-ive aLIVE!: Difference between revisions
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This minigame unlocks after clearing Story 10 of the event. Gameplay revolves around training the Sugar Rush band for their upcoming live performance by choosing various practice activities. Successfully completing the 7-day schedule rewards players with {{ItemCard|Airi's (Band) Eleph}} and other resources. |
This minigame unlocks after clearing Story 10 of the event. Gameplay revolves around training the Sugar Rush band for their upcoming live performance by choosing various practice activities. Successfully completing the 7-day schedule rewards players with {{ItemCard|Airi's (Band) Eleph}} and other resources. |
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Players can complete the minigame multiple times, first |
Players can complete the minigame multiple times, inheriting a portion of previous stats for the new cycle. Achieving a new ending for the first time grants increased rewards. |
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Each action within the minigame costs {{ItemCard|Countdown Calendar|quantity=180}}, with 4 action points alloted for each day one full round costing a total of {{ItemCard|Countdown Calendar|quantity=5040|text=}}. Reaching both game endings will unlock the multiplier option that allows player to expend event currency and be granted rewards at selected multiplier level (x1~x20). |
Each action within the minigame costs {{ItemCard|Countdown Calendar|quantity=180}}, with 4 action points alloted for each day one full round costing a total of {{ItemCard|Countdown Calendar|quantity=5040|text=}}. Reaching both game endings will unlock the multiplier option that allows player to expend event currency and be granted rewards at selected multiplier level (x1~x20). |
Latest revision as of 16:44, 28 April 2024
"Let's make a band!" To secure their access to Fredericka Semla, the Queen of Desserts, after-school sweets club decides to form a band for the school festival. Will they be able to assemble the band in the pursuit of a dessert worth dying for!?
-ive aLIVE! is the 36th event in Blue Archive. This event sees the addition of a new DreamMaker-type minigame, titled Like no Tomorrow
Event Notice[edit]
Event Summary[edit]
Schedule[edit]
Japanese Version[edit]
Japanese name | -ive aLIVE! |
---|---|
English name | -ive aLIVE! |
Event period | 04/24/2024 11:00 — 05/08/2024 10:59 |
Reward exchange | 04/24/2024 11:00 — 05/15/2024 10:59 |
Details[edit]
Characters[edit]
Bonus Units | ||||
---|---|---|---|---|
Event Item | Bonus Rate | Striker | Special | Max Bonus Rate |
Countdown Calendar | 25% | 110% | ||
15% | ||||
10% | ||||
Energy Cookie | 30% | 120% | ||
20% | ||||
15% | ||||
Motivational Candy | 30% | 125% | ||
20% | ||||
15% |
Stage Info[edit]
Story Stages[edit]
Quest Stages[edit]
Challenge Stages[edit]
Stage | Level | Entry cost | Environment | Enemy armor | Rewards | ||
---|---|---|---|---|---|---|---|
FirstClear | ThreeStar | ||||||
1 | Challenge 1 |
50 | 5 | Urban |
Light |
||
2 | Challenge 2 |
85 | 5 | Urban |
Heavy Special |
||
3 | Challenge 3 |
90 | 5 | Urban |
Heavy Light |
Extra Challenge Stages[edit]
Stage | Level | Entry cost | Environment | Enemy armor | Rewards | ||
---|---|---|---|---|---|---|---|
FirstClear | ThreeStar | ||||||
Ex | Extra Challenge Ex |
90 | 5 | Indoors |
Light |
Mission Details & Rewards[edit]
Achievement Missions[edit]
No. | Mission | Reward |
---|---|---|
1 | Clear the entire Story | 1Recollection・-ive aLIVE! |
2 | Clear all Stories, Quests, and Challenges | Title: -ive aLIVE! |
3 | Clear Quest 1 within 75 seconds | 125kCredits |
4 | Clear Quest 2 within 75 seconds | 125kCredits |
5 | Clear Quest 3 within 75 seconds | 125kCredits |
6 | Clear Quest 4 within 75 seconds | 125kCredits |
7 | Clear Quest 5 within 75 seconds | 125kCredits |
8 | Clear Quest 6 within 75 seconds | 125kCredits |
9 | Clear Quest 7 within 75 seconds | 125kCredits |
10 | Clear Quest 8 within 75 seconds | 125kCredits |
11 | Clear Quest 9 within 75 seconds | 125kCredits |
12 | Clear Quest 10 within 75 seconds | 125kCredits |
13 | Clear Quest 11 within 75 seconds | 125kCredits |
14 | Clear Quest 12 within 75 seconds | 125kCredits |
15 | Clear Challenge 1 within 110 seconds | 40Pyroxene |
16 | Clear Challenge 2 within 90 seconds | 40Pyroxene |
17 | Clear Challenge 3 within 150 seconds | 40Pyroxene |
18 | Complete 14 Achievement Missions | 80Pyroxene |
Total Achievement Rewards |
---|
Exchange Shop[edit]
Item | Cost | Stock | Subtotal |
---|---|---|---|
3Novice Activity Report | 1 | 90 | 90 |
Normal Activity Report | 3 | 95 | 285 |
Advanced Activity Report | 12 | 30 | 360 |
Superior Activity Report | 60 | 12 | 720 |
Beginner Tactical Training Blu-ray (Trinity) | 10 | 30 | 300 |
Normal Tactical Training Blu-ray (Trinity) | 30 | 18 | 540 |
Advanced Tactical Training Blu-ray (Trinity) | 100 | 12 | 1,200 |
Superior Tactical Training Blu-ray (Trinity) | 300 | 4 | 1,200 |
Disco Colgante Piece | 5 | 60 | 300 |
Broken Disco Colgante | 15 | 30 | 450 |
Damaged Disco Colgante | 50 | 12 | 600 |
Intact Disco Colgante | 200 | 6 | 1,200 |
Istanbul Rocket Piece | 5 | 60 | 300 |
Broken Istanbul Rocket | 15 | 30 | 450 |
Repaired Istanbul Rocket | 50 | 12 | 600 |
Intact Istanbul Rocket | 200 | 6 | 1,200 |
Deep Blue Base | 2,000 | 1 | 2,000 |
Motivational Candy | 5 | ∞ | |
Total | 11,795 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
Lesser Enhancement Stone | 1 | 180 | 180 |
Normal Enhancement Stone | 4 | 95 | 380 |
Advanced Enhancement Stone | 15 | 30 | 450 |
Superior Enhancement Stone | 60 | 12 | 720 |
Beginner Tech Notes (Trinity) | 5 | 50 | 250 |
Normal Tech Notes (Trinity) | 15 | 38 | 570 |
Advanced Tech Notes (Trinity) | 50 | 25 | 1,250 |
Superior Tech Notes (Trinity) | 200 | 15 | 3,000 |
Mystery Stone Piece | 5 | 60 | 300 |
Broken Mystery Stone | 15 | 30 | 450 |
Repaired Mystery Stone | 50 | 12 | 600 |
Intact Mystery Stone | 200 | 6 | 1,200 |
Nimrud Lens Piece | 5 | 60 | 300 |
Broken Nimrud Lens | 15 | 30 | 450 |
Damaged Nimrud Lens | 50 | 12 | 600 |
Intact Nimrud Lens | 200 | 6 | 1,200 |
Pink Electric Guitar | 2,000 | 1 | 2,000 |
5000Credits | 5 | ∞ | |
Total | 13,900 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
Airi's (Band) Eleph | 75 | 5 | 375 |
Airi's (Band) Eleph | 100 | 5 | 500 |
Airi's (Band) Eleph | 125 | 5 | 625 |
Airi's (Band) Eleph | 150 | 5 | 750 |
Golden Thread | 5 | 60 | 300 |
Golden Thread Spool | 15 | 30 | 450 |
Golden Thread Yarn | 50 | 12 | 600 |
Golden Fleece | 200 | 6 | 1,200 |
Phaistos Disc Piece | 5 | 60 | 300 |
Broken Phaistos Disc | 15 | 30 | 450 |
Damaged Phaistos Disc | 50 | 12 | 600 |
Intact Phaistos Disc | 200 | 6 | 1,200 |
Luxury Cookie Set | 200 | 20 | 4,000 |
Large Whole Cake | 200 | 20 | 4,000 |
Mille-Feuille Traditional Parfait | 300 | 2 | 600 |
Basic Electric Keyboard | 2,000 | 1 | 2,000 |
Airi's (Band) Eleph | 250 | ∞ | |
Total | 17,950 |
Like no Tomorrow[edit]
This minigame unlocks after clearing Story 10 of the event. Gameplay revolves around training the Sugar Rush band for their upcoming live performance by choosing various practice activities. Successfully completing the 7-day schedule rewards players with Airi's (Band) Eleph and other resources.
Players can complete the minigame multiple times, inheriting a portion of previous stats for the new cycle. Achieving a new ending for the first time grants increased rewards.
Each action within the minigame costs 180Countdown Calendar, with 4 action points alloted for each day one full round costing a total of 5040. Reaching both game endings will unlock the multiplier option that allows player to expend event currency and be granted rewards at selected multiplier level (x1~x20).
Lesson | Outcome | Chance | Performance | Sense | Teamwork | Condition |
---|---|---|---|---|---|---|
Instrument practice | Perfect | 10% | 170 | 40 | 5 | 1 |
Success | 15% | 140 | 35 | 6 | 2 | |
Success | 20% | 125 | 25 | 9 | 2 | |
Success | 25% | 115 | 35 | 12 | 3 | |
Success | 25% | 100 | 25 | 15 | 3 | |
Fail | 5% | 90 | 20 | 20 | 5 | |
Theory study | Perfect | 10% | 5 | 170 | 40 | 1 |
Success | 15% | 6 | 140 | 35 | 2 | |
Success | 20% | 9 | 125 | 25 | 2 | |
Success | 25% | 12 | 115 | 35 | 3 | |
Success | 25% | 15 | 100 | 25 | 3 | |
Fail | 5% | 20 | 90 | 20 | 5 | |
Group training | Perfect | 10% | 40 | 5 | 170 | 1 |
Success | 15% | 35 | 6 | 140 | 2 | |
Success | 20% | 25 | 9 | 125 | 2 | |
Success | 25% | 35 | 12 | 115 | 3 | |
Success | 25% | 25 | 15 | 100 | 3 | |
Fail | 5% | 20 | 20 | 90 | 5 | |
Sugar supplement | Perfect | 10% | 80 | 80 | 80 | 30 |
Success | 15% | 85 | 85 | 85 | 28 | |
Success | 20% | 85 | 90 | 85 | 27 | |
Success | 25% | 90 | 85 | 85 | 26 | |
Success | 25% | 85 | 85 | 90 | 25 | |
Fail | 5% | 100 | 100 | 100 | 20 |
Endings[edit]
First Hidden and Normal clears of the minigame grant increased rewards. Hidden ending requires player achieve 1650 in each of Performance, Sense, Teamwork, and a 100 in Condition.
Ending | Rewards |
---|---|
Hidden (1st clear) | 20050307.5M |
Normal (1st clear) | 10030155M |
Hidden | 405750k |
Normal | 205500k |
Minigame Scenarios and Collection Photos[edit]
Various story scenarios and collection photos are unlocked by reaching certain breakpoints within the minigame. Stories can be reviewed in the Records part of the minigame menu. Unlocked photos are added to the Collection on main event menu and can be seen by clicking Legendary Record Board furniture in the cafe.
Id | Performance | Sense | Teamwork | Condition |
---|---|---|---|---|
100 | 450 | |||
101 | 800 | |||
102 | 1000 | |||
103 | 1350 | 620 | ||
104 | 1600 | 1180 | ||
105 | 1850 | |||
200 | 450 | |||
201 | 800 | |||
202 | 1000 | |||
203 | 1350 | 620 | ||
204 | 1180 | 1600 | ||
205 | 1850 | |||
300 | 450 | |||
301 | 800 | |||
302 | 1000 | |||
303 | 620 | 1350 | ||
304 | 1180 | 1600 | ||
305 | 1850 | |||
400 | 250 | 250 | 250 | |
401 | 590 | 590 | 590 | |
402 | 150 | |||
403 | 930 | 930 | 930 | |
404 | 1440 | 1440 | 1440 | |
405 | 200 |
Minigame Achievement Missions[edit]
No. | Mission | Reward |
---|---|---|
1 | Achieve 500 of Performance | 50kCredits |
2 | Achieve 1000 of Performance | 100kCredits |
3 | Achieve 1500 of Performance | 150kCredits |
4 | Achieve 2000 of Performance | 200kCredits |
5 | Achieve 500 of Sense | 50kCredits |
6 | Achieve 1000 of Sense | 100kCredits |
7 | Achieve 1500 of Sense | 150kCredits |
8 | Achieve 2000 of Sense | 200kCredits |
9 | Achieve 500 of Teamwork | 50kCredits |
10 | Achieve 1000 of Teamwork | 100kCredits |
11 | Achieve 1500 of Teamwork | 150kCredits |
12 | Achieve 2000 of Teamwork | 200kCredits |
13 | Achieve 150 of Condition | 100kCredits |
14 | Achieve 200 of Condition | 200kCredits |
15 | Run Instrument practice schedule 5 times | 50kCredits |
16 | Run Instrument practice schedule 10 times | 100kCredits |
17 | Run Instrument practice schedule 20 times | 100kCredits |
18 | Run Instrument practice schedule 30 times | 100kCredits |
19 | Run Theory study schedule 5 times | 50kCredits |
20 | Run Theory study schedule 10 times | 100kCredits |
21 | Run Theory study schedule 20 times | 100kCredits |
22 | Run Theory study schedule 30 times | 100kCredits |
23 | Run Group training schedule 5 times | 50kCredits |
24 | Run Group training schedule 10 times | 100kCredits |
25 | Run Group training schedule 20 times | 100kCredits |
26 | Run Group training schedule 30 times | 100kCredits |
27 | Run Sugar supplement schedule 3 times | 50kCredits |
28 | Run Sugar supplement schedule 5 times | 100kCredits |
29 | Run any schedule 5 times | 15Pyroxene |
30 | Run any schedule 20 times | 15Pyroxene |
31 | Run any schedule 60 times | 15Pyroxene |
32 | Run any schedule 100 times | 15Pyroxene |
33 | Reach the ending once | 40Pyroxene |
34 | Reach the ending 3 times | 40Pyroxene |
35 | Reach the ending 5 times | 40Pyroxene |
36 | Reach the Hidden ending once | 5Airi's (Band) Eleph |
37 | Reach the Normal ending once | 5Airi's (Band) Eleph |
38 | View 1 event collection stories | 20Pyroxene |
39 | View 4 event collection stories | 20Pyroxene |
40 | View 8 event collection stories | 20Pyroxene |
41 | View 12 event collection stories | 20Pyroxene |
42 | View 16 event collection stories | 20Pyroxene |
43 | View 20 event collection stories | 20Pyroxene |
44 | View 24 event collection stories | 1Legendary Record Board |
Total Achievement Rewards |
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Event Points Milestones[edit]
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Total Milestone Rewards |
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