Event Card Drop & Draw Rate | ||
---|---|---|
Card | Draw Rate | Reward |
![]() |
2% | 1M![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
2% | 1M![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
2% | 1.2M![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
2% | 1.2M![]() ![]() ![]() ![]() ![]() ![]() |
Total SSR card probability: 8% |
An Academy Club's Story ~ The Two Girls' Wish for the Final Volume ~

An Academy Club's Story ~ The Two Girls' Wish for the Final Volume ~ is the 29th event in Blue Archive featuring Meru and Momiji.
Trivia: The manga LUNA that was mentioned in this event story is most likely a parody of the real manga NANA, which stopped at volume 21 and has been on hiatus since.
Notes: Tentative name, likely to change once official release
Event Notice[edit]
Event Summary[edit]
Schedule[edit]
Japanese Version[edit]
Japanese name | 学漫同人物語 ~2人が求める最終回~ |
---|---|
English name | An Academy Club's Story ~ The Two Girls' Wish for the Final Volume ~ |
Event period | 08/23/2023 11:00 — 09/06/2023 10:59 |
Reward exchange | 08/23/2023 11:00 — 09/15/2023 10:59 |
- New Banner: Meru (★★★) and Momiji (★★)
- Rerun Banner: Cherino (★★★), Marina (★★★)
- Player must have completed Area 2-3 to participate.
Details[edit]

Summary:
- Card Draw from previous events will be available. There are no Eleph that can be obtained from pulling the SSR Card.
- Achievement Mission and Exchange Shop will be in this event.
- Event Points Milestone Rewards will not be in this event.
- An Ex Challenge Stage will be available after all Challenge Stages have been cleared.
Additional new separate content/updates alongside the Event:
- New Raid (Total Assault) Boss, Wakamo (Hovercraft) - (Outdoor Warfare).
- New Furniture Interaction for Meru and Momiji.
- New QoL update. Players can now do Batch Skill Upgrade. Another function is that when the required materials are insufficient, the game will automatically use the Choice Ticket item (if there is one) to make up for it. These functions can be turned on and off.
- Adjust and Expand Raid & Elimination Raid ranking cutoff:
- Platinum: No. 1 ~ 20,000 (+5,000)
- Gold: No. 20,001 ~ 120,000 (+35,000)
- Silver: No. 120,001 ~ 240,000 (+20,000)
- Bronze: No. 240,001 onward.
- Shop & Crafting:
- Megu, Kanna, and Sakurako's Eleph is now available in the Mystic Node via Crafting.
- Hanako (Swimsuit), Nagisa, and Toki's Eleph will be purchasable in Expert Permit shop at the next shop reset.
- Other:
- Improve the free Tutorial pull. It is now possible to reroll the Tutorial pull up to 10 times.
- Improve the Club Chat Stickers UI and add 32 new stickers. (Global got this new stickers during PHT Showdown)
- Add 5 new Loading Illustrations.
- Add filter function to Title Management
- Add voices to Utaha and Kotori Memorial Lobby.
- Adjusted the design of Mashiro's armband and gun.
- Adjusted the ATK-Type and DEF-Type of Megu in Final. Chapter 2, Episode 17. Previously Mystic ATK-Type and Heavy Armor.
- Remove the SUB stage in Mission Area 1 to 5. Due to the removal of the SUB stage, the rewards for clearing Area 1–5 will also be adjusted.
Characters[edit]
Bonus Units | ||||
---|---|---|---|---|
Event Item | Bonus Rate | Striker | Special | Max Bonus Rate |
![]() |
25% | 110% | ||
15% | ||||
![]() |
20% | 100% | ||
15% | ||||
![]() |
20% | 100% | ||
15% |
Stage Info[edit]
- The way the stages work is that the game will save your highest bonus run so you don't need to repeat the quest manually over and over.
- Best bonus is saved per-item, so you can re-run the stage manually several times optimizing teams for maximum bonus for each item.
Story Stages[edit]
Quest Stages[edit]
Challenge Stages[edit]
Stage | Level | Entry cost | Environment | Enemy armor | Rewards | ||
---|---|---|---|---|---|---|---|
FirstClear | ThreeStar | ||||||
1 | Challenge 1 | 50 | 5![]() |
![]() Urban |
Light Special |
||
2 | Challenge 2 | 85 | 5![]() |
![]() Urban |
Special Heavy |
||
3 | Challenge 3 | 87 | 5![]() |
![]() Urban |
Light |
Clear Team Reference:
Gimmick/Tips:
- Challenge 1: Just defeat Cherino and the stage will end.
- Challenge 2: The enemy has a pretty large AoE skill, so it is a good idea to reposition your tank forward to prevent your backline from dying if you're underleveled. Beside that, just defeat all three of them, and the stage will end.
- Challenge 3: Enemies will be revived when their HP reaches zero, and an ATTACK icon will spawn above them. If you cannot defeat them in time and the icon disappears, they will be revived again when their HP reaches zero. So you need to defeat them while the icon is still up. There are a lot of enemies, so units with a large AoE and long skill duration will be good. All enemies need to be defeated tp clear the stage.
Extra Challenge Stages[edit]
Stage | Level | Entry cost | Environment | Enemy armor | Rewards | ||
---|---|---|---|---|---|---|---|
FirstClear | ThreeStar | ||||||
Ex | Extra Challenge Ex | 87 | 5![]() |
![]() Urban |
Light Special Heavy Elastic |
Clear Team Reference:
Gimmick/Tips:
- Just like previous EX challenge stage, clearing it will be quite difficult without the right team.
- In this stage, Tomoe and Cherino in a tank will be your ally. The stage will fail if Tank Cherino dies so you must keep her alive. Healer will be very important to keep Tank Cherino and your team alive.
- A lot of the mob have Elastic Armor and they will deal a lot of damage.
- All enemy need to be defeated to clear the stage.
- Swimsuit Hanako, Koharu, Red DPS, Ako, and Himari will be essential for a 3★ clear. Red DPS can be Aru or Mutsuki. The last slot is flexible and can be any strong DPS or tank.
Mission Details & Rewards[edit]
Achievement Missions[edit]
No. | Mission | Reward | Remarks |
---|---|---|---|
1 | Clear all Story, Quest, and Challenge stages | ||
2 | Clear Quest 1 within 75 seconds | 30![]() |
|
3 | Clear Quest 2 within 75 seconds | 30![]() |
|
4 | Clear Quest 3 within 75 seconds | 30![]() |
|
5 | Clear Quest 4 within 75 seconds | 30![]() |
|
6 | Clear Quest 5 within 75 seconds | 30![]() |
|
7 | Clear Quest 6 within 75 seconds | 30![]() |
|
8 | Clear Quest 7 within 75 seconds | 30![]() |
|
9 | Clear Quest 8 within 75 seconds | 30![]() |
|
10 | Clear Quest 9 within 75 seconds | 30![]() |
|
11 | Clear Quest 10 within 75 seconds | 30![]() |
|
12 | Clear Quest 11 within 75 seconds | 30![]() |
|
13 | Clear Quest 12 within 75 seconds | 30![]() |
|
14 | Clear Challenge 1 within 95 seconds | 50![]() |
|
15 | Clear Challenge 2 within 80 seconds | 50![]() |
|
16 | Clear Challenge 3 within 95 seconds | 50![]() |
|
17 | Complete 14 Achievement Missions | 90![]() |
Total Achievement Rewards |
---|
Exchange Shop[edit]
Item | Cost | Stock | Subtotal |
---|---|---|---|
![]() |
1 | 150 | 150 |
![]() |
5 | 75 | 375 |
![]() |
20 | 35 | 700 |
![]() |
100 | 15 | 1,500 |
![]() |
10 | 25 | 250 |
![]() |
30 | 15 | 450 |
![]() |
100 | 10 | 1,000 |
![]() |
300 | 3 | 900 |
![]() |
5 | 70 | 350 |
![]() |
15 | 35 | 525 |
![]() |
50 | 20 | 1,000 |
![]() |
200 | 10 | 2,000 |
![]() |
200 | 10 | 2,000 |
![]() |
200 | 10 | 2,000 |
![]() |
300 | 1 | 300 |
![]() |
1,000 | 1 | 1,000 |
![]() |
5 | ∞ | |
Total | 14,500 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
![]() |
1 | 150 | 150 |
![]() |
4 | 75 | 300 |
![]() |
15 | 25 | 375 |
![]() |
60 | 10 | 600 |
![]() |
5 | 40 | 200 |
![]() |
15 | 30 | 450 |
![]() |
50 | 20 | 1,000 |
![]() |
200 | 12 | 2,400 |
![]() |
5 | 70 | 350 |
![]() |
15 | 35 | 525 |
![]() |
50 | 20 | 1,000 |
![]() |
200 | 10 | 2,000 |
![]() |
200 | 10 | 2,000 |
![]() |
200 | 10 | 2,000 |
![]() |
300 | 1 | 300 |
![]() |
1,000 | 1 | 1,000 |
5000![]() |
5 | ∞ | |
Total | 14,650 |
Item | Cost | Stock | Subtotal |
---|---|---|---|
![]() |
1 | 40 | 40 |
120![]() |
4 | 5 | 20 |
5![]() |
2 | 20 | 40 |
![]() |
20 | 1 | 20 |
500k![]() |
5 | 5 | 25 |
200k![]() |
3 | 10 | 30 |
50k![]() |
1 | 25 | 25 |
25k![]() |
1 | ∞ | |
Total | 200 |
Card Draw[edit]
A set of 4 cards will be presented to the players. Revealing the first card will cost 200Tarot Della Luna, and the price will increase by 10 for any subsequent card after it (200, 210, 220, and finally 230); player can reset the hand at any point instead of revealing the next card, resetting the cost.
There are 4 rarities that can appear in the event card: SSR / Ultra Rare (Rainbow Border), Super Rare (Golden Border), Rare (Blue Border), and Normal (Gray Border).
- Each set of 4 cards has a minimum of one SR or better card.
- All 4 cards are random and a set might not contain an UR card.
- Regardless of rarity, each card will always contain
Petit Only Ticket which is required to exchange items from the 3rd Shop.
- Similar rarities will contain mostly the same rewards but at different quantities.
Event Card Drop & Draw Rate | ||
---|---|---|
Card | Draw Rate | Reward |
![]() |
6.5% | 100k![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
6.5% | 100k![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
6.5% | 100k![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Total SR card probability: 19.5% |
Event Card Drop & Draw Rate | ||
---|---|---|
Card | Draw Rate | Reward |
![]() |
16% | 50k![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
16% | 50k![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Total R card probability: 32% |
Event Card Drop & Draw Rate | ||
---|---|---|
Card | Draw Rate | Reward |
![]() |
10.15% | 20k![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
10.15% | 20k![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
10.1% | 20k![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
10.1% | 20k![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Total N card probability: 40.5% |