Hoshino: Difference between revisions
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m (Text replacement - "{{CharacterBanners}}↵" to "{{CharacterBanners}}{{CharacterMissionRewards}} ") |
m (→Skills) |
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(34 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Character |
{{Character |
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| Id = 10005 |
| Id = 10005 |
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| DevName = Hoshino_default |
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| Name = Hoshino |
| Name = Hoshino |
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| Portrait = Portrait_Hoshino |
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| Image = Hoshino_full.png |
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| Variant1 = Swimsuit |
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| Portrait = Student_Portrait_Hoshino |
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| Image1 = Hoshino_(Swimsuit)_diorama_00.png |
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| Variant2 = Robber |
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| Image2 = Hoshino_(Robber)_00.png |
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| Variant3 = Sportswear |
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| Image3 = Hoshino_(Sportswear)_00.png |
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| Variant4 = Swimsuit Robber |
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| Image4 = Hoshino_(Swimsuit_Robber)_diorama_00.png |
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| Variant5 = 1st grade |
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| Image5 = Hoshino_(1st_grade)_00.png |
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| Variant6 = 1st grade School Swimsuit |
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| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png |
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| Variant7 = 2nd grade |
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| Image7 = Hoshino_(2nd_grade)_00.png |
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| Variant8 = 2nd grade, no scarf |
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| Image8 = Hoshino_(2nd_grade,_no_scarf)_00.png |
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| Variant9 = Combat gear |
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| Image9 = Hoshino_(Combat_gear)_00.png |
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| Variant10 = Combat gear, handgun |
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| Image10 = Hoshino_(Combat_gear,_handgun)_00.png |
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| Variant11 = Combat gear, shotgun |
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| Image11 = Hoshino_(Combat_gear,_shotgun)_00.png |
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| Variant12 = Combat gear, shotgun, handgun |
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| Image12 = Hoshino_(Combat_gear,_shotgun,_handgun)_00.png |
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| JPName = 小鳥遊 ホシノ |
| JPName = 小鳥遊 ホシノ |
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| JPReading = Takanashi Hoshino |
| JPReading = Takanashi Hoshino |
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Line 12: | Line 36: | ||
| Height = 145cm |
| Height = 145cm |
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| Hobbies = Afternoon naps, lazing around |
| Hobbies = Afternoon naps, lazing around |
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| Designer = 9ml |
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| Illust = 9ml |
| Illust = 9ml |
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| Voice = Hanamori Yumiri |
| Voice = Hanamori Yumiri |
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Line 28: | Line 53: | ||
| EquipmentSlot2 = Bag |
| EquipmentSlot2 = Bag |
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| EquipmentSlot3 = Charm |
| EquipmentSlot3 = Charm |
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| CharacterPool = regular |
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| ReleaseDate = 2021/02/04 |
| ReleaseDate = 2021/02/04 |
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}}{{CharacterVariants|Hoshino}}__TOC__ |
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}} |
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=Background= |
=Background= |
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{{CharacterBackground |
{{CharacterBackground |
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| ENText = <p>A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.</p><p>Speaking like an old man, she enjoys playing around more than work.<br>Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.</p> |
| ENText = <p>A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.</p><p>Speaking like an old man, she enjoys playing around more than work.<br>Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.</p> |
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| JPText = <p>アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。</p><p>おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。 |
| JPText = <p>アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。</p><p>おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。</p> |
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}} |
}} |
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Line 40: | Line 66: | ||
*Regular Gacha pool |
*Regular Gacha pool |
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{{CharacterBanners}}{{CharacterMissionRewards}} |
{{CharacterBanners}}{{CharacterMissionRewards}} |
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*Farmable from |
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**7-3H |
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**11-3H |
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=Character Details= |
=Character Details= |
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Line 62: | Line 85: | ||
| minCCStr = 100 |
| minCCStr = 100 |
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| minCCRes = 100 |
| minCCRes = 100 |
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| MoveSpeed = 200 |
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| AmmoCount = 8 |
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| AmmoCost = 1 |
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| RegenCost = 700 |
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| dataSource = raw |
| dataSource = raw |
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}} |
}} |
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{{CharacterAffectionTable |
{{CharacterAffectionTable |
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| MemoryLobbyUnlockLv = 9 |
| MemoryLobbyUnlockLv = 9 |
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| MemoryLobbyImage = |
| MemoryLobbyImage = Lobbyillust_Hoshino |
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| MemoryLobbyBGMId = 12 |
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| UniqueGearUnlockLv = 15 |
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| MomotalkRewardLevel2 = 20 |
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| MomotalkRewardLevel3 = 40 |
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| MomotalkRewardLevel5 = 60 |
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| MomotalkRewardLevel6 = 80 |
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| MomotalkRewardLevel8 = 100 |
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| MomotalkRewardLevel9 = 120 |
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| MomotalkRewardLevel15 = 120 |
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| AffectionLevel2 = Defense+1 |
| AffectionLevel2 = Defense+1 |
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| AffectionLevel3 = Defense+1 |
| AffectionLevel3 = Defense+1 |
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Line 123: | Line 159: | ||
| ordermethod = title |
| ordermethod = title |
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| include = {CharacterAffectionTable} |
| include = {CharacterAffectionTable} |
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}} |
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{{CharacterPotentialTable |
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| AttackLv0 = 0 |
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| HpLv0 = 0 |
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| HealingLv0 = 0 |
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| AttackLv1 = 20 |
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| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10 |
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| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2 |
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| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000 |
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| HpLv1 = 20 |
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| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10 |
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| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2 |
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| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000 |
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| HealingLv1 = 20 |
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| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10 |
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| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2 |
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| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000 |
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| AttackLv2 = 40 |
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| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10 |
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| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2 |
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| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000 |
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| HpLv2 = 40 |
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| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10 |
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| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2 |
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| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000 |
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| HealingLv2 = 40 |
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| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10 |
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| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2 |
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| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000 |
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| AttackLv3 = 60 |
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| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10 |
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| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2 |
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| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000 |
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| HpLv3 = 60 |
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| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10 |
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| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2 |
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| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000 |
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| HealingLv3 = 60 |
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| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10 |
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| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2 |
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| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000 |
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| AttackLv4 = 80 |
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| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10 |
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| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2 |
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| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000 |
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| HpLv4 = 80 |
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| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10 |
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| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2 |
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| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000 |
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| HealingLv4 = 80 |
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| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10 |
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| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2 |
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| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000 |
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| AttackLv5 = 100 |
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| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10 |
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| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2 |
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| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000 |
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| HpLv5 = 100 |
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| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10 |
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| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2 |
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| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000 |
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| HealingLv5 = 100 |
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| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10 |
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| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2 |
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| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000 |
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| AttackLv6 = 120 |
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| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15 |
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| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2 |
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| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000 |
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| HpLv6 = 120 |
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| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15 |
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| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2 |
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| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000 |
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| HealingLv6 = 120 |
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| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15 |
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| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2 |
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| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000 |
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| AttackLv7 = 140 |
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| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15 |
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| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2 |
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| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000 |
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| HpLv7 = 140 |
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| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15 |
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| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2 |
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| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000 |
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| HealingLv7 = 140 |
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| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15 |
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| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2 |
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| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000 |
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| AttackLv8 = 160 |
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| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15 |
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| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2 |
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| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000 |
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| HpLv8 = 160 |
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| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15 |
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| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2 |
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| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000 |
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| HealingLv8 = 160 |
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| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15 |
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| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2 |
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| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000 |
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| AttackLv9 = 180 |
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| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15 |
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| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2 |
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| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000 |
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| HpLv9 = 180 |
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| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15 |
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| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2 |
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| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000 |
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| HealingLv9 = 180 |
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| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15 |
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| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2 |
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| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000 |
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| AttackLv10 = 200 |
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| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15 |
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| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2 |
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| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000 |
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| HpLv10 = 200 |
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| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15 |
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| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2 |
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| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000 |
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| HealingLv10 = 200 |
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| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15 |
|||
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2 |
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| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000 |
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| AttackLv11 = 220 |
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| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20 |
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| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2 |
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| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000 |
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| HpLv11 = 220 |
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| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20 |
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| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2 |
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| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000 |
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| HealingLv11 = 220 |
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| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20 |
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| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2 |
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| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000 |
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| AttackLv12 = 240 |
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| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20 |
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| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2 |
|||
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000 |
|||
| HpLv12 = 240 |
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| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20 |
|||
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2 |
|||
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000 |
|||
| HealingLv12 = 240 |
|||
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20 |
|||
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2 |
|||
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000 |
|||
| AttackLv13 = 260 |
|||
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20 |
|||
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2 |
|||
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000 |
|||
| HpLv13 = 260 |
|||
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20 |
|||
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2 |
|||
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000 |
|||
| HealingLv13 = 260 |
|||
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20 |
|||
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2 |
|||
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000 |
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| AttackLv14 = 280 |
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| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20 |
|||
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2 |
|||
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000 |
|||
| HpLv14 = 280 |
|||
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20 |
|||
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2 |
|||
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000 |
|||
| HealingLv14 = 280 |
|||
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20 |
|||
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2 |
|||
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000 |
|||
| AttackLv15 = 300 |
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| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20 |
|||
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2 |
|||
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000 |
|||
| HpLv15 = 300 |
|||
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20 |
|||
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2 |
|||
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000 |
|||
| HealingLv15 = 300 |
|||
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20 |
|||
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2 |
|||
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000 |
|||
| AttackLv16 = 320 |
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| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6 |
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| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4 |
|||
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000 |
|||
| HpLv16 = 320 |
|||
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6 |
|||
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4 |
|||
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000 |
|||
| HealingLv16 = 320 |
|||
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6 |
|||
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4 |
|||
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000 |
|||
| AttackLv17 = 340 |
|||
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6 |
|||
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4 |
|||
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000 |
|||
| HpLv17 = 340 |
|||
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6 |
|||
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4 |
|||
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000 |
|||
| HealingLv17 = 340 |
|||
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6 |
|||
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4 |
|||
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000 |
|||
| AttackLv18 = 360 |
|||
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6 |
|||
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4 |
|||
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000 |
|||
| HpLv18 = 360 |
|||
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6 |
|||
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4 |
|||
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000 |
|||
| HealingLv18 = 360 |
|||
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6 |
|||
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4 |
|||
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000 |
|||
| AttackLv19 = 380 |
|||
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6 |
|||
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4 |
|||
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000 |
|||
| HpLv19 = 380 |
|||
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6 |
|||
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4 |
|||
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000 |
|||
| HealingLv19 = 380 |
|||
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6 |
|||
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4 |
|||
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000 |
|||
| AttackLv20 = 400 |
|||
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6 |
|||
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4 |
|||
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000 |
|||
| HpLv20 = 400 |
|||
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6 |
|||
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4 |
|||
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000 |
|||
| HealingLv20 = 400 |
|||
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6 |
|||
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4 |
|||
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000 |
|||
| AttackLv21 = 420 |
|||
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8 |
|||
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4 |
|||
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000 |
|||
| HpLv21 = 420 |
|||
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8 |
|||
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4 |
|||
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000 |
|||
| HealingLv21 = 420 |
|||
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8 |
|||
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4 |
|||
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000 |
|||
| AttackLv22 = 440 |
|||
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8 |
|||
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4 |
|||
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000 |
|||
| HpLv22 = 440 |
|||
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8 |
|||
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4 |
|||
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000 |
|||
| HealingLv22 = 440 |
|||
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8 |
|||
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4 |
|||
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000 |
|||
| AttackLv23 = 460 |
|||
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8 |
|||
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4 |
|||
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000 |
|||
| HpLv23 = 460 |
|||
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8 |
|||
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4 |
|||
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000 |
|||
| HealingLv23 = 460 |
|||
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8 |
|||
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4 |
|||
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000 |
|||
| AttackLv24 = 480 |
|||
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8 |
|||
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4 |
|||
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000 |
|||
| HpLv24 = 480 |
|||
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8 |
|||
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4 |
|||
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000 |
|||
| HealingLv24 = 480 |
|||
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8 |
|||
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4 |
|||
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000 |
|||
| AttackLv25 = 500 |
|||
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8 |
|||
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4 |
|||
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000 |
|||
| HpLv25 = 500 |
|||
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8 |
|||
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4 |
|||
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000 |
|||
| HealingLv25 = 500 |
|||
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8 |
|||
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4 |
|||
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000 |
|||
}} |
}} |
||
===Skills=== |
===Skills=== |
||
{{skill types | piercing AOE damage | stun | self-healing | self-shielding }} |
|||
{{EXSkillTable |
{{EXSkillTable |
||
| SkillName = Tactical Suppression |
| SkillName = Tactical Suppression |
||
Line 133: | Line 476: | ||
| SkillDescriptionGeneral = Deal {{SkillValue|435~697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}. |
| SkillDescriptionGeneral = Deal {{SkillValue|435~697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|0~1.4 seconds}}. |
||
| SkillDescriptionLv1 = Deal {{SkillValue|435%}} of Hoshino's Attack as damage to enemies within a conical area. |
| SkillDescriptionLv1 = Deal {{SkillValue|435%}} of Hoshino's Attack as damage to enemies within a conical area. |
||
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv2_1_Amount = 12 |
|||
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv2_2_Amount = 19 |
|||
| SkillUpgradeLv2_3_Name = Credits |
|||
| SkillUpgradeLv2_3_Amount = 80000 |
|||
| SkillDescriptionLv2 = Deal {{SkillValue|501%}} of Hoshino's Attack as damage to enemies within a conical area. |
| SkillDescriptionLv2 = Deal {{SkillValue|501%}} of Hoshino's Attack as damage to enemies within a conical area. |
||
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|||
| SkillDescriptionLv3 = Deal {{SkillValue|566%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 seconds}}. |
|||
| SkillUpgradeLv3_1_Amount = 12 |
|||
| SkillDescriptionLv4 = Deal {{SkillValue|632%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 seconds}}. |
|||
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv3_2_Amount = 18 |
|||
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv3_3_Amount = 10 |
|||
| SkillUpgradeLv3_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv3_4_Amount = 26 |
|||
| SkillUpgradeLv3_5_Name = Credits |
|||
| SkillUpgradeLv3_5_Amount = 500000 |
|||
| SkillDescriptionLv3 = Deal {{SkillValue|566%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}. |
|||
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv4_1_Amount = 12 |
|||
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv4_2_Amount = 18 |
|||
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv4_3_Amount = 10 |
|||
| SkillUpgradeLv4_4_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv4_4_Amount = 28 |
|||
| SkillUpgradeLv4_5_Name = Credits |
|||
| SkillUpgradeLv4_5_Amount = 3000000 |
|||
| SkillDescriptionLv4 = Deal {{SkillValue|632%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1 second}}. |
|||
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Abydos) |
|||
| SkillUpgradeLv5_2_Amount = 18 |
|||
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv5_3_Amount = 9 |
|||
| SkillUpgradeLv5_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv5_4_Amount = 20 |
|||
| SkillUpgradeLv5_5_Name = Credits |
|||
| SkillUpgradeLv5_5_Amount = 10000000 |
|||
| SkillDescriptionLv5 = Deal {{SkillValue|697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}. |
| SkillDescriptionLv5 = Deal {{SkillValue|697%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}. |
||
| SkillDescriptionLv6 = Deal {{SkillValue|762%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}. |
| SkillDescriptionLv6 = Deal {{SkillValue|762%}} of Hoshino's Attack as damage to enemies within a conical area and stun them for {{SkillValue|1.4 seconds}}. |
||
Line 149: | Line 528: | ||
| SkillDamageType = Penetration |
| SkillDamageType = Penetration |
||
| SkillType = Normal |
| SkillType = Normal |
||
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100~191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue| |
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100~191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue| |
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|100%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|105%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|110%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|130%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|135%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| |
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|105%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|160%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|165%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|171%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|once}} per battle) |
|||
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|110%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|130%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|135%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 21 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|140%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|160%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|165%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|171%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|191%}} of Healing power for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|1}} per battle) |
|||
}} |
}} |
||
{{SkillTable |
{{SkillTable |
||
Line 169: | Line 612: | ||
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|14~26.6%}}. |
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|14~26.6%}}. |
||
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|14%}}. |
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|14%}}. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|14.7%}}. |
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|14.7%}}. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|15.4%}}. |
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|15.4%}}. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|18.2%}}. |
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|18.2%}}. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|18.9%}}. |
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|18.9%}}. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 21 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|19.6%}}. |
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|19.6%}}. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|22.4%}}. |
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|22.4%}}. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|23.1%}}. |
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|23.1%}}. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|23.8%}}. |
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|23.8%}}. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
Line 187: | Line 694: | ||
| SkillDescriptionGeneral = When EX skill is in use, activate a shield that has {{SkillValue|108~205%}} Healing power in health. |
| SkillDescriptionGeneral = When EX skill is in use, activate a shield that has {{SkillValue|108~205%}} Healing power in health. |
||
| SkillDescriptionLv1 = When EX skill is in use, activate a shield that has {{SkillValue|108%}} Healing power in health. |
| SkillDescriptionLv1 = When EX skill is in use, activate a shield that has {{SkillValue|108%}} Healing power in health. |
||
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv2_1_Amount = 5 |
|||
| SkillUpgradeLv2_2_Name = Credits |
|||
| SkillUpgradeLv2_2_Amount = 5000 |
|||
| SkillDescriptionLv2 = When EX skill is in use, activate a shield that has {{SkillValue|113%}} Healing power in health. |
| SkillDescriptionLv2 = When EX skill is in use, activate a shield that has {{SkillValue|113%}} Healing power in health. |
||
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv3_1_Amount = 8 |
|||
| SkillUpgradeLv3_2_Name = Credits |
|||
| SkillUpgradeLv3_2_Amount = 7500 |
|||
| SkillDescriptionLv3 = When EX skill is in use, activate a shield that has {{SkillValue|118%}} Healing power in health. |
| SkillDescriptionLv3 = When EX skill is in use, activate a shield that has {{SkillValue|118%}} Healing power in health. |
||
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_1_Amount = 5 |
|||
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos) |
|||
| SkillUpgradeLv4_2_Amount = 12 |
|||
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece |
|||
| SkillUpgradeLv4_3_Amount = 4 |
|||
| SkillUpgradeLv4_4_Name = Credits |
|||
| SkillUpgradeLv4_4_Amount = 60000 |
|||
| SkillDescriptionLv4 = When EX skill is in use, activate a shield that has {{SkillValue|140%}} Healing power in health. |
| SkillDescriptionLv4 = When EX skill is in use, activate a shield that has {{SkillValue|140%}} Healing power in health. |
||
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv5_1_Amount = 8 |
|||
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv5_2_Amount = 4 |
|||
| SkillUpgradeLv5_3_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv5_3_Amount = 13 |
|||
| SkillUpgradeLv5_4_Name = Credits |
|||
| SkillUpgradeLv5_4_Amount = 90000 |
|||
| SkillDescriptionLv5 = When EX skill is in use, activate a shield that has {{SkillValue|145%}} Healing power in health. |
| SkillDescriptionLv5 = When EX skill is in use, activate a shield that has {{SkillValue|145%}} Healing power in health. |
||
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_1_Amount = 5 |
|||
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos) |
|||
| SkillUpgradeLv6_2_Amount = 12 |
|||
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk |
|||
| SkillUpgradeLv6_3_Amount = 8 |
|||
| SkillUpgradeLv6_4_Name = Nimrud Lens Piece |
|||
| SkillUpgradeLv6_4_Amount = 21 |
|||
| SkillUpgradeLv6_5_Name = Credits |
|||
| SkillUpgradeLv6_5_Amount = 300000 |
|||
| SkillDescriptionLv6 = When EX skill is in use, activate a shield that has {{SkillValue|151%}} Healing power in health. |
| SkillDescriptionLv6 = When EX skill is in use, activate a shield that has {{SkillValue|151%}} Healing power in health. |
||
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv7_1_Amount = 8 |
|||
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk |
|||
| SkillUpgradeLv7_2_Amount = 2 |
|||
| SkillUpgradeLv7_3_Name = Broken Nimrud Lens |
|||
| SkillUpgradeLv7_3_Amount = 16 |
|||
| SkillUpgradeLv7_4_Name = Credits |
|||
| SkillUpgradeLv7_4_Amount = 450000 |
|||
| SkillDescriptionLv7 = When EX skill is in use, activate a shield that has {{SkillValue|172%}} Healing power in health. |
| SkillDescriptionLv7 = When EX skill is in use, activate a shield that has {{SkillValue|172%}} Healing power in health. |
||
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_1_Amount = 8 |
|||
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos) |
|||
| SkillUpgradeLv8_2_Amount = 12 |
|||
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv8_3_Amount = 4 |
|||
| SkillUpgradeLv8_4_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv8_4_Amount = 9 |
|||
| SkillUpgradeLv8_5_Name = Credits |
|||
| SkillUpgradeLv8_5_Amount = 1500000 |
|||
| SkillDescriptionLv8 = When EX skill is in use, activate a shield that has {{SkillValue|178%}} Healing power in health. |
| SkillDescriptionLv8 = When EX skill is in use, activate a shield that has {{SkillValue|178%}} Healing power in health. |
||
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos) |
|||
| SkillUpgradeLv9_1_Amount = 12 |
|||
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk |
|||
| SkillUpgradeLv9_2_Amount = 8 |
|||
| SkillUpgradeLv9_3_Name = Damaged Nimrud Lens |
|||
| SkillUpgradeLv9_3_Amount = 14 |
|||
| SkillUpgradeLv9_4_Name = Credits |
|||
| SkillUpgradeLv9_4_Amount = 2400000 |
|||
| SkillDescriptionLv9 = When EX skill is in use, activate a shield that has {{SkillValue|183%}} Healing power in health. |
| SkillDescriptionLv9 = When EX skill is in use, activate a shield that has {{SkillValue|183%}} Healing power in health. |
||
| SkillUpgradeLv10_1_Name = Secret Tech Notes |
|||
| SkillUpgradeLv10_1_Amount = 1 |
|||
| SkillUpgradeLv10_2_Name = Credits |
|||
| SkillUpgradeLv10_2_Amount = 4000000 |
|||
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health. |
| SkillDescriptionLv10 = When EX skill is in use, activate a shield that has {{SkillValue|205%}} Healing power in health. |
||
}} |
|||
===Skill Upgrade Materials=== |
|||
{{SkillUpgradeTable |
|||
| SkillType = EX Skill |
|||
| SkillNameJP = 戦術的鎮圧 |
|||
| SkillNameEN = Tactical Suppression |
|||
| Level1_1_Name = Beginner Tactical Training Blu-ray (Abydos) |
|||
| Level1_1_Amount = 12 |
|||
| Level1_2_Name = Nebra Sky Disk Piece |
|||
| Level1_2_Amount = 19 |
|||
| Level1_3_Name = Credits |
|||
| Level1_3_Amount = 80000 |
|||
| Level2_1_Name = Normal Tactical Training Blu-ray (Abydos) |
|||
| Level2_1_Amount = 12 |
|||
| Level2_2_Name = Beginner Tactical Training Blu-ray (Abydos) |
|||
| Level2_2_Amount = 18 |
|||
| Level2_3_Name = Broken Nebra Sky Disk |
|||
| Level2_3_Amount = 10 |
|||
| Level2_4_Name = Nimrud Lens Piece |
|||
| Level2_4_Amount = 26 |
|||
| Level2_5_Name = Credits |
|||
| Level2_5_Amount = 500000 |
|||
| Level3_1_Name = Advanced Tactical Training Blu-ray (Abydos) |
|||
| Level3_1_Amount = 12 |
|||
| Level3_2_Name = Normal Tactical Training Blu-ray (Abydos) |
|||
| Level3_2_Amount = 18 |
|||
| Level3_3_Name = Damaged Nebra Sky Disk |
|||
| Level3_3_Amount = 10 |
|||
| Level3_4_Name = Broken Nimrud Lens |
|||
| Level3_4_Amount = 28 |
|||
| Level3_5_Name = Credits |
|||
| Level3_5_Amount = 3000000 |
|||
| Level4_1_Name = Superior Tactical Training Blu-ray (Abydos) |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Advanced Tactical Training Blu-ray (Abydos) |
|||
| Level4_2_Amount = 18 |
|||
| Level4_3_Name = Intact Nebra Sky Disk |
|||
| Level4_3_Amount = 9 |
|||
| Level4_4_Name = Damaged Nimrud Lens |
|||
| Level4_4_Amount = 20 |
|||
| Level4_5_Name = Credits |
|||
| Level4_5_Amount = 10000000 |
|||
}} |
|||
{{SkillUpgradeTable |
|||
| SkillType = Normal Skill |
|||
| SkillNameJP = 応急手当 |
|||
| SkillNameEN = Emergency Field Aid |
|||
| Level1_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level1_1_Amount = 5 |
|||
| Level1_2_Name = Credits |
|||
| Level1_2_Amount = 5000 |
|||
| Level2_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level2_1_Amount = 8 |
|||
| Level2_2_Name = Credits |
|||
| Level2_2_Amount = 7500 |
|||
| Level3_1_Name = Normal Tech Notes (Abydos) |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Beginner Tech Notes (Abydos) |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Nebra Sky Disk Piece |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Credits |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Normal Tech Notes (Abydos) |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Broken Nebra Sky Disk |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nimrud Lens Piece |
|||
| Level4_3_Amount = 13 |
|||
| Level4_4_Name = Credits |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Normal Tech Notes (Abydos) |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Broken Nebra Sky Disk |
|||
| Level5_3_Amount = 8 |
|||
| Level5_4_Name = Nimrud Lens Piece |
|||
| Level5_4_Amount = 21 |
|||
| Level5_5_Name = Credits |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Damaged Nebra Sky Disk |
|||
| Level6_2_Amount = 2 |
|||
| Level6_3_Name = Broken Nimrud Lens |
|||
| Level6_3_Amount = 16 |
|||
| Level6_4_Name = Credits |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Superior Tech Notes (Abydos) |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Advanced Tech Notes (Abydos) |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Intact Nebra Sky Disk |
|||
| Level7_3_Amount = 4 |
|||
| Level7_4_Name = Damaged Nimrud Lens |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Credits |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Superior Tech Notes (Abydos) |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Intact Nebra Sky Disk |
|||
| Level8_2_Amount = 8 |
|||
| Level8_3_Name = Damaged Nimrud Lens |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Credits |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Secret Tech Sheet |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Credits |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
|||
{{SkillUpgradeTable |
|||
| SkillType = Passive Skill |
|||
| SkillNameJP = 対策委員会の委員長 |
|||
| SkillNameEN = Countermeasures Council President |
|||
| Level1_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level1_1_Amount = 5 |
|||
| Level1_2_Name = Credits |
|||
| Level1_2_Amount = 5000 |
|||
| Level2_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level2_1_Amount = 8 |
|||
| Level2_2_Name = Credits |
|||
| Level2_2_Amount = 7500 |
|||
| Level3_1_Name = Normal Tech Notes (Abydos) |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Beginner Tech Notes (Abydos) |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Nebra Sky Disk Piece |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Credits |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Normal Tech Notes (Abydos) |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Broken Nebra Sky Disk |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nimrud Lens Piece |
|||
| Level4_3_Amount = 13 |
|||
| Level4_4_Name = Credits |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Normal Tech Notes (Abydos) |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Broken Nebra Sky Disk |
|||
| Level5_3_Amount = 8 |
|||
| Level5_4_Name = Nimrud Lens Piece |
|||
| Level5_4_Amount = 21 |
|||
| Level5_5_Name = Credits |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Damaged Nebra Sky Disk |
|||
| Level6_2_Amount = 2 |
|||
| Level6_3_Name = Broken Nimrud Lens |
|||
| Level6_3_Amount = 16 |
|||
| Level6_4_Name = Credits |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Superior Tech Notes (Abydos) |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Advanced Tech Notes (Abydos) |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Intact Nebra Sky Disk |
|||
| Level7_3_Amount = 4 |
|||
| Level7_4_Name = Damaged Nimrud Lens |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Credits |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Superior Tech Notes (Abydos) |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Intact Nebra Sky Disk |
|||
| Level8_2_Amount = 8 |
|||
| Level8_3_Name = Damaged Nimrud Lens |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Credits |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Secret Tech Sheet |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Credits |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
|||
{{SkillUpgradeTable |
|||
| SkillType = Sub Skill |
|||
| SkillNameJP = 鎮圧のベテラン |
|||
| SkillNameEN = Supression Veteran |
|||
| Level1_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level1_1_Amount = 5 |
|||
| Level1_2_Name = Credits |
|||
| Level1_2_Amount = 5000 |
|||
| Level2_1_Name = Beginner Tech Notes (Abydos) |
|||
| Level2_1_Amount = 8 |
|||
| Level2_2_Name = Credits |
|||
| Level2_2_Amount = 7500 |
|||
| Level3_1_Name = Normal Tech Notes (Abydos) |
|||
| Level3_1_Amount = 5 |
|||
| Level3_2_Name = Beginner Tech Notes (Abydos) |
|||
| Level3_2_Amount = 12 |
|||
| Level3_3_Name = Nebra Sky Disk Piece |
|||
| Level3_3_Amount = 4 |
|||
| Level3_4_Name = Credits |
|||
| Level3_4_Amount = 60000 |
|||
| Level4_1_Name = Normal Tech Notes (Abydos) |
|||
| Level4_1_Amount = 8 |
|||
| Level4_2_Name = Broken Nebra Sky Disk |
|||
| Level4_2_Amount = 4 |
|||
| Level4_3_Name = Nimrud Lens Piece |
|||
| Level4_3_Amount = 13 |
|||
| Level4_4_Name = Credits |
|||
| Level4_4_Amount = 90000 |
|||
| Level5_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level5_1_Amount = 5 |
|||
| Level5_2_Name = Normal Tech Notes (Abydos) |
|||
| Level5_2_Amount = 12 |
|||
| Level5_3_Name = Broken Nebra Sky Disk |
|||
| Level5_3_Amount = 8 |
|||
| Level5_4_Name = Nimrud Lens Piece |
|||
| Level5_4_Amount = 21 |
|||
| Level5_5_Name = Credits |
|||
| Level5_5_Amount = 300000 |
|||
| Level6_1_Name = Advanced Tech Notes (Abydos) |
|||
| Level6_1_Amount = 8 |
|||
| Level6_2_Name = Damaged Nebra Sky Disk |
|||
| Level6_2_Amount = 2 |
|||
| Level6_3_Name = Broken Nimrud Lens |
|||
| Level6_3_Amount = 16 |
|||
| Level6_4_Name = Credits |
|||
| Level6_4_Amount = 450000 |
|||
| Level7_1_Name = Superior Tech Notes (Abydos) |
|||
| Level7_1_Amount = 8 |
|||
| Level7_2_Name = Advanced Tech Notes (Abydos) |
|||
| Level7_2_Amount = 12 |
|||
| Level7_3_Name = Intact Nebra Sky Disk |
|||
| Level7_3_Amount = 4 |
|||
| Level7_4_Name = Damaged Nimrud Lens |
|||
| Level7_4_Amount = 9 |
|||
| Level7_5_Name = Credits |
|||
| Level7_5_Amount = 1500000 |
|||
| Level8_1_Name = Superior Tech Notes (Abydos) |
|||
| Level8_1_Amount = 12 |
|||
| Level8_2_Name = Intact Nebra Sky Disk |
|||
| Level8_2_Amount = 8 |
|||
| Level8_3_Name = Damaged Nimrud Lens |
|||
| Level8_3_Amount = 14 |
|||
| Level8_4_Name = Credits |
|||
| Level8_4_Amount = 2400000 |
|||
| Level9_1_Name = Secret Tech Sheet |
|||
| Level9_1_Amount = 1 |
|||
| Level9_2_Name = Credits |
|||
| Level9_2_Amount = 4000000 |
|||
}} |
}} |
||
===Unique weapon=== |
===Unique weapon=== |
||
{{UniqueWeapon |
{{UniqueWeapon |
||
| CharacterId = |
| CharacterId = Hoshino |
||
| NameEN = Eye of Horus |
| NameEN = Eye of Horus |
||
| NameJP = Eye of Horus |
| NameJP = Eye of Horus |
||
| DescriptionEN = Hoshino's beloved shotgun, sporting a simple design.< |
| DescriptionEN = <p>Hoshino's beloved shotgun, sporting a simple design.</p><p>While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon.</p> |
||
| DescriptionJP = ホシノが愛用しているシンプルなデザインのショットガン。< |
| DescriptionJP = <p>ホシノが愛用しているシンプルなデザインのショットガン。</p><p>基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。</p> |
||
| Rank2 = Passive Skill changes to |
| Rank2 = Passive Skill changes to <b>Countermeasures Council President +</b> |
||
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS |
| Rank3 = {{Icon|Outdoor|size=20}} Outdoor area affinity {{Affinity|SS}} SS |
||
| StatBonusAtk = 77 |
| StatBonusAtk = 77 |
||
Line 481: | Line 803: | ||
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}. |
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|380}}. Further increase Defense by {{SkillValue|26.6%}}. |
||
}} |
}} |
||
===Unique gear=== |
|||
{{UniqueGear |
|||
| Image = Gear_Icon_10005 |
|||
| NameEN = Universal Admission Ticket |
|||
| NameJP = どこでも入場券 |
|||
| DescriptionEN = <p>Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now.</p> |
|||
| DescriptionJP = <p>ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。</p> |
|||
| Tier1 = Increase Critical DamageResist by {{SkillValue|2000}} |
|||
| Tier2 = Normal Skill changes to <b>Emergency Field Aid +</b> |
|||
| StatBonusT1 = Critical DamageResist |
|||
| StatBonusValueT1 = 2000 |
|||
| UnlockFavorT1 = 15 |
|||
| UnlockFavorT2 = 20 |
|||
| UnlockItemT2_1_Name = Buried Treasure Map |
|||
| UnlockItemT2_1_Amount = 4 |
|||
| UnlockItemT2_2_Name = Nebra Sky Disk Piece |
|||
| UnlockItemT2_2_Amount = 80 |
|||
| UnlockItemT2_3_Name = Broken Nebra Sky Disk |
|||
| UnlockItemT2_3_Amount = 25 |
|||
| UnlockItemT2_4_Name = Credits |
|||
| UnlockItemT2_4_Amount = 500000 |
|||
}} |
|||
{{SkillTable |
|||
| SkillName = Emergency Field Aid + |
|||
| SkillNameJP = 応急手当+ |
|||
| SkillIconType = COMMON_SKILLICON_DOTHEAL |
|||
| SkillDamageType = Penetration |
|||
| SkillType = Gear Normal |
|||
| SkillDescriptionGeneral = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137~260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79~30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv1 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|137%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|15.79%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv2 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|144%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|16.58%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv3 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|150%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|17.37%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv4 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|178%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|20.53%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv5 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|185%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|21.32%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv6 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|192%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|22.11%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv7 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|219%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|25.26%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv8 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|226%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.05%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv9 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|233%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|26.84%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
| SkillDescriptionLv10 = When HP falls to {{SkillValue|30%}}, continuously regenerate {{SkillValue|260%}} of Healing power and increase Critical Damage Resistance by {{SkillValue|30%}} for {{SkillValue|20 seconds}}. (Can only be used {{SkillValue|2}} per battle) |
|||
}} |
|||
=Resources= |
|||
{{MomoTalkLink}} |
|||
{{CharacterGalleryLink}} |
|||
==Voiceover== |
|||
See [[{{PAGENAME}}/audio]] |
|||
=Cafe= |
=Cafe= |
||
{{CharacterCafeImage}} |
|||
{{#dpl: |
{{#dpl: |
||
| category = Furniture |
| category = Furniture |
||
Line 487: | Line 857: | ||
| format = ,,, |
| format = ,,, |
||
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
| include = {Furniture{{!}}CharacterCafeInteraction.dpl} |
||
| resultsheader = \n===Cafe interaction===\n |
|||
}} |
}} |
||
===Gifts=== |
===Gifts=== |
||
{{CharacterGifts}} |
{{CharacterGifts}} |
||
{{Abydos Student Council}} |
|||
{{CharacterNavbox}} |
|||
{{Foreclosure Task Force}} |
|||
{{Kivotos|Abydos}} |
|||
[[Category:Characters]] |
[[Category:Characters]] |
||
[[Category:Characters_with_shards_that_can_be_farmed_or_bought]] |
Latest revision as of 14:44, 26 June 2024
Background[edit]
A young, lazy girl from Abydos High School. She's currently the vice president of the Abydos Student Council, and is also the president of the Countermeasure Council.
Speaking like an old man, she enjoys playing around more than work.
Because of this, she's often the subject of anger from the rest of the council, but once the mission starts she protects the other members by fighting valiantly on the front lines.
アビドス高等学校所属、アビドス生徒会の元副会長であり、現在は対策委員会の委員長を務める怠け者の少女。
おじさんのような口癖が特徴で、仕事よりは遊ぶ方が好き。そのため普段は委員会のメンバーに怒られてばかりだが、任務が始まると他のメンバーを守ろうと最前線で奮闘する。
How to Obtain[edit]
- Regular Gacha pool
- JP banners:
- Hoshino and Shiroko rate-up banner (02/04/2021 - 02/11/2021)
- Hoshino rate-up banner (07/06/2022 - 07/20/2022)
- GL banners:
- Hoshino rate-up banner (11/09/2021 - 11/16/2021)
- Hoshino rate-up banner (01/03/2023 - 01/17/2023)
- Farmable from
Character Details[edit]
Attack | 174/1749 | Defense | 175/1052 | HP | 2924/48880 | Healing | 1435/4305 |
---|---|---|---|---|---|---|---|
Accuracy | 615 | Evasion | 246 | Critical Rate | 205 | Critical Damage | 200% |
Stability | 1948 | Firing Range | 350 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 8/1 |
50: | Total bonus at affection rank
2: Defense+1
3: Defense+1
4: Defense+1
5: Defense+1
6: Defense+2
7: Defense+2
8: Defense+2
9: Defense+2
10: Defense+2
11: Defense+2 HP+122
12: Defense+2 HP+122
13: Defense+2 HP+122
14: Defense+2 HP+122
15: Defense+2 HP+122
16: Defense+3 HP+147
17: Defense+3 HP+147
18: Defense+3 HP+147
19: Defense+3 HP+147
20: Defense+3 HP+147
21: Defense+1 HP+26
22: Defense+1 HP+26
23: Defense+1 HP+26
24: Defense+1 HP+26
25: Defense+1 HP+26
26: Defense+1 HP+26
27: Defense+1 HP+26
28: Defense+1 HP+26
29: Defense+1 HP+26
30: Defense+1 HP+26
31: Defense+1 HP+38
32: Defense+1 HP+38
33: Defense+1 HP+38
34: Defense+1 HP+38
35: Defense+1 HP+38
36: Defense+1 HP+38
37: Defense+1 HP+38
38: Defense+1 HP+38
39: Defense+1 HP+38
40: Defense+1 HP+38
41: Defense+2 HP+64
42: Defense+2 HP+64
43: Defense+2 HP+64
44: Defense+2 HP+64
45: Defense+2 HP+64
46: Defense+2 HP+64
47: Defense+2 HP+64
48: Defense+2 HP+64
49: Defense+2 HP+64
50: Defense+2 HP+64
|
Track 12KARUTShooting Stars |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 Defense+2
12: Attack+4 Defense+2
13: Attack+4 Defense+2
14: Attack+4 Defense+2
15: Attack+4 Defense+2
16: Attack+5 Defense+2
17: Attack+5 Defense+2
18: Attack+5 Defense+2
19: Attack+5 Defense+2
20: Attack+5 Defense+2
21: Attack+1 Defense+1
22: Attack+1 Defense+1
23: Attack+1 Defense+1
24: Attack+1 Defense+1
25: Attack+1 Defense+1
26: Attack+1 Defense+1
27: Attack+1 Defense+1
28: Attack+1 Defense+1
29: Attack+1 Defense+1
30: Attack+1 Defense+1
31: Attack+2 Defense+1
32: Attack+2 Defense+1
33: Attack+2 Defense+1
34: Attack+2 Defense+1
35: Attack+2 Defense+1
36: Attack+2 Defense+1
37: Attack+2 Defense+1
38: Attack+2 Defense+1
39: Attack+2 Defense+1
40: Attack+2 Defense+1
41: Attack+3 Defense+1
42: Attack+3 Defense+1
43: Attack+3 Defense+1
44: Attack+3 Defense+1
45: Attack+3 Defense+1
46: Attack+3 Defense+1
47: Attack+3 Defense+1
48: Attack+3 Defense+1
49: Attack+3 Defense+1
50: Attack+3 Defense+1
|
Track 120MitsukiyoDIVE INTO SUMMER |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills[edit]
See also characters with piercing AOE damage skills, stun skills, self-healing skills, and self-shielding skills.
EX Skill Cost 4 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 4 | Deal 435% of Hoshino's Attack as damage to enemies within a conical area. |
2 | Deal 501% of Hoshino's Attack as damage to enemies within a conical area. | |
3 | Deal 566% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1 second. | |
4 | Deal 632% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1 second. | |
5 | Deal 697% of Hoshino's Attack as damage to enemies within a conical area and stun them for 1.4 seconds. |
Normal Skill |
|
Lv. | Description |
---|---|
1 | When HP falls to 30%, continuously regenerate 100% of Healing power for 20 seconds. (Can only be used 1 per battle) |
2 | When HP falls to 30%, continuously regenerate 105% of Healing power for 20 seconds. (Can only be used 1 per battle) |
3 | When HP falls to 30%, continuously regenerate 110% of Healing power for 20 seconds. (Can only be used 1 per battle) |
4 | When HP falls to 30%, continuously regenerate 130% of Healing power for 20 seconds. (Can only be used 1 per battle) |
5 | When HP falls to 30%, continuously regenerate 135% of Healing power for 20 seconds. (Can only be used 1 per battle) |
6 | When HP falls to 30%, continuously regenerate 140% of Healing power for 20 seconds. (Can only be used 1 per battle) |
7 | When HP falls to 30%, continuously regenerate 160% of Healing power for 20 seconds. (Can only be used 1 per battle) |
8 | When HP falls to 30%, continuously regenerate 165% of Healing power for 20 seconds. (Can only be used 1 per battle) |
9 | When HP falls to 30%, continuously regenerate 171% of Healing power for 20 seconds. (Can only be used 1 per battle) |
10 | When HP falls to 30%, continuously regenerate 191% of Healing power for 20 seconds. (Can only be used 1 per battle) |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Defense by 14%. |
2 | Increase Defense by 14.7%. |
3 | Increase Defense by 15.4%. |
4 | Increase Defense by 18.2%. |
5 | Increase Defense by 18.9%. |
6 | Increase Defense by 19.6%. |
7 | Increase Defense by 22.4%. |
8 | Increase Defense by 23.1%. |
9 | Increase Defense by 23.8%. |
10 | Increase Defense by 26.6%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | When EX skill is in use, activate a shield that has 108% Healing power in health. |
2 | When EX skill is in use, activate a shield that has 113% Healing power in health. |
3 | When EX skill is in use, activate a shield that has 118% Healing power in health. |
4 | When EX skill is in use, activate a shield that has 140% Healing power in health. |
5 | When EX skill is in use, activate a shield that has 145% Healing power in health. |
6 | When EX skill is in use, activate a shield that has 151% Healing power in health. |
7 | When EX skill is in use, activate a shield that has 172% Healing power in health. |
8 | When EX skill is in use, activate a shield that has 178% Healing power in health. |
9 | When EX skill is in use, activate a shield that has 183% Healing power in health. |
10 | When EX skill is in use, activate a shield that has 205% Healing power in health. |
Unique weapon[edit]
Eye of HorusEye of Horus Hoshino's beloved shotgun, sporting a simple design. While she may be lazy at heart, Hoshino does not slack off when it comes to maintaining her weapon. ホシノが愛用しているシンプルなデザインのショットガン。 基本的に怠けたがりの彼女だが、銃の整備だけは絶対に怠らない。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Countermeasures Council President + | ||||||
Outdoor area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 77 | 279 | 349 | 419 | 488 | 558 |
HP | 1385 | 5036 | 6295 | 7555 | 8814 | 10073 |
Healing | 169 | 613 | 767 | 920 | 1073 | 1227 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Defense by 200. Further increase Defense by 14%. |
2 | Increase Defense by 210. Further increase Defense by 14.7%. |
3 | Increase Defense by 220. Further increase Defense by 15.4%. |
4 | Increase Defense by 260. Further increase Defense by 18.2%. |
5 | Increase Defense by 270. Further increase Defense by 18.9%. |
6 | Increase Defense by 280. Further increase Defense by 19.6%. |
7 | Increase Defense by 320. Further increase Defense by 22.4%. |
8 | Increase Defense by 330. Further increase Defense by 23.1%. |
9 | Increase Defense by 340. Further increase Defense by 23.8%. |
10 | Increase Defense by 380. Further increase Defense by 26.6%. |
Unique gear[edit]
Universal Admission Ticketどこでも入場券 Hoshino claims that this pillow will take you to dreamland no matter where you are. It is exceedingly soft and fluffy, but seems to be out of production now. ホシノが「どこにいても夢の国に入れる」のだと主張する枕。とても柔らかくてふわふわしているが、今は生産中止してしまっているらしい。 |
||||||
Tier | ||||||
---|---|---|---|---|---|---|
T1 | Increase Critical DamageResist by 2000
15 |
|||||
T2 | Normal Skill changes to Emergency Field Aid + |
Gear Normal Skill |
|
Lv. | Description |
---|---|
1 | When HP falls to 30%, continuously regenerate 137% of Healing power and increase Critical Damage Resistance by 15.79% for 20 seconds. (Can only be used 2 per battle) |
2 | When HP falls to 30%, continuously regenerate 144% of Healing power and increase Critical Damage Resistance by 16.58% for 20 seconds. (Can only be used 2 per battle) |
3 | When HP falls to 30%, continuously regenerate 150% of Healing power and increase Critical Damage Resistance by 17.37% for 20 seconds. (Can only be used 2 per battle) |
4 | When HP falls to 30%, continuously regenerate 178% of Healing power and increase Critical Damage Resistance by 20.53% for 20 seconds. (Can only be used 2 per battle) |
5 | When HP falls to 30%, continuously regenerate 185% of Healing power and increase Critical Damage Resistance by 21.32% for 20 seconds. (Can only be used 2 per battle) |
6 | When HP falls to 30%, continuously regenerate 192% of Healing power and increase Critical Damage Resistance by 22.11% for 20 seconds. (Can only be used 2 per battle) |
7 | When HP falls to 30%, continuously regenerate 219% of Healing power and increase Critical Damage Resistance by 25.26% for 20 seconds. (Can only be used 2 per battle) |
8 | When HP falls to 30%, continuously regenerate 226% of Healing power and increase Critical Damage Resistance by 26.05% for 20 seconds. (Can only be used 2 per battle) |
9 | When HP falls to 30%, continuously regenerate 233% of Healing power and increase Critical Damage Resistance by 26.84% for 20 seconds. (Can only be used 2 per battle) |
10 | When HP falls to 30%, continuously regenerate 260% of Healing power and increase Critical Damage Resistance by 30% for 20 seconds. (Can only be used 2 per battle) |
Resources[edit]
Story
See Hoshino/MomoTalk
Images
See Hoshino/gallery
Voiceover[edit]
See Hoshino/audio
Cafe[edit]
Cafe interaction[edit]
Hoshino has a unique interaction with Abydos Classroom Desk With a Whale Plush in the cafe.
Gifts[edit]
Her favorite gifts are: Buried Treasure Map Lace Pillow Retro Jewelled Egg
Hoshino does not have a gift that she likes in the current version of the game.
Categories:
- Characters with 3 star rarity
- Students of Abydos
- Members of Countermeasure Council
- Characters with role Tank
- Characters with class Striker
- Characters farmable from Missons
- Characters with shards that can be farmed or bought
- Characters with piercing AOE damage skills
- Characters with stun skills
- Characters with self-healing skills
- Characters with self-shielding skills
- Characters