Template:EXSkillTable: Difference between revisions

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|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
|SkillUpgradedCostLv=(level at which cost is reduced)
|SkillUpgradedCostLv=(level at which cost is reduced)
|SkillDamageType=(Explosive/Penetration/Mystic/EX*)
|SkillDamageType=(Explosive/Penetration/Mystic)
|SkillIconType=(Skill icon name)
|SkillIconType=BARRIER/BATTLEITEM/etc, see Template:SkillIcon for full reference table/CHARACTERNAME*)
*for certain unique icons, refer to bottom section of Template:SkillIcon
|SkillDescriptionGeneral=
|SkillDescriptionGeneral=
|SkillDescriptionLv1= To highlight values similar to ingame, use <span style="color:#1484fe">text</span>. To highlight major changes, use <span style="color:red">text</span>
|SkillDescriptionLv1= To highlight values similar to ingame, use <span style="color:#1484fe">text</span>. To highlight major changes, use <span style="color:red">text</span>
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}}</nowiki>
}}</nowiki>
<noinclude>
<noinclude>
See page [[Template:SkillIcon]] for valid skill icons reference
<templatedata>
<templatedata>
{
{
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},
},
"SkillIcon": {
"SkillIcon": {
"description": "Filename for skill icon, excluding .png extension. overrides SkillDamageType/SkillIconType"
"description": "Filename for skill icon, excluding .png extension, overrides SkillIcon template output set by SkillDamageType/SkillIconType."
},
},
"SkillDamageType": {
"SkillDamageType": {
"description": "Explosive, Penetration, Mystic, or EX(see Template:SkillIcon for when to use EX)"
"description": "Explosive, Penetration, Mystic"
},
},
"SkillIconType": {
"SkillIconType": {
"description": "see page Template:SkillIcon for full table",
"description": "Skill icon name. Refer to SkillIcon template",
"example": "BARRIER"
"example": "SKILLICON_AIRI_EXSKILL"
},
},
"SkillName": {},
"SkillName": {},