk": { |
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"label": "Attack at level 1", |
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"description": "Preferably, internal value of AttackPower1 should be used here. Otherwise, starting Attack value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"maxAtk": { |
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"label": "Attack at max level", |
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"description": "Preferably, internal value of AttackPower100 should be used here. Otherwise, max Attack value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"minDef": { |
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"label": "Defense at level 1", |
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"description": "Preferably, internal value of DefensePower1 should be used here. Otherwise, starting Defense value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"maxDef": { |
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"label": "Defense at max level", |
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"description": "Preferably, internal value of DefensePower100 should be used here. Otherwise, max Defense value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"minHP": { |
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"label": "HP at level 1", |
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"description": "Preferably, internal value of MaxHP1 should be used here. Otherwise, starting HP value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"maxHP": { |
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"label": "HP at max level", |
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"description": "Preferably, internal value of MaxHP100 should be used here. Otherwise, max HP value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"minHealing": { |
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"label": "Healing at level 1", |
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"description": "Preferably, internal value of HealPower1 should be used here. Otherwise, starting Healing value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"maxHealing": { |
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"label": "Healing at max level", |
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"description": "Preferably, internal value of HealPower100 should be used here. Otherwise, max Healing value as displayed by the game for non-acquired character.", |
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"type": "number" |
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}, |
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}, |
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"minAcc": {}, |
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"minEva": {}, |
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"minCRate": {}, |
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"minCDmg": {}, |
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"minStab": {}, |
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"minRange": {}, |
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"minCCStr": {}, |
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"minCCRes": {}, |
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"dataSource": { |
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}, |
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"label": "dataSource", |
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⚫ | |||
"description": "Provide information on how data was obtained. Data sources, in order of decreasing preference: raw numbers from internal game files, estimated raw values based on ingame numbers, or min/max numbers as shown on non-owned student screen ingame. Values are one of: raw, estimated, ingame", |
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"example": "estimated", |
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"type": "string" |
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} |
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}, |
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⚫ | |||
} |
} |
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</templatedata> |
</templatedata> |