Arisu: Difference between revisions
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{{Character |
{{Character |
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| Id = 10015 |
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| DevName = Aris_default |
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| Name = Arisu |
| Name = Arisu |
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| Portrait = Portrait_Arisu |
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| Image = Arisu_Full.png |
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| Variant1 = Maid |
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| JPName = 天童(てんどう)アリス |
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| Image1 = Arisu_(Maid)_00.png |
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| JPReading = |
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| Variant2 = Unarmed |
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| Image2 = Arisu_(Unarmed)_00.png |
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| JPName = 天童 アリス |
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| JPReading = Tendou Arisu |
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| School = Millennium |
| School = Millennium |
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| Club = Game Development Club |
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| Age = ?? |
| Age = ?? |
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| Birthday = March 25 |
| Birthday = March 25 |
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| Height = 152cm |
| Height = 152cm |
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| Hobbies = Games (Especially RPGs) |
| Hobbies = Games (Especially RPGs) |
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| Designer = DoReMi |
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| Illust = DoReMi |
| Illust = DoReMi |
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| Voice = Minami Tanaka |
| Voice = Minami Tanaka |
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| WeaponType = RG |
| WeaponType = RG |
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| |
| UsesCover = No |
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| OutdoorAffinity = D |
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| UsesCover = Yes |
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| Rarity = 3 |
| Rarity = 3 |
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| CombatClass = Striker |
| CombatClass = Striker |
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Line 21: | Line 27: | ||
| Position = Back |
| Position = Back |
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| Role = Attacker |
| Role = Attacker |
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| CityTownAffinity = B |
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| OutdoorAffinity = D |
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| IndoorAffinity = S |
| IndoorAffinity = S |
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| EquipmentSlot1 = Hat |
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}} |
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| EquipmentSlot2 = Hairpin |
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=Background= |
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| EquipmentSlot3 = Charm |
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Student of Millennium. Member of game development club. |
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| CharacterPool = regular |
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| ReleaseDate = 2021/03/25 |
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}}{{CharacterVariants|Arisu}}__TOC__ |
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=Background= |
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She was founded in ruins, everything about her is unknown, including her age. |
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{{CharacterBackground |
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Currently she |
| ENText = <p>Student of Millennium and member of the Game development club.</p><p>She was found sleeping inside some ruins. Everything about her is unknown, including her age. Currently, she enjoys playing videogames with Momoi, Midori and Yuzu and has become a serious game maniac.</p><p>Because she picks up lines from retro games, her speech tends to be hesitant and unnatural.</p> |
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| JPText = <p>ミレニアムサイエンススクール所属、ゲーム開発部の部員。</p><p>廃墟で発見された正体不明の少女で、年齢を含め全ての情報が不詳。現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。やや会話がたどたどしかったり不自然な点があるが、それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。</p> |
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}} |
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Because she picks up lines from retro game, so her conversation is a little falteringly and unnatural. |
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<br /> |
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<br /> |
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ミレニアムサイエンススクール所属、ゲーム開発部の部員。 |
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廃墟で発見された正体不明の少女で、年齢を含めすべての情報が不詳。 |
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現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。 |
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やや会話がたどたどしかったり不自然な点があるが、 |
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それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。 |
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=How to Obtain= |
=How to Obtain= |
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*Regular Gacha pool |
*Regular Gacha pool |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
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=Character Details= |
=Character Details= |
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{{CharacterStatTable |
{{CharacterStatTable |
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| minAtk = 421 |
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|minHP=2142 |
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| maxAtk = 4212 |
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|maxHP= |
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| minDef = 68 |
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|minAtk=514 |
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| maxDef = 408 |
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|maxAtk= |
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| minHP = 1912 |
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|minDef=68 |
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| maxHP = 14630 |
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|maxDef= |
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|minHealing= |
| minHealing = 1610 |
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|maxHealing= |
| maxHealing = 4830 |
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|minAcc=690 |
| minAcc = 690 |
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| minEva = 170 |
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|maxAcc= |
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| minCRate = 230 |
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|minEva=170 |
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| minCDmg = 200 |
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|maxEva= |
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| minStab = 1188 |
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|minCRate=230 |
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| minRange = 850 |
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|maxCRate= |
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| minCCStr = 100 |
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|minCDmg=200 |
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| minCCRes = 100 |
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|maxCDmg= |
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| MoveSpeed = 200 |
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|minStab=1188 |
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| AmmoCount = 10 |
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|maxStab= |
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| AmmoCost = 1 |
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|minRange=850 |
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| RegenCost = 700 |
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|maxRange= |
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| dataSource = raw |
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|minCCStr=100 |
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}} |
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|maxCCStr= |
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{{CharacterAffectionTable |
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|minCCRes=100 |
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| MemoryLobbyUnlockLv = 8 |
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|maxCCRes= |
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| MemoryLobbyImage = Lobbyillust_Arisu |
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|minCostRes=700 |
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| MemoryLobbyBGMId = 67 |
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|maxCostRes= |
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| MomotalkRewardLevel2 = 20 |
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|cityAff= |
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| MomotalkRewardLevel3 = 40 |
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|outAff= |
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| MomotalkRewardLevel5 = 60 |
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|inAff= |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel8 = 100 |
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| AffectionLevel2 = Attack+3 |
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| AffectionLevel3 = Attack+3 |
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| AffectionLevel4 = Attack+3 |
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| AffectionLevel5 = Attack+3 |
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| AffectionLevel6 = Attack+5 |
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| AffectionLevel7 = Attack+5 |
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| AffectionLevel8 = Attack+5 |
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| AffectionLevel9 = Attack+5 |
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| AffectionLevel10 = Attack+5 |
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| AffectionLevel11 = Attack+7 HP+43 |
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| AffectionLevel12 = Attack+7 HP+43 |
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| AffectionLevel13 = Attack+7 HP+43 |
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| AffectionLevel14 = Attack+7 HP+43 |
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| AffectionLevel15 = Attack+7 HP+43 |
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| AffectionLevel16 = Attack+9 HP+51 |
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| AffectionLevel17 = Attack+9 HP+51 |
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| AffectionLevel18 = Attack+9 HP+51 |
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| AffectionLevel19 = Attack+9 HP+51 |
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| AffectionLevel20 = Attack+9 HP+51 |
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| AffectionLevel21 = Attack+3 HP+8 |
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| AffectionLevel22 = Attack+3 HP+8 |
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| AffectionLevel23 = Attack+3 HP+8 |
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| AffectionLevel24 = Attack+3 HP+8 |
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| AffectionLevel25 = Attack+3 HP+8 |
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| AffectionLevel26 = Attack+3 HP+8 |
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| AffectionLevel27 = Attack+3 HP+8 |
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| AffectionLevel28 = Attack+3 HP+8 |
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| AffectionLevel29 = Attack+3 HP+8 |
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| AffectionLevel30 = Attack+3 HP+8 |
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| AffectionLevel31 = Attack+4 HP+12 |
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| AffectionLevel32 = Attack+4 HP+12 |
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| AffectionLevel33 = Attack+4 HP+12 |
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| AffectionLevel34 = Attack+4 HP+12 |
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| AffectionLevel35 = Attack+4 HP+12 |
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| AffectionLevel36 = Attack+4 HP+12 |
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| AffectionLevel37 = Attack+4 HP+12 |
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| AffectionLevel38 = Attack+4 HP+12 |
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| AffectionLevel39 = Attack+4 HP+12 |
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| AffectionLevel40 = Attack+4 HP+12 |
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| AffectionLevel41 = Attack+7 HP+19 |
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| AffectionLevel42 = Attack+7 HP+19 |
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| AffectionLevel43 = Attack+7 HP+19 |
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| AffectionLevel44 = Attack+7 HP+19 |
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| AffectionLevel45 = Attack+7 HP+19 |
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| AffectionLevel46 = Attack+7 HP+19 |
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| AffectionLevel47 = Attack+7 HP+19 |
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| AffectionLevel48 = Attack+7 HP+19 |
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| AffectionLevel49 = Attack+7 HP+19 |
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| AffectionLevel50 = Attack+7 HP+19 |
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}}{{#dpl: |
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| namespace = |
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| category = Characters |
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| titleregexp = ^Arisu(?: \(.+\))*$ |
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| format = ,<div class="affection-alt">[[File:%PAGE%.png|frameless|48px|alt=%TITLE%|link=%PAGE%|class=affection-portrait]],</div>, |
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| ordermethod = title |
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| include = {CharacterAffectionTable} |
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}} |
}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
|||
===Skills=== |
===Skills=== |
||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = |
| SkillName = I'm breaking the world's rules! |
||
| SkillNameJP = 世界の 法則が 崩壊します! |
|||
| SkillIconType = COMMON_SKILLICON_BEAM |
| SkillIconType = COMMON_SKILLICON_BEAM |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillBaseCost = 6 |
| SkillBaseCost = 6 |
||
| SkillDescriptionGeneral = |
| SkillDescriptionGeneral = Deal {{SkillValue|311~591%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
||
| SkillDescriptionLv1 = Deal {{SkillValue|311%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Millennium) |
|||
| SkillDescriptionLv1 = Deals damage equal to {{SkillValue|311%}} attack to enemies in straight line. |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
Increases damage by 1.5 or 2 times based on energy charge level. Reset energy charge level to default level after shooting. |
|||
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece |
|||
| SkillDescriptionLv2 = Deals damage equal to {{SkillValue|357%}} attack to enemies in straight line. |
|||
| SkillUpgradeLv2_2_Amount = 18 |
|||
Increases damage by 1.5 or 2 times based on energy charge level. Reset energy charge level to default level after shooting. |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillDescriptionLv3 = Deals damage equal to {{SkillValue|451%}} attack to enemies in straight line. |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
Increases damage by 1.5 or 2 times based on energy charge level. Reset energy charge level to default level after shooting. |
|||
| |
| SkillDescriptionLv2 = Deal {{SkillValue|357%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Millennium) |
|||
Increases damage by 1.5 or 2 times based on energy charge level. Reset energy charge level to default level after shooting. |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillDescriptionLv5 = Deals damage equal to {{SkillValue|591%}} attack to enemies in straight line. |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Millennium) |
|||
Increases damage by 1.5 or 2 times based on energy charge level. Reset energy charge level to default level after shooting. |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv3_3_Amount = 15 |
|||
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv3_4_Amount = 34 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Deal {{SkillValue|451%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv4_3_Amount = 8 |
|||
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv4_4_Amount = 27 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Deal {{SkillValue|497%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Millennium) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv5_3_Amount = 7 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv5_4_Amount = 18 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Deal {{SkillValue|591%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillDescriptionLv6 = Deal {{SkillValue|637%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillDescriptionLv7 = Deal {{SkillValue|731%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillDescriptionLv8 = Deal {{SkillValue|777%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillDescriptionLv9 = Deal {{SkillValue|871%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
| SkillDescriptionLv10 = Deal {{SkillValue|917%}} damage to enemies in a straight line. Increase damage by {{SkillValue|1.5}} or {{SkillValue|2}} times based on energy charge level. Reset energy charge level after shooting. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = The Light! |
||
| SkillNameJP = 光よ! |
|||
| SkillIconType = SKILLICON_ARIS_PUBLICSKILL |
| SkillIconType = SKILLICON_ARIS_PUBLICSKILL |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = |
| SkillDescriptionGeneral = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17~32.3%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
||
| SkillDescriptionLv1 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv1 = For every 25 seconds, increases critical rate by {{SkillValue|17%}} (20 second cooldown) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv2 = For every 25 seconds, increases critical rate by {{SkillValue|17.8%}} (20 second cooldown) |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| |
| SkillDescriptionLv2 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|17.8%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv4 = For every 25 seconds, increases critical rate by {{SkillValue|22.1%}} (20 second cooldown) |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv5 = For every 25 seconds, increases critical rate by {{SkillValue|23%}} (20 second cooldown) |
|||
| SkillDescriptionLv3 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|18.7%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillDescriptionLv6 = For every 25 seconds, increases critical rate by {{SkillValue|23.8%}} (20 second cooldown) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv7 = For every 25 seconds, increases critical rate by {{SkillValue|27.2%}} (20 second cooldown) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillDescriptionLv8 = For every 25 seconds, increases critical rate by {{SkillValue|28.1%}} (20 second cooldown) |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillDescriptionLv9 = For every 25 seconds, increases critical rate by {{SkillValue|28.9%}} (20 second cooldown) |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| |
| SkillDescriptionLv4 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|22.1%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
Increases energy charge level by 1 (max: 2 levels) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|23%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|23.8%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|27.2%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 10 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|28.1%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|28.9%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Every {{SkillValue|25 seconds}}, increase Critical Rate by {{SkillValue|32.3%}}. (Cooldown: {{SkillValue|20 seconds}})<br>Increase energy charge level by 1. (Max 2 charges) |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = This is enhancement magic! |
||
| SkillNameJP = 強化魔法です! |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Passive |
| SkillType = Passive |
||
| SkillDescriptionGeneral = |
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = |
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv2 = Increases attack by {{SkillValue|14.7%}}. |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = Increases attack by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = Increases attack by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = Increases attack by {{SkillValue|18.9%}}. |
|||
| |
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv7 = Increases attack by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = Increases attack by {{SkillValue|23.1%}} |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = Increases attack by {{SkillValue|23.8%}} |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = Increases attack by {{SkillValue|26.6%}} |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 10 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
| SkillName = |
| SkillName = Awaken, Super Nova! |
||
| SkillNameJP = 覚醒せよ、スーパーノヴァ! |
|||
| SkillIconType = SKILLICON_ARIS_EXTRAPASSIVESKILL |
| SkillIconType = SKILLICON_ARIS_EXTRAPASSIVESKILL |
||
| SkillDamageType = Mystic |
| SkillDamageType = Mystic |
||
| SkillType = Sub |
| SkillType = Sub |
||
| SkillDescriptionGeneral = |
| SkillDescriptionGeneral = Increase Critical Rate by {{SkillValue|12.1~22.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
||
| SkillDescriptionLv1 = Increase Critical Rate by {{SkillValue|12.1%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv1 = Increases critical rate by {{SkillValue|12.1%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv2 = Increases critical rate by {{SkillValue|12.7%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| |
| SkillDescriptionLv2 = Increase Critical Rate by {{SkillValue|12.7%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Millennium) |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv4 = Increases critical rate by {{SkillValue|15.7%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv5 = Increases critical rate by {{SkillValue|16.3%}} when using EX skill (20 second cooldown) |
|||
| SkillDescriptionLv3 = Increase Critical Rate by {{SkillValue|13.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Millennium) |
|||
| SkillDescriptionLv6 = Increases critical rate by {{SkillValue|16.9%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Millennium) |
|||
| SkillDescriptionLv7 = Increases critical rate by {{SkillValue|19.3%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillDescriptionLv8 = Increases critical rate by {{SkillValue|19.9%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv4_3_Amount = 6 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillDescriptionLv9 = Increases critical rate by {{SkillValue|20.5%}} when using EX skill (20 second cooldown) |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| |
| SkillDescriptionLv4 = Increase Critical Rate by {{SkillValue|15.7%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Millennium) |
|||
Increases effect by 1.5 or 2 based on energy charge level. |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
}} |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 6 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 11 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Critical Rate by {{SkillValue|16.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Millennium) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 12 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 19 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Critical Rate by {{SkillValue|16.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 3 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 18 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Critical Rate by {{SkillValue|19.3%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Millennium) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 3 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 10 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Critical Rate by {{SkillValue|19.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Millennium) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 9 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 15 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Critical Rate by {{SkillValue|20.5%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Critical Rate by {{SkillValue|22.9%}} when using EX skill. (Cooldown: {{SkillValue|20 seconds}})<br>Increase effect by {{SkillValue|1.5}} or {{SkillValue|2}} based on energy charge level. |
|||
}} |
|||
===Unique weapon=== |
|||
{{UniqueWeapon |
|||
| CharacterId = Arisu |
|||
| NameEN = Sword of Light: Supernova |
|||
| NameJP = 光の剣:スーパーノヴァ |
|||
| DescriptionEN = <p>The massive railgun that Arisu received from the engineering club.</p><p>Its size and power output are so great that ordinary students would struggle to simply walk around with it.</p> |
|||
| DescriptionJP = <p>アリスがエンジニア部から譲り受けた巨大なレールガン。</p><p>その重さと出力は、普通の生徒たちでは持ち歩くことすら難しいほど。</p> |
|||
| Rank2 = Passive Skill changes to <b>This is enhancement magic! +</b> |
|||
| Rank3 = {{Icon|Indoor|size=20}} Indoor area affinity {{Affinity|SS}} SS |
|||
| StatBonusAtk = 185 |
|||
| StatBonusAtk100 = 1850 |
|||
| StatBonusHP = 425 |
|||
| StatBonusHP100 = 4254 |
|||
| StatBonusHealing = 0 |
|||
| StatBonusHealing100 = 0 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = This is enhancement magic! + |
|||
| SkillNameJP = 強化魔法です!+ |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Mystic |
|||
| SkillType = Weapon Passive |
|||
| SkillDescriptionGeneral = Increase Attack by {{SkillValue|506~960}}. Further increase Attack by {{SkillValue|14~26.6%}}. |
|||
| SkillDescriptionLv1 = Increase Attack by {{SkillValue|506}}. Further increase Attack by {{SkillValue|14%}}. |
|||
| SkillDescriptionLv2 = Increase Attack by {{SkillValue|531}}. Further increase Attack by {{SkillValue|14.7%}}. |
|||
| SkillDescriptionLv3 = Increase Attack by {{SkillValue|556}}. Further increase Attack by {{SkillValue|15.4%}}. |
|||
| SkillDescriptionLv4 = Increase Attack by {{SkillValue|657}}. Further increase Attack by {{SkillValue|18.2%}}. |
|||
| SkillDescriptionLv5 = Increase Attack by {{SkillValue|683}}. Further increase Attack by {{SkillValue|18.9%}}. |
|||
| SkillDescriptionLv6 = Increase Attack by {{SkillValue|708}}. Further increase Attack by {{SkillValue|19.6%}}. |
|||
| SkillDescriptionLv7 = Increase Attack by {{SkillValue|809}}. Further increase Attack by {{SkillValue|22.4%}}. |
|||
| SkillDescriptionLv8 = Increase Attack by {{SkillValue|834}}. Further increase Attack by {{SkillValue|23.1%}}. |
|||
| SkillDescriptionLv9 = Increase Attack by {{SkillValue|859}}. Further increase Attack by {{SkillValue|23.8%}}. |
|||
| SkillDescriptionLv10 = Increase Attack by {{SkillValue|960}}. Further increase Attack by {{SkillValue|26.6%}}. |
|||
}} |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
|||
{{CharacterCafeImage}} |
|||
{{#dpl: |
|||
| category = Furniture |
|||
| linksto = {{PAGENAME}} |
|||
| format = ,,, |
|||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
|||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
|||
===Gifts=== |
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{{CharacterGifts}} |
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{{Game Development Department}} |
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{{Kivotos|Millennium}} |
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[[Category:Characters]] |
[[Category:Characters]] |
Revision as of 13:59, 31 March 2024
Background
Student of Millennium and member of the Game development club.
She was found sleeping inside some ruins. Everything about her is unknown, including her age. Currently, she enjoys playing videogames with Momoi, Midori and Yuzu and has become a serious game maniac.
Because she picks up lines from retro games, her speech tends to be hesitant and unnatural.
ミレニアムサイエンススクール所属、ゲーム開発部の部員。
廃墟で発見された正体不明の少女で、年齢を含め全ての情報が不詳。現在はモモイやミドリ、ユズと共にゲームを楽しんで、重度のゲームマニアになっている。やや会話がたどたどしかったり不自然な点があるが、それは彼女の発言のほとんどがレトロゲームのセリフで構成されているためである。
How to Obtain
- Regular Gacha pool
- JP banners:
- Arisu rate-up banner (03/25/2021 - 04/08/2021)
- Arisu rate-up banner (08/03/2022 - 08/09/2022)
- Arisu rate-up banner (12/07/2022 - 12/14/2022)
- GL banners:
- Arisu rate-up banner (12/28/2021 - 01/11/2022)
- Arisu rate-up banner (02/14/2023 - 02/28/2023)
- Arisu rate-up banner (06/06/2023 - 06/13/2023)
- Farmable from
Character Details
Attack | 421/4212 | Defense | 68/408 | HP | 1912/14630 | Healing | 1610/4830 |
---|---|---|---|---|---|---|---|
Accuracy | 690 | Evasion | 170 | Critical Rate | 230 | Critical Damage | 200% |
Stability | 1188 | Firing Range | 850 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 10/1 |
50: | Total bonus at affection rank
2: Attack+3
3: Attack+3
4: Attack+3
5: Attack+3
6: Attack+5
7: Attack+5
8: Attack+5
9: Attack+5
10: Attack+5
11: Attack+7 HP+43
12: Attack+7 HP+43
13: Attack+7 HP+43
14: Attack+7 HP+43
15: Attack+7 HP+43
16: Attack+9 HP+51
17: Attack+9 HP+51
18: Attack+9 HP+51
19: Attack+9 HP+51
20: Attack+9 HP+51
21: Attack+3 HP+8
22: Attack+3 HP+8
23: Attack+3 HP+8
24: Attack+3 HP+8
25: Attack+3 HP+8
26: Attack+3 HP+8
27: Attack+3 HP+8
28: Attack+3 HP+8
29: Attack+3 HP+8
30: Attack+3 HP+8
31: Attack+4 HP+12
32: Attack+4 HP+12
33: Attack+4 HP+12
34: Attack+4 HP+12
35: Attack+4 HP+12
36: Attack+4 HP+12
37: Attack+4 HP+12
38: Attack+4 HP+12
39: Attack+4 HP+12
40: Attack+4 HP+12
41: Attack+7 HP+19
42: Attack+7 HP+19
43: Attack+7 HP+19
44: Attack+7 HP+19
45: Attack+7 HP+19
46: Attack+7 HP+19
47: Attack+7 HP+19
48: Attack+7 HP+19
49: Attack+7 HP+19
50: Attack+7 HP+19
|
Track 67KARUTSomeday, sometime |
50: | Total bonus at affection rank
2: Attack+4
3: Attack+4
4: Attack+4
5: Attack+4
6: Attack+6
7: Attack+6
8: Attack+6
9: Attack+6
10: Attack+6
11: Attack+8 HP+43
12: Attack+8 HP+43
13: Attack+8 HP+43
14: Attack+8 HP+43
15: Attack+8 HP+43
16: Attack+10 HP+51
17: Attack+10 HP+51
18: Attack+10 HP+51
19: Attack+10 HP+51
20: Attack+10 HP+51
21: Attack+3 HP+9
22: Attack+3 HP+9
23: Attack+3 HP+9
24: Attack+3 HP+9
25: Attack+3 HP+9
26: Attack+3 HP+9
27: Attack+3 HP+9
28: Attack+3 HP+9
29: Attack+3 HP+9
30: Attack+3 HP+9
31: Attack+4 HP+13
32: Attack+4 HP+13
33: Attack+4 HP+13
34: Attack+4 HP+13
35: Attack+4 HP+13
36: Attack+4 HP+13
37: Attack+4 HP+13
38: Attack+4 HP+13
39: Attack+4 HP+13
40: Attack+4 HP+13
41: Attack+6 HP+22
42: Attack+6 HP+22
43: Attack+6 HP+22
44: Attack+6 HP+22
45: Attack+6 HP+22
46: Attack+6 HP+22
47: Attack+6 HP+22
48: Attack+6 HP+22
49: Attack+6 HP+22
50: Attack+6 HP+22
|
Track 36MitsukiyoKoi is love |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills
EX Skill Cost 6 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 6 | Deal 311% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting. |
2 | Deal 357% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting. | |
3 | Deal 451% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting. | |
4 | Deal 497% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting. | |
5 | Deal 591% damage to enemies in a straight line. Increase damage by 1.5 or 2 times based on energy charge level. Reset energy charge level after shooting. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 25 seconds, increase Critical Rate by 17%. (Cooldown: 20 seconds) |
2 | Every 25 seconds, increase Critical Rate by 17.8%. (Cooldown: 20 seconds) |
3 | Every 25 seconds, increase Critical Rate by 18.7%. (Cooldown: 20 seconds) |
4 | Every 25 seconds, increase Critical Rate by 22.1%. (Cooldown: 20 seconds) |
5 | Every 25 seconds, increase Critical Rate by 23%. (Cooldown: 20 seconds) |
6 | Every 25 seconds, increase Critical Rate by 23.8%. (Cooldown: 20 seconds) |
7 | Every 25 seconds, increase Critical Rate by 27.2%. (Cooldown: 20 seconds) |
8 | Every 25 seconds, increase Critical Rate by 28.1%. (Cooldown: 20 seconds) |
9 | Every 25 seconds, increase Critical Rate by 28.9%. (Cooldown: 20 seconds) |
10 | Every 25 seconds, increase Critical Rate by 32.3%. (Cooldown: 20 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 14%. |
2 | Increase Attack by 14.7%. |
3 | Increase Attack by 15.4%. |
4 | Increase Attack by 18.2%. |
5 | Increase Attack by 18.9%. |
6 | Increase Attack by 19.6%. |
7 | Increase Attack by 22.4%. |
8 | Increase Attack by 23.1%. |
9 | Increase Attack by 23.8%. |
10 | Increase Attack by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase Critical Rate by 12.1% when using EX skill. (Cooldown: 20 seconds) |
2 | Increase Critical Rate by 12.7% when using EX skill. (Cooldown: 20 seconds) |
3 | Increase Critical Rate by 13.3% when using EX skill. (Cooldown: 20 seconds) |
4 | Increase Critical Rate by 15.7% when using EX skill. (Cooldown: 20 seconds) |
5 | Increase Critical Rate by 16.3% when using EX skill. (Cooldown: 20 seconds) |
6 | Increase Critical Rate by 16.9% when using EX skill. (Cooldown: 20 seconds) |
7 | Increase Critical Rate by 19.3% when using EX skill. (Cooldown: 20 seconds) |
8 | Increase Critical Rate by 19.9% when using EX skill. (Cooldown: 20 seconds) |
9 | Increase Critical Rate by 20.5% when using EX skill. (Cooldown: 20 seconds) |
10 | Increase Critical Rate by 22.9% when using EX skill. (Cooldown: 20 seconds) |
Unique weapon
Sword of Light: Supernova光の剣:スーパーノヴァ The massive railgun that Arisu received from the engineering club. Its size and power output are so great that ordinary students would struggle to simply walk around with it. アリスがエンジニア部から譲り受けた巨大なレールガン。 その重さと出力は、普通の生徒たちでは持ち歩くことすら難しいほど。 |
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Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to This is enhancement magic! + | ||||||
Indoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 185 | 672 | 840 | 1009 | 1177 | 1345 |
HP | 425 | 1546 | 1933 | 2320 | 2706 | 3093 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Attack by 506. Further increase Attack by 14%. |
2 | Increase Attack by 531. Further increase Attack by 14.7%. |
3 | Increase Attack by 556. Further increase Attack by 15.4%. |
4 | Increase Attack by 657. Further increase Attack by 18.2%. |
5 | Increase Attack by 683. Further increase Attack by 18.9%. |
6 | Increase Attack by 708. Further increase Attack by 19.6%. |
7 | Increase Attack by 809. Further increase Attack by 22.4%. |
8 | Increase Attack by 834. Further increase Attack by 23.1%. |
9 | Increase Attack by 859. Further increase Attack by 23.8%. |
10 | Increase Attack by 960. Further increase Attack by 26.6%. |
Resources
Story
See Arisu/MomoTalk
Images
See Arisu/gallery
Voiceover
See Arisu/audio
Cafe
Cafe interaction
Arisu has a unique interaction with Fighting Game Machine in the cafe.
Arisu has a unique interaction with Game Development Club Sofa in the cafe.
Gifts
Her favorite gifts are: Hitgirls Gaming Magazine "The Life" Board Game
Arisu also likes Gamegirl Color Replica Ring Bit