Joint Firepower Exercise

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Replay Contents TimeAttack EpisodeSelect.png

Overview[edit]

Joint Firepower Exercise (JE) or Joint Firing Drill is a game mode otherwise known as a time attack dungeon. The goal is to clear stages in the shortest time period possible to earn the highest score.

Joint Firepower Exercise works fairly similar to the Raid game mode. 3 tickets are given daily and once one run is completed, the remaining tickets can be used to sweep. There are 4 different stages to select from with the latter increasing in difficulty. Students can be borrowed from circles with the same conditions as those in raids. However, it is important to note that failing to complete a stage will not prevent the students used from participating again.

To begin, enter the current exercise being held. The exercise is started by pressing the yellow button on the bottom right of the screen. The blue button to the left can be used to start a mock exercise. Once started, 3 stages need to be cleared with 3 separate teams. Each team will earn a score based on the time used to complete the stage and the stage's difficulty. After 3 stages are cleared, each team's score will be aggregated into a final score and provide rewards based on the tiers below. Joint Firepower Exercise coins can be spent in the Shop.

  • Score 0 5,500 20,300 35,100 49,900 64,700 79,500 94,300 104,950 123,900 138,700 153,500 167,570 170,250 197,900 212,700 227,500 236,500 239,000 241,500
    CoinsItem Icon TimeAttackCoin.png 40 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
  • Schedule[edit]

    This is a list of recent event holding times. To edit the list, see Events/Joint Firepower Exercise

    Name Start date End date Special Rules
    Shooting Exercise 03/09/2022 11:00 03/15/2022 23:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png TimeAttack Icon Buff DodgePoint Enemy 01.png
    Defense Exercise 03/23/2022 11:00 03/30/2022 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Debuff DefensePower Ally 01.png TimeAttack Icon Special TriggerDieDamage Enemy 01.png
    Assault Exercise 05/11/2022 11:00 05/18/2022 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Debuff AttackPower Ally 01.png TimeAttack Icon Buff AccuracyPoint Enemy 01.png
    Shooting Exercise 06/08/2022 11:00 06/15/2022 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png TimeAttackGeas Ally StatChange CostRegen Down Ratio TriggerUseSkill.png
    Defense Exercise 07/06/2022 11:00 07/13/2022 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Debuff AttackPower Ally 01.png TimeAttackGeas Enemy StatChange MaxHP TriggerCrowdControl Damage.png
    Assault Exercise 08/03/2022 11:00 08/09/2022 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttackGeas Ally Damage MaxHP TriggerPeriodic.png TimeAttackGeas Ally StatChange CostRegen RatioAllTacticRole.png
    Shooting Exercise 09/21/2022 11:00 09/28/2022 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttackGeas Enemy StatChange AttackPower CostRegen CharacterCount.png TimeAttackGeas Enemy Heal TriggerPeriod.png
    Defense Exercise 10/12/2022 11:00 10/19/2022 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Enemy DamagedLimit StatChange MaxHP.png TimeAttackGeas Ally Damage ExtraDamage TriggerDamageHit.png
    Assault Exercise 11/09/2022 11:00 11/16/2022 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png TImeAttackGeas Ally Dispel Buff.png TImeAttackGeas Enemy StatChange DefensePenetration.png
    Shooting Exercise 11/30/2022 11:00 12/07/2022 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Buff AttackPower Ally 01.png TimeAttackGeas Enemy Immune AttackedExSkill.png
    Defense Exercise 12/28/2022 11:00 01/04/2023 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttackGeas Ally Heal.png TimeAttack Icon Debuff AttackPower Ally 01.png
    Assault Exercise 02/15/2023 11:00 02/22/2023 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttackGeas Ally Immune.png TimeAttackGeas Enemy FireArea TriggerDie.png
    Shooting Exercise 03/08/2023 11:00 03/15/2023 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType UnArmed 01.png TImeAttackGeas Enemy DamageOverTime DamageRatioUp Ratio.png TimeAttack Icon Buff CriticalChanceResistPoint Enemy 01.png
    Defense Exercise 04/05/2023 11:00 04/12/2023 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Buff AttackPower Enemy 01.png TimeAttack Icon Debuff MaxHP Ally 01.png
    Assault Exercise 05/10/2023 11:00 05/17/2023 03:59 TimeAttack Icon Terrain Outdoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Icon Buff AttackPower Ally 01.png TimeAttackGeas Enemy StatChange AttackPower CostRegen CharacterCount.png
    Shooting Exercise 06/06/2023 11:00 06/14/2023 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType HeavyArmor 01.png TimeAttack Icon Buff AttackPower Ally 01.png TImeAttackGeas Enemy DamageOverTime FatalPoison.png
    Defense Exercise 06/21/2023 11:00 06/28/2023 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Enemy HealByHitDamaged MaxHp 01.png TimeAttack Icon Buff DodgePoint Enemy 01.png
    Assault Exercise 08/09/2023 11:00 08/16/2023 03:59 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Ally Special ExtraDamage.png TimeAttack Icon Ally Special HealConvertDamage.png
    Shooting Exercise 09/06/2023 11:00 09/13/2023 03:59 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttackGeas Enemy DamagedLimit StatChange MaxHP.png TimeAttackGeas Enemy Immune AttackedExSkill.png

    Exercises[edit]

    Shooting Exercise[edit]

    During this exercise, there will be 3 boss enemies that are defeated one by one along the stage.

    EnemyInfo Boxcat LightArmor.png
    Phase HP Time Special Rules Notes
    1 161,834 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png
    2 335,585 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png
    3 1,743,918 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttackGeas Enemy DamagedLimit StatChange MaxHP.png Enemies' HP is reduced, but they only take a maximum of 1 damage at a time.
    4 2,721,625 TimeAttack Icon Terrain Indoor 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttackGeas Enemy DamagedLimit StatChange MaxHP.png TimeAttackGeas Enemy Immune AttackedExSkill.png Enemies' HP is reduced, but they only take a maximum of 1 damage at a time.

    Can only deal explosive type damage to enemies. Additionally, explosive type students have increased cost recovery.

    Defense Exercise[edit]

    In this exercise, swarms of enemies will rush your units similar to the Ruins stage in Commissions. There are multiple swarms in a stage and once enough enemies are defeated in the current swarm, the next one will spawn.

    EnemyInfo Sweeper LightArmor Taser Green.png
    Phase HP Time Special Rules Notes
    1

    Green 5,124

    White 5,199

    Brown 9,393

    3:00 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png
    2

    Green 11,070

    White 11,136

    Brown 20,296

    3:00 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png
    3

    Green 28,151

    White 28,205

    Brown 51,612

    3:30 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Enemy HealByHitDamaged MaxHp 01.png Enemies' HP is increased and recovers HP when attacked.
    4

    Green 55,266

    White 55,300

    Brown 101,324

    3:30 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType LightArmor 01.png TimeAttack Enemy HealByHitDamaged MaxHp 01.png TimeAttack Icon Buff DodgePoint Enemy 01.png Enemies' HP is increased and recovers HP when attacked.

    Increased enemy Evasion.

    Assault Exercise[edit]

    During this exercise, there will be 3 waves of enemies along the stage. Similar to the relics in Hieronymus, there will be a totem in each wave that when progressively healed, will give stacks of increased damage taken debuff to all enemies (Max stack of 10).

    EnemyInfo Totem03 TimeAttack.png
    Phase HP (Totem) Time Special Rules Notes
    1

    Wave 1: ~5400

    Wave 2: ~8100

    Wave 3: ~13500

    3:00 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png
    2

    Wave 1: ~10560

    Wave 2: ~16430

    Wave 3: ~25420

    3:00 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png
    3

    Wave 1: ~21310

    Wave 2: ~33780

    Wave 3: ~50265

    1:30 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Ally Special ExtraDamage.png Enemies' attack is increased and does additional subsequent damage.
    4

    Wave 1: ~32930

    Wave 2: ~52530

    Wave 3: ~77110

    1:30 TimeAttack Icon Terrain Street 01.png TimeAttack Icon ArmorType UnArmed 01.png TimeAttack Icon Ally Special ExtraDamage.png TimeAttack Icon Ally Special HealConvertDamage.png Enemies' attack is increased and does additional subsequent damage.

    When the scarecrow is healed, deals damage to enemies proportional to the amount healed.

    Special Rules[edit]

    Each Exercise season will have a set environment and enemy armor types, along with up to 2 additional Special Rules, depending on the stage players choose.

    General effects
    TimeAttack Icon Terrain Outdoor 01.pngTimeAttack Icon Terrain Indoor 01.pngTimeAttack Icon Terrain Street 01.png Environment type
    TimeAttack Icon ArmorType LightArmor 01.pngTimeAttack Icon ArmorType UnArmed 01.pngTimeAttack Icon ArmorType HeavyArmor 01.png Enemy armor type
    Ally effects
    TimeAttack Icon Debuff AttackPower Ally 01.png TimeAttack Icon Buff AttackPower Ally 01.png
    Allies using certain weapon types or being of certain roles will have their Attack reduced/increased
    TimeAttack Icon Debuff NormalAttackSpeed Ally 01.png
    Decreased ally Attack Speed
    TimeAttack Icon Debuff DefensePower Ally 01.png
    Decreased ally Defense
    TimeAttack Icon Debuff MaxHP Ally 01.png
    Decreased ally HP
    TimeAttackGeas Ally StatChange CostRegen Down Ratio TriggerUseSkill.png
    Reduced cost recovery of all allies whenever EX skill is used
    TimeAttackGeas Ally StatChange CriticalPoint Up Fixed.png
    Increased ally Critical Rate
    TimeAttackGeas Ally Damage MaxHP TriggerPeriodic.png
    The scarecrow's HP decreases over time
    TimeAttackGeas Ally StatChange CostRegen RatioAllTacticRole.png
    If the team has at least one of all roles (supporters, attackers, tanks, healers, and T.S) present, the Cost Recovery speed of allies is increased
    TimeAttackGeas Enemy StatChange AttackPower CostRegen CharacterCount.png
    The number of students deployed gives certain buffs). The fewer the students deployed, the more buffs each student will have (deploying more than 4 students won't give any buffs)
    TimeAttackGeas Ally Damage ExtraDamage TriggerDamageHit.png
    Students using AR / HG weapons will deal additional subsequent damage when they attack
    TImeAttackGeas Ally Dispel Buff.png
    Any buffs allies receive will be removed. Buffs from passive skills or a special student's sub-skill are exempt and will not be removed
    TimeAttackGeas Ally Heal.png
    When an ally defeats an enemy, they receive a decreased attack debuff that stacks up to 50 times. Healing an ally will remove 5 of these debuffs
    TimeAttackGeas Ally Immune.png
    The scarecrow will change states at regular intervals. Reversal state: Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. Normal state: Scarecrow can be normally healed
    TImeAttackGeas Enemy DamageOverTime FatalPoison.png
    Allies continuously take Poison damage that ignores Defense and cannot be cleansed
    TimeAttack Icon Ally Special HealConvertDamage.png
    When the scarecrow is healed, deals damage to enemies proportional to the amount healed
    Enemy effects
    TimeAttack Icon Buff AttackPower Enemy 01.png
    Increased enemy Attack
    TimeAttack Icon Buff AccuracyPoint Enemy 01.png
    Increased enemy Accuracy
    TimeAttack Icon Buff DodgePoint Enemy 01.png
    Increased enemy Evasion
    TimeAttack Icon Special TriggerDieDamage Enemy 01.png
    Enemies explode upon death, dealing damage to allies in a circular area
    TimeAttackGeas Enemy StatChange MaxHP TriggerCrowdControl Damage.png
    Enemies take damage each time they are affected by a crowd control
    TimeAttackGeas Enemy Heal TriggerPeriod.png
    The enemy regenerates health at regular intervals
    TimeAttackGeas Enemy DamagedLimit StatChange MaxHP.png
    Enemies' HP is reduced, but they only take a maximum of 1 damage at a time
    TImeAttackGeas Enemy StatChange DefensePenetration.png
    Enemies have increased defense penetration
    TimeAttackGeas Enemy Immune AttackedExSkill.png
    Enemies will not take damage from certain sources
    TimeAttackGeas Enemy FireArea TriggerDie.png
    Enemies will leave behind a burning area when defeated
    TImeAttackGeas Enemy DamageOverTime DamageRatioUp Ratio.png
    Enemies' HP is increased. If an enemy is inflicted with burn, chill, or poison, dealing damage deals additional subsequent damage
    TimeAttack Icon Buff CriticalChanceResistPoint Enemy 01.png
    Increased enemy critical resistance
    TimeAttack Enemy HealByHitDamaged MaxHp 01.png
    Enemies' HP is increased and recovers HP when attacked
    TimeAttack Icon Ally Special ExtraDamage.png
    Enemies' attack is increased and does additional subsequent damage