Business Trip! The Momoyodou Beach House Franchise Plan!: Difference between revisions

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[[File:Business Trip! The Momoyodou Beach House Franchise Plan!.png|thumb]]
Business Trip! The Momoyodou Beach House Franchise Plan! is the '''15th''' [[Events|event]] in Blue Archive featuring the students from Hyakkiyako & Abydos and the continuation of [[Abydos Resort Restoration Committee | Abydos Resort]].
'''Full Name:''' 出張!百夜堂 海の家FC計画
 
'''EnglishRefer Name:'''to [[Business Trip! The Momoyodou Beach House Franchise Plan!/Rerun]] for details on the rerun version of this event.
 
Business Trip! The Momoyodou Beach House Franchise Plan! is the '''15th''' [[Events|event]] in Blue Archive featuring the students from Hyakkiyako & Abydos and the continuation of [[Abydos Resort Restoration Committee | Abydos Resort]].
__TOC__
 
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*Add a '''Battle Skip''' function that allows players to skip any battle except the '''BOSS'''. The result will be the same as if you cleared the stage in '''AUTO''' mode. Unlock Requirement: Clear Mission 5-5 Normal.
*Add a new '''3rd Crafting Node''' where players can craft various items such as materials of advanced level or higher, Eligma, Student's Eleph, and Credits.
 
=Conquest=
[[File:Conquest Starting Guide.jpg|thumb|Starting Guide]]
In this event, the event story will progress by advancing the '''Conquest''' game mode. Conquest is a base-control event in which the goal is to steal the tiles in the event area before Occupying the entire area.
*The OOPArts and Equipment Blueprints drop rate is incredibly high. Try to farm as much as you can.
*You should try to rush to Area 3 or Area 4 as soon as possible as those areas have the highest efficiency for event currency drops.
*If you want to maximize your Credits frmo Settlement, claim all of the tiles in Area 4, then 3, 2, and 1. After that, upgrade the Base Tile to Level 3 for Area 4, then 3, 2, and 1.
*You can get {{ItemCard|Shizuko's (Swimsuit) Eleph|quantity=3}} by upgrading the Base Tile to Level 3.
*Upgrading all Base Tiles to Level 3 will cost a total of {{ItemCard|Local Currency|quantity=13050}}.
*There are a total of 29 Base Tile in this event, upgrading all of them to max give you a total of {{ItemCard|Shizuko's (Swimsuit) Eleph|quantity=87}}.
*If you have occupied all the General Tiles and Base Tiles and upgraded all the Base Tiles to level 3, you can earn 1,067,200 {{ItemCard|Credits}} per '''Settlement''' gauge.
{{clear}}
 
==General Mechanics==
[[File:Conquest Details.png|thumb]]
There are 3 types of tiles in the Conquest battle area:
*'''General Tile:''' Requires Local Currency to Occupy the tile; no battle.
*'''Battle Tile:''' Requires Local Currency to battle and occupy the tile. Can not be operated. Can not be upgraded.
*'''Base Tile:''' Requires Local Currency to battle and occupy the tile. Can be operated for rewards. Can be upgraded twice.
 
Once the '''Base Tile''' is occupied, players can '''Operate''' the Tile by spending AP to obtain Event Currency, Local Currency, and various materials. In order to Conquer and Operate, players are required to assign teams for Battle and Operate. Players can obtain bonus effects such as '''Battle Buffs''' and '''Reward Bonuses''' by assigning students to the specified schools.
 
There are 3 additional system beside '''Conquer''' and '''Operate.'''
*'''Settlement:''' Players can earn credits as a reward when the Local Currency gauge (1500) is maxed out. The amount of credits that can be earned increases as players conquer more tiles and level up their base tile.
*'''Surprise Event:''' A ship will spawn on a random General Tile once 600 AP has been spent. This event occurs once a day.
*'''Treasure Chest:''' A chest is hidden in each area, and finding it will reward players with Pyroxene.
 
==Battle Mechanics==
*Occupying General Tile costs {{ItemCard|Local Currency|quantity=100}}.
*Occupying Battle Tile costs {{ItemCard|Local Currency|quantity=150}}.
*Occupying Base Tile costs {{ItemCard|Local Currency|quantity=150}}.
*Occupying Surprise Event Tile cost {{ItemCard|Local Currency|quantity=10}}.
*Players can borrow Club & Friend students to assist in battle up to '''3''' times a day.
*Players must defeat the mob with the same faction number as the Boss enemy before they can challenge them.
*Local Currency used to initiate a battle will be refunded if a player is defeated or gives up in a battle to conquer a '''Battle Tile''' or '''Base Tile.'''
*Players must clear the battle with 3★ in order to '''Operate''' on the '''Base Tile.''' If players clear the battle in 1★ or 2★, they can conquer the adjacent tiles but will not be able to Operate on the occupied Base Tile.
 
==Operate Mechanics==
*Assign students to a base tile to get drop bonuses for the event currency drop when operating the base.
*Players can only change the students assigned to a base tile up to '''20''' times a day.
*Players can borrow Club & Friend students to assist in operating the Base Tile. There are no rental fees.
*Players can use the same students assigned to the operating team in battle, and vice versa.
*AP cost to operate varies depending on the area, so please refer to in-game for more information.
 
==Other==
*'''Settlement''' gauge will also increase when players spend Local Currency at the Exchange shop.
*Base Tile can be upgraded up to Level 3. Upgrading to Level 2 will cost 150 Local Currency, Level 3 will cost 300 Local Currency.
*The Credits amount for '''Settlement''' rewards will increase by 50% at '''Level 2''', and 100% at '''Level 3'''. Obtain {{ItemCard|Shizuko's (Swimsuit) Eleph}} when the base tile levels up.
*Reward for '''Surprise Event''', '''Treasure Chest''', and '''Settlement''' can only be received during the Event period, i.e., if you spend Local Currency during the '''Reward Exchange Period''', the Settlement gauge will not increase, and you will not be able to get any credits from it.
 
==Tile Detail==
{| class="wikitable mw-collapsible" style="text-align:left;"
|+Conquest Tile Detail
|-
! colspan="3" |Base Tile & Boss Tile
|-
|[[File:Conquest_815_Img_Tile_Base_0.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_0.png|70px]]
|Unoccupied Base Tile / Boss Tile.
Cost {{ItemCard|Local Currency|quantity=150}} to battle and conquer the tile.
|-
|[[File:Conquest_815_Img_Tile_Base_1.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_1.png|70px]]
|Occupied Base / Boss Tile Level 1. Base Settlement Credits earning. Operate AP Cost depend on the Area.
Cost {{ItemCard|Local Currency|quantity=150}} to upgrade to the next level.
|-
|[[File:Conquest_815_Img_Tile_Base_2.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_2.png|70px]]
|Occupied Base / Boss Tile Level 2. Increase Settlement Credits earning by 50%. Operate AP Cost depend on the Area.
Cost {{ItemCard|Local Currency|quantity=300}} to upgrade to the next level. Obtain {{ItemCard|Shizuko's (Swimsuit) Eleph|quantity=1}} after reaching this level.
|-
|[[File:Conquest_815_Img_Tile_Base_3.png|70px]]
|[[File:Conquest_815_Img_Tile_Boss_3.png|70px]]
|Occupied Base / Boss Tile Level 3. Increase Settlement Credits earning by 100%. Operate AP Cost depend on the Area.
Max Level. {{ItemCard|Shizuko's (Swimsuit) Eleph|quantity=2}} after reaching this level.
|-
! colspan="3" |Battle Tile & General Tile
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_0.png|70px]]
|Unoccupied Battle Tile.
Cost {{ItemCard|Local Currency|quantity=150}} to battle and conquer the tile.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1.png|70px]]
|Occupied Battle Tile. Base Settlement Credits earning.
This Tile cannot be upgrade.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_0_Challenge.png|70px]]
|Unoccupied Challenge Battle Tile.
Cost {{ItemCard|Local Currency|quantity=10}} to battle and conquer the tile.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Battle_1_Challenge.png|70px]]
|Occupied Challenge Battle Tile. No Settlement Credits.
3★ Clear Reward {{ItemCard|Pyroxene|quantity=50}}.
|-
|style="text-align:center;" colspan="2" |[[File:Conquest_815_Img_Tile_Normal.png|70px]]
|General Tile. No Battle.
Cost {{ItemCard|Local Currency|quantity=100}} to conquer the tile.
|-
!colspan=3 | Other
|-
|style="text-align:center;" colspan=2 | [[File:Conquest Treasure Chest.png|70px]]
|Treasure Chest hidden in General Tile. Spawn Position might be random.
Contain {{ItemCard|Pyroxene|quantity=35}}
|-
|style="text-align:center;" colspan=2 | [[File:Conquest Surprise Event.png|70px]]
|Surprise Event: A ship will spawn on a random General Tile once {{ItemCard|AP|quantity=600}} is spent. This event occurs only once a day.
Cost 10 Local Currency to occupy. Rewards {{ItemCard|Normal Activity Report|text=|quantity=15}}, {{ItemCard|Advanced Activity Report|text=|quantity=5}}, and {{ItemCard|Eligma|text=|quantity=7}} when defeated.
|}
 
=Mission Details & Rewards=
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