Joint Firepower Exercise/Assault Exercise 2

From Blue Archive Wiki
Revision as of 07:30, 28 July 2022 by Electricsheep (talk | contribs) (Created page with "{| class="wikitable" ! colspan="1" rowspan="1" |Phase ! colspan="1" |HP (Totem) ! colspan="1" |Time ! colspan="1" |Special Rules ! colspan="1" |Notes |- |1 |<p>Wave 1: ~5400</p> <p>Wave 2: ~8100</p> <p>Wave 3: ~13500</p> |3:00 |50px 50px2 | |- |2 |<p>Wave 1: ~10560</p> <p>Wave 2: ~16430</p> <p>Wave 3: ~25420</p> |3:00 |50px Fil...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Phase HP (Totem) Time Special Rules Notes
1

Wave 1: ~5400

Wave 2: ~8100

Wave 3: ~13500

3:00 2
2

Wave 1: ~10560

Wave 2: ~16430

Wave 3: ~25420

3:00
3

Wave 1: ~21310

Wave 2: ~33780

Wave 3: ~50265

3:00 The scarecrow's HP decreases over time
4

Wave 1: ~32930

Wave 2: ~52530

Wave 3: ~77110

3:00 The scarecrow's HP decreases over time.

If the team has at least one of all roles (supporters, attackers, tanks, healers, and T.S) present, the Cost Recovery speed of allies is increased.