|The scarecrow will change states at regular intervals. '''Reversal state''': Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. '''Normal state''': Scarecrow can be normally healed.
|The scarecrow will change states at regular intervals. '''Reversal state''': Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. '''Normal state''': Scarecrow can be normally healed.
Upon death, enemies will leave behind a burning area.
Enemies will leave behind a burning area when defeated.
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Revision as of 03:01, 3 January 2023
Phase
HP (Totem)
Time
Special Rules
Notes
1
Wave 1: ~5400
Wave 2: ~8100
Wave 3: ~13500
2
Wave 1: ~10560
Wave 2: ~16430
Wave 3: ~25420
3
Wave 1: ~21310
Wave 2: ~33780
Wave 3: ~50265
The scarecrow will change states at regular intervals. Reversal state: Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. Normal state: Scarecrow can be normally healed.
4
Wave 1: ~32930
Wave 2: ~52530
Wave 3: ~77110
The scarecrow will change states at regular intervals. Reversal state: Healing the scarecrow will deal damage to allies. No healing is actually applied to the scarecrow. Normal state: Scarecrow can be normally healed.
Enemies will leave behind a burning area when defeated.
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