|
|
(3 intermediate revisions by 2 users not shown) |
Line 130: |
Line 130: |
|
| ordermethod = title |
|
| ordermethod = title |
|
| include = {CharacterAffectionTable} |
|
| include = {CharacterAffectionTable} |
|
|
}} |
|
|
|
|
|
{{CharacterPotentialTable |
|
|
| AttackLv0 = 0 |
|
|
| HpLv0 = 0 |
|
|
| HealingLv0 = 0 |
|
|
| AttackLv1 = 20 |
|
|
| AttackUpgradeLv1_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv1_1_Amount = 10 |
|
|
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|
|
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|
|
| HpLv1 = 20 |
|
|
| HpUpgradeLv1_1_Name = Crystal Haniwa Fragment | HpUpgradeLv1_1_Amount = 10 |
|
|
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|
|
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|
|
| HealingLv1 = 20 |
|
|
| HealingUpgradeLv1_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv1_1_Amount = 10 |
|
|
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|
|
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|
|
| AttackLv2 = 40 |
|
|
| AttackUpgradeLv2_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv2_1_Amount = 10 |
|
|
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|
|
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|
|
| HpLv2 = 40 |
|
|
| HpUpgradeLv2_1_Name = Crystal Haniwa Fragment | HpUpgradeLv2_1_Amount = 10 |
|
|
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|
|
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|
|
| HealingLv2 = 40 |
|
|
| HealingUpgradeLv2_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv2_1_Amount = 10 |
|
|
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|
|
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|
|
| AttackLv3 = 60 |
|
|
| AttackUpgradeLv3_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv3_1_Amount = 10 |
|
|
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|
|
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|
|
| HpLv3 = 60 |
|
|
| HpUpgradeLv3_1_Name = Crystal Haniwa Fragment | HpUpgradeLv3_1_Amount = 10 |
|
|
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|
|
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|
|
| HealingLv3 = 60 |
|
|
| HealingUpgradeLv3_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv3_1_Amount = 10 |
|
|
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|
|
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|
|
| AttackLv4 = 80 |
|
|
| AttackUpgradeLv4_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv4_1_Amount = 10 |
|
|
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|
|
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|
|
| HpLv4 = 80 |
|
|
| HpUpgradeLv4_1_Name = Crystal Haniwa Fragment | HpUpgradeLv4_1_Amount = 10 |
|
|
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|
|
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|
|
| HealingLv4 = 80 |
|
|
| HealingUpgradeLv4_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv4_1_Amount = 10 |
|
|
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|
|
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|
|
| AttackLv5 = 100 |
|
|
| AttackUpgradeLv5_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv5_1_Amount = 10 |
|
|
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|
|
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|
|
| HpLv5 = 100 |
|
|
| HpUpgradeLv5_1_Name = Crystal Haniwa Fragment | HpUpgradeLv5_1_Amount = 10 |
|
|
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|
|
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|
|
| HealingLv5 = 100 |
|
|
| HealingUpgradeLv5_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv5_1_Amount = 10 |
|
|
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|
|
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|
|
| AttackLv6 = 120 |
|
|
| AttackUpgradeLv6_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv6_1_Amount = 15 |
|
|
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|
|
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|
|
| HpLv6 = 120 |
|
|
| HpUpgradeLv6_1_Name = Crystal Haniwa Fragment | HpUpgradeLv6_1_Amount = 15 |
|
|
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|
|
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|
|
| HealingLv6 = 120 |
|
|
| HealingUpgradeLv6_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv6_1_Amount = 15 |
|
|
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|
|
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|
|
| AttackLv7 = 140 |
|
|
| AttackUpgradeLv7_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv7_1_Amount = 15 |
|
|
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|
|
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|
|
| HpLv7 = 140 |
|
|
| HpUpgradeLv7_1_Name = Crystal Haniwa Fragment | HpUpgradeLv7_1_Amount = 15 |
|
|
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|
|
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|
|
| HealingLv7 = 140 |
|
|
| HealingUpgradeLv7_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv7_1_Amount = 15 |
|
|
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|
|
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|
|
| AttackLv8 = 160 |
|
|
| AttackUpgradeLv8_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv8_1_Amount = 15 |
|
|
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|
|
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|
|
| HpLv8 = 160 |
|
|
| HpUpgradeLv8_1_Name = Crystal Haniwa Fragment | HpUpgradeLv8_1_Amount = 15 |
|
|
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|
|
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|
|
| HealingLv8 = 160 |
|
|
| HealingUpgradeLv8_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv8_1_Amount = 15 |
|
|
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|
|
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|
|
| AttackLv9 = 180 |
|
|
| AttackUpgradeLv9_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv9_1_Amount = 15 |
|
|
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|
|
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|
|
| HpLv9 = 180 |
|
|
| HpUpgradeLv9_1_Name = Crystal Haniwa Fragment | HpUpgradeLv9_1_Amount = 15 |
|
|
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|
|
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|
|
| HealingLv9 = 180 |
|
|
| HealingUpgradeLv9_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv9_1_Amount = 15 |
|
|
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|
|
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|
|
| AttackLv10 = 200 |
|
|
| AttackUpgradeLv10_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv10_1_Amount = 15 |
|
|
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|
|
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|
|
| HpLv10 = 200 |
|
|
| HpUpgradeLv10_1_Name = Crystal Haniwa Fragment | HpUpgradeLv10_1_Amount = 15 |
|
|
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|
|
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|
|
| HealingLv10 = 200 |
|
|
| HealingUpgradeLv10_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv10_1_Amount = 15 |
|
|
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|
|
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|
|
| AttackLv11 = 220 |
|
|
| AttackUpgradeLv11_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv11_1_Amount = 20 |
|
|
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|
|
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|
|
| HpLv11 = 220 |
|
|
| HpUpgradeLv11_1_Name = Crystal Haniwa Fragment | HpUpgradeLv11_1_Amount = 20 |
|
|
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|
|
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|
|
| HealingLv11 = 220 |
|
|
| HealingUpgradeLv11_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv11_1_Amount = 20 |
|
|
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|
|
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|
|
| AttackLv12 = 240 |
|
|
| AttackUpgradeLv12_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv12_1_Amount = 20 |
|
|
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|
|
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|
|
| HpLv12 = 240 |
|
|
| HpUpgradeLv12_1_Name = Crystal Haniwa Fragment | HpUpgradeLv12_1_Amount = 20 |
|
|
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|
|
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|
|
| HealingLv12 = 240 |
|
|
| HealingUpgradeLv12_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv12_1_Amount = 20 |
|
|
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|
|
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|
|
| AttackLv13 = 260 |
|
|
| AttackUpgradeLv13_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv13_1_Amount = 20 |
|
|
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|
|
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|
|
| HpLv13 = 260 |
|
|
| HpUpgradeLv13_1_Name = Crystal Haniwa Fragment | HpUpgradeLv13_1_Amount = 20 |
|
|
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|
|
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|
|
| HealingLv13 = 260 |
|
|
| HealingUpgradeLv13_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv13_1_Amount = 20 |
|
|
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|
|
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|
|
| AttackLv14 = 280 |
|
|
| AttackUpgradeLv14_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv14_1_Amount = 20 |
|
|
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|
|
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|
|
| HpLv14 = 280 |
|
|
| HpUpgradeLv14_1_Name = Crystal Haniwa Fragment | HpUpgradeLv14_1_Amount = 20 |
|
|
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|
|
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|
|
| HealingLv14 = 280 |
|
|
| HealingUpgradeLv14_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv14_1_Amount = 20 |
|
|
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|
|
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|
|
| AttackLv15 = 300 |
|
|
| AttackUpgradeLv15_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv15_1_Amount = 20 |
|
|
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|
|
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|
|
| HpLv15 = 300 |
|
|
| HpUpgradeLv15_1_Name = Crystal Haniwa Fragment | HpUpgradeLv15_1_Amount = 20 |
|
|
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|
|
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|
|
| HealingLv15 = 300 |
|
|
| HealingUpgradeLv15_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv15_1_Amount = 20 |
|
|
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|
|
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|
|
| AttackLv16 = 320 |
|
|
| AttackUpgradeLv16_1_Name = Broken Crystal Haniwa | AttackUpgradeLv16_1_Amount = 6 |
|
|
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|
|
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|
|
| HpLv16 = 320 |
|
|
| HpUpgradeLv16_1_Name = Broken Crystal Haniwa | HpUpgradeLv16_1_Amount = 6 |
|
|
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|
|
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|
|
| HealingLv16 = 320 |
|
|
| HealingUpgradeLv16_1_Name = Broken Crystal Haniwa | HealingUpgradeLv16_1_Amount = 6 |
|
|
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|
|
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|
|
| AttackLv17 = 340 |
|
|
| AttackUpgradeLv17_1_Name = Broken Crystal Haniwa | AttackUpgradeLv17_1_Amount = 6 |
|
|
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|
|
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|
|
| HpLv17 = 340 |
|
|
| HpUpgradeLv17_1_Name = Broken Crystal Haniwa | HpUpgradeLv17_1_Amount = 6 |
|
|
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|
|
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|
|
| HealingLv17 = 340 |
|
|
| HealingUpgradeLv17_1_Name = Broken Crystal Haniwa | HealingUpgradeLv17_1_Amount = 6 |
|
|
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|
|
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|
|
| AttackLv18 = 360 |
|
|
| AttackUpgradeLv18_1_Name = Broken Crystal Haniwa | AttackUpgradeLv18_1_Amount = 6 |
|
|
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|
|
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|
|
| HpLv18 = 360 |
|
|
| HpUpgradeLv18_1_Name = Broken Crystal Haniwa | HpUpgradeLv18_1_Amount = 6 |
|
|
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|
|
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|
|
| HealingLv18 = 360 |
|
|
| HealingUpgradeLv18_1_Name = Broken Crystal Haniwa | HealingUpgradeLv18_1_Amount = 6 |
|
|
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|
|
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|
|
| AttackLv19 = 380 |
|
|
| AttackUpgradeLv19_1_Name = Broken Crystal Haniwa | AttackUpgradeLv19_1_Amount = 6 |
|
|
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|
|
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|
|
| HpLv19 = 380 |
|
|
| HpUpgradeLv19_1_Name = Broken Crystal Haniwa | HpUpgradeLv19_1_Amount = 6 |
|
|
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|
|
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|
|
| HealingLv19 = 380 |
|
|
| HealingUpgradeLv19_1_Name = Broken Crystal Haniwa | HealingUpgradeLv19_1_Amount = 6 |
|
|
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|
|
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|
|
| AttackLv20 = 400 |
|
|
| AttackUpgradeLv20_1_Name = Broken Crystal Haniwa | AttackUpgradeLv20_1_Amount = 6 |
|
|
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|
|
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|
|
| HpLv20 = 400 |
|
|
| HpUpgradeLv20_1_Name = Broken Crystal Haniwa | HpUpgradeLv20_1_Amount = 6 |
|
|
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|
|
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|
|
| HealingLv20 = 400 |
|
|
| HealingUpgradeLv20_1_Name = Broken Crystal Haniwa | HealingUpgradeLv20_1_Amount = 6 |
|
|
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|
|
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|
|
| AttackLv21 = 420 |
|
|
| AttackUpgradeLv21_1_Name = Broken Crystal Haniwa | AttackUpgradeLv21_1_Amount = 8 |
|
|
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|
|
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|
|
| HpLv21 = 420 |
|
|
| HpUpgradeLv21_1_Name = Broken Crystal Haniwa | HpUpgradeLv21_1_Amount = 8 |
|
|
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|
|
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|
|
| HealingLv21 = 420 |
|
|
| HealingUpgradeLv21_1_Name = Broken Crystal Haniwa | HealingUpgradeLv21_1_Amount = 8 |
|
|
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|
|
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|
|
| AttackLv22 = 440 |
|
|
| AttackUpgradeLv22_1_Name = Broken Crystal Haniwa | AttackUpgradeLv22_1_Amount = 8 |
|
|
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|
|
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|
|
| HpLv22 = 440 |
|
|
| HpUpgradeLv22_1_Name = Broken Crystal Haniwa | HpUpgradeLv22_1_Amount = 8 |
|
|
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|
|
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|
|
| HealingLv22 = 440 |
|
|
| HealingUpgradeLv22_1_Name = Broken Crystal Haniwa | HealingUpgradeLv22_1_Amount = 8 |
|
|
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|
|
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|
|
| AttackLv23 = 460 |
|
|
| AttackUpgradeLv23_1_Name = Broken Crystal Haniwa | AttackUpgradeLv23_1_Amount = 8 |
|
|
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|
|
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|
|
| HpLv23 = 460 |
|
|
| HpUpgradeLv23_1_Name = Broken Crystal Haniwa | HpUpgradeLv23_1_Amount = 8 |
|
|
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|
|
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|
|
| HealingLv23 = 460 |
|
|
| HealingUpgradeLv23_1_Name = Broken Crystal Haniwa | HealingUpgradeLv23_1_Amount = 8 |
|
|
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|
|
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|
|
| AttackLv24 = 480 |
|
|
| AttackUpgradeLv24_1_Name = Broken Crystal Haniwa | AttackUpgradeLv24_1_Amount = 8 |
|
|
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|
|
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|
|
| HpLv24 = 480 |
|
|
| HpUpgradeLv24_1_Name = Broken Crystal Haniwa | HpUpgradeLv24_1_Amount = 8 |
|
|
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|
|
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|
|
| HealingLv24 = 480 |
|
|
| HealingUpgradeLv24_1_Name = Broken Crystal Haniwa | HealingUpgradeLv24_1_Amount = 8 |
|
|
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|
|
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|
|
| AttackLv25 = 500 |
|
|
| AttackUpgradeLv25_1_Name = Broken Crystal Haniwa | AttackUpgradeLv25_1_Amount = 8 |
|
|
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|
|
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|
|
| HpLv25 = 500 |
|
|
| HpUpgradeLv25_1_Name = Broken Crystal Haniwa | HpUpgradeLv25_1_Amount = 8 |
|
|
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|
|
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|
|
| HealingLv25 = 500 |
|
|
| HealingUpgradeLv25_1_Name = Broken Crystal Haniwa | HealingUpgradeLv25_1_Amount = 8 |
|
|
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|
|
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|
}} |
|
}} |
|
===Skills=== |
|
===Skills=== |
|
|
{{skill types | AOE healing | attack buff | critical rate buff | healing buff }} |
|
{{EXSkillTable |
|
{{EXSkillTable |
|
| SkillName = Putting my heart into it at every moment! |
|
| SkillName = Putting my heart into it at every moment! |
Line 138: |
Line 445: |
|
| SkillDamageType = Explosive |
|
| SkillDamageType = Explosive |
|
| SkillBaseCost = 5 |
|
| SkillBaseCost = 5 |
|
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|21.2~34%}}. |
|
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing. |
|
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|21.2%}}. |
|
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
|
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv2_1_Amount = 10 |
|
| SkillUpgradeLv2_1_Amount = 10 |
Line 150: |
Line 457: |
|
| SkillUpgradeLv2_5_Name = Credits |
|
| SkillUpgradeLv2_5_Name = Credits |
|
| SkillUpgradeLv2_5_Amount = 80000 |
|
| SkillUpgradeLv2_5_Amount = 80000 |
|
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|24.4%}}. |
|
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
|
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv3_1_Amount = 9 |
|
| SkillUpgradeLv3_1_Amount = 9 |
Line 161: |
Line 468: |
|
| SkillUpgradeLv3_5_Name = Credits |
|
| SkillUpgradeLv3_5_Name = Credits |
|
| SkillUpgradeLv3_5_Amount = 500000 |
|
| SkillUpgradeLv3_5_Amount = 500000 |
|
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|27.6%}}. |
|
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
|
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
|
| SkillUpgradeLv4_1_Amount = 8 |
|
| SkillUpgradeLv4_1_Amount = 8 |
Line 172: |
Line 479: |
|
| SkillUpgradeLv4_5_Name = Credits |
|
| SkillUpgradeLv4_5_Name = Credits |
|
| SkillUpgradeLv4_5_Amount = 3000000 |
|
| SkillUpgradeLv4_5_Amount = 3000000 |
|
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|30.8%}}. |
|
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
|
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|
| SkillUpgradeLv5_1_Amount = 5 |
|
| SkillUpgradeLv5_1_Amount = 5 |
Line 183: |
Line 490: |
|
| SkillUpgradeLv5_5_Name = Credits |
|
| SkillUpgradeLv5_5_Name = Credits |
|
| SkillUpgradeLv5_5_Amount = 10000000 |
|
| SkillUpgradeLv5_5_Amount = 10000000 |
|
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|34%}}. |
|
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
|
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|37.2%}}. |
|
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
|
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|40.4%}}. |
|
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
|
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|43.6%}}. |
|
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
|
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|46.8%}}. |
|
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
|
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. While Miku is dancing on the field (duration: {{SkillValue|26 seconds}}), additionally increase their Attack by {{SkillValue|50%}}. |
|
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
|
}} |
|
}} |
|
|
<div class="skill-additional"> |
|
|
{{SkillTable |
|
|
| SkillName = Putting my heart into it at every moment! |
|
|
| SkillNameJP = この一瞬一瞬に、心を込めて! |
|
|
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|
|
| SkillDamageType = Explosive |
|
|
| SkillType = Passive |
|
|
| SkillDescriptionGeneral = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2~34%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv1 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv2 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|24.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv3 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|27.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv4 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|30.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv5 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|34%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv6 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|37.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv7 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|40.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv8 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|43.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv9 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|46.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
| SkillDescriptionLv10 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|50%}}. (Duration: {{SkillValue|26 seconds}}) |
|
|
}} |
|
|
</div> |
|
{{SkillTable |
|
{{SkillTable |
|
| SkillName = The Passion of Hatsune Miku |
|
| SkillName = The Passion of Hatsune Miku |
Line 393: |
Line 720: |
|
| SkillUpgradeLv10_2_Amount = 4000000 |
|
| SkillUpgradeLv10_2_Amount = 4000000 |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
|
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
|
| SkillEffect1 = healing%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|
|
}} |
|
}} |
|
{{SkillTable |
|
{{SkillTable |
Line 497: |
Line 823: |
|
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
|
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
|
}} |
|
}} |
|
|
|
|
===Unique weapon=== |
|
===Unique weapon=== |
|
{{UniqueWeapon |
|
{{UniqueWeapon |
Line 550: |
Line 875: |
|
===Gifts=== |
|
===Gifts=== |
|
{{CharacterGifts}} |
|
{{CharacterGifts}} |
|
{{CharacterNavbox}} |
|
{{Kivotos|Other}} |
|
[[Category:Characters]] |
|
[[Category:Characters]] |