Template:EXSkillTable: Difference between revisions

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|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
|SkillUpgradedCostLv=(level at which cost is reduced)
|SkillUpgradedCostLv=(level at which cost is reduced)
|SkillDamageType=(Explosive/Penetration/Mystic/EX*)
|SkillDamageType=(Explosive/Penetration/Mystic)
|SkillIconType=(Skill icon name)
|SkillIconType=BARRIER/BATTLEITEM/etc, see Template:SkillIcon for full reference table/CHARACTERNAME*)
*for certain unique icons, refer to bottom section of Template:SkillIcon
|SkillDescriptionGeneral=
|SkillDescriptionGeneral=
|SkillDescriptionLv1= To highlight values similar to ingame, use <span style="color:#1484fe">text</span>. To highlight major changes, use <span style="color:red">text</span>
|SkillDescriptionLv1= To highlight values similar to ingame, use <span style="color:#1484fe">text</span>. To highlight major changes, use <span style="color:red">text</span>
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}}</nowiki>
}}</nowiki>
<noinclude>
<noinclude>
See page [[Template:SkillIcon]] for valid skill icons reference
<templatedata>
<templatedata>
{
{
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},
},
"SkillIcon": {
"SkillIcon": {
"description": "Filename for skill icon, excluding .png extension. overrides SkillDamageType/SkillIconType"
"description": "Filename for skill icon, excluding .png extension, overrides SkillIcon template output set by SkillDamageType/SkillIconType."
},
},
"SkillDamageType": {
"SkillDamageType": {
"description": "Explosive, Penetration, Mystic, or EX(see Template:SkillIcon for when to use EX)"
"description": "Explosive, Penetration, Mystic"
},
},
"SkillIconType": {
"SkillIconType": {
"description": "see page Template:SkillIcon for full table",
"description": "Skill icon name. Refer to SkillIcon template",
"example": "BARRIER"
"example": "SKILLICON_AIRI_EXSKILL"
},
},
"SkillName": {},
"SkillName": {},

Revision as of 03:39, 11 April 2021

{{EXSkillTable
|SkillName=
|SkillBaseCost=
|SkillUpgradedCost=(only fill in if skill has a cost reduction at later levels)
|SkillUpgradedCostLv=(level at which cost is reduced)
|SkillDamageType=(Explosive/Penetration/Mystic)
|SkillIconType=(Skill icon name)
|SkillDescriptionGeneral=
|SkillDescriptionLv1= To highlight values similar to ingame, use <span style="color:#1484fe">text</span>. To highlight major changes, use <span style="color:red">text</span>
.
.
.
|SkillDescriptionLv5=
}}

See page Template:SkillIcon for valid skill icons reference

Table for displaying EX Skill information. Use the SkillTable template for the other skills.

Template parameters[Edit template data]

ParameterDescriptionTypeStatus
SkillBaseCostSkillBaseCost

Cost of skill at level 1.

Unknownrequired
SkillUpgradedCostSkillUpgradedCost

Only needs a value if the skill gets a cost reduction at a certain level.

Unknownoptional
SkillUpgradedCostLvSkillUpgradedCostLv

The level at which a skill's cost is reduced.

Unknownoptional
SkillIconSkillIcon

Filename for skill icon, excluding .png extension, overrides SkillIcon template output set by SkillDamageType/SkillIconType.

Unknownoptional
SkillDamageTypeSkillDamageType

Explosive, Penetration, Mystic

Unknownoptional
SkillIconTypeSkillIconType

Skill icon name. Refer to SkillIcon template

Example
SKILLICON_AIRI_EXSKILL
Unknownoptional
SkillNameSkillName

no description

Unknownoptional
SkillDescriptionGeneralSkillDescriptionGeneral

A generic description of the skill. Replace the value that changes upon level up with X. Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Example
Deal <span style="color:#1484fe">X%</span> damage to an enemy.
Unknownrequired
SkillDescriptionLv1SkillDescriptionLv1

Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Unknownrequired
SkillDescriptionLv2SkillDescriptionLv2

Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Unknownrequired
SkillDescriptionLv3SkillDescriptionLv3

Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Unknownrequired
SkillDescriptionLv4SkillDescriptionLv4

Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Unknownrequired
SkillDescriptionLv5SkillDescriptionLv5

Use <span style="color:#1484fe">text</span> to highlight values like in game. Use <span style="color:red">text</span> to highlight major changes after certain levels.

Unknownrequired