Joint Firepower Exercise

From Blue Archive Wiki
Jump to navigation Jump to search
Replay Contents TimeAttack EpisodeSelect.png

Overview[edit]

Joint Firepower Exercise is a game mode otherwise known as a time attack dungeon. The goal is to clear stages in the shortest time period possible to earn the highest score.

Joint Firepower Exercise works fairly similar to the Raid game mode. 3 tickets are given daily and once one run is completed, the remaining tickets can be used to sweep. There are 4 different stages to select from with the latter increasing in difficulty. Students can be borrowed from circles with the same conditions as those in raids. However, it is important to note that failing to complete a stage will not prevent the students used from participating again.

To begin, enter the current exercise being held. The exercise is started by pressing the yellow button on the bottom right of the screen. The blue button to the left can be used to start a mock exercise. Once started, 3 stages need to be cleared with 3 separate teams. Each team will earn a score based on the time used to complete the stage and the stage's difficulty. After 3 stages are cleared, each team's score will be aggregated into a final score and provide rewards based on the tiers below. Joint Firepower Exercise coins can be spent in the shop.

  • Score 0 5,500 35,100 64,700 94,300 123,900 153,500 183,100 212,700 242,300 271,900
    CoinsItem Icon TimeAttackCoin.png 40 10 10 10 10 10 10 10 10 10 10
  • Schedule[edit]

    This is a list of recent event holding times. To edit the list, see Events/Joint Firepower Exercise

    Name Start date End date Special Rules
    Shooting Exercise 03/09/2022 11:00 03/15/2022 23:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png TimeAttack Icon Buff DodgePoint Enemy 01.png
    Defense Exercise 03/23/2022 11:00 03/30/2022 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Debuff DefensePower Ally 01.png TimeAttack Icon Special TriggerDieDamage Enemy 01.png
    Assault Exercise 05/11/2022 11:00 05/18/2022 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Debuff AttackPower Ally 01.png TimeAttack Icon Buff AccuracyPoint Enemy 01.png
    Shooting Exercise 06/08/2022 11:00 06/15/2022 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png TimeAttackGeas Ally StatChange CostRegen Down Ratio TriggerUseSkill.png

    Exercises[edit]

    Shooting Exercise[edit]

    EnemyInfo Boxcat LightArmor.png
    First Shooting Exercise
    Phase HP Time Special Rules Notes
    1 161,834 3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png
    2 335,585 3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png
    3 697,567 4:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png Decreased ally attack speed
    4 1,088,650 5:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png TimeAttack Icon Buff DodgePoint Enemy 01.png Decreased ally attack speed & Increased enemy evasion rate
    Second Shooting Exercise
    Phase HP Time Special Rules Notes
    1 161,834 3:00 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png
    2 335,585 3:00 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png
    3 697,567 2:30 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png Increased ally Critical Rate
    4 1,088,650 3:00 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png TimeAttackGeas Ally StatChange CostRegen Down Ratio TriggerUseSkill.png Increased ally Critical Rate & Reduced cost recovery of all allies whenever EX skill is used

    Defense Exercise[edit]

    EnemyInfo Sweeper Unarmed Taser Blue.png
    Phase HP Time Special Rules Notes
    1

    Blue 5,124

    White 5,199

    Dark Blue 9,393

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png
    2

    Blue 11,070

    White 11,136

    Dark Blue 20,296

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png
    3

    Blue 23,459

    White 23,504

    Dark Blue 43,010

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Debuff DefensePower Ally 01.png Decreased ally defense
    4

    Blue 46,055

    White 46,083

    Dark Blue 84,437

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Debuff DefensePower Ally 01.png TimeAttack Icon Special TriggerDieDamage Enemy 01.png Decreased ally defense & Enemies explode upon death, dealing damage to allies in a circular range

    Assault Exercise[edit]

    EnemyInfo Totem03 TimeAttack.png

    During this exercise, there will be 3 waves of enemies. Similar to the relics in Hieronymus, there will be a totem in each wave that when progressively healed, will give stacks of increased damage taken debuff to all enemies (Max stack of 10).

    Phase HP (Totem) Time Special Rules Notes
    1

    Wave 1: ~5400

    Wave 2: ~8100

    Wave 3: ~13500

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png
    2

    Wave 1: ~10560

    Wave 2: ~16430

    Wave 3: ~25420

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png
    3

    Wave 1: ~21310

    Wave 2: ~33780

    Wave 3: ~50265

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Debuff AttackPower Ally 01.png Allies using sniper rifles will have their attack power lowered
    4

    Wave 1: ~32930

    Wave 2: ~52530

    Wave 3: ~77110

    3:00 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Debuff AttackPower Ally 01.png TimeAttack Icon Buff AccuracyPoint Enemy 01.png Allies using sniper rifles will have their attack power lowered & Increased enemy accuracy

    Special Rules[edit]

    Each Exercise season will have a set environment and enemy armor types, along with up to 2 additional Special Rules, depending on the stage players choose.

    General effects
    TimeAttack Icon Terrain Outdoor 01.pngTimeAttack Icon Terrain Indoor 01.pngTimeAttack Icon Terrain Street 01.png Environment type
    TimeAttack Icon ArmorType LightArmor 01.pngTimeAttack Icon ArmorType UnArmed 01.pngTimeAttack Icon ArmorType HeavyArmor 01.png Enemy armor type
    Ally effects
    TimeAttack Icon Debuff AttackPower Ally 01.png Allies using specified weapon type will have their Attack reduced
    TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png Decreased ally Attack Speed
    TimeAttack Icon Debuff DefensePower Ally 01.png Decreased ally Defense
    TimeAttackGeas Ally StatChange CostRegen Down Ratio TriggerUseSkill.png Reduced cost recovery of all allies whenever EX skill is used
    TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png Increased ally Critical Rate
    TimeAttackGeas Ally Damage MaxHP TriggerPeriodic.png TBA
    TimeAttackGeas Ally StatChange CostRegen RatioAllTacticRole.png TBA
    Enemy effects
    TimeAttack Icon Buff AccuracyPoint Enemy 01.png Increased enemy Accuracy
    TimeAttack Icon Buff DodgePoint Enemy 01.png Increased enemy Evasion
    TimeAttack Icon Special TriggerDieDamage Enemy 01.png Enemies explode upon death, dealing damage to allies in a circular area
    TimeAttackGeas Enemy StatChange MaxHP TriggerCrowdControl Damage.png TBA