Add new option in settings to organize memory in Cafe and have it run more stable.
Add new display option in Change Unit Formation to remove student name and allow for more student to show up in the list.
Add new Grand Assault Shop. You can purchase Yuzu Elpeh, Mimori Eleph, 10-Recruitment Ticket (This ticket will have an expiry date), and various other items.
Haruna (New Year) and Fuuka (New Year) Eleph can now be purchased in the Expert Permit shop.
Expand the assist student to 3 slot for Total Assault / Combined Operation / Grand Assault and Joint Firing Drill.
Shop update will now refresh at the start of every month for Total Assault, Eligma (Other), Joint Firing Drill, Expert Permit, and Bounty Shop. The purchasable stock for some items in the Total Assault Shop has been increased to match the change.
Changes to the Joint Firing Drill Total Score Reward. The total score for maximum coin now only requires 241,500 instead of 271,900. Each Total Score Milestone only gives 5Firepower Exercise Coin, but instead increases the total amount of milestones to match the changes and make it easier to collect more coins at lower scores.
Update the product lineup for Eligma (Other) and Bounty Shop.
Dice Race is a minigame where players will use 500Frozen Shrimp to roll a dice and have Saki run along the track according to the number rolled. Depending on where Saki ends up, players can earn various rewards such as credits, Eligma, EXP materials, and Miyu's (Swimsuit) Eleph.
When Saki finishes a lap around the track, +1 lap will be added to the Completion Reward. By repeating the lap, players can obtain various rewards such as 1-Recruitment Ticket and Secret Tech Notes from the Completion Reward.
This version of Dice Race has added a new mechanic where you can obtain a Dice Fixed Ticket if you land on the tile where Miyu is fishing. When obtaining the ticket, there will be a random number between 1 and 6 on it that will allow you to roll a die with that specific number for free.
The total reward that players can obtain from the Completion Reward is as below (20 Laps).
Challenge 1: When starting the stage, you will be shown the full map, and among them is a very obvious ATTACK logo near the start. Destroying that will allow you to skip more than half of the battle and jump straight to the area before the BOSS.
Challenge 3: You will be fighting Miyako Boss at the start, and after 30 seconds, Saki will appear to flank your team. She can easily kill your DPS, so you can use Tsubaki to taunt Saki and take the aggro away. The team by to ko is a giga-buff max DPS speedrun team, so if you can't replicate it, check out Kiriha's team.
Challenge 5: This stage has a gimmick where you will have to go through multiple fight transitions. In between each fight, you cannot directly kill any of the Fox Squad members; you can only DOWN them by dealing 25% of their HP before moving on to the next fight. You should (must for the mission) prioritize taking down Niko ASAP, as she can provide a thick shield that takes a lot of time to destroy. Boss Yukino also has a gimmick where if you apply CC to her and fill up the bar, the other FOX squad members will get a debuff that seals their skill. It is not really that useful unless your team is incredibly weak, so it is better to just use the attack skill to clear faster. After the last transition, a new attackable object will be appear as a switchbox the Community Safety Bureau will rush them with taunting if destroyed. It's very useful and recommends you break it ASAP, before Niko gives shields.
The strategy map for this stage has a gimmick where certain tiles will disappear at the start and you can only get them back by defeating the FOX squad member. You cannot skip any fight in this one.