Hoshino (Swimsuit): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
m (→How to Obtain) |
(Updated Character Details section) |
||
(30 intermediate revisions by 3 users not shown) | |||
Line 1:
{{Character
| Id = 10045
| DevName = Hoshino_Swimsuit
| Name = Hoshino (Swimsuit)
|
| Variant0 = Swimsuit
| Image0 = Hoshino_(Swimsuit)_diorama_00.png
| Variant1 = Original
| Image1 = Hoshino_00.png
| Variant2 = Robber
| Image2 = Hoshino_(Robber)_00.png
| Variant3 = Sportswear
| Image3 = Hoshino_(Sportswear)_00.png
| Variant4 = Swimsuit Robber
| Image4 = Hoshino_(Swimsuit_Robber)_diorama_00.png
| Variant5 = 1st grade
| Image5 = Hoshino_(1st_grade)_00.png
| Variant6 = 1st grade School Swimsuit
| Image6 = Hoshino_(1st_grade_School_Swimsuit)_00.png
| JPName = 小鳥遊 ホシノ
| JPReading = Takanashi Hoshino
Line 12 ⟶ 26:
| Height = 145cm
| Hobbies = Afternoon naps, lazing around
| Designer = 9ml
| Illust = 9ml
| Voice = Hanamori Yumiri
Line 28 ⟶ 43:
| EquipmentSlot2 = Bag
| EquipmentSlot3 = Charm
| CharacterPool = anniversary
| ReleaseDate = 2022/07/20
}}{{CharacterVariants|Hoshino}}__TOC__
=Background=
Line 58 ⟶ 74:
| minCCStr = 100
| minCCRes = 100
| MoveSpeed = 200
| AmmoCount = 8
| AmmoCost = 1
| RegenCost = 700
| dataSource = raw
}}
{{CharacterAffectionTable
| MemoryLobbyUnlockLv = 2
| MemoryLobbyImage =
| MemoryLobbyBGMId = 120
| MomotalkRewardLevel2 = 20
| MomotalkRewardLevel3 = 40
| MomotalkRewardLevel5 = 60
| AffectionLevel2 = Attack+2
| AffectionLevel3 = Attack+2
Line 119 ⟶ 143:
| ordermethod = title
| include = {CharacterAffectionTable}
}}
{{CharacterPotentialTable
| AttackLv0 = 0
| HpLv0 = 0
| HealingLv0 = 0
| AttackLv1 = 20
| AttackUpgradeLv1_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv1_1_Amount = 10
| AttackUpgradeLv1_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv1_2_Amount = 2
| AttackUpgradeLv1_3_Name = Credits | AttackUpgradeLv1_3_Amount = 100000
| HpLv1 = 20
| HpUpgradeLv1_1_Name = Nebra Sky Disk Piece | HpUpgradeLv1_1_Amount = 10
| HpUpgradeLv1_2_Name = Applied Fitness Workbook | HpUpgradeLv1_2_Amount = 2
| HpUpgradeLv1_3_Name = Credits | HpUpgradeLv1_3_Amount = 100000
| HealingLv1 = 20
| HealingUpgradeLv1_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv1_1_Amount = 10
| HealingUpgradeLv1_2_Name = Applied First Aid Workbook | HealingUpgradeLv1_2_Amount = 2
| HealingUpgradeLv1_3_Name = Credits | HealingUpgradeLv1_3_Amount = 100000
| AttackLv2 = 40
| AttackUpgradeLv2_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv2_1_Amount = 10
| AttackUpgradeLv2_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv2_2_Amount = 2
| AttackUpgradeLv2_3_Name = Credits | AttackUpgradeLv2_3_Amount = 100000
| HpLv2 = 40
| HpUpgradeLv2_1_Name = Nebra Sky Disk Piece | HpUpgradeLv2_1_Amount = 10
| HpUpgradeLv2_2_Name = Applied Fitness Workbook | HpUpgradeLv2_2_Amount = 2
| HpUpgradeLv2_3_Name = Credits | HpUpgradeLv2_3_Amount = 100000
| HealingLv2 = 40
| HealingUpgradeLv2_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv2_1_Amount = 10
| HealingUpgradeLv2_2_Name = Applied First Aid Workbook | HealingUpgradeLv2_2_Amount = 2
| HealingUpgradeLv2_3_Name = Credits | HealingUpgradeLv2_3_Amount = 100000
| AttackLv3 = 60
| AttackUpgradeLv3_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv3_1_Amount = 10
| AttackUpgradeLv3_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv3_2_Amount = 2
| AttackUpgradeLv3_3_Name = Credits | AttackUpgradeLv3_3_Amount = 100000
| HpLv3 = 60
| HpUpgradeLv3_1_Name = Nebra Sky Disk Piece | HpUpgradeLv3_1_Amount = 10
| HpUpgradeLv3_2_Name = Applied Fitness Workbook | HpUpgradeLv3_2_Amount = 2
| HpUpgradeLv3_3_Name = Credits | HpUpgradeLv3_3_Amount = 100000
| HealingLv3 = 60
| HealingUpgradeLv3_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv3_1_Amount = 10
| HealingUpgradeLv3_2_Name = Applied First Aid Workbook | HealingUpgradeLv3_2_Amount = 2
| HealingUpgradeLv3_3_Name = Credits | HealingUpgradeLv3_3_Amount = 100000
| AttackLv4 = 80
| AttackUpgradeLv4_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv4_1_Amount = 10
| AttackUpgradeLv4_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv4_2_Amount = 2
| AttackUpgradeLv4_3_Name = Credits | AttackUpgradeLv4_3_Amount = 100000
| HpLv4 = 80
| HpUpgradeLv4_1_Name = Nebra Sky Disk Piece | HpUpgradeLv4_1_Amount = 10
| HpUpgradeLv4_2_Name = Applied Fitness Workbook | HpUpgradeLv4_2_Amount = 2
| HpUpgradeLv4_3_Name = Credits | HpUpgradeLv4_3_Amount = 100000
| HealingLv4 = 80
| HealingUpgradeLv4_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv4_1_Amount = 10
| HealingUpgradeLv4_2_Name = Applied First Aid Workbook | HealingUpgradeLv4_2_Amount = 2
| HealingUpgradeLv4_3_Name = Credits | HealingUpgradeLv4_3_Amount = 100000
| AttackLv5 = 100
| AttackUpgradeLv5_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv5_1_Amount = 10
| AttackUpgradeLv5_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv5_2_Amount = 2
| AttackUpgradeLv5_3_Name = Credits | AttackUpgradeLv5_3_Amount = 100000
| HpLv5 = 100
| HpUpgradeLv5_1_Name = Nebra Sky Disk Piece | HpUpgradeLv5_1_Amount = 10
| HpUpgradeLv5_2_Name = Applied Fitness Workbook | HpUpgradeLv5_2_Amount = 2
| HpUpgradeLv5_3_Name = Credits | HpUpgradeLv5_3_Amount = 100000
| HealingLv5 = 100
| HealingUpgradeLv5_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv5_1_Amount = 10
| HealingUpgradeLv5_2_Name = Applied First Aid Workbook | HealingUpgradeLv5_2_Amount = 2
| HealingUpgradeLv5_3_Name = Credits | HealingUpgradeLv5_3_Amount = 100000
| AttackLv6 = 120
| AttackUpgradeLv6_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv6_1_Amount = 15
| AttackUpgradeLv6_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv6_2_Amount = 2
| AttackUpgradeLv6_3_Name = Credits | AttackUpgradeLv6_3_Amount = 100000
| HpLv6 = 120
| HpUpgradeLv6_1_Name = Nebra Sky Disk Piece | HpUpgradeLv6_1_Amount = 15
| HpUpgradeLv6_2_Name = Applied Fitness Workbook | HpUpgradeLv6_2_Amount = 2
| HpUpgradeLv6_3_Name = Credits | HpUpgradeLv6_3_Amount = 100000
| HealingLv6 = 120
| HealingUpgradeLv6_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv6_1_Amount = 15
| HealingUpgradeLv6_2_Name = Applied First Aid Workbook | HealingUpgradeLv6_2_Amount = 2
| HealingUpgradeLv6_3_Name = Credits | HealingUpgradeLv6_3_Amount = 100000
| AttackLv7 = 140
| AttackUpgradeLv7_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv7_1_Amount = 15
| AttackUpgradeLv7_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv7_2_Amount = 2
| AttackUpgradeLv7_3_Name = Credits | AttackUpgradeLv7_3_Amount = 100000
| HpLv7 = 140
| HpUpgradeLv7_1_Name = Nebra Sky Disk Piece | HpUpgradeLv7_1_Amount = 15
| HpUpgradeLv7_2_Name = Applied Fitness Workbook | HpUpgradeLv7_2_Amount = 2
| HpUpgradeLv7_3_Name = Credits | HpUpgradeLv7_3_Amount = 100000
| HealingLv7 = 140
| HealingUpgradeLv7_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv7_1_Amount = 15
| HealingUpgradeLv7_2_Name = Applied First Aid Workbook | HealingUpgradeLv7_2_Amount = 2
| HealingUpgradeLv7_3_Name = Credits | HealingUpgradeLv7_3_Amount = 100000
| AttackLv8 = 160
| AttackUpgradeLv8_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv8_1_Amount = 15
| AttackUpgradeLv8_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv8_2_Amount = 2
| AttackUpgradeLv8_3_Name = Credits | AttackUpgradeLv8_3_Amount = 100000
| HpLv8 = 160
| HpUpgradeLv8_1_Name = Nebra Sky Disk Piece | HpUpgradeLv8_1_Amount = 15
| HpUpgradeLv8_2_Name = Applied Fitness Workbook | HpUpgradeLv8_2_Amount = 2
| HpUpgradeLv8_3_Name = Credits | HpUpgradeLv8_3_Amount = 100000
| HealingLv8 = 160
| HealingUpgradeLv8_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv8_1_Amount = 15
| HealingUpgradeLv8_2_Name = Applied First Aid Workbook | HealingUpgradeLv8_2_Amount = 2
| HealingUpgradeLv8_3_Name = Credits | HealingUpgradeLv8_3_Amount = 100000
| AttackLv9 = 180
| AttackUpgradeLv9_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv9_1_Amount = 15
| AttackUpgradeLv9_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv9_2_Amount = 2
| AttackUpgradeLv9_3_Name = Credits | AttackUpgradeLv9_3_Amount = 100000
| HpLv9 = 180
| HpUpgradeLv9_1_Name = Nebra Sky Disk Piece | HpUpgradeLv9_1_Amount = 15
| HpUpgradeLv9_2_Name = Applied Fitness Workbook | HpUpgradeLv9_2_Amount = 2
| HpUpgradeLv9_3_Name = Credits | HpUpgradeLv9_3_Amount = 100000
| HealingLv9 = 180
| HealingUpgradeLv9_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv9_1_Amount = 15
| HealingUpgradeLv9_2_Name = Applied First Aid Workbook | HealingUpgradeLv9_2_Amount = 2
| HealingUpgradeLv9_3_Name = Credits | HealingUpgradeLv9_3_Amount = 100000
| AttackLv10 = 200
| AttackUpgradeLv10_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv10_1_Amount = 15
| AttackUpgradeLv10_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv10_2_Amount = 2
| AttackUpgradeLv10_3_Name = Credits | AttackUpgradeLv10_3_Amount = 100000
| HpLv10 = 200
| HpUpgradeLv10_1_Name = Nebra Sky Disk Piece | HpUpgradeLv10_1_Amount = 15
| HpUpgradeLv10_2_Name = Applied Fitness Workbook | HpUpgradeLv10_2_Amount = 2
| HpUpgradeLv10_3_Name = Credits | HpUpgradeLv10_3_Amount = 100000
| HealingLv10 = 200
| HealingUpgradeLv10_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv10_1_Amount = 15
| HealingUpgradeLv10_2_Name = Applied First Aid Workbook | HealingUpgradeLv10_2_Amount = 2
| HealingUpgradeLv10_3_Name = Credits | HealingUpgradeLv10_3_Amount = 100000
| AttackLv11 = 220
| AttackUpgradeLv11_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv11_1_Amount = 20
| AttackUpgradeLv11_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv11_2_Amount = 2
| AttackUpgradeLv11_3_Name = Credits | AttackUpgradeLv11_3_Amount = 100000
| HpLv11 = 220
| HpUpgradeLv11_1_Name = Nebra Sky Disk Piece | HpUpgradeLv11_1_Amount = 20
| HpUpgradeLv11_2_Name = Applied Fitness Workbook | HpUpgradeLv11_2_Amount = 2
| HpUpgradeLv11_3_Name = Credits | HpUpgradeLv11_3_Amount = 100000
| HealingLv11 = 220
| HealingUpgradeLv11_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv11_1_Amount = 20
| HealingUpgradeLv11_2_Name = Applied First Aid Workbook | HealingUpgradeLv11_2_Amount = 2
| HealingUpgradeLv11_3_Name = Credits | HealingUpgradeLv11_3_Amount = 100000
| AttackLv12 = 240
| AttackUpgradeLv12_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv12_1_Amount = 20
| AttackUpgradeLv12_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv12_2_Amount = 2
| AttackUpgradeLv12_3_Name = Credits | AttackUpgradeLv12_3_Amount = 100000
| HpLv12 = 240
| HpUpgradeLv12_1_Name = Nebra Sky Disk Piece | HpUpgradeLv12_1_Amount = 20
| HpUpgradeLv12_2_Name = Applied Fitness Workbook | HpUpgradeLv12_2_Amount = 2
| HpUpgradeLv12_3_Name = Credits | HpUpgradeLv12_3_Amount = 100000
| HealingLv12 = 240
| HealingUpgradeLv12_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv12_1_Amount = 20
| HealingUpgradeLv12_2_Name = Applied First Aid Workbook | HealingUpgradeLv12_2_Amount = 2
| HealingUpgradeLv12_3_Name = Credits | HealingUpgradeLv12_3_Amount = 100000
| AttackLv13 = 260
| AttackUpgradeLv13_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv13_1_Amount = 20
| AttackUpgradeLv13_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv13_2_Amount = 2
| AttackUpgradeLv13_3_Name = Credits | AttackUpgradeLv13_3_Amount = 100000
| HpLv13 = 260
| HpUpgradeLv13_1_Name = Nebra Sky Disk Piece | HpUpgradeLv13_1_Amount = 20
| HpUpgradeLv13_2_Name = Applied Fitness Workbook | HpUpgradeLv13_2_Amount = 2
| HpUpgradeLv13_3_Name = Credits | HpUpgradeLv13_3_Amount = 100000
| HealingLv13 = 260
| HealingUpgradeLv13_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv13_1_Amount = 20
| HealingUpgradeLv13_2_Name = Applied First Aid Workbook | HealingUpgradeLv13_2_Amount = 2
| HealingUpgradeLv13_3_Name = Credits | HealingUpgradeLv13_3_Amount = 100000
| AttackLv14 = 280
| AttackUpgradeLv14_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv14_1_Amount = 20
| AttackUpgradeLv14_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv14_2_Amount = 2
| AttackUpgradeLv14_3_Name = Credits | AttackUpgradeLv14_3_Amount = 100000
| HpLv14 = 280
| HpUpgradeLv14_1_Name = Nebra Sky Disk Piece | HpUpgradeLv14_1_Amount = 20
| HpUpgradeLv14_2_Name = Applied Fitness Workbook | HpUpgradeLv14_2_Amount = 2
| HpUpgradeLv14_3_Name = Credits | HpUpgradeLv14_3_Amount = 100000
| HealingLv14 = 280
| HealingUpgradeLv14_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv14_1_Amount = 20
| HealingUpgradeLv14_2_Name = Applied First Aid Workbook | HealingUpgradeLv14_2_Amount = 2
| HealingUpgradeLv14_3_Name = Credits | HealingUpgradeLv14_3_Amount = 100000
| AttackLv15 = 300
| AttackUpgradeLv15_1_Name = Nebra Sky Disk Piece | AttackUpgradeLv15_1_Amount = 20
| AttackUpgradeLv15_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv15_2_Amount = 2
| AttackUpgradeLv15_3_Name = Credits | AttackUpgradeLv15_3_Amount = 100000
| HpLv15 = 300
| HpUpgradeLv15_1_Name = Nebra Sky Disk Piece | HpUpgradeLv15_1_Amount = 20
| HpUpgradeLv15_2_Name = Applied Fitness Workbook | HpUpgradeLv15_2_Amount = 2
| HpUpgradeLv15_3_Name = Credits | HpUpgradeLv15_3_Amount = 100000
| HealingLv15 = 300
| HealingUpgradeLv15_1_Name = Nebra Sky Disk Piece | HealingUpgradeLv15_1_Amount = 20
| HealingUpgradeLv15_2_Name = Applied First Aid Workbook | HealingUpgradeLv15_2_Amount = 2
| HealingUpgradeLv15_3_Name = Credits | HealingUpgradeLv15_3_Amount = 100000
| AttackLv16 = 320
| AttackUpgradeLv16_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv16_1_Amount = 6
| AttackUpgradeLv16_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv16_2_Amount = 4
| AttackUpgradeLv16_3_Name = Credits | AttackUpgradeLv16_3_Amount = 200000
| HpLv16 = 320
| HpUpgradeLv16_1_Name = Broken Nebra Sky Disk | HpUpgradeLv16_1_Amount = 6
| HpUpgradeLv16_2_Name = Applied Fitness Workbook | HpUpgradeLv16_2_Amount = 4
| HpUpgradeLv16_3_Name = Credits | HpUpgradeLv16_3_Amount = 200000
| HealingLv16 = 320
| HealingUpgradeLv16_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv16_1_Amount = 6
| HealingUpgradeLv16_2_Name = Applied First Aid Workbook | HealingUpgradeLv16_2_Amount = 4
| HealingUpgradeLv16_3_Name = Credits | HealingUpgradeLv16_3_Amount = 200000
| AttackLv17 = 340
| AttackUpgradeLv17_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv17_1_Amount = 6
| AttackUpgradeLv17_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv17_2_Amount = 4
| AttackUpgradeLv17_3_Name = Credits | AttackUpgradeLv17_3_Amount = 200000
| HpLv17 = 340
| HpUpgradeLv17_1_Name = Broken Nebra Sky Disk | HpUpgradeLv17_1_Amount = 6
| HpUpgradeLv17_2_Name = Applied Fitness Workbook | HpUpgradeLv17_2_Amount = 4
| HpUpgradeLv17_3_Name = Credits | HpUpgradeLv17_3_Amount = 200000
| HealingLv17 = 340
| HealingUpgradeLv17_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv17_1_Amount = 6
| HealingUpgradeLv17_2_Name = Applied First Aid Workbook | HealingUpgradeLv17_2_Amount = 4
| HealingUpgradeLv17_3_Name = Credits | HealingUpgradeLv17_3_Amount = 200000
| AttackLv18 = 360
| AttackUpgradeLv18_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv18_1_Amount = 6
| AttackUpgradeLv18_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv18_2_Amount = 4
| AttackUpgradeLv18_3_Name = Credits | AttackUpgradeLv18_3_Amount = 200000
| HpLv18 = 360
| HpUpgradeLv18_1_Name = Broken Nebra Sky Disk | HpUpgradeLv18_1_Amount = 6
| HpUpgradeLv18_2_Name = Applied Fitness Workbook | HpUpgradeLv18_2_Amount = 4
| HpUpgradeLv18_3_Name = Credits | HpUpgradeLv18_3_Amount = 200000
| HealingLv18 = 360
| HealingUpgradeLv18_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv18_1_Amount = 6
| HealingUpgradeLv18_2_Name = Applied First Aid Workbook | HealingUpgradeLv18_2_Amount = 4
| HealingUpgradeLv18_3_Name = Credits | HealingUpgradeLv18_3_Amount = 200000
| AttackLv19 = 380
| AttackUpgradeLv19_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv19_1_Amount = 6
| AttackUpgradeLv19_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv19_2_Amount = 4
| AttackUpgradeLv19_3_Name = Credits | AttackUpgradeLv19_3_Amount = 200000
| HpLv19 = 380
| HpUpgradeLv19_1_Name = Broken Nebra Sky Disk | HpUpgradeLv19_1_Amount = 6
| HpUpgradeLv19_2_Name = Applied Fitness Workbook | HpUpgradeLv19_2_Amount = 4
| HpUpgradeLv19_3_Name = Credits | HpUpgradeLv19_3_Amount = 200000
| HealingLv19 = 380
| HealingUpgradeLv19_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv19_1_Amount = 6
| HealingUpgradeLv19_2_Name = Applied First Aid Workbook | HealingUpgradeLv19_2_Amount = 4
| HealingUpgradeLv19_3_Name = Credits | HealingUpgradeLv19_3_Amount = 200000
| AttackLv20 = 400
| AttackUpgradeLv20_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv20_1_Amount = 6
| AttackUpgradeLv20_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv20_2_Amount = 4
| AttackUpgradeLv20_3_Name = Credits | AttackUpgradeLv20_3_Amount = 200000
| HpLv20 = 400
| HpUpgradeLv20_1_Name = Broken Nebra Sky Disk | HpUpgradeLv20_1_Amount = 6
| HpUpgradeLv20_2_Name = Applied Fitness Workbook | HpUpgradeLv20_2_Amount = 4
| HpUpgradeLv20_3_Name = Credits | HpUpgradeLv20_3_Amount = 200000
| HealingLv20 = 400
| HealingUpgradeLv20_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv20_1_Amount = 6
| HealingUpgradeLv20_2_Name = Applied First Aid Workbook | HealingUpgradeLv20_2_Amount = 4
| HealingUpgradeLv20_3_Name = Credits | HealingUpgradeLv20_3_Amount = 200000
| AttackLv21 = 420
| AttackUpgradeLv21_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv21_1_Amount = 8
| AttackUpgradeLv21_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv21_2_Amount = 4
| AttackUpgradeLv21_3_Name = Credits | AttackUpgradeLv21_3_Amount = 200000
| HpLv21 = 420
| HpUpgradeLv21_1_Name = Broken Nebra Sky Disk | HpUpgradeLv21_1_Amount = 8
| HpUpgradeLv21_2_Name = Applied Fitness Workbook | HpUpgradeLv21_2_Amount = 4
| HpUpgradeLv21_3_Name = Credits | HpUpgradeLv21_3_Amount = 200000
| HealingLv21 = 420
| HealingUpgradeLv21_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv21_1_Amount = 8
| HealingUpgradeLv21_2_Name = Applied First Aid Workbook | HealingUpgradeLv21_2_Amount = 4
| HealingUpgradeLv21_3_Name = Credits | HealingUpgradeLv21_3_Amount = 200000
| AttackLv22 = 440
| AttackUpgradeLv22_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv22_1_Amount = 8
| AttackUpgradeLv22_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv22_2_Amount = 4
| AttackUpgradeLv22_3_Name = Credits | AttackUpgradeLv22_3_Amount = 200000
| HpLv22 = 440
| HpUpgradeLv22_1_Name = Broken Nebra Sky Disk | HpUpgradeLv22_1_Amount = 8
| HpUpgradeLv22_2_Name = Applied Fitness Workbook | HpUpgradeLv22_2_Amount = 4
| HpUpgradeLv22_3_Name = Credits | HpUpgradeLv22_3_Amount = 200000
| HealingLv22 = 440
| HealingUpgradeLv22_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv22_1_Amount = 8
| HealingUpgradeLv22_2_Name = Applied First Aid Workbook | HealingUpgradeLv22_2_Amount = 4
| HealingUpgradeLv22_3_Name = Credits | HealingUpgradeLv22_3_Amount = 200000
| AttackLv23 = 460
| AttackUpgradeLv23_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv23_1_Amount = 8
| AttackUpgradeLv23_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv23_2_Amount = 4
| AttackUpgradeLv23_3_Name = Credits | AttackUpgradeLv23_3_Amount = 200000
| HpLv23 = 460
| HpUpgradeLv23_1_Name = Broken Nebra Sky Disk | HpUpgradeLv23_1_Amount = 8
| HpUpgradeLv23_2_Name = Applied Fitness Workbook | HpUpgradeLv23_2_Amount = 4
| HpUpgradeLv23_3_Name = Credits | HpUpgradeLv23_3_Amount = 200000
| HealingLv23 = 460
| HealingUpgradeLv23_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv23_1_Amount = 8
| HealingUpgradeLv23_2_Name = Applied First Aid Workbook | HealingUpgradeLv23_2_Amount = 4
| HealingUpgradeLv23_3_Name = Credits | HealingUpgradeLv23_3_Amount = 200000
| AttackLv24 = 480
| AttackUpgradeLv24_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv24_1_Amount = 8
| AttackUpgradeLv24_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv24_2_Amount = 4
| AttackUpgradeLv24_3_Name = Credits | AttackUpgradeLv24_3_Amount = 200000
| HpLv24 = 480
| HpUpgradeLv24_1_Name = Broken Nebra Sky Disk | HpUpgradeLv24_1_Amount = 8
| HpUpgradeLv24_2_Name = Applied Fitness Workbook | HpUpgradeLv24_2_Amount = 4
| HpUpgradeLv24_3_Name = Credits | HpUpgradeLv24_3_Amount = 200000
| HealingLv24 = 480
| HealingUpgradeLv24_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv24_1_Amount = 8
| HealingUpgradeLv24_2_Name = Applied First Aid Workbook | HealingUpgradeLv24_2_Amount = 4
| HealingUpgradeLv24_3_Name = Credits | HealingUpgradeLv24_3_Amount = 200000
| AttackLv25 = 500
| AttackUpgradeLv25_1_Name = Broken Nebra Sky Disk | AttackUpgradeLv25_1_Amount = 8
| AttackUpgradeLv25_2_Name = Applied Marksmanship Workbook | AttackUpgradeLv25_2_Amount = 4
| AttackUpgradeLv25_3_Name = Credits | AttackUpgradeLv25_3_Amount = 200000
| HpLv25 = 500
| HpUpgradeLv25_1_Name = Broken Nebra Sky Disk | HpUpgradeLv25_1_Amount = 8
| HpUpgradeLv25_2_Name = Applied Fitness Workbook | HpUpgradeLv25_2_Amount = 4
| HpUpgradeLv25_3_Name = Credits | HpUpgradeLv25_3_Amount = 200000
| HealingLv25 = 500
| HealingUpgradeLv25_1_Name = Broken Nebra Sky Disk | HealingUpgradeLv25_1_Amount = 8
| HealingUpgradeLv25_2_Name = Applied First Aid Workbook | HealingUpgradeLv25_2_Amount = 4
| HealingUpgradeLv25_3_Name = Credits | HealingUpgradeLv25_3_Amount = 200000
}}
===Skills===
Line 128 ⟶ 458:
| SkillBaseCost = 6
| SkillCostLv5 = 5
| SkillDescriptionGeneral = Increase the Attack of all allies around Hoshino by {{SkillValue|26.5~38.5%}}, and add {{SkillValue|68.3~99%}} to the
| SkillDescriptionLv1 = Increase the Attack of all allies around Hoshino by {{SkillValue|26.5%}}, and add {{SkillValue|68.3%}} to the
| SkillUpgradeLv2_1_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv2_1_Amount = 12
| SkillUpgradeLv2_2_Name = Nebra Sky Disk Piece
| SkillUpgradeLv2_2_Amount = 15
| SkillUpgradeLv2_3_Name = Credits
| SkillUpgradeLv2_3_Amount = 80000
|
| SkillUpgradeLv3_1_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_1_Amount = 12
| SkillUpgradeLv3_2_Name = Beginner Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv3_2_Amount = 18
| SkillUpgradeLv3_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv3_3_Amount = 12
| SkillUpgradeLv3_4_Name = Totem Pole Fragment
| SkillUpgradeLv3_4_Amount = 30
| SkillUpgradeLv3_5_Name = Credits
| SkillUpgradeLv3_5_Amount = 500000
| SkillDescriptionLv3 = Increase the Attack of all allies around Hoshino by {{SkillValue|32.5%}}, and add {{SkillValue|83.6%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillUpgradeLv4_1_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_1_Amount = 12
| SkillUpgradeLv4_2_Name = Normal Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv4_2_Amount = 18
| SkillUpgradeLv4_3_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv4_3_Amount = 9
| SkillUpgradeLv4_4_Name = Broken Totem Pole
| SkillUpgradeLv4_4_Amount = 26
| SkillUpgradeLv4_5_Name = Credits
| SkillUpgradeLv4_5_Amount = 3000000
| SkillDescriptionLv4 = Increase the Attack of all allies around Hoshino by {{SkillValue|34.5%}}, and add {{SkillValue|88.8%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillUpgradeLv5_1_Name = Superior Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Advanced Tactical Training Blu-ray (Abydos)
| SkillUpgradeLv5_2_Amount = 18
| SkillUpgradeLv5_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv5_3_Amount = 7
| SkillUpgradeLv5_4_Name = Repaired Totem Pole
| SkillUpgradeLv5_4_Amount = 20
| SkillUpgradeLv5_5_Name = Credits
| SkillUpgradeLv5_5_Amount = 10000000
| SkillDescriptionLv5 = Increase the Attack of all allies around Hoshino by {{SkillValue|38.5%}}, and add {{SkillValue|99%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillDescriptionLv6 = Increase the Attack of all allies around Hoshino by {{SkillValue|40.5%}}, and add {{SkillValue|104%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillDescriptionLv7 = Increase the Attack of all allies around Hoshino by {{SkillValue|44.5%}}, and add {{SkillValue|114%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillDescriptionLv8 = Increase the Attack of all allies around Hoshino by {{SkillValue|46.4%}}, and add {{SkillValue|119%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillDescriptionLv9 = Increase the Attack of all allies around Hoshino by {{SkillValue|50.4%}}, and add {{SkillValue|129%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
| SkillDescriptionLv10 = Increase the Attack of all allies around Hoshino by {{SkillValue|52.4%}}, and add {{SkillValue|134%}} to the Explosion damage bonus against the enemies weak to it. (Duration: {{SkillValue|50 seconds}})
}}
{{SkillTable
Line 146 ⟶ 512:
| SkillDamageType = Explosive
| SkillType = Normal
| SkillDescriptionGeneral = Every {{SkillValue|40 seconds}}, deal {{SkillValue|283~454%}} damage to one enemy.
| SkillDescriptionLv1 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|283%}} damage to one enemy.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
|
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|312%}} damage to one enemy. Additionally, heal herself by {{SkillValue|75%}} of Healing.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|340%}} damage to one enemy. Additionally, heal herself by {{SkillValue|82.6%}} of Healing.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Totem Pole Fragment
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|354%}} damage to one enemy. Additionally, heal herself by {{SkillValue|82.6%}} of Healing.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Totem Pole Fragment
| SkillUpgradeLv6_4_Amount = 17
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|368%}} damage to one enemy. Additionally, heal herself by {{SkillValue|82.6%}} of Healing.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Totem Pole
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|397%}} damage to one enemy. Additionally, heal herself by {{SkillValue|90.1%}} of Healing.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Totem Pole
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|411%}} damage to one enemy. Additionally, heal herself by {{SkillValue|90.1%}} of Healing.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Totem Pole
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|425%}} damage to one enemy. Additionally, heal herself by {{SkillValue|90.1%}} of Healing.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Every {{SkillValue|40 seconds}}, deal {{SkillValue|454%}} damage to one enemy. Additionally, heal herself by {{SkillValue|97.6%}} of Healing.
}}
{{SkillTable
Line 166 ⟶ 596:
| SkillDescriptionGeneral = Increase Defense by {{SkillValue|11.2~16.2%}} and Attack by {{SkillValue|11.2~16.2%}}.
| SkillDescriptionLv1 = Increase Defense by {{SkillValue|11.2%}} and Attack by {{SkillValue|11.2%}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = Increase Defense by {{SkillValue|11.4%}} and Attack by {{SkillValue|11.4%}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = Increase Defense by {{SkillValue|11.7%}} and Attack by {{SkillValue|11.7%}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = Increase Defense by {{SkillValue|12.8%}} and Attack by {{SkillValue|12.8%}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Totem Pole Fragment
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = Increase Defense by {{SkillValue|13.1%}} and Attack by {{SkillValue|13.1%}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Totem Pole Fragment
| SkillUpgradeLv6_4_Amount = 17
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = Increase Defense by {{SkillValue|13.4%}} and Attack by {{SkillValue|13.4%}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Totem Pole
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = Increase Defense by {{SkillValue|14.5%}} and Attack by {{SkillValue|14.5%}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Totem Pole
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = Increase Defense by {{SkillValue|14.8%}} and Attack by {{SkillValue|14.8%}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Totem Pole
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = Increase Defense by {{SkillValue|15.1%}} and Attack by {{SkillValue|15.1%}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|16.2%}} and Attack by {{SkillValue|16.2%}}.
}}
Line 184 ⟶ 678:
| SkillDescriptionGeneral = While EX skill is active, increase Cost Recovery by {{SkillValue|360~684}}.
| SkillDescriptionLv1 = While EX skill is active, increase Cost Recovery by {{SkillValue|360}}.
| SkillUpgradeLv2_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv2_1_Amount = 5
| SkillUpgradeLv2_2_Name = Credits
| SkillUpgradeLv2_2_Amount = 5000
| SkillDescriptionLv2 = While EX skill is active, increase Cost Recovery by {{SkillValue|378}}.
| SkillUpgradeLv3_1_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv3_1_Amount = 8
| SkillUpgradeLv3_2_Name = Credits
| SkillUpgradeLv3_2_Amount = 7500
| SkillDescriptionLv3 = While EX skill is active, increase Cost Recovery by {{SkillValue|396}}.
| SkillUpgradeLv4_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv4_1_Amount = 5
| SkillUpgradeLv4_2_Name = Beginner Tech Notes (Abydos)
| SkillUpgradeLv4_2_Amount = 12
| SkillUpgradeLv4_3_Name = Nebra Sky Disk Piece
| SkillUpgradeLv4_3_Amount = 5
| SkillUpgradeLv4_4_Name = Credits
| SkillUpgradeLv4_4_Amount = 60000
| SkillDescriptionLv4 = While EX skill is active, increase Cost Recovery by {{SkillValue|468}}.
| SkillUpgradeLv5_1_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv5_1_Amount = 8
| SkillUpgradeLv5_2_Name = Broken Nebra Sky Disk
| SkillUpgradeLv5_2_Amount = 4
| SkillUpgradeLv5_3_Name = Totem Pole Fragment
| SkillUpgradeLv5_3_Amount = 12
| SkillUpgradeLv5_4_Name = Credits
| SkillUpgradeLv5_4_Amount = 90000
| SkillDescriptionLv5 = While EX skill is active, increase Cost Recovery by {{SkillValue|486}}.
| SkillUpgradeLv6_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv6_1_Amount = 5
| SkillUpgradeLv6_2_Name = Normal Tech Notes (Abydos)
| SkillUpgradeLv6_2_Amount = 12
| SkillUpgradeLv6_3_Name = Broken Nebra Sky Disk
| SkillUpgradeLv6_3_Amount = 10
| SkillUpgradeLv6_4_Name = Totem Pole Fragment
| SkillUpgradeLv6_4_Amount = 17
| SkillUpgradeLv6_5_Name = Credits
| SkillUpgradeLv6_5_Amount = 300000
| SkillDescriptionLv6 = While EX skill is active, increase Cost Recovery by {{SkillValue|504}}.
| SkillUpgradeLv7_1_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv7_1_Amount = 8
| SkillUpgradeLv7_2_Name = Damaged Nebra Sky Disk
| SkillUpgradeLv7_2_Amount = 3
| SkillUpgradeLv7_3_Name = Broken Totem Pole
| SkillUpgradeLv7_3_Amount = 16
| SkillUpgradeLv7_4_Name = Credits
| SkillUpgradeLv7_4_Amount = 450000
| SkillDescriptionLv7 = While EX skill is active, increase Cost Recovery by {{SkillValue|576}}.
| SkillUpgradeLv8_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv8_1_Amount = 8
| SkillUpgradeLv8_2_Name = Advanced Tech Notes (Abydos)
| SkillUpgradeLv8_2_Amount = 12
| SkillUpgradeLv8_3_Name = Intact Nebra Sky Disk
| SkillUpgradeLv8_3_Amount = 4
| SkillUpgradeLv8_4_Name = Repaired Totem Pole
| SkillUpgradeLv8_4_Amount = 8
| SkillUpgradeLv8_5_Name = Credits
| SkillUpgradeLv8_5_Amount = 1500000
| SkillDescriptionLv8 = While EX skill is active, increase Cost Recovery by {{SkillValue|594}}.
| SkillUpgradeLv9_1_Name = Superior Tech Notes (Abydos)
| SkillUpgradeLv9_1_Amount = 12
| SkillUpgradeLv9_2_Name = Intact Nebra Sky Disk
| SkillUpgradeLv9_2_Amount = 8
| SkillUpgradeLv9_3_Name = Repaired Totem Pole
| SkillUpgradeLv9_3_Amount = 14
| SkillUpgradeLv9_4_Name = Credits
| SkillUpgradeLv9_4_Amount = 2400000
| SkillDescriptionLv9 = While EX skill is active, increase Cost Recovery by {{SkillValue|612}}.
| SkillUpgradeLv10_1_Name = Secret Tech Notes
| SkillUpgradeLv10_1_Amount = 1
| SkillUpgradeLv10_2_Name = Credits
| SkillUpgradeLv10_2_Amount = 4000000
| SkillDescriptionLv10 = While EX skill is active, increase Cost Recovery by {{SkillValue|684}}.
}}
===Unique weapon===
{{UniqueWeapon
| CharacterId =
| NameEN = Eye of Horus
| NameJP = Eye of Horus
| DescriptionEN = <p>Hoshino's shotgun prepared for the summer seaside.</p><p>It is ready a variety of uses, such as cutting through animal trails and catching insects.</p>
| DescriptionJP = <p>夏の海用に整備されたホシノのショットガン。</p><p>獣道を切り開いたり、虫捕りに使ったりとさまざまな用途で使えるよう手入れされている。</p>
| Rank2 = Passive Skill changes to
| Rank3 = {{Icon|Urban|size=20}} Urban area affinity {{Affinity|SS}} SS
| StatBonusAtk = 59
Line 478 ⟶ 786:
| SkillDescriptionLv10 = Increase Defense by {{SkillValue|232}} and Attack by {{SkillValue|278}}. Further increase Defense by {{SkillValue|16.2%}} and Attack by {{SkillValue|16.2%}}.
}}
=Resources=
{{MomoTalkLink}}
{{CharacterGalleryLink}}
==Voiceover==
See [[{{PAGENAME}}/audio]]
=Cafe=
{{CharacterCafeImage}}
{{#dpl:
| category = Furniture
Line 484 ⟶ 800:
| format = ,,,
| include = {Furniture{{!}}CharacterCafeInteraction.dpl}
| resultsheader = \n===Cafe interaction===\n
}}
===Gifts===
{{CharacterGifts}}
{{Abydos Student Council}}
{{Foreclosure Task Force}}
{{Kivotos|Abydos}}
[[Category:Characters]]
|
Revision as of 14:08, 31 March 2024
Background
A young, lazy girl from Abydos High School and president of the Countermeasure Council. Hoshino came to the uninhabited island in search of a relaxing summer.
Despite to her laid back attitude, she is surprisingly well prepared for the trip. However, she does not seem to be aware that she is a little more aggressive than usual.
アビドス高等学校所属、ゆったりとした夏を求めて無人島にやってきた対策委員会の委員長。
面倒くさがりな態度とは裏腹に、支度を存外しっかりしている。しかし、本人は自身が普段より少し積極的になっている事に気づいていない模様。
How to Obtain
- JP banners:
- Hoshino (Swimsuit) limited rate-up banner (07/20/2022 - 07/25/2022)
- Hoshino (Swimsuit) limited rate-up banner (01/31/2024 - 02/07/2024)
- GL banners:
- Hoshino (Swimsuit) limited rate-up banner (01/31/2023 - 02/05/2023)
Character Details
Attack | 199/1999 | Defense | 123/738 | HP | 2280/31610 | Healing | 1522/4568 |
---|---|---|---|---|---|---|---|
Accuracy | 717 | Evasion | 164 | Critical Rate | 271 | Critical Damage | 200% |
Stability | 1824 | Firing Range | 450 | CC Strength | 100 | CC Resistance | 100 |
Attack speed | 10000 | Movement speed | 200 | Cost Recovery | 700 | Ammo | 8/1 |
50: | Total bonus at affection rank
2: Attack+2
3: Attack+2
4: Attack+2
5: Attack+2
6: Attack+3
7: Attack+3
8: Attack+3
9: Attack+3
10: Attack+3
11: Attack+4 Defense+2
12: Attack+4 Defense+2
13: Attack+4 Defense+2
14: Attack+4 Defense+2
15: Attack+4 Defense+2
16: Attack+5 Defense+2
17: Attack+5 Defense+2
18: Attack+5 Defense+2
19: Attack+5 Defense+2
20: Attack+5 Defense+2
21: Attack+1 Defense+1
22: Attack+1 Defense+1
23: Attack+1 Defense+1
24: Attack+1 Defense+1
25: Attack+1 Defense+1
26: Attack+1 Defense+1
27: Attack+1 Defense+1
28: Attack+1 Defense+1
29: Attack+1 Defense+1
30: Attack+1 Defense+1
31: Attack+2 Defense+1
32: Attack+2 Defense+1
33: Attack+2 Defense+1
34: Attack+2 Defense+1
35: Attack+2 Defense+1
36: Attack+2 Defense+1
37: Attack+2 Defense+1
38: Attack+2 Defense+1
39: Attack+2 Defense+1
40: Attack+2 Defense+1
41: Attack+3 Defense+1
42: Attack+3 Defense+1
43: Attack+3 Defense+1
44: Attack+3 Defense+1
45: Attack+3 Defense+1
46: Attack+3 Defense+1
47: Attack+3 Defense+1
48: Attack+3 Defense+1
49: Attack+3 Defense+1
50: Attack+3 Defense+1
|
Track 120MitsukiyoDIVE INTO SUMMER |
50: | Total bonus at affection rank
2: Defense+1
3: Defense+1
4: Defense+1
5: Defense+1
6: Defense+2
7: Defense+2
8: Defense+2
9: Defense+2
10: Defense+2
11: Defense+2 HP+122
12: Defense+2 HP+122
13: Defense+2 HP+122
14: Defense+2 HP+122
15: Defense+2 HP+122
16: Defense+3 HP+147
17: Defense+3 HP+147
18: Defense+3 HP+147
19: Defense+3 HP+147
20: Defense+3 HP+147
21: Defense+1 HP+26
22: Defense+1 HP+26
23: Defense+1 HP+26
24: Defense+1 HP+26
25: Defense+1 HP+26
26: Defense+1 HP+26
27: Defense+1 HP+26
28: Defense+1 HP+26
29: Defense+1 HP+26
30: Defense+1 HP+26
31: Defense+1 HP+38
32: Defense+1 HP+38
33: Defense+1 HP+38
34: Defense+1 HP+38
35: Defense+1 HP+38
36: Defense+1 HP+38
37: Defense+1 HP+38
38: Defense+1 HP+38
39: Defense+1 HP+38
40: Defense+1 HP+38
41: Defense+2 HP+64
42: Defense+2 HP+64
43: Defense+2 HP+64
44: Defense+2 HP+64
45: Defense+2 HP+64
46: Defense+2 HP+64
47: Defense+2 HP+64
48: Defense+2 HP+64
49: Defense+2 HP+64
50: Defense+2 HP+64
|
Track 12KARUTShooting Stars |
Potential bonus:
Attack HP Healing | |||
Lv | Attack | HP | Healing |
---|---|---|---|
0 | +0%
|
+0%
|
+0%
|
1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | |||
25 |
Skills
EX Skill Cost 6 (Level 5+) Cost 5 |
| |
Lv. | Cost | Description |
---|---|---|
1 | 6 | Increase the Attack of all allies around Hoshino by 26.5%, and add 68.3% to the Explosion damage bonus against the enemies weak to it. (Duration: 50 seconds) |
2 | Increase the Attack of all allies around Hoshino by 28.5%, and add 73.4% to the Explosion damage bonus against the enemies weak to it. (Duration: 50 seconds) | |
3 | Increase the Attack of all allies around Hoshino by 32.5%, and add 83.6% to the Explosion damage bonus against the enemies weak to it. (Duration: 50 seconds) | |
4 | Increase the Attack of all allies around Hoshino by 34.5%, and add 88.8% to the Explosion damage bonus against the enemies weak to it. (Duration: 50 seconds) | |
5 | 5 | Increase the Attack of all allies around Hoshino by 38.5%, and add 99% to the Explosion damage bonus against the enemies weak to it. (Duration: 50 seconds) |
Normal Skill |
|
Lv. | Description |
---|---|
1 | Every 40 seconds, deal 283% damage to one enemy. Additionally, heal herself by 75% of Healing. |
2 | Every 40 seconds, deal 297% damage to one enemy. Additionally, heal herself by 75% of Healing. |
3 | Every 40 seconds, deal 312% damage to one enemy. Additionally, heal herself by 75% of Healing. |
4 | Every 40 seconds, deal 340% damage to one enemy. Additionally, heal herself by 82.6% of Healing. |
5 | Every 40 seconds, deal 354% damage to one enemy. Additionally, heal herself by 82.6% of Healing. |
6 | Every 40 seconds, deal 368% damage to one enemy. Additionally, heal herself by 82.6% of Healing. |
7 | Every 40 seconds, deal 397% damage to one enemy. Additionally, heal herself by 90.1% of Healing. |
8 | Every 40 seconds, deal 411% damage to one enemy. Additionally, heal herself by 90.1% of Healing. |
9 | Every 40 seconds, deal 425% damage to one enemy. Additionally, heal herself by 90.1% of Healing. |
10 | Every 40 seconds, deal 454% damage to one enemy. Additionally, heal herself by 97.6% of Healing. |
Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Defense by 11.2% and Attack by 11.2%. |
2 | Increase Defense by 11.4% and Attack by 11.4%. |
3 | Increase Defense by 11.7% and Attack by 11.7%. |
4 | Increase Defense by 12.8% and Attack by 12.8%. |
5 | Increase Defense by 13.1% and Attack by 13.1%. |
6 | Increase Defense by 13.4% and Attack by 13.4%. |
7 | Increase Defense by 14.5% and Attack by 14.5%. |
8 | Increase Defense by 14.8% and Attack by 14.8%. |
9 | Increase Defense by 15.1% and Attack by 15.1%. |
10 | Increase Defense by 16.2% and Attack by 16.2%. |
Sub Skill |
|
Lv. | Description |
---|---|
1 | While EX skill is active, increase Cost Recovery by 360. |
2 | While EX skill is active, increase Cost Recovery by 378. |
3 | While EX skill is active, increase Cost Recovery by 396. |
4 | While EX skill is active, increase Cost Recovery by 468. |
5 | While EX skill is active, increase Cost Recovery by 486. |
6 | While EX skill is active, increase Cost Recovery by 504. |
7 | While EX skill is active, increase Cost Recovery by 576. |
8 | While EX skill is active, increase Cost Recovery by 594. |
9 | While EX skill is active, increase Cost Recovery by 612. |
10 | While EX skill is active, increase Cost Recovery by 684. |
Unique weapon
Eye of HorusEye of Horus Hoshino's shotgun prepared for the summer seaside. It is ready a variety of uses, such as cutting through animal trails and catching insects. 夏の海用に整備されたホシノのショットガン。 獣道を切り開いたり、虫捕りに使ったりとさまざまな用途で使えるよう手入れされている。 |
||||||
Rank | ||||||
---|---|---|---|---|---|---|
Passive Skill changes to Heat wave endurance + | ||||||
Urban area affinity SS | ||||||
Stats | ||||||
Level 1 | Level 30 | Level 40 | Level 50 | Level 60 | Level 70 | |
Attack | 59 | 213 | 266 | 319 | 373 | 426 |
HP | 1296 | 4713 | 5891 | 7069 | 8247 | 9426 |
Healing | 179 | 650 | 813 | 975 | 1138 | 1301 |
Weapon Passive Skill |
|
Lv. | Description |
---|---|
1 | Increase Defense by 160 and Attack by 192. Further increase Defense by 11.2% and Attack by 11.2%. |
2 | Increase Defense by 164 and Attack by 196. Further increase Defense by 11.4% and Attack by 11.4%. |
3 | Increase Defense by 168 and Attack by 201. Further increase Defense by 11.7% and Attack by 11.7%. |
4 | Increase Defense by 184 and Attack by 220. Further increase Defense by 12.8% and Attack by 12.8%. |
5 | Increase Defense by 188 and Attack by 225. Further increase Defense by 13.1% and Attack by 13.1%. |
6 | Increase Defense by 192 and Attack by 230. Further increase Defense by 13.4% and Attack by 13.4%. |
7 | Increase Defense by 208 and Attack by 249. Further increase Defense by 14.5% and Attack by 14.5%. |
8 | Increase Defense by 212 and Attack by 254. Further increase Defense by 14.8% and Attack by 14.8%. |
9 | Increase Defense by 216 and Attack by 258. Further increase Defense by 15.1% and Attack by 15.1%. |
10 | Increase Defense by 232 and Attack by 278. Further increase Defense by 16.2% and Attack by 16.2%. |
Resources
Story
See Hoshino (Swimsuit)/MomoTalk
Images
See Hoshino (Swimsuit)/gallery
Voiceover
Cafe
Cafe interaction
Hoshino (Swimsuit) has a unique interaction with Beachside Inflatable Floats in the cafe.
Gifts
Her favorite gifts are: Buried Treasure Map Lace Pillow Retro Jewelled Egg Summer Tube
Hoshino (Swimsuit) does not have a gift that she likes in the current version of the game.