- Achievement Mission:
- No.14: Clear Challenge 2 within 120 seconds
- No.18: Clear Challenge 2 within 4 turns
- Clear Reference:
Alabaster Calling Card ~ Mansion Masquerade and the Essence of Beauty ~: Difference between revisions
m (→Minigame Tips) |
|||
Line 874: | Line 874: | ||
|- |
|- |
||
| style="text-align: center" |35 |
| style="text-align: center" |35 |
||
|Defeat the Boss in Stage 10 on |
|Defeat the Boss in Stage 10 on Hard Difficulty |
||
|{{ItemCard|Pyroxene|quantity=90}} |
|{{ItemCard|Pyroxene|quantity=90}} |
||
| |
| |
Revision as of 07:52, 21 May 2023
Main
"白亜の予告状~虚飾の館と美学の在り処~" is the 25th event in Blue Archive that prominently features the members of Game Development Club and Toki from C&C, as well as the first appearance of a new Seven Prisoners as well as the Genyuumon as an antagonist faction.
Event Notice
- Event PV
- Event Anime PV (Arisu Ver)
- Event Anime PV (Toki Bunny Girl Ver)
- Maintenance News
- Event News
- Banner News
- Maid Arisu Student Introduction
- Maid Yuzu Student Introduction
- Bunny Girl Toki Student Introduction
- Details on changes to Bounty and Scrimmage Tickets
- Calling Card from the Phantom Thief
Event Summary
Schedule
Japanese Version
Japanese name | 白亜の予告状~虚飾の館と美学の在り処~ |
---|---|
English name | 白亜の予告状~虚飾の館と美学の在り処~ |
Event period | 04/26/2023 11:00 — 05/10/2023 10:59 |
Reward exchange | 04/26/2023 11:00 — 05/17/2023 10:59 |
- New Banner: Arisu (Maid) (★★★), Toki (Bunny Girl) (★★★)
- New Event Limited Character: Yuzu (Maid) (★)
- Player must have completed Area 2-3 to participate.
Details
Summary:
- New Limited-time minigame. This is a rouge-like shooting game where you can control Arisu (Maid) or Yuzu (Maid). There are also achievement missions for the minigame so be sure to play it!
- Achievement Missions and Exchange Shop will be in this event.
- Event Points Milestone Rewards will not be in this event.
Additional new separate content/updates alongside the Event:
- Major changes to Bounty and Scrimmage Tickets and Rewards.
- Instead of 2 Bounty/Scrimmage tickets for each stage, they will now be integrated into a universal Bounty/Scrimmage tickets that allows you to spend 6 tickets on one specific stage.
- Each Bounty stage will now have a different group of items. Check out the image for more details.
- Scrimmage reward are the same.
- You can now hold up to 30 tickets instead of 9.
- This is a summary of the changes; refer to the link in the notice for more specific details.
- Add voices to Airi, Suzumi, and Yoshimi Memorial Lobby.
- Add some voices for Arisu.
- Add some new achievements.
- Implement a CV Appreciation Mode that allows you to replay various in-game voice lines from the student page. Some voice lines are locked behind a certain affection level. Alternatively, you can also listen to all the voice lines on this wiki by adding "/voice" after the student page name!
- Implement the Unique Gear for Izumi, Eimi, Hina (Swimsuit), and Hifumi (Swimsuit).
- Implement a Furniture Theme Preset function for Cafe. You can now apply a preset furniture theme without any hassle!
- New Furniture Series Game Development Club.
- New Furniture Interaction for Arisu, Arisu (Maid), Yuzu, Yuzu (Maid), Toki (Bunny Girl), and Momoi & Midori (Duo Interaction).
- Change the purchasable stock quantity for Nonomi's Eleph in the Expert Permit shop.
- Mika, Yuuka (Sportswear), Mari (Sportswear), and Nodoka Eleph are now purchasable in Expert Permit shop.
- Remove old Bounty and Scrimmage tickets from the Normal shop lineup.
- Improved Sweep function. There's now a Min and Max button.
Minigame
In this event, players can use the event currency Mansion Invitation to challenge the Limited-time minigame Game Development Club's Cleanup Operation. Players will be controlling Arisu (Maid) or Yuzu (Maid) to fight enemy in a rouge-like gameplay.
- Each play cost 400Mansion Invitation.
- The game screen will be vertical during the minigame gameplay.
- Each time you clear a stage, you can select a specific buff effect and move on to the next stage.
- Certain buffs can be picked up more than once to upgrade the effect.
- The minigame will have a time limit, and each time you move from one stage to another, the time limit will be extended by 45 seconds.
- The minigame will end in the following scenarios:
- You cleared all the stages.
- Your character's HP in the minigame goes to zero.
- You ran out of time.
- You give up in the middle of the game.
- Play the minigame once a day to unlock the sweep function. Sweep will give you the reward from your "highest stage" clear of the day.
- The Sweep function will be reset at 4:00 A.M. (JST) every day.
- There are two difficulty levels for this minigame: Normal and Hard.
- It seems like you can unlock a secret by inputting a certain command in the minigame Student Selection screen...? Try to figure out what it is!
Minigame Tips
- You can move your character by sliding anywhere on the screen. Stopping movement will make your character attack and auto-aim at the enemy.
- There is no dedicated shooting or aiming button. You have to stop your character from moving in order to shoot.
- You can attack significantly faster by moving lightly to any side instead of waiting for the animation to finish. As such, the ASPD buff is largely useless.
- There are 3 playable characters available: Arisu (Maid), Yuzu (Maid), and a Hidden character unlocked by swiping the Secret Command (the Konami Command: Up Up Down Down Left Right Left Right) in the character select screen.
- Arisu (Maid) and Yuzu (Maid) are both attackers that deal ST damage on hit but have a higher base damage at 30.
- Hidden character is an attacker that deals AOE damage on hit but has lower base damage at 16.
Recommended Buff Priority (In Order) | |||
---|---|---|---|
Buff | Name | Effect | Remark |
1 | Burn | Apply DoT damage according to the enemy's max HP on hit. | The DoT actually applies very fast, and since it deals more damage with higher HP, it significantly improves the speed of dealing with bosses. Mobs won't take much damage due to their low HP, but it's still the best buff to pick. |
2 | Forward Bullet | Add 1 extra forward bullet, but reduce ATK by 25%. Can be stacked up two times. | Damage reduction is rounded down. Damage doesn't actually improve by picking this buff due to the damage reduction, but it does allow for a better hitbox, so it's a good idea to pick at least one stack of it. The second stack isn't as important, and it's better to prioritize other buffs if possible. |
3 | Piercing | Bullet will now pierce through the enemy. Does not pierce through the cover. | Can attack enemies in the back, so it's useful against mobs. The damage decreases slightly with each enemy it pierces through. |
4 | Ricochet | Bullet will now ricochet against cover and wall. | It makes it easier to send bullets into enemy areas while hiding behind cover. Auto-aim priority will change from the nearest enemy not blocked by a cover to the nearest enemy. |
5 | ATK UP | Increase ATK by 25%. Can be stacked up four times. | Useful to offset the decrease in ATK from Forward Bullet and Diagonal Bullet. |
6 | Diagonal Bullet | Fire two extra bullets diagonally, but reduce ATK by 10%. Can be stacked up two times. | A very good buff when paired with the Ricochet buff. It is significantly easier to hit mobs with the two combinations. |
7 | CRIT UP | Increase CRIT RATE. Can be stacked up four times. | It is unknown how many percent it gives per stack, but the rate of hitting a CRIT is incredibly low unless you can stack up to four times. Not very useful. |
8 | Chill | Apply Slow to enemy on hit. | As only the early stages have melee mobs and it is easy to run past them, this buff is practically useless. |
9 | Side Bullet | Fire two extra bullet to the side. Does not reduce your ATK. | There is almost never a situation where an enemy is on your left or right, depending on which direction the character is facing. It is possible to hit some enemies when paired with a Ricochet, but Diagonal Bullet is simply better. |
10 | ASPD UP | Reduce the Interval between your attack. | Since it only reduces the interval between your auto-attack and does not increase the bullet speed, it is completely useless since there is a method to cancel the attack interval as explained above. |
11 | Piercing (Hidden Character) | Bullet will now pierce through the enemy. Does not pierce through the cover. | When you pick up this buff on the hidden characters, the AoE attack on impact disappears and becomes a 2-hit attack instead. The AoE attack makes it easier to kill grouped enemies, so this defeats that purpose and is not very useful. |
12 | Healing | Recover HP. | Picking a buff with higher firepower or clearing capability is simply better. You also heal up slightly when moving to another stage, so it's a bit redundant. Only useful when you're 1 or 2 hits away from dying. |
Minigame Reward
Normal and Hard difficulties contain the same reward.
Players will be able to obtain different rewards upon reaching the stage count. At stage 10, the reward will differ depending on whether you defeated the boss or not.
Minigame Reward | |
---|---|
Stage 1 | 180k |
Stage 2 | 1100k1 |
Stage 3 | 1110k2 |
Stage 4 | 1120k32 |
Stage 5 | 1130k441 |
Stage 6 | 1150k562 |
Stage 7 | 2170k683 |
Stage 8 | 2190k711 |
Stage 9 | 2210k822 |
Stage 10 | 2230k933 |
Boss Clear | 2250k1011 |
Characters
Bonus Units | ||||
---|---|---|---|---|
Event Item | Bonus Rate | Striker | Special | Max Bonus Rate |
Beautiful Headband | 25% | 125% | ||
Makeup Set | 25% | 125% | ||
Mansion Invitation | 20% | 120% |
Stage Info
Story Stages
Quest Stages
Challenge Stages
The non-map challenge stage isn't particularly difficult as there's no weird gimmicks happening. You can clear them by just using some strong dps unit.
Clear Team Reference:
Strategy Map Guide
In this event challenge map, Akira is the boss, and she can move around and run away from your team. You will need to chase after and defeat her to complete the map.
- Achievement Mission:
- No.16: Clear Challenge 4 within 120 seconds
- No.19: Clear Challenge 4 within 6 turns
- Clear Reference:
Mission Details & Rewards
No. | Mission | Reward | Remarks |
---|---|---|---|
1 | Clear Quest 1 within 75 seconds | 100kCredits | |
2 | Clear Quest 2 within 75 seconds | 100kCredits | |
3 | Clear Quest 3 within 75 seconds | 100kCredits | |
4 | Clear Quest 4 within 75 seconds | 100kCredits | |
5 | Clear Quest 5 within 75 seconds | 150kCredits | |
6 | Clear Quest 6 within 75 seconds | 150kCredits | |
7 | Clear Quest 7 within 75 seconds | 150kCredits | |
8 | Clear Quest 8 within 75 seconds | 150kCredits | |
9 | Clear Quest 9 within 75 seconds | 250kCredits | |
10 | Clear Quest 10 within 75 seconds | 250kCredits | |
11 | Clear Quest 11 within 75 seconds | 250kCredits | |
12 | Clear Quest 12 within 75 seconds | 250kCredits | |
13 | Clear Challenge 1 within 90 seconds | 30Pyroxene | |
14 | Clear Challenge 2 within 120 seconds | 30Pyroxene | |
15 | Clear Challenge 3 within 90 seconds | 30Pyroxene | |
16 | Clear Challenge 4 within 120 seconds | 30Pyroxene | |
17 | Clear Challenge 5 within 100 seconds | 30Pyroxene | |
18 | Clear Challenge 2 within 4 turns | 25Pyroxene | |
19 | Clear Challenge 4 within 6 turns | 25Pyroxene | |
20 | Complete 17 Achievement Missions | 100Pyroxene |
Total Achievement Rewards |
---|
No. | Mission | Reward | Remarks |
---|---|---|---|
1 | Play the Minigame 1 time(s) | 300kCredits | |
2 | Play the Minigame 5 times | 300kCredits | |
3 | Play the Minigame 10 times | 400kCredits | |
4 | Play the Minigame 15 times | 400kCredits | |
5 | Play the Minigame 20 times | 500kCredits | |
6 | Play the Minigame 25 times | 500kCredits | |
7 | Play the Minigame 30 times | 600kCredits | |
8 | Play the Minigame 35 times | 700kCredits | |
9 | Play the Minigame 40 times | 800kCredits | |
10 | Play the Minigame 45 times | 900kCredits | |
11 | Play the Minigame 50 times | 1MCredits | |
12 | Play the Minigame as Arisu 1 time(s) | 300kCredits | |
13 | Play the Minigame as Arisu 3 time(s) | 500kCredits | |
14 | Play the Minigame as Yuzu 1 time(s) | 300kCredits | |
15 | Play the Minigame as Yuzu 3 time(s) | 500kCredits | |
16 | Reached Stage 02 on Normal Difficulty | 10Pyroxene | |
17 | Reached Stage 03 on Normal Difficulty | 10Pyroxene | |
18 | Reached Stage 04 on Normal Difficulty | 10Pyroxene | |
19 | Reached Stage 05 on Normal Difficulty | 20Pyroxene | |
20 | Reached Stage 06 on Normal Difficulty | 20Pyroxene | |
21 | Reached Stage 07 on Normal Difficulty | 20Pyroxene | |
22 | Reached Stage 08 on Normal Difficulty | 30Pyroxene | |
23 | Reached Stage 09 on Normal Difficulty | 30Pyroxene | |
24 | Reached Stage 10 on Normal Difficulty | 30Pyroxene | |
25 | Defeat the Boss in Stage 10 on Normal Difficulty | 60Pyroxene | |
26 | Reached Stage 02 on Hard Difficulty | 15Pyroxene | |
27 | Reached Stage 03 on Hard Difficulty | 15Pyroxene | |
28 | Reached Stage 04 on Hard Difficulty | 15Pyroxene | |
29 | Reached Stage 05 on Hard Difficulty | 30Pyroxene | |
30 | Reached Stage 06 on Hard Difficulty | 30Pyroxene | |
31 | Reached Stage 07 on Hard Difficulty | 30Pyroxene | |
32 | Reached Stage 08 on Hard Difficulty | 45Pyroxene | |
33 | Reached Stage 09 on Hard Difficulty | 45Pyroxene | |
34 | Reached Stage 10 on Hard Difficulty | 45Pyroxene | |
35 | Defeat the Boss in Stage 10 on Hard Difficulty | 90Pyroxene | |
36 | Complete 30 Minigame missions | 1Secret Tech Notes |
Total Achievement Rewards |
---|
Exchange Shop
Item | Cost | Stock | Subtotal |
---|---|---|---|
Novice Activity Report | 1 | 150 | 150 |
Normal Activity Report | 10 | 75 | 750 |
Advanced Activity Report | 40 | 25 | 1,000 |
Superior Activity Report | 200 | 10 | 2,000 |
Beginner Tactical Training Blu-ray (Millennium) | 10 | 25 | 250 |
Normal Tactical Training Blu-ray (Millennium) | 30 | 15 | 450 |
Advanced Tactical Training Blu-ray (Millennium) | 100 | 10 | 1,000 |
Superior Tactical Training Blu-ray (Millennium) | 300 | 3 | 900 |
Nimrud Lens Piece | 5 | 70 | 350 |
Broken Nimrud Lens | 15 | 35 | 525 |
Damaged Nimrud Lens | 50 | 20 | 1,000 |
Intact Nimrud Lens | 200 | 10 | 2,000 |
Counter Chair・Deep Blue | 2,000 | 1 | 2,000 |
Blue Single Sofa | 2,000 | 1 | 2,000 |
Wind-Up Music Box | 200 | 10 | 2,000 |
World's Most Useless Gadget | 200 | 10 | 2,000 |
"The Life" Board Game | 300 | 2 | 600 |
Makeup Set | 5 | ∞ | |
Total | 18,975 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
Lesser Enhancement Stone | 1 | 150 | 150 |
Normal Enhancement Stone | 4 | 75 | 300 |
Advanced Enhancement Stone | 15 | 25 | 375 |
Superior Enhancement Stone | 60 | 10 | 600 |
Beginner Tech Notes (Millennium) | 5 | 40 | 200 |
Normal Tech Notes (Millennium) | 15 | 30 | 450 |
Advanced Tech Notes (Millennium) | 50 | 20 | 1,000 |
Superior Tech Notes (Millennium) | 200 | 12 | 2,400 |
Nebra Sky Disk Piece | 5 | 70 | 350 |
Broken Nebra Sky Disk | 15 | 35 | 525 |
Damaged Nebra Sky Disk | 50 | 20 | 1,000 |
Intact Nebra Sky Disk | 200 | 10 | 2,000 |
Game Development Club Sofa | 2,000 | 1 | 2,000 |
Game Development Locker | 2,000 | 1 | 2,000 |
Game Console Wood Monitor | 2,000 | 1 | 2,000 |
Matcha Ramune | 200 | 10 | 2,000 |
Peroro Wheel | 200 | 10 | 2,000 |
5000Credits | 5 | ∞ | |
Total | 19,350 |