![Hatsune Miku](http://static.miraheze.org/bluearchivewiki/thumb/9/93/Hatsune_Miku.png/266px-Hatsune_Miku.png)
Hatsune Miku: Difference between revisions
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(Updated Character template data) |
PetraMagna (talk | contribs) (update skill types) |
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{{Character |
{{Character |
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| Id = 20007 |
| Id = 20007 |
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| DevName = CH9999 |
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| Name = Hatsune Miku |
| Name = Hatsune Miku |
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| Portrait = |
| Portrait = Portrait_Hatsune_Miku |
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| JPName = 初音 ミク |
| JPName = 初音 ミク |
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| JPReading = Hatsune Hatsune Miku |
| JPReading = Hatsune Hatsune Miku |
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Line 30: | Line 31: | ||
| CharacterPool = limited |
| CharacterPool = limited |
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| ReleaseDate = 2021/11/03 |
| ReleaseDate = 2021/11/03 |
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}}{{CharacterVariants|Hatsune Miku}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>The always-cheerful virtual singer who really loves to sing. |
| ENText = <p>The always-cheerful virtual singer who really loves to sing.</p><p>Originally a purely electronic existence, the technology of Kivotos has allowed Miku to obtain a real body and stand in the real world. As expected of a singer whose music can overcome time and space, Miku has many secret fans in Kivotos who are eagerly looking forward to the live concert that she's planning to hold in this world.</p> |
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| JPText = <p>いつも明るくて、歌うことが大好きなバーチャル・シンガー。</p><p>本来は現実の身体を持たない電子的な存在だったが、キヴォトスの技術を利用することで肉体を得てこの世界に降り立つことができた。時間と空間を超えて歌を届けることができるバーチャル・シンガーという特性上、やはりここキヴォトスにも彼女の隠れファンたちがたくさんいるようで、この世界で開催される予定のライブをとても楽しみにしている様子。</p> |
| JPText = <p>いつも明るくて、歌うことが大好きなバーチャル・シンガー。</p><p>本来は現実の身体を持たない電子的な存在だったが、キヴォトスの技術を利用することで肉体を得てこの世界に降り立つことができた。時間と空間を超えて歌を届けることができるバーチャル・シンガーという特性上、やはりここキヴォトスにも彼女の隠れファンたちがたくさんいるようで、この世界で開催される予定のライブをとても楽しみにしている様子。</p> |
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}} |
}} |
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Line 129: | Line 130: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
|||
| AttackLv0 = 0 |
|||
| HpLv0 = 0 |
|||
| HealingLv0 = 0 |
|||
| AttackLv1 = 20 |
|||
| AttackUpgradeLv1_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv1_1_Amount = 10 |
|||
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
|||
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
|||
| HpLv1 = 20 |
|||
| HpUpgradeLv1_1_Name = Crystal Haniwa Fragment | HpUpgradeLv1_1_Amount = 10 |
|||
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
|||
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
|||
| HealingLv1 = 20 |
|||
| HealingUpgradeLv1_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv1_1_Amount = 10 |
|||
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
|||
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
|||
| AttackLv2 = 40 |
|||
| AttackUpgradeLv2_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv2_1_Amount = 10 |
|||
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
|||
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
|||
| HpLv2 = 40 |
|||
| HpUpgradeLv2_1_Name = Crystal Haniwa Fragment | HpUpgradeLv2_1_Amount = 10 |
|||
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
|||
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
|||
| HealingLv2 = 40 |
|||
| HealingUpgradeLv2_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv2_1_Amount = 10 |
|||
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
|||
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
|||
| AttackLv3 = 60 |
|||
| AttackUpgradeLv3_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv3_1_Amount = 10 |
|||
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
|||
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
|||
| HpLv3 = 60 |
|||
| HpUpgradeLv3_1_Name = Crystal Haniwa Fragment | HpUpgradeLv3_1_Amount = 10 |
|||
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
|||
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
|||
| HealingLv3 = 60 |
|||
| HealingUpgradeLv3_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv3_1_Amount = 10 |
|||
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
|||
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
|||
| AttackLv4 = 80 |
|||
| AttackUpgradeLv4_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv4_1_Amount = 10 |
|||
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
|||
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
|||
| HpLv4 = 80 |
|||
| HpUpgradeLv4_1_Name = Crystal Haniwa Fragment | HpUpgradeLv4_1_Amount = 10 |
|||
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
|||
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
|||
| HealingLv4 = 80 |
|||
| HealingUpgradeLv4_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv4_1_Amount = 10 |
|||
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
|||
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
|||
| AttackLv5 = 100 |
|||
| AttackUpgradeLv5_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv5_1_Amount = 10 |
|||
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
|||
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
|||
| HpLv5 = 100 |
|||
| HpUpgradeLv5_1_Name = Crystal Haniwa Fragment | HpUpgradeLv5_1_Amount = 10 |
|||
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
|||
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
|||
| HealingLv5 = 100 |
|||
| HealingUpgradeLv5_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv5_1_Amount = 10 |
|||
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
|||
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
|||
| AttackLv6 = 120 |
|||
| AttackUpgradeLv6_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv6_1_Amount = 15 |
|||
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
|||
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
|||
| HpLv6 = 120 |
|||
| HpUpgradeLv6_1_Name = Crystal Haniwa Fragment | HpUpgradeLv6_1_Amount = 15 |
|||
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
|||
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
|||
| HealingLv6 = 120 |
|||
| HealingUpgradeLv6_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv6_1_Amount = 15 |
|||
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
|||
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
|||
| AttackLv7 = 140 |
|||
| AttackUpgradeLv7_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv7_1_Amount = 15 |
|||
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
|||
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
|||
| HpLv7 = 140 |
|||
| HpUpgradeLv7_1_Name = Crystal Haniwa Fragment | HpUpgradeLv7_1_Amount = 15 |
|||
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
|||
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
|||
| HealingLv7 = 140 |
|||
| HealingUpgradeLv7_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv7_1_Amount = 15 |
|||
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
|||
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
|||
| AttackLv8 = 160 |
|||
| AttackUpgradeLv8_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv8_1_Amount = 15 |
|||
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
|||
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
|||
| HpLv8 = 160 |
|||
| HpUpgradeLv8_1_Name = Crystal Haniwa Fragment | HpUpgradeLv8_1_Amount = 15 |
|||
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
|||
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
|||
| HealingLv8 = 160 |
|||
| HealingUpgradeLv8_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv8_1_Amount = 15 |
|||
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
|||
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
|||
| AttackLv9 = 180 |
|||
| AttackUpgradeLv9_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv9_1_Amount = 15 |
|||
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
|||
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
|||
| HpLv9 = 180 |
|||
| HpUpgradeLv9_1_Name = Crystal Haniwa Fragment | HpUpgradeLv9_1_Amount = 15 |
|||
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
|||
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
|||
| HealingLv9 = 180 |
|||
| HealingUpgradeLv9_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv9_1_Amount = 15 |
|||
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
|||
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
|||
| AttackLv10 = 200 |
|||
| AttackUpgradeLv10_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv10_1_Amount = 15 |
|||
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
|||
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
|||
| HpLv10 = 200 |
|||
| HpUpgradeLv10_1_Name = Crystal Haniwa Fragment | HpUpgradeLv10_1_Amount = 15 |
|||
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
|||
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
|||
| HealingLv10 = 200 |
|||
| HealingUpgradeLv10_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
|||
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
|||
| AttackLv11 = 220 |
|||
| AttackUpgradeLv11_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv11_1_Amount = 20 |
|||
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
|||
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
|||
| HpLv11 = 220 |
|||
| HpUpgradeLv11_1_Name = Crystal Haniwa Fragment | HpUpgradeLv11_1_Amount = 20 |
|||
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
|||
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
|||
| HealingLv11 = 220 |
|||
| HealingUpgradeLv11_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv11_1_Amount = 20 |
|||
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
|||
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
|||
| AttackLv12 = 240 |
|||
| AttackUpgradeLv12_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv12_1_Amount = 20 |
|||
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
|||
| HpUpgradeLv12_1_Name = Crystal Haniwa Fragment | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Crystal Haniwa Fragment | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
|||
| AttackLv14 = 280 |
|||
| AttackUpgradeLv14_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Crystal Haniwa Fragment | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
|||
| AttackUpgradeLv15_1_Name = Crystal Haniwa Fragment | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Crystal Haniwa Fragment | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Crystal Haniwa Fragment | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
|||
| AttackUpgradeLv16_1_Name = Broken Crystal Haniwa | AttackUpgradeLv16_1_Amount = 6 |
|||
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Crystal Haniwa | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Crystal Haniwa | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Crystal Haniwa | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Crystal Haniwa | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Crystal Haniwa | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Crystal Haniwa | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Crystal Haniwa | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Crystal Haniwa | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Crystal Haniwa | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Crystal Haniwa | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Crystal Haniwa | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Crystal Haniwa | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Crystal Haniwa | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Crystal Haniwa | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Crystal Haniwa | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Crystal Haniwa | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Crystal Haniwa | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Crystal Haniwa | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Crystal Haniwa | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Crystal Haniwa | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Crystal Haniwa | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Crystal Haniwa | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Crystal Haniwa | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Crystal Haniwa | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Crystal Haniwa | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Crystal Haniwa | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Crystal Haniwa | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Crystal Haniwa | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Crystal Haniwa | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | AOE healing | attack buff | critical rate buff | healing buff }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Putting my heart into it at every moment! |
| SkillName = Putting my heart into it at every moment! |
||
Line 137: | Line 445: | ||
| SkillDamageType = Explosive |
| SkillDamageType = Explosive |
||
| SkillBaseCost = 5 |
| SkillBaseCost = 5 |
||
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing |
| SkillDescriptionGeneral = Heal allies within a circular area for {{SkillValue|111~144%}} of Miku's Healing. |
||
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing |
| SkillDescriptionLv1 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Hyakkiyako) |
||
| SkillUpgradeLv2_1_Amount = 10 |
| SkillUpgradeLv2_1_Amount = 10 |
||
Line 149: | Line 457: | ||
| SkillUpgradeLv2_5_Name = Credits |
| SkillUpgradeLv2_5_Name = Credits |
||
| SkillUpgradeLv2_5_Amount = 80000 |
| SkillUpgradeLv2_5_Amount = 80000 |
||
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing |
| SkillDescriptionLv2 = Heal allies within a circular area for {{SkillValue|111%}} of Miku's Healing. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
||
| SkillUpgradeLv3_1_Amount = 9 |
| SkillUpgradeLv3_1_Amount = 9 |
||
Line 160: | Line 468: | ||
| SkillUpgradeLv3_5_Name = Credits |
| SkillUpgradeLv3_5_Name = Credits |
||
| SkillUpgradeLv3_5_Amount = 500000 |
| SkillUpgradeLv3_5_Amount = 500000 |
||
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing |
| SkillDescriptionLv3 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Hyakkiyako) |
||
| SkillUpgradeLv4_1_Amount = 8 |
| SkillUpgradeLv4_1_Amount = 8 |
||
Line 171: | Line 479: | ||
| SkillUpgradeLv4_5_Name = Credits |
| SkillUpgradeLv4_5_Name = Credits |
||
| SkillUpgradeLv4_5_Amount = 3000000 |
| SkillUpgradeLv4_5_Amount = 3000000 |
||
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing |
| SkillDescriptionLv4 = Heal allies within a circular area for {{SkillValue|128%}} of Miku's Healing. |
||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
||
| SkillUpgradeLv5_1_Amount = 5 |
| SkillUpgradeLv5_1_Amount = 5 |
||
Line 182: | Line 490: | ||
| SkillUpgradeLv5_5_Name = Credits |
| SkillUpgradeLv5_5_Name = Credits |
||
| SkillUpgradeLv5_5_Amount = 10000000 |
| SkillUpgradeLv5_5_Amount = 10000000 |
||
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing |
| SkillDescriptionLv5 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
||
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing |
| SkillDescriptionLv6 = Heal allies within a circular area for {{SkillValue|144%}} of Miku's Healing. |
||
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing |
| SkillDescriptionLv7 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
||
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing |
| SkillDescriptionLv8 = Heal allies within a circular area for {{SkillValue|161%}} of Miku's Healing. |
||
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing |
| SkillDescriptionLv9 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
||
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing |
| SkillDescriptionLv10 = Heal allies within a circular area for {{SkillValue|178%}} of Miku's Healing. |
||
}} |
}} |
||
<div class="skill-additional"> |
|||
{{SkillTable |
|||
| SkillName = Putting my heart into it at every moment! |
|||
| SkillNameJP = この一瞬一瞬に、心を込めて! |
|||
| SkillIconType = COMMON_SKILLICON_WEAPONBUFF |
|||
| SkillDamageType = Explosive |
|||
| SkillType = Passive |
|||
| SkillDescriptionGeneral = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2~34%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv1 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|21.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv2 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|24.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv3 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|27.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv4 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|30.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv5 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|34%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv6 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|37.2%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv7 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|40.4%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv8 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|43.6%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv9 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|46.8%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
| SkillDescriptionLv10 = While allies remain near Miku dancing on the field, increase their Attack by {{SkillValue|50%}}. (Duration: {{SkillValue|26 seconds}}) |
|||
}} |
|||
</div> |
|||
{{SkillTable |
{{SkillTable |
||
| SkillName = The Passion of Hatsune Miku |
| SkillName = The Passion of Hatsune Miku |
||
Line 392: | Line 720: | ||
| SkillUpgradeLv10_2_Amount = 4000000 |
| SkillUpgradeLv10_2_Amount = 4000000 |
||
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|26.6%}}. |
||
| SkillEffect1 = healing%+1400,1470,1540,1820,1890,1960,2240,2310,2380,2660 |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 496: | Line 823: | ||
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
| SkillDescriptionLv10 = Increase all allies' incoming healing by {{SkillValue|17.3%}}. |
||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Hatsune_Miku |
||
| NameEN = Live Concert T-shirt Cannon |
| NameEN = Live Concert T-shirt Cannon |
||
| NameJP = ライブ用Tシャツキャノン |
| NameJP = ライブ用Tシャツキャノン |
||
Line 531: | Line 857: | ||
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1340}}. Further increase Healing by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Healing by {{SkillValue|1340}}. Further increase Healing by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
=Voiceover= |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
See [[{{PAGENAME}}/audio]] |
||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 544: | Line 875: | ||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{ |
{{Kivotos|Other}} |
||
[[Category:Characters]] |
[[Category:Characters]] |
Latest revision as of 15:25, 31 May 2024
Background[edit]
The always-cheerful virtual singer who really loves to sing.
Originally a purely electronic existence, the technology of Kivotos has allowed Miku to obtain a real body and stand in the real world. As expected of a singer whose music can overcome time and space, Miku has many secret fans in Kivotos who are eagerly looking forward to the live concert that she's planning to hold in this world.
いつも明るくて、歌うことが大好きなバーチャル・シンガー。
本来は現実の身体を持たない電子的な存在だったが、キヴォトスの技術を利用することで肉体を得てこの世界に降り立つことができた。時間と空間を超えて歌を届けることができるバーチャル・シンガーという特性上、やはりここキヴォトスにも彼女の隠れファンたちがたくさんいるようで、この世界で開催される予定のライブをとても楽しみにしている様子。
How to Obtain[edit]
- JP banners:
- Hatsune Miku limited rate-up banner (11/03/2021 - 11/17/2021)
- GL banners:
- Hatsune Miku limited rate-up banner (06/14/2022 - 06/28/2022)
Character Details[edit]
Attack | 183/1839 | Defense | 18/108 | HP | 2035/15215 | Healing | 1762/5288 |
---|---|---|---|---|---|---|---|
Accuracy | 109 | Evasion | 181 | Critical Rate | 218 | Critical Damage | 200% |
Stability | 1040 | Firing Range | 1000 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 5/1 |
50: | Total bonus at affection rank
2: Healing+5
3: Healing+5
4: Healing+5
5: Healing+5
6: Healing+8
7: Healing+8
8: Healing+8
9: Healing+8
10: Healing+8
11: Healing+11 HP+38
12: Healing+11 HP+38
13: Healing+11 HP+38
14: Healing+11 HP+38
15: Healing+11 HP+38
16: Healing+13 HP+45
17: Healing+13 HP+45
18: Healing+13 HP+45
19: Healing+13 HP+45
20: Healing+13 HP+45
21: Healing+3 HP+8
22: Healing+3 HP+8
23: Healing+3 HP+8
24: Healing+3 HP+8
25: Healing+3 HP+8
26: Healing+3 HP+8
27: Healing+3 HP+8
28: Healing+3 HP+8
29: Healing+3 HP+8
30: Healing+3 HP+8
31: Healing+5 HP+12
32: Healing+5 HP+12
33: Healing+5 HP+12
34: Healing+5 HP+12
35: Healing+5 HP+12
36: Healing+5 HP+12
37: Healing+5 HP+12
38: Healing+5 HP+12
39: Healing+5 HP+12
40: Healing+5 HP+12
41: Healing+9 HP+20
42: Healing+9 HP+20
43: Healing+9 HP+20
44: Healing+9 HP+20
45: Healing+9 HP+20
46: Healing+9 HP+20
47: Healing+9 HP+20
48: Healing+9 HP+20
49: Healing+9 HP+20
50: Healing+9 HP+20
|
![]() Track 10004Hatsune MikuBlue New World |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with AOE healing skills, attack buff skills, critical rate buff skills, and healing buff skills.
EX Skill Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 5 | Heal allies within a circular area for 111% of Miku's Healing. |
2 | Heal allies within a circular area for 111% of Miku's Healing. | |
3 | Heal allies within a circular area for 128% of Miku's Healing. | |
4 | Heal allies within a circular area for 128% of Miku's Healing. | |
5 | Heal allies within a circular area for 144% of Miku's Healing. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | While allies remain near Miku dancing on the field, increase their Attack by 21.2%. (Duration: 26 seconds) |
2 | While allies remain near Miku dancing on the field, increase their Attack by 24.4%. (Duration: 26 seconds) |
3 | While allies remain near Miku dancing on the field, increase their Attack by 27.6%. (Duration: 26 seconds) |
4 | While allies remain near Miku dancing on the field, increase their Attack by 30.8%. (Duration: 26 seconds) |
5 | While allies remain near Miku dancing on the field, increase their Attack by 34%. (Duration: 26 seconds) |
6 | While allies remain near Miku dancing on the field, increase their Attack by 37.2%. (Duration: 26 seconds) |
7 | While allies remain near Miku dancing on the field, increase their Attack by 40.4%. (Duration: 26 seconds) |
8 | While allies remain near Miku dancing on the field, increase their Attack by 43.6%. (Duration: 26 seconds) |
9 | While allies remain near Miku dancing on the field, increase their Attack by 46.8%. (Duration: 26 seconds) |
10 | While allies remain near Miku dancing on the field, increase their Attack by 50%. (Duration: 26 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 30 seconds, increase Critical Rate of allies within a circular area by 19.8%. (Duration: 20 seconds) |
2 | Every 30 seconds, increase Critical Rate of allies within a circular area by 20.8%. (Duration: 20 seconds) |
3 | Every 30 seconds, increase Critical Rate of allies within a circular area by 21.8%. (Duration: 20 seconds) |
4 | Every 30 seconds, increase Critical Rate of allies within a circular area by 25.8%. (Duration: 20 seconds) |
5 | Every 30 seconds, increase Critical Rate of allies within a circular area by 26.8%. (Duration: 20 seconds) |
6 | Every 30 seconds, increase Critical Rate of allies within a circular area by 27.7%. (Duration: 20 seconds) |
7 | Every 30 seconds, increase Critical Rate of allies within a circular area by 31.7%. (Duration: 20 seconds) |
8 | Every 30 seconds, increase Critical Rate of allies within a circular area by 32.7%. (Duration: 20 seconds) |
9 | Every 30 seconds, increase Critical Rate of allies within a circular area by 33.7%. (Duration: 20 seconds) |
10 | Every 30 seconds, increase Critical Rate of allies within a circular area by 37.7%. (Duration: 20 seconds) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Healing by 14%. |
2 | Increase Healing by 14.7%. |
3 | Increase Healing by 15.4%. |
4 | Increase Healing by 18.2%. |
5 | Increase Healing by 18.9%. |
6 | Increase Healing by 19.6%. |
7 | Increase Healing by 22.4%. |
8 | Increase Healing by 23.1%. |
9 | Increase Healing by 23.8%. |
10 | Increase Healing by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | Increase all allies' incoming healing by 9.1%. |
2 | Increase all allies' incoming healing by 9.5%. |
3 | Increase all allies' incoming healing by 10%. |
4 | Increase all allies' incoming healing by 11.8%. |
5 | Increase all allies' incoming healing by 12.3%. |
6 | Increase all allies' incoming healing by 12.7%. |
7 | Increase all allies' incoming healing by 14.5%. |
8 | Increase all allies' incoming healing by 15%. |
9 | Increase all allies' incoming healing by 15.5%. |
10 | Increase all allies' incoming healing by 17.3%. |
Unique weapon[edit]
![]() Live Concert T-shirt Cannonライブ用Tシャツキャノン A huge cannon used by Hatsune Miku to distribute merchandise such as T-shirts during her live performances. The surface lights up in sync with the music. 初音ミクがライブを行う際に、Tシャツなどのグッズを配るために使う巨大な大砲。 表面にはダイオードなどが施されており、ライブの音楽に合わせて美しい光を放つ。 |
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Rank | ||||||
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Passive Skill changes to The Cheering of Hatsune Miku + | |||||
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Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 81 | 293 | 367 | 440 | 514 | 587 |
HP | 443 | 1610 | 2013 | 2415 | 2818 | 3221 |
Healing | 207 | 753 | 941 | 1130 | 1318 | 1506 |
Weapon Passive Skill |
|
Lv. | Description |
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1 | Increase Healing by 705. Further increase Healing by 14%. |
2 | Increase Healing by 741. Further increase Healing by 14.7%. |
3 | Increase Healing by 776. Further increase Healing by 15.4%. |
4 | Increase Healing by 917. Further increase Healing by 18.2%. |
5 | Increase Healing by 952. Further increase Healing by 18.9%. |
6 | Increase Healing by 987. Further increase Healing by 19.6%. |
7 | Increase Healing by 1128. Further increase Healing by 22.4%. |
8 | Increase Healing by 1163. Further increase Healing by 23.1%. |
9 | Increase Healing by 1199. Further increase Healing by 23.8%. |
10 | Increase Healing by 1340. Further increase Healing by 26.6%. |
Resources[edit]
Story
Images
Voiceover[edit]
Cafe[edit]
Gifts[edit]
Hatsune Miku does not have a favorite gift in the current version of the game.
Hatsune Miku does not have a gift that she likes in the current version of the game.