- Achievement Mission:
- Clear Challenge 2 within 120 seconds
- Clear Challenge 2 within 4 turns
- Clear Reference:
Alabaster Calling Card ~ Mansion Masquerade and the Essence of Beauty ~: Difference between revisions
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| NameEN = Alabaster Calling Card ~Mansion Masquerade and the Essence of Beauty~
| Promo = Event_Promo_825_jp.png
| Image =
| Start_date = 2023-04-26T11:00+09
| End_date = 2023-05-10T10:59+09
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| NameEN = Alabaster Calling Card ~Mansion Masquerade and the Essence of Beauty~
| Promo = Event_Promo_825_jp.png
| Image =
| Start_date = 2023-10-31T11:00+00
| End_date = 2023-11-14T10:59+00
|
Revision as of 12:15, 3 March 2024
Alabaster Calling Card ~ Mansion Masquerade and the Essence of Beauty ~ is the 25th event in Blue Archive that prominently features the members of Game Development Club and Toki from C&C, as well as the first appearance of a new Seven Prisoners and the Genryuumon as an antagonist faction.
Event Notice
- Event PV
- Event Anime PV (Arisu Ver)
- Event Anime PV (Toki Bunny Girl Ver)
- Maintenance News
- Event News
- Banner News
- Maid Arisu Student Introduction
- Maid Yuzu Student Introduction
- Bunny Girl Toki Student Introduction
- Details on changes to Bounty and Scrimmage Tickets
- Calling Card from the Phantom Thief
Event Summary
Schedule
Japanese Version
Japanese name | 白亜の予告状~虚飾の館と美学の在り処~ |
---|---|
English name | Alabaster Calling Card ~Mansion Masquerade and the Essence of Beauty~ |
Event period | 04/26/2023 11:00 — 05/10/2023 10:59 |
Reward exchange | 04/26/2023 11:00 — 05/17/2023 10:59 |
Global Version
English name | Alabaster Calling Card ~Mansion Masquerade and the Essence of Beauty~ |
---|---|
Event period | 10/31/2023 20:00 — 11/14/2023 19:59 |
Reward exchange | 10/31/2023 20:00 — 11/21/2023 19:59 |
- New Banner: Arisu (Maid) (★★★), Toki (Bunny Girl) (★★★)
- New Event Limited Character: Yuzu (Maid) (★)
- Player must have completed Area 2-3 to participate.
Details
Summary:
- New Limited-time minigame. This is a rouge-like shooting game where you can control Arisu (Maid) or Yuzu (Maid). There are also achievement missions for the minigame so be sure to play it!
- Achievement Missions and Exchange Shop will be in this event.
- Event Points Milestone Rewards will not be in this event.
Additional new separate content/updates alongside the Event:
- Major changes to Bounty and Scrimmage Tickets and Rewards.
- Instead of 2 Bounty/Scrimmage tickets for each stage, they will now be integrated into a universal Bounty/Scrimmage tickets that allows you to spend 6 tickets on one specific stage.
- Each Bounty stage will now have a different group of items. Check out the image for more details.
- Scrimmage reward are the same.
- You can now hold up to 30 tickets instead of 9.
- This is a summary of the changes; refer to the link in the notice for more specific details.
- Add voices to Airi, Suzumi, and Yoshimi Memorial Lobby.
- Implement a CV Appreciation Mode that allows you to replay various in-game voice lines from the student page. Some voice lines are locked behind a certain affection level. Alternatively, you can also listen to all the voice lines on this wiki by adding "/audio" after the student page name.
- Implement the Unique Gear for Izumi, Eimi, Hina (Swimsuit), and Hifumi (Swimsuit).
- Implement a Furniture Theme Preset function for Cafe. You can now apply a preset furniture theme without any hassle!
- New Furniture Interaction for Arisu, Arisu (Maid), Yuzu, Yuzu (Maid), Toki (Bunny Girl), and Momoi & Midori (Duo Interaction).
- Change the purchasable stock quantity for Nonomi's Eleph in the Expert Permit shop.
- Mika, Yuuka (Sportswear), Mari (Sportswear), and Nodoka Eleph are now purchasable in Expert Permit shop.
- Remove Bounty and Scrimmage tickets from the Normal shop lineup.
- Improved Sweep function. There's now a Min and Max button.
Minigame
In this event, players can use the event currency Mansion Invitation to challenge the Limited-time minigame Game Development Club's Cleanup Operation. Players will be controlling Arisu (Maid) or Yuzu (Maid) to fight enemy in a rogue-like gameplay.
- Each play cost 400Mansion Invitation.
- The game screen will be vertical during the minigame gameplay.
- Each time you clear a stage, you can select a specific buff effect and move on to the next stage.
- Certain buffs can be picked up more than once to upgrade the effect.
- The minigame will have a time limit, and each time you move from one stage to another, the time limit will be extended by 45 seconds.
- The minigame will end in the following scenarios:
- You cleared all the stages.
- Your character's HP in the minigame goes to zero.
- You ran out of time.
- You give up in the middle of the game.
- Play the minigame once a day to unlock the sweep function. Sweep will give you the reward from your "highest stage" clear of the day.
- The Sweep function will be reset at 4:00 A.M. (JST) every day.
- There are two difficulty levels for this minigame: Normal and Hard.
- It seems like you can unlock a secret by inputting a certain command in the minigame Student Selection screen...? Try to figure out what it is!
Minigame Tips
- You can move your character by sliding anywhere on the screen. Stopping movement will make your character attack and auto-aim at the enemy.
- There is no dedicated shooting or aiming button. You have to stop your character from moving in order to shoot.
- You can attack significantly faster by moving lightly to any side instead of waiting for the animation to finish.
- There are 3 playable characters available: Arisu (Maid), Yuzu (Maid), and a Hidden character unlocked by swiping the Secret Command (the Konami Command: Up Up Down Down Left Right Left Right) in the character select screen.
- Arisu (Maid) and Yuzu (Maid) are both attackers that deal ST damage on hit but have a higher base damage at 30.
- Hidden character is an attacker that deals AoE damage on hits but has lower base damage at 16. She actually hit the enemy twice, once from the original projectile hitbox and once from the AoE after impact.
Notes: For some reason, they nerf the Burn Effect in Global, so it is not as good anymore. In the JP server, the burn tick four times, so it was very useful to shred boss stage quickly or to stall against mob enemies, but in Global, the burn just tick once and the effect just end.
Recommended Buff | |||
---|---|---|---|
Buff | Name | Effect | Remark |
1 | Burn Effect | JP: Deals 4 burn tick damage according to the enemy's max HP on hit. Global: Deals additional damage according to the enemy's max HP on hit. |
The DoT actually tick very fast, and since it deals more damage with higher HP, it significantly improves the speed of dealing with bosses. Mobs won't take much damage due to their low HP, but it's still the best buff to pick. This buff priority is a bit lower after they nerf its effect in Global version. |
2 | Piercing | Bullet will now pierce through the enemy. Does not pierce through the cover. | Can attack enemies in the back, so it's useful against mobs. Decrease the damage dealt by 10% for each enemy it pierces through. When you pick up this buff on the hidden characters, the AoE attack on impact will only explode when hit against the wall. Hidden characters will still do double-hit even after getting this buff. |
3 | Ricochet | Bullet will now reflect against cover and wall. | It makes it easier to send bullets into enemy areas while hiding behind cover. Auto-aim priority will change from the nearest enemy not blocked by a cover to the nearest enemy. |
4 | Diagonal Projectile | Fire two extra projectile diagonally, but reduce ATK by 10%. Can be stacked up two times. | A very good buff when paired with the Ricochet buff. It is significantly easier to hit mobs with the two combinations. |
5 | ATK UP | Increase ATK by 25%. Can be stacked up four times. | Generally useful if there's no better buff. Also offset the decrease in ATK from Front Projectile and Diagonal Projectile. |
6 | Front Projectile | Fire 1 extra front projectile, but reduce ATK by 25%. Can be stacked up two times. | Damage reduction is rounded down. Damage doesn't actually improve by picking this buff due to the damage reduction, but it does allow for a better hitbox, though Ricochet + Diagonal are much better.. The second stack should be ignored since your hitbox will already be good enough at 2 projectiles, and you don't want to reduce your ATK any lower. |
7 | Freeze Effect | Decreases the target's SPD. | Most enemy are long range and it is very rare to find use in slowing enemy but feel free to pick it if there's nothing better. |
8 | ASPD UP | Reduce the Interval between your attack. | Since it only reduces the interval between your auto-attack and does not increase the bullet speed, it is not very useful since there is a method to cancel the attack interval. Notes: If you feel that ASPD is better in your run, feel free to pick it. I personally could not find any uses for it with the animation cancelling. |
9 | Recovery | Recovers HP. | HARD mode enemy deal quite a lot of damage so if you're lower than 50% then you might want to prioritize this over any other buff. |
10 | Turning Projectile | Fires a projectile to left and right. Does not reduce your ATK. | There is almost never a situation where an enemy is on your left or right, depending on which direction the character is facing. It is possible to hit some enemies when paired with a Ricochet, but Diagonal Bullet is simply better. |
11 | CRIT UP | Increase Crit Rate and Crit DMG. Can be stacked up four times. | It is unknown how many percent it gives per stack, but the rate of hitting a CRIT is incredibly low unless you can stack up to four times. Not very useful. |
Minigame Reward
Normal and Hard difficulties contain the same reward.
Players will be able to obtain different rewards upon reaching the stage count. At stage 10, the reward will differ depending on whether you defeated the boss or not.
Minigame Reward | |
---|---|
Stage 1 | 180k |
Stage 2 | 1100k1 |
Stage 3 | 1110k2 |
Stage 4 | 1120k32 |
Stage 5 | 1130k441 |
Stage 6 | 1150k562 |
Stage 7 | 2170k683 |
Stage 8 | 2190k711 |
Stage 9 | 2210k822 |
Stage 10 | 2230k933 |
Boss Clear | 2250k1011 |
Characters
Bonus Units | ||||
---|---|---|---|---|
Event Item | Bonus Rate | Striker | Special | Max Bonus Rate |
Beautiful Headband | 25% | 125% | ||
Makeup Set | 25% | 125% | ||
Mansion Invitation | 20% | 120% |
Stage Info
- The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
- Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
Story Stages
Quest Stages
Challenge Stages
Clear Team Reference:
Gimmick/Tips: Some of the stages have an interesting minigame-like element to them, but that's about it. It isn't particularly hard, so just use strong DPS and you'll clear it.
- Challenge 1: There will be five waves of sweepers. The first three waves will be Yellow Sweeper, then Red Sweeper, and Blue Sweeper. If you defeat them, they will become your ally to help defeat the actual enemy later on. You can only attack the actual enemy after you defeat all five waves of sweepers.
- Challenge 3: Momoi & Midori start behind your backline unit.
- Challenge 5: There's a small gimmick where the Phantom Thief will place a card on two of your units. After a few seconds, the card will explode, dealing minor damage and apply ATK Down, DEF Down, Evasion Down, and ASPD Down to that unit. When the battle starts, Akira will be running away from your team and waiting in the middle. When one of your units gets close enough to Akira, she will start to move slightly. The closest and furthest unit at the moment of her slight movement will be the target of card.
Strategy Map Guide
In this event challenge map, Akira is the boss, and she can move around and run away from your team. You will need to chase after and defeat her to complete the map.
- Achievement Mission:
- Clear Challenge 4 within 120 seconds
- Clear Challenge 4 within 6 turns
- Clear Reference:
Mission Details & Rewards
No. | Mission | Reward | Remarks |
---|---|---|---|
1 | Clear Quest 1 within 75 seconds | 100kCredits | |
2 | Clear Quest 2 within 75 seconds | 100kCredits | |
3 | Clear Quest 3 within 75 seconds | 100kCredits | |
4 | Clear Quest 4 within 75 seconds | 100kCredits | |
5 | Clear Quest 5 within 75 seconds | 150kCredits | |
6 | Clear Quest 6 within 75 seconds | 150kCredits | |
7 | Clear Quest 7 within 75 seconds | 150kCredits | |
8 | Clear Quest 8 within 75 seconds | 150kCredits | |
9 | Clear Quest 9 within 75 seconds | 250kCredits | |
10 | Clear Quest 10 within 75 seconds | 250kCredits | |
11 | Clear Quest 11 within 75 seconds | 250kCredits | |
12 | Clear Quest 12 within 75 seconds | 250kCredits | |
13 | Clear Challenge 1 within 90 seconds | 30Pyroxene | |
14 | Clear Challenge 2 within 120 seconds | 30Pyroxene | |
15 | Clear Challenge 3 within 90 seconds | 30Pyroxene | |
16 | Clear Challenge 4 within 120 seconds | 30Pyroxene | |
17 | Clear Challenge 5 within 100 seconds | 30Pyroxene | |
18 | Clear Challenge 2 within 4 turns | 25Pyroxene | |
19 | Clear Challenge 4 within 6 turns | 25Pyroxene | |
20 | Complete 17 Achievement Missions | 100Pyroxene |
Total Achievement Rewards |
---|
No. | Mission | Reward | Remarks |
---|---|---|---|
1 | Play the Minigame 1 time(s) | 300kCredits | |
2 | Play the Minigame 5 times | 300kCredits | |
3 | Play the Minigame 10 times | 400kCredits | |
4 | Play the Minigame 15 times | 400kCredits | |
5 | Play the Minigame 20 times | 500kCredits | |
6 | Play the Minigame 25 times | 500kCredits | |
7 | Play the Minigame 30 times | 600kCredits | |
8 | Play the Minigame 35 times | 700kCredits | |
9 | Play the Minigame 40 times | 800kCredits | |
10 | Play the Minigame 45 times | 900kCredits | |
11 | Play the Minigame 50 times | 1MCredits | |
12 | Play the Minigame as Arisu 1 time(s) | 300kCredits | |
13 | Play the Minigame as Arisu 3 time(s) | 500kCredits | |
14 | Play the Minigame as Yuzu 1 time(s) | 300kCredits | |
15 | Play the Minigame as Yuzu 3 time(s) | 500kCredits | |
16 | Reached Stage 02 on Normal Difficulty | 10Pyroxene | |
17 | Reached Stage 03 on Normal Difficulty | 10Pyroxene | |
18 | Reached Stage 04 on Normal Difficulty | 10Pyroxene | |
19 | Reached Stage 05 on Normal Difficulty | 20Pyroxene | |
20 | Reached Stage 06 on Normal Difficulty | 20Pyroxene | |
21 | Reached Stage 07 on Normal Difficulty | 20Pyroxene | |
22 | Reached Stage 08 on Normal Difficulty | 30Pyroxene | |
23 | Reached Stage 09 on Normal Difficulty | 30Pyroxene | |
24 | Reached Stage 10 on Normal Difficulty | 30Pyroxene | |
25 | Defeat the Boss in Stage 10 on Normal Difficulty | 60Pyroxene | |
26 | Reached Stage 02 on Hard Difficulty | 15Pyroxene | |
27 | Reached Stage 03 on Hard Difficulty | 15Pyroxene | |
28 | Reached Stage 04 on Hard Difficulty | 15Pyroxene | |
29 | Reached Stage 05 on Hard Difficulty | 30Pyroxene | |
30 | Reached Stage 06 on Hard Difficulty | 30Pyroxene | |
31 | Reached Stage 07 on Hard Difficulty | 30Pyroxene | |
32 | Reached Stage 08 on Hard Difficulty | 45Pyroxene | |
33 | Reached Stage 09 on Hard Difficulty | 45Pyroxene | |
34 | Reached Stage 10 on Hard Difficulty | 45Pyroxene | |
35 | Defeat the Boss in Stage 10 on Hard Difficulty | 90Pyroxene | |
36 | Complete 30 Minigame missions | 1Secret Tech Notes |
Total Achievement Rewards |
---|
Exchange Shop
Item | Cost | Stock | Subtotal |
---|---|---|---|
Novice Activity Report | 1 | 150 | 150 |
Normal Activity Report | 10 | 75 | 750 |
Advanced Activity Report | 40 | 25 | 1,000 |
Superior Activity Report | 200 | 10 | 2,000 |
Beginner Tactical Training Blu-ray (Millennium) | 10 | 25 | 250 |
Normal Tactical Training Blu-ray (Millennium) | 30 | 15 | 450 |
Advanced Tactical Training Blu-ray (Millennium) | 100 | 10 | 1,000 |
Superior Tactical Training Blu-ray (Millennium) | 300 | 3 | 900 |
Nimrud Lens Piece | 5 | 70 | 350 |
Broken Nimrud Lens | 15 | 35 | 525 |
Damaged Nimrud Lens | 50 | 20 | 1,000 |
Intact Nimrud Lens | 200 | 10 | 2,000 |
Counter Chair・Deep Blue | 2,000 | 1 | 2,000 |
Blue Single Sofa | 2,000 | 1 | 2,000 |
Wind-Up Music Box | 200 | 10 | 2,000 |
World's Most Useless Gadget | 200 | 10 | 2,000 |
"The Life" Board Game | 300 | 2 | 600 |
Makeup Set | 5 | ∞ | |
Total | 18,975 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
Lesser Enhancement Stone | 1 | 150 | 150 |
Normal Enhancement Stone | 4 | 75 | 300 |
Advanced Enhancement Stone | 15 | 25 | 375 |
Superior Enhancement Stone | 60 | 10 | 600 |
Beginner Tech Notes (Millennium) | 5 | 40 | 200 |
Normal Tech Notes (Millennium) | 15 | 30 | 450 |
Advanced Tech Notes (Millennium) | 50 | 20 | 1,000 |
Superior Tech Notes (Millennium) | 200 | 12 | 2,400 |
Nebra Sky Disk Piece | 5 | 70 | 350 |
Broken Nebra Sky Disk | 15 | 35 | 525 |
Damaged Nebra Sky Disk | 50 | 20 | 1,000 |
Intact Nebra Sky Disk | 200 | 10 | 2,000 |
Game Development Club Sofa | 2,000 | 1 | 2,000 |
Game Development Locker | 2,000 | 1 | 2,000 |
Game Console Wood Monitor | 2,000 | 1 | 2,000 |
Matcha Ramune | 200 | 10 | 2,000 |
Peroro Wheel | 200 | 10 | 2,000 |
5000Credits | 5 | ∞ | |
Total | 19,350 |