Template:CharacterStatTable
{{
Attack | / | Defense | / | HP | / | Healing | / |
---|---|---|---|---|---|---|---|
Accuracy | / | Evasion | / | Critical Rate | %/% | Critical Damage | %/% |
Stability | / | Firing Range | / | CC Strength | / | CC Resistance | / |
Cost resilience | / | Outdoors Affinity | Town/City Affinity | Indoors Affinity |
Blank Template
{{CharacterStatTable |minAtk= |maxAtk= |minDef= |maxDef= |minHP= |maxHP= |minHealing= |maxHealing= |minAcc= |maxAcc= |minEva= |maxEva= |minCRate= |maxCRate= |minCDmg= |maxCDmg= |minStab= |maxStab= |minRange= |maxRange= |minCCStr= |maxCCStr= |minCCRes= |maxCCRes= |minCostRes= |maxCostRes= |outAff= |cityAff= |inAff= }}