Template:CharacterStatTable: Difference between revisions

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<includeonly>{| class="wikitable character-stattable" data-souce="{{{dataSource|}}}"
<includeonly>{| class="wikitable character-stattable" data-source="{{{dataSource|}}}"
|+Stats
|+Stats
|- class="stattable-controls" style="display: none"
|- class="stattable-controls" style="display: none"

Revision as of 16:58, 24 December 2021

Generates character stat table. If all necessary data is provided, displays interactive character stats calculator for various levels/rarities of given character.

Template parameters[Edit template data]

ParameterDescriptionTypeStatus
Attack at level 1minAtk

Preferably, internal value of AttackPower1 should be used here. Otherwise, starting Attack value as displayed by the game for non-acquired character.

Numberoptional
Attack at max levelmaxAtk

Preferably, internal value of AttackPower100 should be used here. Otherwise, max Attack value as displayed by the game for non-acquired character.

Numberoptional
Defense at level 1minDef

Preferably, internal value of DefensePower1 should be used here. Otherwise, starting Defense value as displayed by the game for non-acquired character.

Numberoptional
Defense at max levelmaxDef

Preferably, internal value of DefensePower100 should be used here. Otherwise, max Defense value as displayed by the game for non-acquired character.

Numberoptional
HP at level 1minHP

Preferably, internal value of MaxHP1 should be used here. Otherwise, starting HP value as displayed by the game for non-acquired character.

Numberoptional
HP at max levelmaxHP

Preferably, internal value of MaxHP100 should be used here. Otherwise, max HP value as displayed by the game for non-acquired character.

Numberoptional
Healing at level 1minHealing

Preferably, internal value of HealPower1 should be used here. Otherwise, starting Healing value as displayed by the game for non-acquired character.

Numberoptional
Healing at max levelmaxHealing

Preferably, internal value of HealPower100 should be used here. Otherwise, max Healing value as displayed by the game for non-acquired character.

Numberoptional
minAccminAcc

no description

Unknownoptional
minEvaminEva

no description

Unknownoptional
minCRateminCRate

no description

Unknownoptional
minCDmgminCDmg

no description

Unknownoptional
minStabminStab

no description

Unknownoptional
minRangeminRange

no description

Unknownoptional
minCCStrminCCStr

no description

Unknownoptional
minCCResminCCRes

no description

Unknownoptional
dataSourcedataSource

Provide information on how data was obtained. Data sources, in order of decreasing preference: raw numbers from internal game files, estimated raw values based on ingame numbers, or min/max numbers as shown on non-owned student screen ingame. Values are one of: raw, estimated, ingame

Example
estimated
Stringoptional

Blank Template

{{CharacterStatTable
| minAtk = 
| maxAtk = 
| minDef = 
| maxDef = 
| minHP = 
| maxHP = 
| minHealing = 
| maxHealing = 
| minAcc = 
| minEva = 
| minCRate = 
| minCDmg = 
| minStab = 
| minRange = 
| minCCStr = 
| minCCRes = 
| dataSource = 
}}

Examples

Properly formatted table

Stats
Attack 369/3690 Defense 19/119 HP 2236/19390 Healing 1408/4225
Accuracy 905 Evasion 201 Critical Rate 201 Critical Damage 200%
Stability 1988 Firing Range 750 CC Strength 100 CC Resistance 100

Ingame stats

Should the ingame-displayed min/max stats be used, calculator attempts to reverse those into raw numbers. Whenever possible, those numbers should be updated with actual raw internal data instead.

Stats
Attack 451/3397 Defense 19/92 HP 2505/16478 Healing 1655/4062
Accuracy 905 Evasion 201 Critical Rate 201 Critical Damage 200%
Stability 1988 Firing Range 750 CC Strength 100 CC Resistance 100

Fallback

Calculator functionality does not activate if any of mandatory fields are empty or filled with anything other than numbers.

Stats
Attack 451/ Defense 19/92 HP 2505/16478 Healing 1655/4062
Accuracy 905 Evasion 201 Critical Rate 201 Critical Damage 200%
Stability 1988 Firing Range 750 CC Strength 100 CC Resistance 100