Template:CharacterStatTable: Difference between revisions
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<includeonly>{| class="wikitable character-stattable"
|+Stats
|- class="stattable-controls" style="display: none"
|colspan="8"|<span class="stattable-rarity-selector">[[File:Icon_star.png|20px|link=]]</span>
|-
!Attack
|class="stat-attack"|{{{minAtk|}}}/{{{maxAtk|}}}
!Defense
|class="stat-defense"|{{{minDef|}}}/{{{maxDef|}}}
!HP
|class="stat-hp"|{{{minHP|}}}/{{{maxHP|}}}
!Healing
|class="stat-healing"|{{{minHealing|}}}/{{{maxHealing|}}}
|-
!Accuracy
|class="stat-accuracy"|{{{minAcc
!Evasion
|class="stat-evasion"|{{{minEva
!Critical Rate
|class="stat-critrate"|{{{minCRate
!Critical Damage
|class="stat-critdamage"|{{{minCDmg
|-
!Stability
|class="stat-stability"|{{{minStab
!Firing Range
|class="stat-firingrange"|{{{minRange
!CC Strength
|class="stat-ccstrength"|{{{minCCStr
!CC Resistance
|class="stat-ccresistance"|{{{minCCRes
|}</includeonly><noinclude>__TOC__<templatedata>
{
"params": {
"minAtk": {
"label": "Attack at level 1",
"description": "Preferably, internal value of AttackPower1 should be used here. Otherwise, starting Attack value as displayed by the game for non-acquired character.",
"type": "number"
},
"maxAtk": {
"label": "Attack at max level",
"description": "Preferably, internal value of AttackPower100 should be used here. Otherwise, max Attack value as displayed by the game for non-acquired character.",
"type": "number"
},
"minDef": {
"label": "Defense at level 1",
"description": "Preferably, internal value of DefensePower1 should be used here. Otherwise, starting Defense value as displayed by the game for non-acquired character.",
"type": "number"
},
"maxDef": {
"label": "Defense at max level",
"description": "Preferably, internal value of DefensePower100 should be used here. Otherwise, max Defense value as displayed by the game for non-acquired character.",
"type": "number"
},
"minHP": {
"label": "HP at level 1",
"description": "Preferably, internal value of MaxHP1 should be used here. Otherwise, starting HP value as displayed by the game for non-acquired character.",
"type": "number"
},
"maxHP": {
"label": "HP at max level",
"description": "Preferably, internal value of MaxHP100 should be used here. Otherwise, max HP value as displayed by the game for non-acquired character.",
"type": "number"
},
"minHealing": {
"label": "Healing at level 1",
"description": "Preferably, internal value of HealPower1 should be used here. Otherwise, starting Healing value as displayed by the game for non-acquired character.",
"type": "number"
},
"maxHealing": {
"label": "Healing at max level",
"description": "Preferably, internal value of HealPower100 should be used here. Otherwise, max Healing value as displayed by the game for non-acquired character.",
"type": "number"
},
"minAcc": {},
"minEva": {},
"minCRate": {},
"minCDmg": {},
"minStab": {},
"minRange": {},
"minCCStr": {},
"minCCRes": {}
},
"description": "CharacterStatCalc template enhances Template:CharacterStatTable functionality by providing an interactive character stats calculator for various levels/rarities of given character."
}
</templatedata>
== Blank Template ==
<pre>
{{CharacterStatCalc
| minAtk =
| maxAtk =
| minDef =
| maxDef =
| minHP =
| maxHP =
| minHealing =
| maxHealing =
| minAcc =
| minEva =
| minCRate =
| minCDmg =
| minStab =
| minRange =
| minCCStr =
| minCCRes =
}}</pre>
== Examples ==
===Properly formatted table===
{{CharacterStatCalc
| minAtk = 369
| maxAtk = 3690
| minDef = 19
| maxDef = 119
| minHP = 2236
| maxHP = 19390
| minHealing = 1408
| maxHealing = 4225
| minAcc = 905
| minEva = 201
| minCRate = 201
| minCDmg = 200
| minStab = 1988
| minRange = 750
| minCCStr = 100
| minCCRes = 100
}}
===Ingame stats===
Should the ingame-displayed min/max stats be used, calculator attempts to reverse those into raw numbers. Whenever possible, those numbers should be updated with actual raw internal data instead.
{{CharacterStatCalc
| minAtk = 451
| maxAtk = 3397
| minDef = 19
| maxDef = 92
| minHP = 2505
| maxHP = 16478
| minHealing = 1655
| maxHealing = 4062
| minAcc = 905
| minEva = 201
| minCRate = 201
| minCDmg = 200
| minStab = 1988
| minRange = 750
| minCCStr = 100
| minCCRes = 100
}}
===Fallback===
Calculator functionality does not activate if any of mandatory fields are empty or filled with anything other than numbers.
{{CharacterStatCalc
| minAtk = 451
| maxAtk =
| minDef = 19
| maxDef = 92
| minHP = 2505
| maxHP = 16478
| minHealing = 1655
| maxHealing = 4062
| minAcc = 905
| minEva = 201
| minCRate = 201
| minCDmg = 200
| minStab = 1988
| minRange = 750
| minCCStr = 100
| minCCRes = 100
}}</noinclude>
|